package vendor:directx/d3d12

Index

Types (542)
Constants (528)
Variables (74)
Procedure Groups (0)

This section is empty.

Types

AUTO_BREADCRUMB_NODE ¶

AUTO_BREADCRUMB_NODE :: struct {
	pCommandListDebugNameA:  cstring,
	pCommandListDebugNameW:  [^]u16,
	pCommandQueueDebugNameA: cstring,
	pCommandQueueDebugNameW: [^]u16,
	pCommandList:            ^IGraphicsCommandList,
	pCommandQueue:           ^ICommandQueue,
	BreadcrumbCount:         u32,
	pLastBreadcrumbValue:    ^u32,
	pCommandHistory:         ^AUTO_BREADCRUMB_OP,
	pNext:                   ^AUTO_BREADCRUMB_NODE,
}

AUTO_BREADCRUMB_NODE1 ¶

AUTO_BREADCRUMB_NODE1 :: struct {
	pCommandListDebugNameA:  cstring,
	pCommandListDebugNameW:  [^]u16,
	pCommandQueueDebugNameA: cstring,
	pCommandQueueDebugNameW: [^]u16,
	pCommandList:            ^IGraphicsCommandList,
	pCommandQueue:           ^ICommandQueue,
	BreadcrumbCount:         u32,
	pLastBreadcrumbValue:    ^u32,
	pCommandHistory:         ^AUTO_BREADCRUMB_OP,
	pNext:                   ^AUTO_BREADCRUMB_NODE1,
	BreadcrumbContextsCount: u32,
	pBreadcrumbContexts:     ^DRED_BREADCRUMB_CONTEXT,
}

AUTO_BREADCRUMB_OP ¶

AUTO_BREADCRUMB_OP :: enum i32 {
	SETMARKER                                        = 0, 
	BEGINEVENT                                       = 1, 
	ENDEVENT                                         = 2, 
	DRAWINSTANCED                                    = 3, 
	DRAWINDEXEDINSTANCED                             = 4, 
	EXECUTEINDIRECT                                  = 5, 
	DISPATCH                                         = 6, 
	COPYBUFFERREGION                                 = 7, 
	COPYTEXTUREREGION                                = 8, 
	COPYRESOURCE                                     = 9, 
	COPYTILES                                        = 10, 
	RESOLVESUBRESOURCE                               = 11, 
	CLEARRENDERTARGETVIEW                            = 12, 
	CLEARUNORDEREDACCESSVIEW                         = 13, 
	CLEARDEPTHSTENCILVIEW                            = 14, 
	RESOURCEBARRIER                                  = 15, 
	EXECUTEBUNDLE                                    = 16, 
	PRESENT                                          = 17, 
	RESOLVEQUERYDATA                                 = 18, 
	BEGINSUBMISSION                                  = 19, 
	ENDSUBMISSION                                    = 20, 
	DECODEFRAME                                      = 21, 
	PROCESSFRAMES                                    = 22, 
	ATOMICCOPYBUFFERUINT                             = 23, 
	ATOMICCOPYBUFFERUINT64                           = 24, 
	RESOLVESUBRESOURCEREGION                         = 25, 
	WRITEBUFFERIMMEDIATE                             = 26, 
	DECODEFRAME1                                     = 27, 
	SETPROTECTEDRESOURCESESSION                      = 28, 
	DECODEFRAME2                                     = 29, 
	PROCESSFRAMES1                                   = 30, 
	BUILDRAYTRACINGACCELERATIONSTRUCTURE             = 31, 
	EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO = 32, 
	COPYRAYTRACINGACCELERATIONSTRUCTURE              = 33, 
	DISPATCHRAYS                                     = 34, 
	INITIALIZEMETACOMMAND                            = 35, 
	EXECUTEMETACOMMAND                               = 36, 
	ESTIMATEMOTION                                   = 37, 
	RESOLVEMOTIONVECTORHEAP                          = 38, 
	SETPIPELINESTATE1                                = 39, 
	INITIALIZEEXTENSIONCOMMAND                       = 40, 
	EXECUTEEXTENSIONCOMMAND                          = 41, 
	DISPATCHMESH                                     = 42, 
}

AXIS_SHADING_RATE ¶

AXIS_SHADING_RATE :: enum i32 {
	_1X = 0, 
	_2X = 1, 
	_4X = 2, 
}

BACKGROUND_PROCESSING_MODE ¶

BACKGROUND_PROCESSING_MODE :: enum i32 {
	ALLOWED                      = 0, 
	ALLOW_INTRUSIVE_MEASUREMENTS = 1, 
	DISABLE_BACKGROUND_WORK      = 2, 
	DISABLE_PROFILING_BY_SYSTEM  = 3, 
}

BLEND ¶

BLEND :: enum i32 {
	ZERO             = 1, 
	ONE              = 2, 
	SRC_COLOR        = 3, 
	INV_SRC_COLOR    = 4, 
	SRC_ALPHA        = 5, 
	INV_SRC_ALPHA    = 6, 
	DEST_ALPHA       = 7, 
	INV_DEST_ALPHA   = 8, 
	DEST_COLOR       = 9, 
	INV_DEST_COLOR   = 10, 
	SRC_ALPHA_SAT    = 11, 
	BLEND_FACTOR     = 14, 
	INV_BLEND_FACTOR = 15, 
	SRC1_COLOR       = 16, 
	INV_SRC1_COLOR   = 17, 
	SRC1_ALPHA       = 18, 
	INV_SRC1_ALPHA   = 19, 
}

BLEND_DESC ¶

BLEND_DESC :: struct {
	AlphaToCoverageEnable:  sys_windows.BOOL,
	IndependentBlendEnable: sys_windows.BOOL,
	RenderTarget:           [8]RENDER_TARGET_BLEND_DESC,
}

BLEND_OP ¶

BLEND_OP :: enum i32 {
	ADD          = 1, 
	SUBTRACT     = 2, 
	REV_SUBTRACT = 3, 
	MIN          = 4, 
	MAX          = 5, 
}

BOOL ¶

BOOL :: sys_windows.BOOL

BOX ¶

BOX :: struct {
	left:   u32,
	top:    u32,
	front:  u32,
	right:  u32,
	bottom: u32,
	back:   u32,
}

BUFFER_RTV ¶

BUFFER_RTV :: struct {
	FirstElement: u64,
	NumElements:  u32,
}

BUFFER_SRV_FLAGS ¶

BUFFER_SRV_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE = 0, 
	RAW  = 1, 
}

BUFFER_SRV ¶

BUFFER_SRV :: struct {
	FirstElement:        u64,
	NumElements:         u32,
	StructureByteStride: u32,
	Flags:               BUFFER_SRV_FLAGS,
}

BUFFER_UAV ¶

BUFFER_UAV :: struct {
	FirstElement:         u64,
	NumElements:          u32,
	StructureByteStride:  u32,
	CounterOffsetInBytes: u64,
	Flags:                BUFFER_UAV_FLAGS,
}

BUFFER_UAV_FLAGS ¶

BUFFER_UAV_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE = 0, 
	RAW  = 1, 
}

BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC ¶

BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC :: struct {
	DestAccelerationStructureData:    u64,
	Inputs:                           BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS,
	SourceAccelerationStructureData:  u64,
	ScratchAccelerationStructureData: u64,
}

BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS ¶

BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS :: struct {
	Type:        RAYTRACING_ACCELERATION_STRUCTURE_TYPE,
	Flags:       RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS,
	NumDescs:    u32,
	DescsLayout: ELEMENTS_LAYOUT,
	_:           struct #raw_union {
		InstanceDescs:   u64,
		pGeometryDescs:  ^RAYTRACING_GEOMETRY_DESC,
		ppGeometryDescs: ^^RAYTRACING_GEOMETRY_DESC,
	},
}

BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER ¶

BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER :: struct {
	Type:     RAYTRACING_ACCELERATION_STRUCTURE_TYPE,
	NumDescs: u32,
}

CACHED_PIPELINE_STATE ¶

CACHED_PIPELINE_STATE :: struct {
	pCachedBlob:           rawptr,
	CachedBlobSizeInBytes: uint,
}

CBUFFER_TYPE ¶

CBUFFER_TYPE :: enum i32 {
	CBUFFER            = 0, 
	TBUFFER            = 1, 
	INTERFACE_POINTERS = 2, 
	RESOURCE_BIND_INFO = 3, 
}

CLEAR_FLAGS ¶

CLEAR_FLAGS :: enum u32 {
	// TODO: make bit_set
	DEPTH   = 1, 
	STENCIL = 2, 
}

CLEAR_VALUE ¶

CLEAR_VALUE :: struct {
	Format: directx_dxgi.FORMAT,
	_:      struct #raw_union {
		Color:        [4]f32,
		DepthStencil: DEPTH_STENCIL_VALUE,
	},
}

COLOR_WRITE_ENABLE ¶

COLOR_WRITE_ENABLE :: enum i32 {
	// TODO: make bit_set
	RED   = 1, 
	GREEN = 2, 
	BLUE  = 4, 
	ALPHA = 8, 
	ALL   = 15, 
}

COMMAND_LIST_FLAGS ¶

COMMAND_LIST_FLAGS :: enum u32 {
	// TODO: make bit_set
	COMMAND_LIST_FLAG_NONE = 0, 
}

COMMAND_LIST_SUPPORT_FLAGS ¶

COMMAND_LIST_SUPPORT_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE          = 0, 
	DIRECT        = 1, 
	BUNDLE        = 2, 
	COMPUTE       = 4, 
	COPY          = 8, 
	VIDEO_DECODE  = 16, 
	VIDEO_PROCESS = 32, 
	VIDEO_ENCODE  = 64, 
}

COMMAND_LIST_TYPE ¶

COMMAND_LIST_TYPE :: enum i32 {
	DIRECT        = 0, 
	BUNDLE        = 1, 
	COMPUTE       = 2, 
	COPY          = 3, 
	VIDEO_DECODE  = 4, 
	VIDEO_PROCESS = 5, 
	VIDEO_ENCODE  = 6, 
}

COMMAND_POOL_FLAGS ¶

COMMAND_POOL_FLAGS :: enum u32 {
	// TODO: make bit_set
	COMMAND_POOL_FLAG_NONE = 0, 
}

COMMAND_QUEUE_DESC ¶

COMMAND_QUEUE_DESC :: struct {
	Type:     COMMAND_LIST_TYPE,
	Priority: i32,
	Flags:    COMMAND_QUEUE_FLAGS,
	NodeMask: u32,
}

COMMAND_QUEUE_FLAGS ¶

COMMAND_QUEUE_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE                = 0, 
	DISABLE_GPU_TIMEOUT = 1, 
}

COMMAND_QUEUE_PRIORITY ¶

COMMAND_QUEUE_PRIORITY :: enum i32 {
	NORMAL          = 0, 
	HIGH            = 100, 
	GLOBAL_REALTIME = 10000, 
}

COMMAND_RECORDER_FLAGS ¶

COMMAND_RECORDER_FLAGS :: enum u32 {
	// TODO: make bit_set
	COMMAND_RECORDER_FLAG_NONE = 0, 
}

COMMAND_SIGNATURE_DESC ¶

COMMAND_SIGNATURE_DESC :: struct {
	ByteStride:       u32,
	NumArgumentDescs: u32,
	pArgumentDescs:   ^INDIRECT_ARGUMENT_DESC,
	NodeMask:         u32,
}

COMPARISON_FUNC ¶

COMPARISON_FUNC :: enum i32 {
	NEVER         = 1, 
	LESS          = 2, 
	EQUAL         = 3, 
	LESS_EQUAL    = 4, 
	GREATER       = 5, 
	NOT_EQUAL     = 6, 
	GREATER_EQUAL = 7, 
	ALWAYS        = 8, 
}

COMPUTE_PIPELINE_STATE_DESC ¶

COMPUTE_PIPELINE_STATE_DESC :: struct {
	pRootSignature: ^IRootSignature,
	CS:             SHADER_BYTECODE,
	NodeMask:       u32,
	CachedPSO:      CACHED_PIPELINE_STATE,
	Flags:          PIPELINE_STATE_FLAGS,
}

CONSERVATIVE_RASTERIZATION_MODE ¶

CONSERVATIVE_RASTERIZATION_MODE :: enum i32 {
	OFF = 0, 
	ON  = 1, 
}

CONSERVATIVE_RASTERIZATION_TIER ¶

CONSERVATIVE_RASTERIZATION_TIER :: enum i32 {
	NOT_SUPPORTED = 0, 
	_1            = 1, 
	_2            = 2, 
	_3            = 3, 
}

CONSTANT_BUFFER_VIEW_DESC ¶

CONSTANT_BUFFER_VIEW_DESC :: struct {
	BufferLocation: u64,
	SizeInBytes:    u32,
}

CPU_DESCRIPTOR_HANDLE ¶

CPU_DESCRIPTOR_HANDLE :: struct {
	ptr: uint,
}

CPU_PAGE_PROPERTY ¶

CPU_PAGE_PROPERTY :: enum i32 {
	UNKNOWN       = 0, 
	NOT_AVAILABLE = 1, 
	WRITE_COMBINE = 2, 
	WRITE_BACK    = 3, 
}

CROSS_NODE_SHARING_TIER ¶

CROSS_NODE_SHARING_TIER :: enum i32 {
	NOT_SUPPORTED = 0, 
	_1_EMULATED   = 1, 
	_1            = 2, 
	_2            = 3, 
	_3            = 4, 
}

CULL_MODE ¶

CULL_MODE :: enum i32 {
	NONE  = 1, 
	FRONT = 2, 
	BACK  = 3, 
}

DEBUG_COMMAND_LIST_GPU_BASED_VALIDATION_SETTINGS ¶

DEBUG_COMMAND_LIST_GPU_BASED_VALIDATION_SETTINGS :: struct {
	ShaderPatchMode: GPU_BASED_VALIDATION_SHADER_PATCH_MODE,
}

DEBUG_COMMAND_LIST_PARAMETER_TYPE ¶

DEBUG_COMMAND_LIST_PARAMETER_TYPE :: enum i32 {
	DEBUG_COMMAND_LIST_PARAMETER_GPU_BASED_VALIDATION_SETTINGS = 0, 
}

DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS ¶

DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS :: struct {
	MaxMessagesPerCommandList: u32,
	DefaultShaderPatchMode:    GPU_BASED_VALIDATION_SHADER_PATCH_MODE,
	PipelineStateCreateFlags:  GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS,
}

DEBUG_DEVICE_GPU_SLOWDOWN_PERFORMANCE_FACTOR ¶

DEBUG_DEVICE_GPU_SLOWDOWN_PERFORMANCE_FACTOR :: struct {
	SlowdownFactor: f32,
}

DEBUG_DEVICE_PARAMETER_TYPE ¶

DEBUG_DEVICE_PARAMETER_TYPE :: enum i32 {
	FEATURE_FLAGS                   = 0, 
	GPU_BASED_VALIDATION_SETTINGS   = 1, 
	GPU_SLOWDOWN_PERFORMANCE_FACTOR = 2, 
}

DEBUG_FEATURE ¶

DEBUG_FEATURE :: enum i32 {
	// TODO: make bit_set
	NONE                                   = 0, 
	ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS     = 1, 
	CONSERVATIVE_RESOURCE_STATE_TRACKING   = 2, 
	DISABLE_VIRTUALIZED_BUNDLES_VALIDATION = 4, 
	EMULATE_WINDOWS7                       = 8, 
}

DEPTH_STENCILOP_DESC ¶

DEPTH_STENCILOP_DESC :: struct {
	StencilFailOp:      STENCIL_OP,
	StencilDepthFailOp: STENCIL_OP,
	StencilPassOp:      STENCIL_OP,
	StencilFunc:        COMPARISON_FUNC,
}

DEPTH_STENCIL_DESC1 ¶

DEPTH_STENCIL_DESC1 :: struct {
	DepthEnable:           sys_windows.BOOL,
	DepthWriteMask:        DEPTH_WRITE_MASK,
	DepthFunc:             COMPARISON_FUNC,
	StencilEnable:         sys_windows.BOOL,
	StencilReadMask:       u8,
	StencilWriteMask:      u8,
	FrontFace:             DEPTH_STENCILOP_DESC,
	BackFace:              DEPTH_STENCILOP_DESC,
	DepthBoundsTestEnable: sys_windows.BOOL,
}

DEPTH_STENCIL_DESC ¶

DEPTH_STENCIL_DESC :: struct {
	DepthEnable:      sys_windows.BOOL,
	DepthWriteMask:   DEPTH_WRITE_MASK,
	DepthFunc:        COMPARISON_FUNC,
	StencilEnable:    sys_windows.BOOL,
	StencilReadMask:  u8,
	StencilWriteMask: u8,
	FrontFace:        DEPTH_STENCILOP_DESC,
	BackFace:         DEPTH_STENCILOP_DESC,
}

DEPTH_STENCIL_VALUE ¶

DEPTH_STENCIL_VALUE :: struct {
	Depth:   f32,
	Stencil: u8,
}

DEPTH_STENCIL_VIEW_DESC ¶

DEPTH_STENCIL_VIEW_DESC :: struct {
	Format:        directx_dxgi.FORMAT,
	ViewDimension: DSV_DIMENSION,
	Flags:         DSV_FLAGS,
	_:             struct #raw_union {
		Texture1D:        TEX1D_DSV,
		Texture1DArray:   TEX1D_ARRAY_DSV,
		Texture2D:        TEX2D_DSV,
		Texture2DArray:   TEX2D_ARRAY_DSV,
		Texture2DMS:      TEX2DMS_DSV,
		Texture2DMSArray: TEX2DMS_ARRAY_DSV,
	},
}

DEPTH_WRITE_MASK ¶

DEPTH_WRITE_MASK :: enum i32 {
	ZERO = 0, 
	ALL  = 1, 
}

DESCRIPTOR_HEAP_DESC ¶

DESCRIPTOR_HEAP_DESC :: struct {
	Type:           DESCRIPTOR_HEAP_TYPE,
	NumDescriptors: u32,
	Flags:          DESCRIPTOR_HEAP_FLAGS,
	NodeMask:       u32,
}

DESCRIPTOR_HEAP_FLAGS ¶

DESCRIPTOR_HEAP_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE           = 0, 
	SHADER_VISIBLE = 1, 
}

DESCRIPTOR_HEAP_TYPE ¶

DESCRIPTOR_HEAP_TYPE :: enum i32 {
	CBV_SRV_UAV = 0, 
	SAMPLER     = 1, 
	RTV         = 2, 
	DSV         = 3, 
	NUM_TYPES   = 4, 
}

DESCRIPTOR_RANGE1 ¶

DESCRIPTOR_RANGE1 :: struct {
	RangeType:                         DESCRIPTOR_RANGE_TYPE,
	NumDescriptors:                    u32,
	BaseShaderRegister:                u32,
	RegisterSpace:                     u32,
	Flags:                             DESCRIPTOR_RANGE_FLAGS,
	OffsetInDescriptorsFromTableStart: u32,
}

DESCRIPTOR_RANGE ¶

DESCRIPTOR_RANGE :: struct {
	RangeType:                         DESCRIPTOR_RANGE_TYPE,
	NumDescriptors:                    u32,
	BaseShaderRegister:                u32,
	RegisterSpace:                     u32,
	OffsetInDescriptorsFromTableStart: u32,
}

DESCRIPTOR_RANGE_FLAGS ¶

DESCRIPTOR_RANGE_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE                                            = 0, 
	DESCRIPTORS_VOLATILE                            = 1, 
	DATA_VOLATILE                                   = 2, 
	DATA_STATIC_WHILE_SET_AT_EXECUTE                = 4, 
	DATA_STATIC                                     = 8, 
	DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 65536, 
}

DESCRIPTOR_RANGE_TYPE ¶

DESCRIPTOR_RANGE_TYPE :: enum i32 {
	SRV     = 0, 
	UAV     = 1, 
	CBV     = 2, 
	SAMPLER = 3, 
}

DEVICE_REMOVED_EXTENDED_DATA ¶

DEVICE_REMOVED_EXTENDED_DATA :: struct {
	Flags:                   DRED_FLAGS,
	pHeadAutoBreadcrumbNode: ^AUTO_BREADCRUMB_NODE,
}

DEVICE_REMOVED_EXTENDED_DATA1 ¶

DEVICE_REMOVED_EXTENDED_DATA1 :: struct {
	DeviceRemovedReason:   sys_windows.HRESULT,
	AutoBreadcrumbsOutput: DRED_AUTO_BREADCRUMBS_OUTPUT,
	PageFaultOutput:       DRED_PAGE_FAULT_OUTPUT,
}

DEVICE_REMOVED_EXTENDED_DATA2 ¶

DEVICE_REMOVED_EXTENDED_DATA2 :: struct {
	DeviceRemovedReason:   sys_windows.HRESULT,
	AutoBreadcrumbsOutput: DRED_AUTO_BREADCRUMBS_OUTPUT1,
	PageFaultOutput:       DRED_PAGE_FAULT_OUTPUT1,
}

DISCARD_REGION ¶

DISCARD_REGION :: struct {
	NumRects:         u32,
	pRects:           ^sys_windows.RECT,
	FirstSubresource: u32,
	NumSubresources:  u32,
}

DISPATCH_ARGUMENTS ¶

DISPATCH_ARGUMENTS :: struct {
	ThreadGroupCountX: u32,
	ThreadGroupCountY: u32,
	ThreadGroupCountZ: u32,
}

DISPATCH_MESH_ARGUMENTS ¶

DISPATCH_MESH_ARGUMENTS :: struct {
	ThreadGroupCountX: u32,
	ThreadGroupCountY: u32,
	ThreadGroupCountZ: u32,
}

DISPATCH_RAYS_DESC ¶

DISPATCH_RAYS_DESC :: struct {
	RayGenerationShaderRecord: GPU_VIRTUAL_ADDRESS_RANGE,
	MissShaderTable:           GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE,
	HitGroupTable:             GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE,
	CallableShaderTable:       GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE,
	Width:                     u32,
	Height:                    u32,
	Depth:                     u32,
}

DRAW_ARGUMENTS ¶

DRAW_ARGUMENTS :: struct {
	VertexCountPerInstance: u32,
	InstanceCount:          u32,
	StartVertexLocation:    u32,
	StartInstanceLocation:  u32,
}

DRAW_INDEXED_ARGUMENTS ¶

DRAW_INDEXED_ARGUMENTS :: struct {
	IndexCountPerInstance: u32,
	InstanceCount:         u32,
	StartIndexLocation:    u32,
	BaseVertexLocation:    i32,
	StartInstanceLocation: u32,
}

DRED_ALLOCATION_NODE ¶

DRED_ALLOCATION_NODE :: struct {
	ObjectNameA:    cstring,
	ObjectNameW:    ^i16,
	AllocationType: DRED_ALLOCATION_TYPE,
	pNext:          ^DRED_ALLOCATION_NODE,
}

DRED_ALLOCATION_NODE1 ¶

DRED_ALLOCATION_NODE1 :: struct {
	ObjectNameA:    cstring,
	ObjectNameW:    ^i16,
	AllocationType: DRED_ALLOCATION_TYPE,
	pNext:          ^DRED_ALLOCATION_NODE1,
	pObject:        ^directx_dxgi.IUnknown,
}

DRED_ALLOCATION_TYPE ¶

DRED_ALLOCATION_TYPE :: enum i32 {
	COMMAND_QUEUE            = 19, 
	COMMAND_ALLOCATOR        = 20, 
	PIPELINE_STATE           = 21, 
	COMMAND_LIST             = 22, 
	FENCE                    = 23, 
	DESCRIPTOR_HEAP          = 24, 
	HEAP                     = 25, 
	QUERY_HEAP               = 27, 
	COMMAND_SIGNATURE        = 28, 
	PIPELINE_LIBRARY         = 29, 
	VIDEO_DECODER            = 30, 
	VIDEO_PROCESSOR          = 32, 
	RESOURCE                 = 34, 
	PASS                     = 35, 
	CRYPTOSESSION            = 36, 
	CRYPTOSESSIONPOLICY      = 37, 
	PROTECTEDRESOURCESESSION = 38, 
	VIDEO_DECODER_HEAP       = 39, 
	COMMAND_POOL             = 40, 
	COMMAND_RECORDER         = 41, 
	STATE_OBJECT             = 42, 
	METACOMMAND              = 43, 
	SCHEDULINGGROUP          = 44, 
	VIDEO_MOTION_ESTIMATOR   = 45, 
	VIDEO_MOTION_VECTOR_HEAP = 46, 
	VIDEO_EXTENSION_COMMAND  = 47, 
	INVALID                  = -1, 
}

DRED_AUTO_BREADCRUMBS_OUTPUT ¶

DRED_AUTO_BREADCRUMBS_OUTPUT :: struct {
	pHeadAutoBreadcrumbNode: ^AUTO_BREADCRUMB_NODE,
}

DRED_AUTO_BREADCRUMBS_OUTPUT1 ¶

DRED_AUTO_BREADCRUMBS_OUTPUT1 :: struct {
	pHeadAutoBreadcrumbNode: ^AUTO_BREADCRUMB_NODE1,
}

DRED_BREADCRUMB_CONTEXT ¶

DRED_BREADCRUMB_CONTEXT :: struct {
	BreadcrumbIndex: u32,
	pContextString:  [^]u16,
}

DRED_ENABLEMENT ¶

DRED_ENABLEMENT :: enum i32 {
	SYSTEM_CONTROLLED = 0, 
	FORCED_OFF        = 1, 
	FORCED_ON         = 2, 
}

DRED_FLAGS ¶

DRED_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE                    = 0, 
	FORCE_ENABLE            = 1, 
	DISABLE_AUTOBREADCRUMBS = 2, 
}

DRED_PAGE_FAULT_OUTPUT1 ¶

DRED_PAGE_FAULT_OUTPUT1 :: struct {
	PageFaultVA:                    u64,
	pHeadExistingAllocationNode:    ^DRED_ALLOCATION_NODE1,
	pHeadRecentFreedAllocationNode: ^DRED_ALLOCATION_NODE1,
}

DRED_PAGE_FAULT_OUTPUT ¶

DRED_PAGE_FAULT_OUTPUT :: struct {
	PageFaultVA:                    u64,
	pHeadExistingAllocationNode:    ^DRED_ALLOCATION_NODE,
	pHeadRecentFreedAllocationNode: ^DRED_ALLOCATION_NODE,
}

DRED_VERSION ¶

DRED_VERSION :: enum i32 {
	_1_0 = 1, 
	_1_1 = 2, 
	_1_2 = 3, 
}

DRIVER_MATCHING_IDENTIFIER_STATUS ¶

DRIVER_MATCHING_IDENTIFIER_STATUS :: enum i32 {
	COMPATIBLE_WITH_DEVICE = 0, 
	UNSUPPORTED_TYPE       = 1, 
	UNRECOGNIZED           = 2, 
	INCOMPATIBLE_VERSION   = 3, 
	INCOMPATIBLE_TYPE      = 4, 
}

DRIVER_TYPE ¶

DRIVER_TYPE :: enum i32 {
	UNKNOWN   = 0, 
	HARDWARE  = 1, 
	REFERENCE = 2, 
	NULL      = 3, 
	SOFTWARE  = 4, 
	WARP      = 5, 
}

DSV_DIMENSION ¶

DSV_DIMENSION :: enum i32 {
	UNKNOWN          = 0, 
	TEXTURE1D        = 1, 
	TEXTURE1DARRAY   = 2, 
	TEXTURE2D        = 3, 
	TEXTURE2DARRAY   = 4, 
	TEXTURE2DMS      = 5, 
	TEXTURE2DMSARRAY = 6, 
}

DSV_FLAGS ¶

DSV_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE              = 0, 
	READ_ONLY_DEPTH   = 1, 
	READ_ONLY_STENCIL = 2, 
}

DXIL_LIBRARY_DESC ¶

DXIL_LIBRARY_DESC :: struct {
	DXILLibrary: SHADER_BYTECODE,
	NumExports:  u32,
	pExports:    ^EXPORT_DESC,
}

DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION ¶

DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION :: struct {
	SubobjectToAssociate: ^i16,
	NumExports:           u32,
	pExports:             [^]^i16,
}

ELEMENTS_LAYOUT ¶

ELEMENTS_LAYOUT :: enum i32 {
	ARRAY             = 0, 
	ARRAY_OF_POINTERS = 1, 
}

EXISTING_COLLECTION_DESC ¶

EXISTING_COLLECTION_DESC :: struct {
	pExistingCollection: ^IStateObject,
	NumExports:          u32,
	pExports:            ^EXPORT_DESC,
}

EXPORT_DESC ¶

EXPORT_DESC :: struct {
	Name:           [^]u16,
	ExportToRename: [^]u16,
	Flags:          EXPORT_FLAGS,
}

EXPORT_FLAGS ¶

EXPORT_FLAGS :: enum u32 {
	// TODO: make bit_set
	EXPORT_FLAG_NONE = 0, 
}

FEATURE_DATA_ARCHITECTURE1 ¶

FEATURE_DATA_ARCHITECTURE1 :: struct {
	NodeIndex:         u32,
	TileBasedRenderer: sys_windows.BOOL,
	UMA:               sys_windows.BOOL,
	CacheCoherentUMA:  sys_windows.BOOL,
	IsolatedMMU:       sys_windows.BOOL,
}

FEATURE_DATA_ARCHITECTURE ¶

FEATURE_DATA_ARCHITECTURE :: struct {
	NodeIndex:         u32,
	TileBasedRenderer: sys_windows.BOOL,
	UMA:               sys_windows.BOOL,
	CacheCoherentUMA:  sys_windows.BOOL,
}

FEATURE_DATA_FEATURE_LEVELS ¶

FEATURE_DATA_FEATURE_LEVELS :: struct {
	NumFeatureLevels:         u32,
	pFeatureLevelsRequested:  ^FEATURE_LEVEL,
	MaxSupportedFeatureLevel: FEATURE_LEVEL,
}

FEATURE ¶

FEATURE :: enum i32 {
	OPTIONS                               = 0, 
	ARCHITECTURE                          = 1, 
	FEATURE_LEVELS                        = 2, 
	FORMAT_SUPPORT                        = 3, 
	MULTISAMPLE_QUALITY_LEVELS            = 4, 
	FORMAT_INFO                           = 5, 
	GPU_VIRTUAL_ADDRESS_SUPPORT           = 6, 
	SHADER_MODEL                          = 7, 
	OPTIONS1                              = 8, 
	PROTECTED_RESOURCE_SESSION_SUPPORT    = 10, 
	ROOT_SIGNATURE                        = 12, 
	ARCHITECTURE1                         = 16, 
	OPTIONS2                              = 18, 
	SHADER_CACHE                          = 19, 
	COMMAND_QUEUE_PRIORITY                = 20, 
	OPTIONS3                              = 21, 
	EXISTING_HEAPS                        = 22, 
	OPTIONS4                              = 23, 
	SERIALIZATION                         = 24, 
	CROSS_NODE                            = 25, 
	OPTIONS5                              = 27, 
	OPTIONS6                              = 30, 
	QUERY_META_COMMAND                    = 31, 
	OPTIONS7                              = 32, 
	PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33, 
	PROTECTED_RESOURCE_SESSION_TYPES      = 34, 
}

FEATURE_DATA_COMMAND_QUEUE_PRIORITY ¶

FEATURE_DATA_COMMAND_QUEUE_PRIORITY :: struct {
	CommandListType:            COMMAND_LIST_TYPE,
	Priority:                   u32,
	PriorityForTypeIsSupported: sys_windows.BOOL,
}

FEATURE_DATA_CROSS_NODE ¶

FEATURE_DATA_CROSS_NODE :: struct {
	SharingTier:              CROSS_NODE_SHARING_TIER,
	AtomicShaderInstructions: sys_windows.BOOL,
}

FEATURE_DATA_EXISTING_HEAPS ¶

FEATURE_DATA_EXISTING_HEAPS :: struct {
	Supported: sys_windows.BOOL,
}

FEATURE_DATA_FORMAT_INFO ¶

FEATURE_DATA_FORMAT_INFO :: struct {
	Format:     directx_dxgi.FORMAT,
	PlaneCount: u8,
}

FEATURE_DATA_FORMAT_SUPPORT ¶

FEATURE_DATA_FORMAT_SUPPORT :: struct {
	Format:   directx_dxgi.FORMAT,
	Support1: FORMAT_SUPPORT1,
	Support2: FORMAT_SUPPORT2,
}

FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT ¶

FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT :: struct {
	MaxGPUVirtualAddressBitsPerResource: u32,
	MaxGPUVirtualAddressBitsPerProcess:  u32,
}

FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS ¶

FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS :: struct {
	Format:           directx_dxgi.FORMAT,
	SampleCount:      u32,
	Flags:            MULTISAMPLE_QUALITY_LEVEL_FLAGS,
	NumQualityLevels: u32,
}

FEATURE_DATA_OPTIONS1 ¶

FEATURE_DATA_OPTIONS1 :: struct {
	WaveOps:                       sys_windows.BOOL,
	WaveLaneCountMin:              u32,
	WaveLaneCountMax:              u32,
	TotalLaneCount:                u32,
	ExpandedComputeResourceStates: sys_windows.BOOL,
	Int64ShaderOps:                sys_windows.BOOL,
}

FEATURE_DATA_OPTIONS2 ¶

FEATURE_DATA_OPTIONS2 :: struct {
	DepthBoundsTestSupported:        sys_windows.BOOL,
	ProgrammableSamplePositionsTier: PROGRAMMABLE_SAMPLE_POSITIONS_TIER,
}

FEATURE_DATA_OPTIONS ¶

FEATURE_DATA_OPTIONS :: struct {
	DoublePrecisionFloatShaderOps:                                              sys_windows.BOOL,
	OutputMergerLogicOp:                                                        sys_windows.BOOL,
	MinPrecisionSupport:                                                        SHADER_MIN_PRECISION_SUPPORT,
	TiledResourcesTier:                                                         TILED_RESOURCES_TIER,
	ResourceBindingTier:                                                        RESOURCE_BINDING_TIER,
	PSSpecifiedStencilRefSupported:                                             sys_windows.BOOL,
	TypedUAVLoadAdditionalFormats:                                              sys_windows.BOOL,
	ROVsSupported:                                                              sys_windows.BOOL,
	ConservativeRasterizationTier:                                              CONSERVATIVE_RASTERIZATION_TIER,
	MaxGPUVirtualAddressBitsPerResource:                                        u32,
	StandardSwizzle64KBSupported:                                               sys_windows.BOOL,
	CrossNodeSharingTier:                                                       CROSS_NODE_SHARING_TIER,
	CrossAdapterRowMajorTextureSupported:                                       sys_windows.BOOL,
	VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: sys_windows.BOOL,
	ResourceHeapTier:                                                           RESOURCE_HEAP_TIER,
}

FEATURE_DATA_OPTIONS3 ¶

FEATURE_DATA_OPTIONS3 :: struct {
	CopyQueueTimestampQueriesSupported: sys_windows.BOOL,
	CastingFullyTypedFormatSupported:   sys_windows.BOOL,
	WriteBufferImmediateSupportFlags:   COMMAND_LIST_SUPPORT_FLAGS,
	ViewInstancingTier:                 VIEW_INSTANCING_TIER,
	BarycentricsSupported:              sys_windows.BOOL,
}

FEATURE_DATA_OPTIONS4 ¶

FEATURE_DATA_OPTIONS4 :: struct {
	MSAA64KBAlignedTextureSupported: sys_windows.BOOL,
	SharedResourceCompatibilityTier: SHARED_RESOURCE_COMPATIBILITY_TIER,
	Native16BitShaderOpsSupported:   sys_windows.BOOL,
}

FEATURE_DATA_OPTIONS5 ¶

FEATURE_DATA_OPTIONS5 :: struct {
	SRVOnlyTiledResourceTier3: sys_windows.BOOL,
	RenderPassesTier:          RENDER_PASS_TIER,
	RaytracingTier:            RAYTRACING_TIER,
}

FEATURE_DATA_OPTIONS6 ¶

FEATURE_DATA_OPTIONS6 :: struct {
	AdditionalShadingRatesSupported:                      sys_windows.BOOL,
	PerPrimitiveShadingRateSupportedWithViewportIndexing: sys_windows.BOOL,
	VariableShadingRateTier:                              VARIABLE_SHADING_RATE_TIER,
	ShadingRateImageTileSize:                             u32,
	BackgroundProcessingSupported:                        sys_windows.BOOL,
}

FEATURE_DATA_OPTIONS7 ¶

FEATURE_DATA_OPTIONS7 :: struct {
	MeshShaderTier:      MESH_SHADER_TIER,
	SamplerFeedbackTier: SAMPLER_FEEDBACK_TIER,
}

FEATURE_DATA_PROTECTED_RESOURCE_SESSION_SUPPORT ¶

FEATURE_DATA_PROTECTED_RESOURCE_SESSION_SUPPORT :: struct {
	NodeIndex: u32,
	Support:   PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS,
}

FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPES ¶

FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPES :: struct {
	NodeIndex: u32,
	Count:     u32,
	pTypes:    ^sys_windows.GUID,
}

FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPE_COUNT ¶

FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPE_COUNT :: struct {
	NodeIndex: u32,
	Count:     u32,
}

FEATURE_DATA_QUERY_META_COMMAND ¶

FEATURE_DATA_QUERY_META_COMMAND :: struct {
	CommandId:                  sys_windows.GUID,
	NodeMask:                   u32,
	pQueryInputData:            rawptr,
	QueryInputDataSizeInBytes:  uint,
	pQueryOutputData:           rawptr,
	QueryOutputDataSizeInBytes: uint,
}

FEATURE_DATA_ROOT_SIGNATURE ¶

FEATURE_DATA_ROOT_SIGNATURE :: struct {
	HighestVersion: ROOT_SIGNATURE_VERSION,
}

FEATURE_DATA_SERIALIZATION ¶

FEATURE_DATA_SERIALIZATION :: struct {
	NodeIndex:             u32,
	HeapSerializationTier: HEAP_SERIALIZATION_TIER,
}

FEATURE_DATA_SHADER_CACHE ¶

FEATURE_DATA_SHADER_CACHE :: struct {
	SupportFlags: SHADER_CACHE_SUPPORT_FLAGS,
}

FEATURE_DATA_SHADER_MODEL ¶

FEATURE_DATA_SHADER_MODEL :: struct {
	HighestShaderModel: SHADER_MODEL,
}

FEATURE_LEVEL ¶

FEATURE_LEVEL :: enum i32 {
	_1_0_CORE = 4096, 
	_9_1      = 37120, 
	_9_2      = 37376, 
	_9_3      = 37632, 
	_10_0     = 40960, 
	_10_1     = 41216, 
	_11_0     = 45056, 
	_11_1     = 45312, 
	_12_0     = 49152, 
	_12_1     = 49408, 
}

FENCE_FLAGS ¶

FENCE_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE                 = 0, 
	SHARED               = 1, 
	SHARED_CROSS_ADAPTER = 2, 
	NON_MONITORED        = 4, 
}

FILL_MODE ¶

FILL_MODE :: enum i32 {
	WIREFRAME = 2, 
	SOLID     = 3, 
}

FILTER ¶

FILTER :: enum i32 {
	MIN_MAG_MIP_POINT                          = 0, 
	MIN_MAG_POINT_MIP_LINEAR                   = 1, 
	MIN_POINT_MAG_LINEAR_MIP_POINT             = 4, 
	MIN_POINT_MAG_MIP_LINEAR                   = 5, 
	MIN_LINEAR_MAG_MIP_POINT                   = 16, 
	MIN_LINEAR_MAG_POINT_MIP_LINEAR            = 17, 
	MIN_MAG_LINEAR_MIP_POINT                   = 20, 
	MIN_MAG_MIP_LINEAR                         = 21, 
	ANISOTROPIC                                = 85, 
	COMPARISON_MIN_MAG_MIP_POINT               = 128, 
	COMPARISON_MIN_MAG_POINT_MIP_LINEAR        = 129, 
	COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT  = 132, 
	COMPARISON_MIN_POINT_MAG_MIP_LINEAR        = 133, 
	COMPARISON_MIN_LINEAR_MAG_MIP_POINT        = 144, 
	COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 145, 
	COMPARISON_MIN_MAG_LINEAR_MIP_POINT        = 148, 
	COMPARISON_MIN_MAG_MIP_LINEAR              = 149, 
	COMPARISON_ANISOTROPIC                     = 213, 
	MINIMUM_MIN_MAG_MIP_POINT                  = 256, 
	MINIMUM_MIN_MAG_POINT_MIP_LINEAR           = 257, 
	MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT     = 260, 
	MINIMUM_MIN_POINT_MAG_MIP_LINEAR           = 261, 
	MINIMUM_MIN_LINEAR_MAG_MIP_POINT           = 272, 
	MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR    = 273, 
	MINIMUM_MIN_MAG_LINEAR_MIP_POINT           = 276, 
	MINIMUM_MIN_MAG_MIP_LINEAR                 = 277, 
	MINIMUM_ANISOTROPIC                        = 341, 
	MAXIMUM_MIN_MAG_MIP_POINT                  = 384, 
	MAXIMUM_MIN_MAG_POINT_MIP_LINEAR           = 385, 
	MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT     = 388, 
	MAXIMUM_MIN_POINT_MAG_MIP_LINEAR           = 389, 
	MAXIMUM_MIN_LINEAR_MAG_MIP_POINT           = 400, 
	MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR    = 401, 
	MAXIMUM_MIN_MAG_LINEAR_MIP_POINT           = 404, 
	MAXIMUM_MIN_MAG_MIP_LINEAR                 = 405, 
	MAXIMUM_ANISOTROPIC                        = 469, 
}

FILTER_REDUCTION_TYPE ¶

FILTER_REDUCTION_TYPE :: enum i32 {
	STANDARD   = 0, 
	COMPARISON = 1, 
	MINIMUM    = 2, 
	MAXIMUM    = 3, 
}

FILTER_TYPE ¶

FILTER_TYPE :: enum i32 {
	POINT  = 0, 
	LINEAR = 1, 
}

FORMAT_SUPPORT1 ¶

FORMAT_SUPPORT1 :: enum i32 {
	// TODO: make bit_set
	NONE                        = 0, 
	BUFFER                      = 1, 
	IA_VERTEX_BUFFER            = 2, 
	IA_INDEX_BUFFER             = 4, 
	SO_BUFFER                   = 8, 
	TEXTURE1D                   = 16, 
	TEXTURE2D                   = 32, 
	TEXTURE3D                   = 64, 
	TEXTURECUBE                 = 128, 
	SHADER_LOAD                 = 256, 
	SHADER_SAMPLE               = 512, 
	SHADER_SAMPLE_COMPARISON    = 1024, 
	SHADER_SAMPLE_MONO_TEXT     = 2048, 
	MIP                         = 4096, 
	RENDER_TARGET               = 16384, 
	BLENDABLE                   = 32768, 
	DEPTH_STENCIL               = 65536, 
	MULTISAMPLE_RESOLVE         = 262144, 
	DISPLAY                     = 524288, 
	CAST_WITHIN_BIT_LAYOUT      = 1048576, 
	MULTISAMPLE_RENDERTARGET    = 2097152, 
	MULTISAMPLE_LOAD            = 4194304, 
	SHADER_GATHER               = 8388608, 
	BACK_BUFFER_CAST            = 16777216, 
	TYPED_UNORDERED_ACCESS_VIEW = 33554432, 
	SHADER_GATHER_COMPARISON    = 67108864, 
	DECODER_OUTPUT              = 134217728, 
	VIDEO_PROCESSOR_OUTPUT      = 268435456, 
	VIDEO_PROCESSOR_INPUT       = 536870912, 
	VIDEO_ENCODER               = 1073741824, 
}

FORMAT_SUPPORT2 ¶

FORMAT_SUPPORT2 :: enum i32 {
	// TODO: make bit_set
	NONE                                         = 0, 
	UAV_ATOMIC_ADD                               = 1, 
	UAV_ATOMIC_BITWISE_OPS                       = 2, 
	UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE = 4, 
	UAV_ATOMIC_EXCHANGE                          = 8, 
	UAV_ATOMIC_SIGNED_MIN_OR_MAX                 = 16, 
	UAV_ATOMIC_UNSIGNED_MIN_OR_MAX               = 32, 
	UAV_TYPED_LOAD                               = 64, 
	UAV_TYPED_STORE                              = 128, 
	OUTPUT_MERGER_LOGIC_OP                       = 256, 
	TILED                                        = 512, 
	MULTIPLANE_OVERLAY                           = 16384, 
	SAMPLER_FEEDBACK                             = 32768, 
}

FUNCTION_DESC ¶

FUNCTION_DESC :: struct {
	Version:                     u32,
	Creator:                     cstring,
	Flags:                       u32,
	ConstantBuffers:             u32,
	BoundResources:              u32,
	InstructionCount:            u32,
	TempRegisterCount:           u32,
	TempArrayCount:              u32,
	DefCount:                    u32,
	DclCount:                    u32,
	TextureNormalInstructions:   u32,
	TextureLoadInstructions:     u32,
	TextureCompInstructions:     u32,
	TextureBiasInstructions:     u32,
	TextureGradientInstructions: u32,
	FloatInstructionCount:       u32,
	IntInstructionCount:         u32,
	UintInstructionCount:        u32,
	StaticFlowControlCount:      u32,
	DynamicFlowControlCount:     u32,
	MacroInstructionCount:       u32,
	ArrayInstructionCount:       u32,
	MovInstructionCount:         u32,
	MovcInstructionCount:        u32,
	ConversionInstructionCount:  u32,
	BitwiseInstructionCount:     u32,
	MinFeatureLevel:             FEATURE_LEVEL,
	RequiredFeatureFlags:        u64,
	Name:                        cstring,
	FunctionParameterCount:      i32,
	HasReturn:                   sys_windows.BOOL,
	Has10Level9VertexShader:     sys_windows.BOOL,
	Has10Level9PixelShader:      sys_windows.BOOL,
}

GLOBAL_ROOT_SIGNATURE ¶

GLOBAL_ROOT_SIGNATURE :: struct {
	pGlobalRootSignature: ^IRootSignature,
}

GPU_BASED_VALIDATION_FLAGS ¶

GPU_BASED_VALIDATION_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE                   = 0, 
	DISABLE_STATE_TRACKING = 1, 
}

GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS ¶

GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS :: enum u32 {
	// TODO: make bit_set
	GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_NONE                                           = 0, 
	GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_TRACKING_ONLY_SHADERS        = 1, 
	GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_UNGUARDED_VALIDATION_SHADERS = 2, 
	GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_GUARDED_VALIDATION_SHADERS   = 4, 
	VALID_MASK                                                                                     = 7, 
}

GPU_BASED_VALIDATION_SHADER_PATCH_MODE ¶

GPU_BASED_VALIDATION_SHADER_PATCH_MODE :: enum i32 {
	NONE                                        = 0, 
	STATE_TRACKING_ONLY                         = 1, 
	UNGUARDED_VALIDATION                        = 2, 
	GUARDED_VALIDATION                          = 3, 
	NUM_GPU_BASED_VALIDATION_SHADER_PATCH_MODES = 4, 
}

GPU_DESCRIPTOR_HANDLE ¶

GPU_DESCRIPTOR_HANDLE :: struct {
	ptr: u64,
}

GPU_VIRTUAL_ADDRESS_RANGE ¶

GPU_VIRTUAL_ADDRESS_RANGE :: struct {
	StartAddress: u64,
	SizeInBytes:  u64,
}

GPU_VIRTUAL_ADDRESS ¶

GPU_VIRTUAL_ADDRESS :: u64

GPU_VIRTUAL_ADDRESS_AND_STRIDE ¶

GPU_VIRTUAL_ADDRESS_AND_STRIDE :: struct {
	StartAddress:  u64,
	StrideInBytes: u64,
}

GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE ¶

GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE :: struct {
	StartAddress:  u64,
	SizeInBytes:   u64,
	StrideInBytes: u64,
}

GRAPHICS_PIPELINE_STATE_DESC ¶

GRAPHICS_PIPELINE_STATE_DESC :: struct {
	pRootSignature:        ^IRootSignature,
	VS:                    SHADER_BYTECODE,
	PS:                    SHADER_BYTECODE,
	DS:                    SHADER_BYTECODE,
	HS:                    SHADER_BYTECODE,
	GS:                    SHADER_BYTECODE,
	StreamOutput:          STREAM_OUTPUT_DESC,
	BlendState:            BLEND_DESC,
	SampleMask:            u32,
	RasterizerState:       RASTERIZER_DESC,
	DepthStencilState:     DEPTH_STENCIL_DESC,
	InputLayout:           INPUT_LAYOUT_DESC,
	IBStripCutValue:       INDEX_BUFFER_STRIP_CUT_VALUE,
	PrimitiveTopologyType: PRIMITIVE_TOPOLOGY_TYPE,
	NumRenderTargets:      u32,
	RTVFormats:            [8]directx_dxgi.FORMAT,
	DSVFormat:             directx_dxgi.FORMAT,
	SampleDesc:            directx_dxgi.SAMPLE_DESC,
	NodeMask:              u32,
	CachedPSO:             CACHED_PIPELINE_STATE,
	Flags:                 PIPELINE_STATE_FLAGS,
}

GRAPHICS_STATES ¶

GRAPHICS_STATES :: enum i32 {
	NONE                    = 0, 
	IA_VERTEX_BUFFERS       = 1, 
	IA_INDEX_BUFFER         = 2, 
	IA_PRIMITIVE_TOPOLOGY   = 4, 
	DESCRIPTOR_HEAP         = 8, 
	GRAPHICS_ROOT_SIGNATURE = 16, 
	COMPUTE_ROOT_SIGNATURE  = 32, 
	RS_VIEWPORTS            = 64, 
	RS_SCISSOR_RECTS        = 128, 
	PREDICATION             = 256, 
	OM_RENDER_TARGETS       = 512, 
	OM_STENCIL_REF          = 1024, 
	OM_BLEND_FACTOR         = 2048, 
	PIPELINE_STATE          = 4096, 
	SO_TARGETS              = 8192, 
	OM_DEPTH_BOUNDS         = 16384, 
	SAMPLE_POSITIONS        = 32768, 
	VIEW_INSTANCE_MASK      = 65536, 
}

GUID ¶

GUID :: sys_windows.GUID

HANDLE ¶

HANDLE :: sys_windows.HANDLE

HEAP_DESC ¶

HEAP_DESC :: struct {
	SizeInBytes: u64,
	Properties:  HEAP_PROPERTIES,
	Alignment:   u64,
	Flags:       HEAP_FLAGS,
}

HEAP_FLAGS ¶

HEAP_FLAGS :: enum u32 {
	// TODO: make bit_set ???
	NONE                           = 0, 
	SHARED                         = 1, 
	DENY_BUFFERS                   = 4, 
	ALLOW_DISPLAY                  = 8, 
	SHARED_CROSS_ADAPTER           = 32, 
	DENY_RT_DS_TEXTURES            = 64, 
	DENY_NON_RT_DS_TEXTURES        = 128, 
	HARDWARE_PROTECTED             = 256, 
	ALLOW_WRITE_WATCH              = 512, 
	ALLOW_SHADER_ATOMICS           = 1024, 
	CREATE_NOT_RESIDENT            = 2048, 
	CREATE_NOT_ZEROED              = 4096, 
	ALLOW_ALL_BUFFERS_AND_TEXTURES = 0, 
	ALLOW_ONLY_BUFFERS             = 192, 
	ALLOW_ONLY_NON_RT_DS_TEXTURES  = 68, 
	ALLOW_ONLY_RT_DS_TEXTURES      = 132, 
}

HEAP_PROPERTIES ¶

HEAP_PROPERTIES :: struct {
	Type:                 HEAP_TYPE,
	CPUPageProperty:      CPU_PAGE_PROPERTY,
	MemoryPoolPreference: MEMORY_POOL,
	CreationNodeMask:     u32,
	VisibleNodeMask:      u32,
}

HEAP_SERIALIZATION_TIER ¶

HEAP_SERIALIZATION_TIER :: enum i32 {
	_0  = 0, 
	_10 = 10, 
}

HEAP_TYPE ¶

HEAP_TYPE :: enum i32 {
	DEFAULT  = 1, 
	UPLOAD   = 2, 
	READBACK = 3, 
	CUSTOM   = 4, 
}

HIT_GROUP_DESC ¶

HIT_GROUP_DESC :: struct {
	HitGroupExport:           ^i16,
	Type:                     HIT_GROUP_TYPE,
	AnyHitShaderImport:       ^i16,
	ClosestHitShaderImport:   ^i16,
	IntersectionShaderImport: ^i16,
}

HIT_GROUP_TYPE ¶

HIT_GROUP_TYPE :: enum i32 {
	TRIANGLES            = 0, 
	PROCEDURAL_PRIMITIVE = 1, 
}

HIT_KIND ¶

HIT_KIND :: enum i32 {
	TRIANGLE_FRONT_FACE = 254, 
	TRIANGLE_BACK_FACE  = 255, 
}

HMODULE ¶

HMODULE :: sys_windows.HMODULE

HRESULT ¶

HRESULT :: sys_windows.HRESULT

HWND ¶

HWND :: sys_windows.HWND

IBlob ¶

IBlob :: directx_d3d_compiler.ID3D10Blob

ICommandAllocator_VTable ¶

ICommandAllocator_VTable :: struct {
	id3d12devicechild_vtable: IDeviceChild_VTable,
	Reset:                    proc "stdcall" (this: ^ICommandAllocator) -> sys_windows.HRESULT,
}

ICommandAllocator ¶

ICommandAllocator :: struct #raw_union {
	id3d12pageable:                IPageable,
	id3d12commandallocator_vtable: ^ICommandAllocator_VTable,
}

ICommandList ¶

ICommandList :: struct #raw_union {
	id3d12devicechild:        IDeviceChild,
	id3d12commandlist_vtable: ^ICommandList_VTable,
}

ICommandList_VTable ¶

ICommandList_VTable :: struct {
	id3d12devicechild_vtable: IDeviceChild_VTable,
	GetType:                  proc "stdcall" (this: ^ICommandList) -> COMMAND_LIST_TYPE,
}

ICommandQueue_VTable ¶

ICommandQueue_VTable :: struct {
	id3d12devicechild_vtable: IDeviceChild_VTable,
	UpdateTileMappings:       proc "stdcall" (this: ^ICommandQueue, pResource: ^IResource, NumResourceRegions: u32, pResourceRegionStartCoordinates: ^TILED_RESOURCE_COORDINATE, pResourceRegionSizes: ^TILE_REGION_SIZE, pHeap: ^IHeap, NumRanges: u32, pRangeFlags: ^TILE_RANGE_FLAGS, pHeapRangeStartOffsets: ^u32, pRangeTileCounts: ^u32, Flags: TILE_MAPPING_FLAGS),
	CopyTileMappings:         proc "stdcall" (this: ^ICommandQueue, pDstResource: ^IResource, pDstRegionStartCoordinate: ^TILED_RESOURCE_COORDINATE, pSrcResource: ^IResource, pSrcRegionStartCoordinate: ^TILED_RESOURCE_COORDINATE, pRegionSize: ^TILE_REGION_SIZE, Flags: TILE_MAPPING_FLAGS),
	ExecuteCommandLists:      proc "stdcall" (this: ^ICommandQueue, NumCommandLists: u32, ppCommandLists: ^^ICommandList),
	SetMarker:                proc "stdcall" (this: ^ICommandQueue, Metadata: u32, pData: rawptr, Size: u32),
	BeginEvent:               proc "stdcall" (this: ^ICommandQueue, Metadata: u32, pData: rawptr, Size: u32),
	EndEvent:                 proc "stdcall" (this: ^ICommandQueue),
	Signal:                   proc "stdcall" (this: ^ICommandQueue, pFence: ^IFence, Value: u64) -> sys_windows.HRESULT,
	Wait:                     proc "stdcall" (this: ^ICommandQueue, pFence: ^IFence, Value: u64) -> sys_windows.HRESULT,
	GetTimestampFrequency:    proc "stdcall" (this: ^ICommandQueue, pFrequency: ^u64) -> sys_windows.HRESULT,
	GetClockCalibration:      proc "stdcall" (this: ^ICommandQueue, pGpuTimestamp: ^u64, pCpuTimestamp: ^u64) -> sys_windows.HRESULT,
	GetDesc:                  proc "stdcall" (this: ^ICommandQueue) -> COMMAND_QUEUE_DESC,
}

ICommandQueue ¶

ICommandQueue :: struct #raw_union {
	id3d12pageable:            IPageable,
	id3d12commandqueue_vtable: ^ICommandQueue_VTable,
}

ICommandSignature ¶

ICommandSignature :: struct {
	id3d12pageable: IPageable,
}

ID3DDestructionNotifier ¶

ID3DDestructionNotifier :: struct #raw_union {
	iunknown:                       directx_dxgi.IUnknown,
	id3ddestructionnotifier_vtable: ^ID3DDestructionNotifier_VTable,
}

ID3DDestructionNotifier_VTable ¶

ID3DDestructionNotifier_VTable :: struct {
	iunknown_vtable:               directx_dxgi.IUnknown_VTable,
	RegisterDestructionCallback:   proc "stdcall" (this: ^ID3DDestructionNotifier, callbackFn: PFN_DESTRUCTION_CALLBACK, pData: rawptr, pCallbackID: ^u32) -> sys_windows.HRESULT,
	UnregisterDestructionCallback: proc "stdcall" (this: ^ID3DDestructionNotifier, callbackID: u32) -> sys_windows.HRESULT,
}

IDebug1 ¶

IDebug1 :: struct #raw_union {
	iunknown:            directx_dxgi.IUnknown,
	id3d12debug1_vtable: ^IDebug1_VTable,
}

IDebug1_VTable ¶

IDebug1_VTable :: struct {
	iunknown_vtable:                             directx_dxgi.IUnknown_VTable,
	EnableDebugLayer:                            proc "stdcall" (this: ^IDebug1),
	SetEnableGPUBasedValidation:                 proc "stdcall" (this: ^IDebug1, Enable: sys_windows.BOOL),
	SetEnableSynchronizedCommandQueueValidation: proc "stdcall" (this: ^IDebug1, Enable: sys_windows.BOOL),
}

IDebug2 ¶

IDebug2 :: struct #raw_union {
	iunknown:            directx_dxgi.IUnknown,
	id3d12debug2_vtable: ^IDebug2_VTable,
}

IDebug2_VTable ¶

IDebug2_VTable :: struct {
	iunknown_vtable:            directx_dxgi.IUnknown_VTable,
	SetGPUBasedValidationFlags: proc "stdcall" (this: ^IDebug2, Flags: GPU_BASED_VALIDATION_FLAGS),
}

IDebug3 ¶

IDebug3 :: struct #raw_union {
	id3d12debug:         IDebug,
	id3d12debug3_vtable: ^IDebug3_VTable,
}

IDebug3_VTable ¶

IDebug3_VTable :: struct {
	id3d12debug_vtable:                          IDebug_VTable,
	SetEnableGPUBasedValidation:                 proc "stdcall" (this: ^IDebug3, Enable: sys_windows.BOOL),
	SetEnableSynchronizedCommandQueueValidation: proc "stdcall" (this: ^IDebug3, Enable: sys_windows.BOOL),
	SetGPUBasedValidationFlags:                  proc "stdcall" (this: ^IDebug3, Flags: GPU_BASED_VALIDATION_FLAGS),
}

IDebug ¶

IDebug :: struct #raw_union {
	iunknown:           directx_dxgi.IUnknown,
	id3d12debug_vtable: ^IDebug_VTable,
}

IDebugCommandList1_VTable ¶

IDebugCommandList1_VTable :: struct {
	iunknown_vtable:     directx_dxgi.IUnknown_VTable,
	AssertResourceState: proc "stdcall" (this: ^IDebugCommandList1, pResource: ^IResource, Subresource: u32, State: u32) -> sys_windows.BOOL,
	SetDebugParameter:   proc "stdcall" (this: ^IDebugCommandList1, Type: DEBUG_COMMAND_LIST_PARAMETER_TYPE, pData: rawptr, DataSize: u32) -> sys_windows.HRESULT,
	GetDebugParameter:   proc "stdcall" (this: ^IDebugCommandList1, Type: DEBUG_COMMAND_LIST_PARAMETER_TYPE, pData: rawptr, DataSize: u32) -> sys_windows.HRESULT,
}

IDebugCommandList2_VTable ¶

IDebugCommandList2_VTable :: struct {
	id3d12debugcommandlist_vtable: IDebugCommandList_VTable,
	SetDebugParameter:             proc "stdcall" (this: ^IDebugCommandList2, Type: DEBUG_COMMAND_LIST_PARAMETER_TYPE, pData: rawptr, DataSize: u32) -> sys_windows.HRESULT,
	GetDebugParameter:             proc "stdcall" (this: ^IDebugCommandList2, Type: DEBUG_COMMAND_LIST_PARAMETER_TYPE, pData: rawptr, DataSize: u32) -> sys_windows.HRESULT,
}

IDebugCommandList ¶

IDebugCommandList :: struct #raw_union {
	iunknown:                      directx_dxgi.IUnknown,
	id3d12debugcommandlist_vtable: ^IDebugCommandList_VTable,
}

IDebugCommandList1 ¶

IDebugCommandList1 :: struct #raw_union {
	iunknown:                       directx_dxgi.IUnknown,
	id3d12debugcommandlist1_vtable: ^IDebugCommandList1_VTable,
}

IDebugCommandList2 ¶

IDebugCommandList2 :: struct #raw_union {
	id3d12debugcommandlist:         IDebugCommandList,
	id3d12debugcommandlist2_vtable: ^IDebugCommandList2_VTable,
}

IDebugCommandList_VTable ¶

IDebugCommandList_VTable :: struct {
	iunknown_vtable:     directx_dxgi.IUnknown_VTable,
	AssertResourceState: proc "stdcall" (this: ^IDebugCommandList, pResource: ^IResource, Subresource: u32, State: u32) -> sys_windows.BOOL,
	SetFeatureMask:      proc "stdcall" (this: ^IDebugCommandList, Mask: DEBUG_FEATURE) -> sys_windows.HRESULT,
	GetFeatureMask:      proc "stdcall" (this: ^IDebugCommandList) -> DEBUG_FEATURE,
}

IDebugCommandQueue ¶

IDebugCommandQueue :: struct #raw_union {
	iunknown:                       directx_dxgi.IUnknown,
	id3d12debugcommandqueue_vtable: ^IDebugCommandQueue_VTable,
}

IDebugCommandQueue_VTable ¶

IDebugCommandQueue_VTable :: struct {
	iunknown_vtable:     directx_dxgi.IUnknown_VTable,
	AssertResourceState: proc "stdcall" (this: ^IDebugCommandQueue, pResource: ^IResource, Subresource: u32, State: u32) -> sys_windows.BOOL,
}

IDebugDevice1 ¶

IDebugDevice1 :: struct #raw_union {
	iunknown:                  directx_dxgi.IUnknown,
	id3d12debugdevice1_vtable: ^IDebugDevice1_VTable,
}

IDebugDevice1_VTable ¶

IDebugDevice1_VTable :: struct {
	iunknown_vtable:         directx_dxgi.IUnknown_VTable,
	SetDebugParameter:       proc "stdcall" (this: ^IDebugDevice1, Type: DEBUG_DEVICE_PARAMETER_TYPE, pData: rawptr, DataSize: u32) -> sys_windows.HRESULT,
	GetDebugParameter:       proc "stdcall" (this: ^IDebugDevice1, Type: DEBUG_DEVICE_PARAMETER_TYPE, pData: rawptr, DataSize: u32) -> sys_windows.HRESULT,
	ReportLiveDeviceObjects: proc "stdcall" (this: ^IDebugDevice1, Flags: RLDO_FLAGS) -> sys_windows.HRESULT,
}

IDebugDevice2_VTable ¶

IDebugDevice2_VTable :: struct {
	id3d12debugdevice_vtable: IDebugDevice_VTable,
	SetDebugParameter:        proc "stdcall" (this: ^IDebugDevice2, Type: DEBUG_DEVICE_PARAMETER_TYPE, pData: rawptr, DataSize: u32) -> sys_windows.HRESULT,
	GetDebugParameter:        proc "stdcall" (this: ^IDebugDevice2, Type: DEBUG_DEVICE_PARAMETER_TYPE, pData: rawptr, DataSize: u32) -> sys_windows.HRESULT,
}

IDebugDevice ¶

IDebugDevice :: struct #raw_union {
	iunknown:                 directx_dxgi.IUnknown,
	id3d12debugdevice_vtable: ^IDebugDevice_VTable,
}

IDebugDevice2 ¶

IDebugDevice2 :: struct #raw_union {
	id3d12debugdevice:         IDebugDevice,
	id3d12debugdevice2_vtable: ^IDebugDevice2_VTable,
}

IDebugDevice_VTable ¶

IDebugDevice_VTable :: struct {
	iunknown_vtable:         directx_dxgi.IUnknown_VTable,
	SetFeatureMask:          proc "stdcall" (this: ^IDebugDevice, Mask: DEBUG_FEATURE) -> sys_windows.HRESULT,
	GetFeatureMask:          proc "stdcall" (this: ^IDebugDevice) -> DEBUG_FEATURE,
	ReportLiveDeviceObjects: proc "stdcall" (this: ^IDebugDevice, Flags: RLDO_FLAGS) -> sys_windows.HRESULT,
}

IDebug_VTable ¶

IDebug_VTable :: struct {
	iunknown_vtable:  directx_dxgi.IUnknown_VTable,
	EnableDebugLayer: proc "stdcall" (this: ^IDebug),
}

IDescriptorHeap ¶

IDescriptorHeap :: struct #raw_union {
	id3d12pageable:              IPageable,
	id3d12descriptorheap_vtable: ^IDescriptorHeap_VTable,
}

IDescriptorHeap_VTable ¶

IDescriptorHeap_VTable :: struct {
	id3d12devicechild_vtable:           IDeviceChild_VTable,
	GetDesc:                            proc "stdcall" (this: ^IDescriptorHeap, desc: ^DESCRIPTOR_HEAP_DESC),
	GetCPUDescriptorHandleForHeapStart: proc "stdcall" (this: ^IDescriptorHeap, handle: ^CPU_DESCRIPTOR_HANDLE),
	GetGPUDescriptorHandleForHeapStart: proc "stdcall" (this: ^IDescriptorHeap, handle: ^GPU_DESCRIPTOR_HANDLE),
}

IDevice1 ¶

IDevice1 :: struct #raw_union {
	id3d12device:         IDevice,
	id3d12device1_vtable: ^IDevice1_VTable,
}

IDevice1_VTable ¶

IDevice1_VTable :: struct {
	id3d12device_vtable:               IDevice_VTable,
	CreatePipelineLibrary:             proc "stdcall" (this: ^IDevice1, pLibraryBlob: rawptr, BlobLength: uint, riid: ^sys_windows.GUID, ppPipelineLibrary: ^rawptr) -> sys_windows.HRESULT,
	SetEventOnMultipleFenceCompletion: proc "stdcall" (this: ^IDevice1, ppFences: ^^IFence, pFenceValues: ^u64, NumFences: u32, Flags: MULTIPLE_FENCE_WAIT_FLAGS, hEvent: sys_windows.HANDLE) -> sys_windows.HRESULT,
	SetResidencyPriority:              proc "stdcall" (this: ^IDevice1, NumObjects: u32, ppObjects: ^^IPageable, pPriorities: ^RESIDENCY_PRIORITY) -> sys_windows.HRESULT,
}

IDevice ¶

IDevice :: struct #raw_union {
	id3d12object:        IObject,
	id3d12device_vtable: ^IDevice_VTable,
}

IDevice2 ¶

IDevice2 :: struct #raw_union {
	id3d12device1:        IDevice1,
	id3d12device2_vtable: ^IDevice2_VTable,
}

IDevice2_VTable ¶

IDevice2_VTable :: struct {
	id3d12device1_vtable: IDevice1_VTable,
	CreatePipelineState:  proc "stdcall" (this: ^IDevice2, pDesc: ^PIPELINE_STATE_STREAM_DESC, riid: ^sys_windows.GUID, ppPipelineState: ^rawptr) -> sys_windows.HRESULT,
}

IDevice3 ¶

IDevice3 :: struct #raw_union {
	id3d12device2:        IDevice2,
	id3d12device3_vtable: ^IDevice3_VTable,
}

IDevice3_VTable ¶

IDevice3_VTable :: struct {
	id3d12device2_vtable:            IDevice2_VTable,
	OpenExistingHeapFromAddress:     proc "stdcall" (this: ^IDevice3, pAddress: rawptr, riid: ^sys_windows.GUID, ppvHeap: ^rawptr) -> sys_windows.HRESULT,
	OpenExistingHeapFromFileMapping: proc "stdcall" (this: ^IDevice3, hFileMapping: sys_windows.HANDLE, riid: ^sys_windows.GUID, ppvHeap: ^rawptr) -> sys_windows.HRESULT,
	EnqueueMakeResident:             proc "stdcall" (this: ^IDevice3, Flags: RESIDENCY_FLAGS, NumObjects: u32, ppObjects: ^^IPageable, pFenceToSignal: ^IFence, FenceValueToSignal: u64) -> sys_windows.HRESULT,
}

IDevice4 ¶

IDevice4 :: struct #raw_union {
	id3d12device3:        IDevice3,
	id3d12device4_vtable: ^IDevice4_VTable,
}

IDevice4_VTable ¶

IDevice4_VTable :: struct {
	id3d12device3_vtable:           IDevice3_VTable,
	CreateCommandList1:             proc "stdcall" (this: ^IDevice4, nodeMask: u32, type: COMMAND_LIST_TYPE, flags: COMMAND_LIST_FLAGS, riid: ^sys_windows.GUID, ppCommandList: ^rawptr) -> sys_windows.HRESULT,
	CreateProtectedResourceSession: proc "stdcall" (this: ^IDevice4, pDesc: ^PROTECTED_RESOURCE_SESSION_DESC, riid: ^sys_windows.GUID, ppSession: ^rawptr) -> sys_windows.HRESULT,
	CreateCommittedResource1:       proc "stdcall" (this: ^IDevice4, pHeapProperties: ^HEAP_PROPERTIES, HeapFlags: HEAP_FLAGS, pDesc: ^RESOURCE_DESC, InitialResourceState: RESOURCE_STATES, pOptimizedClearValue: ^CLEAR_VALUE, pProtectedSession: ^IProtectedResourceSession, riidResource: ^sys_windows.GUID, ppvResource: ^rawptr) -> sys_windows.HRESULT,
	CreateHeap1:                    proc "stdcall" (this: ^IDevice4, pDesc: ^HEAP_DESC, pProtectedSession: ^IProtectedResourceSession, riid: ^sys_windows.GUID, ppvHeap: ^rawptr) -> sys_windows.HRESULT,
	CreateReservedResource1:        proc "stdcall" (this: ^IDevice4, pDesc: ^RESOURCE_DESC, InitialState: RESOURCE_STATES, pOptimizedClearValue: ^CLEAR_VALUE, pProtectedSession: ^IProtectedResourceSession, riid: ^sys_windows.GUID, ppvResource: ^rawptr) -> sys_windows.HRESULT,
	GetResourceAllocationInfo1:     proc "stdcall" (this: ^IDevice4, visibleMask: u32, numResourceDescs: u32, pResourceDescs: ^RESOURCE_DESC, pResourceAllocationInfo1: ^RESOURCE_ALLOCATION_INFO1) -> RESOURCE_ALLOCATION_INFO,
}

IDevice5 ¶

IDevice5 :: struct #raw_union {
	id3d12device4:        IDevice4,
	id3d12device5_vtable: ^IDevice5_VTable,
}

IDevice5_VTable ¶

IDevice5_VTable :: struct {
	id3d12device4_vtable:                           IDevice4_VTable,
	CreateLifetimeTracker:                          proc "stdcall" (this: ^IDevice5, pOwner: ^ILifetimeOwner, riid: ^sys_windows.GUID, ppvTracker: ^rawptr) -> sys_windows.HRESULT,
	RemoveDevice:                                   proc "stdcall" (this: ^IDevice5),
	EnumerateMetaCommands:                          proc "stdcall" (this: ^IDevice5, pNumMetaCommands: ^u32, pDescs: ^META_COMMAND_DESC) -> sys_windows.HRESULT,
	EnumerateMetaCommandParameters:                 proc "stdcall" (this: ^IDevice5, CommandId: ^sys_windows.GUID, Stage: META_COMMAND_PARAMETER_STAGE, pTotalStructureSizeInBytes: ^u32, pParameterCount: ^u32, pParameterDescs: ^META_COMMAND_PARAMETER_DESC) -> sys_windows.HRESULT,
	CreateMetaCommand:                              proc "stdcall" (this: ^IDevice5, CommandId: ^sys_windows.GUID, NodeMask: u32, pCreationParametersData: rawptr, CreationParametersDataSizeInBytes: uint, riid: ^sys_windows.GUID, ppMetaCommand: ^rawptr) -> sys_windows.HRESULT,
	CreateStateObject:                              proc "stdcall" (this: ^IDevice5, pDesc: ^STATE_OBJECT_DESC, riid: ^sys_windows.GUID, ppStateObject: ^rawptr) -> sys_windows.HRESULT,
	GetRaytracingAccelerationStructurePrebuildInfo: proc "stdcall" (this: ^IDevice5, pDesc: ^BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS, pInfo: ^RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO),
	CheckDriverMatchingIdentifier:                  proc "stdcall" (this: ^IDevice5, SerializedDataType: SERIALIZED_DATA_TYPE, pIdentifierToCheck: ^SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER) -> DRIVER_MATCHING_IDENTIFIER_STATUS,
}

IDevice6_VTable ¶

IDevice6_VTable :: struct {
	id3d12device5_vtable:        IDevice5_VTable,
	SetBackgroundProcessingMode: proc "stdcall" (this: ^IDevice6, Mode: BACKGROUND_PROCESSING_MODE, MeasurementsAction: MEASUREMENTS_ACTION, hEventToSignalUponCompletion: sys_windows.HANDLE, pbFurtherMeasurementsDesired: ^sys_windows.BOOL) -> sys_windows.HRESULT,
}

IDevice6 ¶

IDevice6 :: struct #raw_union {
	id3d12device5:        IDevice5,
	id3d12device6_vtable: ^IDevice6_VTable,
}

IDevice7_VTable ¶

IDevice7_VTable :: struct {
	id3d12device6_vtable:            IDevice6_VTable,
	AddToStateObject:                proc "stdcall" (this: ^IDevice7, pAddition: ^STATE_OBJECT_DESC, pStateObjectToGrowFrom: ^IStateObject, riid: ^sys_windows.GUID, ppNewStateObject: ^rawptr) -> sys_windows.HRESULT,
	CreateProtectedResourceSession1: proc "stdcall" (this: ^IDevice7, pDesc: ^PROTECTED_RESOURCE_SESSION_DESC1, riid: ^sys_windows.GUID, ppSession: ^rawptr) -> sys_windows.HRESULT,
}

IDevice7 ¶

IDevice7 :: struct #raw_union {
	id3d12device6:        IDevice6,
	id3d12device7_vtable: ^IDevice7_VTable,
}

IDevice8_VTable ¶

IDevice8_VTable :: struct {
	id3d12device7_vtable:                     IDevice7_VTable,
	GetResourceAllocationInfo2:               proc "stdcall" (this: ^IDevice8, visibleMask: u32, numResourceDescs: u32, pResourceDescs: ^RESOURCE_DESC1, pResourceAllocationInfo1: ^RESOURCE_ALLOCATION_INFO1) -> RESOURCE_ALLOCATION_INFO,
	CreateCommittedResource2:                 proc "stdcall" (this: ^IDevice8, pHeapProperties: ^HEAP_PROPERTIES, HeapFlags: HEAP_FLAGS, pDesc: ^RESOURCE_DESC1, InitialResourceState: RESOURCE_STATES, pOptimizedClearValue: ^CLEAR_VALUE, pProtectedSession: ^IProtectedResourceSession, riidResource: ^sys_windows.GUID, ppvResource: ^rawptr) -> sys_windows.HRESULT,
	CreatePlacedResource1:                    proc "stdcall" (this: ^IDevice8, pHeap: ^IHeap, HeapOffset: u64, pDesc: ^RESOURCE_DESC1, InitialState: RESOURCE_STATES, pOptimizedClearValue: ^CLEAR_VALUE, riid: ^sys_windows.GUID, ppvResource: ^rawptr) -> sys_windows.HRESULT,
	CreateSamplerFeedbackUnorderedAccessView: proc "stdcall" (this: ^IDevice8, pTargetedResource: ^IResource, pFeedbackResource: ^IResource, DestDescriptor: CPU_DESCRIPTOR_HANDLE),
	GetCopyableFootprints1:                   proc "stdcall" (this: ^IDevice8, pResourceDesc: ^RESOURCE_DESC1, FirstSubresource: u32, NumSubresources: u32, BaseOffset: u64, pLayouts: ^PLACED_SUBRESOURCE_FOOTPRINT, pNumRows: ^u32, pRowSizeInBytes: ^u64, pTotalBytes: ^u64),
}

IDevice8 ¶

IDevice8 :: struct #raw_union {
	id3d12device7:        IDevice7,
	id3d12device8_vtable: ^IDevice8_VTable,
}

IDeviceChild_VTable ¶

IDeviceChild_VTable :: struct {
	id3d12object_vtable: IObject_VTable,
	GetDevice:           proc "stdcall" (this: ^IDeviceChild, riid: ^sys_windows.GUID, ppvDevice: ^rawptr) -> sys_windows.HRESULT,
}

IDeviceChild ¶

IDeviceChild :: struct #raw_union {
	id3d12object:             IObject,
	id3d12devicechild_vtable: ^IDeviceChild_VTable,
}

IDeviceRemovedExtendedData1 ¶

IDeviceRemovedExtendedData1 :: struct #raw_union {
	id3d12deviceremovedextendeddata:         IDeviceRemovedExtendedData,
	id3d12deviceremovedextendeddata1_vtable: ^IDeviceRemovedExtendedData1_VTable,
}

IDeviceRemovedExtendedData1_VTable ¶

IDeviceRemovedExtendedData1_VTable :: struct {
	id3d12deviceremovedextendeddata_vtable: IDeviceRemovedExtendedData_VTable,
	GetAutoBreadcrumbsOutput1:              proc "stdcall" (this: ^IDeviceRemovedExtendedData1, pOutput: ^DRED_AUTO_BREADCRUMBS_OUTPUT1) -> sys_windows.HRESULT,
	GetPageFaultAllocationOutput1:          proc "stdcall" (this: ^IDeviceRemovedExtendedData1, pOutput: ^DRED_PAGE_FAULT_OUTPUT1) -> sys_windows.HRESULT,
}

IDeviceRemovedExtendedDataSettings ¶

IDeviceRemovedExtendedDataSettings :: struct #raw_union {
	iunknown:                                       directx_dxgi.IUnknown,
	id3d12deviceremovedextendeddatasettings_vtable: ^IDeviceRemovedExtendedDataSettings_VTable,
}

IDeviceRemovedExtendedDataSettings1 ¶

IDeviceRemovedExtendedDataSettings1 :: struct #raw_union {
	id3d12deviceremovedextendeddatasettings:         IDeviceRemovedExtendedDataSettings,
	id3d12deviceremovedextendeddatasettings1_vtable: ^IDeviceRemovedExtendedDataSettings1_VTable,
}

IDeviceRemovedExtendedDataSettings1_VTable ¶

IDeviceRemovedExtendedDataSettings1_VTable :: struct {
	id3d12deviceremovedextendeddatasettings_vtable: IDeviceRemovedExtendedDataSettings_VTable,
	SetBreadcrumbContextEnablement:                 proc "stdcall" (this: ^IDeviceRemovedExtendedDataSettings1, Enablement: DRED_ENABLEMENT),
}

IDeviceRemovedExtendedData ¶

IDeviceRemovedExtendedData :: struct #raw_union {
	iunknown:                               directx_dxgi.IUnknown,
	id3d12deviceremovedextendeddata_vtable: ^IDeviceRemovedExtendedData_VTable,
}

IDeviceRemovedExtendedDataSettings_VTable ¶

IDeviceRemovedExtendedDataSettings_VTable :: struct {
	iunknown_vtable:              directx_dxgi.IUnknown_VTable,
	SetAutoBreadcrumbsEnablement: proc "stdcall" (this: ^IDeviceRemovedExtendedDataSettings, Enablement: DRED_ENABLEMENT),
	SetPageFaultEnablement:       proc "stdcall" (this: ^IDeviceRemovedExtendedDataSettings, Enablement: DRED_ENABLEMENT),
	SetWatsonDumpEnablement:      proc "stdcall" (this: ^IDeviceRemovedExtendedDataSettings, Enablement: DRED_ENABLEMENT),
}

IDeviceRemovedExtendedData_VTable ¶

IDeviceRemovedExtendedData_VTable :: struct {
	iunknown_vtable:              directx_dxgi.IUnknown_VTable,
	GetAutoBreadcrumbsOutput:     proc "stdcall" (this: ^IDeviceRemovedExtendedData, pOutput: ^DRED_AUTO_BREADCRUMBS_OUTPUT) -> sys_windows.HRESULT,
	GetPageFaultAllocationOutput: proc "stdcall" (this: ^IDeviceRemovedExtendedData, pOutput: ^DRED_PAGE_FAULT_OUTPUT) -> sys_windows.HRESULT,
}

IDevice_VTable ¶

IDevice_VTable :: struct {
	id3d12object_vtable:              IObject_VTable,
	GetNodeCount:                     proc "stdcall" (this: ^IDevice) -> u32,
	CreateCommandQueue:               proc "stdcall" (this: ^IDevice, pDesc: ^COMMAND_QUEUE_DESC, riid: ^sys_windows.GUID, ppCommandQueue: ^rawptr) -> sys_windows.HRESULT,
	CreateCommandAllocator:           proc "stdcall" (this: ^IDevice, type: COMMAND_LIST_TYPE, riid: ^sys_windows.GUID, ppCommandAllocator: ^rawptr) -> sys_windows.HRESULT,
	CreateGraphicsPipelineState:      proc "stdcall" (this: ^IDevice, pDesc: ^GRAPHICS_PIPELINE_STATE_DESC, riid: ^sys_windows.GUID, ppPipelineState: ^rawptr) -> sys_windows.HRESULT,
	CreateComputePipelineState:       proc "stdcall" (this: ^IDevice, pDesc: ^COMPUTE_PIPELINE_STATE_DESC, riid: ^sys_windows.GUID, ppPipelineState: ^rawptr) -> sys_windows.HRESULT,
	CreateCommandList:                proc "stdcall" (this: ^IDevice, nodeMask: u32, type: COMMAND_LIST_TYPE, pCommandAllocator: ^ICommandAllocator, pInitialState: ^IPipelineState, riid: ^sys_windows.GUID, ppCommandList: ^rawptr) -> sys_windows.HRESULT,
	CheckFeatureSupport:              proc "stdcall" (this: ^IDevice, Feature: FEATURE, pFeatureSupportData: rawptr, FeatureSupportDataSize: u32) -> sys_windows.HRESULT,
	CreateDescriptorHeap:             proc "stdcall" (this: ^IDevice, pDescriptorHeapDesc: ^DESCRIPTOR_HEAP_DESC, riid: ^sys_windows.GUID, ppvHeap: ^rawptr) -> sys_windows.HRESULT,
	GetDescriptorHandleIncrementSize: proc "stdcall" (this: ^IDevice, DescriptorHeapType: DESCRIPTOR_HEAP_TYPE) -> u32,
	CreateRootSignature:              proc "stdcall" (this: ^IDevice, nodeMask: u32, pBlobWithRootSignature: rawptr, blobLengthInBytes: uint, riid: ^sys_windows.GUID, ppvRootSignature: ^rawptr) -> sys_windows.HRESULT,
	CreateConstantBufferView:         proc "stdcall" (this: ^IDevice, pDesc: ^CONSTANT_BUFFER_VIEW_DESC, DestDescriptor: CPU_DESCRIPTOR_HANDLE),
	CreateShaderResourceView:         proc "stdcall" (this: ^IDevice, pResource: ^IResource, pDesc: ^SHADER_RESOURCE_VIEW_DESC, DestDescriptor: CPU_DESCRIPTOR_HANDLE),
	CreateUnorderedAccessView:        proc "stdcall" (this: ^IDevice, pResource: ^IResource, pCounterResource: ^IResource, pDesc: ^UNORDERED_ACCESS_VIEW_DESC, DestDescriptor: CPU_DESCRIPTOR_HANDLE),
	CreateRenderTargetView:           proc "stdcall" (this: ^IDevice, pResource: ^IResource, pDesc: ^RENDER_TARGET_VIEW_DESC, DestDescriptor: CPU_DESCRIPTOR_HANDLE),
	CreateDepthStencilView:           proc "stdcall" (this: ^IDevice, pResource: ^IResource, pDesc: ^DEPTH_STENCIL_VIEW_DESC, DestDescriptor: CPU_DESCRIPTOR_HANDLE),
	CreateSampler:                    proc "stdcall" (this: ^IDevice, pDesc: ^SAMPLER_DESC, DestDescriptor: CPU_DESCRIPTOR_HANDLE),
	CopyDescriptors:                  proc "stdcall" (this: ^IDevice, NumDestDescriptorRanges: u32, pDestDescriptorRangeStarts: ^CPU_DESCRIPTOR_HANDLE, pDestDescriptorRangeSizes: ^u32, NumSrcDescriptorRanges: u32, pSrcDescriptorRangeStarts: ^CPU_DESCRIPTOR_HANDLE, pSrcDescriptorRangeSizes: ^u32, DescriptorHeapsType: DESCRIPTOR_HEAP_TYPE),
	CopyDescriptorsSimple:            proc "stdcall" (this: ^IDevice, NumDescriptors: u32, DestDescriptorRangeStart: CPU_DESCRIPTOR_HANDLE, SrcDescriptorRangeStart: CPU_DESCRIPTOR_HANDLE, DescriptorHeapsType: DESCRIPTOR_HEAP_TYPE),
	GetResourceAllocationInfo:        proc "stdcall" (this: ^IDevice, visibleMask: u32, numResourceDescs: u32, pResourceDescs: ^RESOURCE_DESC) -> RESOURCE_ALLOCATION_INFO,
	GetCustomHeapProperties:          proc "stdcall" (this: ^IDevice, nodeMask: u32, heapType: HEAP_TYPE) -> HEAP_PROPERTIES,
	CreateCommittedResource:          proc "stdcall" (this: ^IDevice, pHeapProperties: ^HEAP_PROPERTIES, HeapFlags: HEAP_FLAGS, pDesc: ^RESOURCE_DESC, InitialResourceState: RESOURCE_STATES, pOptimizedClearValue: ^CLEAR_VALUE, riidResource: ^sys_windows.GUID, ppvResource: ^rawptr) -> sys_windows.HRESULT,
	CreateHeap:                       proc "stdcall" (this: ^IDevice, pDesc: ^HEAP_DESC, riid: ^sys_windows.GUID, ppvHeap: ^rawptr) -> sys_windows.HRESULT,
	CreatePlacedResource:             proc "stdcall" (this: ^IDevice, pHeap: ^IHeap, HeapOffset: u64, pDesc: ^RESOURCE_DESC, InitialState: RESOURCE_STATES, pOptimizedClearValue: ^CLEAR_VALUE, riid: ^sys_windows.GUID, ppvResource: ^rawptr) -> sys_windows.HRESULT,
	CreateReservedResource:           proc "stdcall" (this: ^IDevice, pDesc: ^RESOURCE_DESC, InitialState: RESOURCE_STATES, pOptimizedClearValue: ^CLEAR_VALUE, riid: ^sys_windows.GUID, ppvResource: ^rawptr) -> sys_windows.HRESULT,
	CreateSharedHandle:               proc "stdcall" (this: ^IDevice, pObject: ^IDeviceChild, pAttributes: ^sys_windows.SECURITY_ATTRIBUTES, Access: u32, Name: [^]u16, pHandle: ^sys_windows.HANDLE) -> sys_windows.HRESULT,
	OpenSharedHandle:                 proc "stdcall" (this: ^IDevice, NTHandle: sys_windows.HANDLE, riid: ^sys_windows.GUID, ppvObj: ^rawptr) -> sys_windows.HRESULT,
	OpenSharedHandleByName:           proc "stdcall" (this: ^IDevice, Name: [^]u16, Access: u32, pNTHandle: ^sys_windows.HANDLE) -> sys_windows.HRESULT,
	MakeResident:                     proc "stdcall" (this: ^IDevice, NumObjects: u32, ppObjects: ^^IPageable) -> sys_windows.HRESULT,
	Evict:                            proc "stdcall" (this: ^IDevice, NumObjects: u32, ppObjects: ^^IPageable) -> sys_windows.HRESULT,
	CreateFence:                      proc "stdcall" (this: ^IDevice, InitialValue: u64, Flags: FENCE_FLAGS, riid: ^sys_windows.GUID, ppFence: ^rawptr) -> sys_windows.HRESULT,
	GetDeviceRemovedReason:           proc "stdcall" (this: ^IDevice) -> sys_windows.HRESULT,
	GetCopyableFootprints:            proc "stdcall" (this: ^IDevice, pResourceDesc: ^RESOURCE_DESC, FirstSubresource: u32, NumSubresources: u32, BaseOffset: u64, pLayouts: ^PLACED_SUBRESOURCE_FOOTPRINT, pNumRows: ^u32, pRowSizeInBytes: ^u64, pTotalBytes: ^u64),
	CreateQueryHeap:                  proc "stdcall" (this: ^IDevice, pDesc: ^QUERY_HEAP_DESC, riid: ^sys_windows.GUID, ppvHeap: ^rawptr) -> sys_windows.HRESULT,
	SetStablePowerState:              proc "stdcall" (this: ^IDevice, Enable: sys_windows.BOOL) -> sys_windows.HRESULT,
	CreateCommandSignature:           proc "stdcall" (this: ^IDevice, pDesc: ^COMMAND_SIGNATURE_DESC, pRootSignature: ^IRootSignature, riid: ^sys_windows.GUID, ppvCommandSignature: ^rawptr) -> sys_windows.HRESULT,
	GetResourceTiling:                proc "stdcall" (this: ^IDevice, pTiledResource: ^IResource, pNumTilesForEntireResource: ^u32, pPackedMipDesc: ^PACKED_MIP_INFO, pStandardTileShapeForNonPackedMips: ^TILE_SHAPE, pNumSubresourceTilings: ^u32, FirstSubresourceTilingToGet: u32, pSubresourceTilingsForNonPackedMips: ^SUBRESOURCE_TILING),
	GetAdapterLuid:                   proc "stdcall" (this: ^IDevice) -> sys_windows.LUID,
}

IFence1 ¶

IFence1 :: struct #raw_union {
	id3d12fence:         IFence,
	id3d12fence1_vtable: ^IFence1_VTable,
}

IFence1_VTable ¶

IFence1_VTable :: struct {
	id3d12fence_vtable: IFence_VTable,
	GetCreationFlags:   proc "stdcall" (this: ^IFence1) -> FENCE_FLAGS,
}

IFence_VTable ¶

IFence_VTable :: struct {
	id3d12devicechild_vtable: IDeviceChild_VTable,
	GetCompletedValue:        proc "stdcall" (this: ^IFence) -> u64,
	SetEventOnCompletion:     proc "stdcall" (this: ^IFence, Value: u64, hEvent: sys_windows.HANDLE) -> sys_windows.HRESULT,
	Signal:                   proc "stdcall" (this: ^IFence, Value: u64) -> sys_windows.HRESULT,
}

IFence ¶

IFence :: struct #raw_union {
	id3d12pageable:     IPageable,
	id3d12fence_vtable: ^IFence_VTable,
}

IFunctionParameterReflection_VTable ¶

IFunctionParameterReflection_VTable :: struct {
	GetDesc: proc "stdcall" (this: ^IFunctionParameterReflection, pDesc: ^PARAMETER_DESC) -> sys_windows.HRESULT,
}

IFunctionParameterReflection ¶

IFunctionParameterReflection :: struct {
	vtable: ^IFunctionParameterReflection_VTable,
}

IFunctionReflection_VTable ¶

IFunctionReflection_VTable :: struct {
	GetDesc:                      proc "stdcall" (this: ^IFunctionReflection, pDesc: ^FUNCTION_DESC) -> sys_windows.HRESULT,
	GetConstantBufferByIndex:     proc "stdcall" (this: ^IFunctionReflection, BufferIndex: u32) -> ^IShaderReflectionConstantBuffer,
	GetConstantBufferByName:      proc "stdcall" (this: ^IFunctionReflection, Name: cstring) -> ^IShaderReflectionConstantBuffer,
	GetResourceBindingDesc:       proc "stdcall" (this: ^IFunctionReflection, ResourceIndex: u32, pDesc: ^SHADER_INPUT_BIND_DESC) -> sys_windows.HRESULT,
	GetVariableByName:            proc "stdcall" (this: ^IFunctionReflection, Name: cstring) -> ^IShaderReflectionVariable,
	GetResourceBindingDescByName: proc "stdcall" (this: ^IFunctionReflection, Name: cstring, pDesc: ^SHADER_INPUT_BIND_DESC) -> sys_windows.HRESULT,
	GetFunctionParameter:         proc "stdcall" (this: ^IFunctionReflection, ParameterIndex: i32) -> ^IFunctionParameterReflection,
}

IFunctionReflection ¶

IFunctionReflection :: struct {
	vtable: ^IFunctionReflection_VTable,
}

IGraphicsCommandList ¶

IGraphicsCommandList :: struct #raw_union {
	id3d12commandlist:                ICommandList,
	id3d12graphicscommandlist_vtable: ^IGraphicsCommandList_VTable,
}

IGraphicsCommandList6_VTable ¶

IGraphicsCommandList6_VTable :: struct {
	id3d12graphicscommandlist5_vtable: IGraphicsCommandList5_VTable,
	DispatchMesh:                      proc "stdcall" (this: ^IGraphicsCommandList6, ThreadGroupCountX: u32, ThreadGroupCountY: u32, ThreadGroupCountZ: u32),
}

IGraphicsCommandList3_VTable ¶

IGraphicsCommandList3_VTable :: struct {
	id3d12graphicscommandlist2_vtable: IGraphicsCommandList2_VTable,
	SetProtectedResourceSession:       proc "stdcall" (this: ^IGraphicsCommandList3, pProtectedResourceSession: ^IProtectedResourceSession),
}

IGraphicsCommandList1_VTable ¶

IGraphicsCommandList1_VTable :: struct {
	id3d12graphicscommandlist_vtable: IGraphicsCommandList_VTable,
	AtomicCopyBufferUINT:             proc "stdcall" (this: ^IGraphicsCommandList1, pDstBuffer: ^IResource, DstOffset: u64, pSrcBuffer: ^IResource, SrcOffset: u64, Dependencies: u32, ppDependentResources: ^^IResource, pDependentSubresourceRanges: ^SUBRESOURCE_RANGE_UINT64),
	AtomicCopyBufferUINT64:           proc "stdcall" (this: ^IGraphicsCommandList1, pDstBuffer: ^IResource, DstOffset: u64, pSrcBuffer: ^IResource, SrcOffset: u64, Dependencies: u32, ppDependentResources: ^^IResource, pDependentSubresourceRanges: ^SUBRESOURCE_RANGE_UINT64),
	OMSetDepthBounds:                 proc "stdcall" (this: ^IGraphicsCommandList1, Min: f32, Max: f32),
	SetSamplePositions:               proc "stdcall" (this: ^IGraphicsCommandList1, NumSamplesPerPixel: u32, NumPixels: u32, pSamplePositions: ^SAMPLE_POSITION),
	ResolveSubresourceRegion:         proc "stdcall" (this: ^IGraphicsCommandList1, pDstResource: ^IResource, DstSubresource: u32, DstX: u32, DstY: u32, pSrcResource: ^IResource, SrcSubresource: u32, pSrcRect: ^sys_windows.RECT, Format: directx_dxgi.FORMAT, ResolveMode: RESOLVE_MODE),
	SetViewInstanceMask:              proc "stdcall" (this: ^IGraphicsCommandList1, Mask: u32),
}

IGraphicsCommandList3 ¶

IGraphicsCommandList3 :: struct #raw_union {
	id3d12graphicscommandlist2:        IGraphicsCommandList2,
	id3d12graphicscommandlist3_vtable: ^IGraphicsCommandList3_VTable,
}

IGraphicsCommandList2 ¶

IGraphicsCommandList2 :: struct #raw_union {
	id3d12graphicscommandlist1:        IGraphicsCommandList1,
	id3d12graphicscommandlist2_vtable: ^IGraphicsCommandList2_VTable,
}

IGraphicsCommandList5 ¶

IGraphicsCommandList5 :: struct #raw_union {
	id3d12graphicscommandlist4:        IGraphicsCommandList4,
	id3d12graphicscommandlist5_vtable: ^IGraphicsCommandList5_VTable,
}

IGraphicsCommandList1 ¶

IGraphicsCommandList1 :: struct #raw_union {
	id3d12graphicscommandlist:         IGraphicsCommandList,
	id3d12graphicscommandlist1_vtable: ^IGraphicsCommandList1_VTable,
}

IGraphicsCommandList5_VTable ¶

IGraphicsCommandList5_VTable :: struct {
	id3d12graphicscommandlist4_vtable: IGraphicsCommandList4_VTable,
	RSSetShadingRate:                  proc "stdcall" (this: ^IGraphicsCommandList5, baseShadingRate: SHADING_RATE, combiners: ^SHADING_RATE_COMBINER),
	RSSetShadingRateImage:             proc "stdcall" (this: ^IGraphicsCommandList5, shadingRateImage: ^IResource),
}

IGraphicsCommandList6 ¶

IGraphicsCommandList6 :: struct #raw_union {
	id3d12graphicscommandlist5:        IGraphicsCommandList5,
	id3d12graphicscommandlist6_vtable: ^IGraphicsCommandList6_VTable,
}

IGraphicsCommandList4_VTable ¶

IGraphicsCommandList4_VTable :: struct {
	id3d12graphicscommandlist3_vtable:                IGraphicsCommandList3_VTable,
	BeginRenderPass:                                  proc "stdcall" (this: ^IGraphicsCommandList4, NumRenderTargets: u32, pRenderTargets: ^RENDER_PASS_RENDER_TARGET_DESC, pDepthStencil: ^RENDER_PASS_DEPTH_STENCIL_DESC, Flags: RENDER_PASS_FLAGS),
	EndRenderPass:                                    proc "stdcall" (this: ^IGraphicsCommandList4),
	InitializeMetaCommand:                            proc "stdcall" (this: ^IGraphicsCommandList4, pMetaCommand: ^IMetaCommand, pInitializationParametersData: rawptr, InitializationParametersDataSizeInBytes: uint),
	ExecuteMetaCommand:                               proc "stdcall" (this: ^IGraphicsCommandList4, pMetaCommand: ^IMetaCommand, pInitializationParametersData: rawptr, InitializationParametersDataSizeInBytes: uint),
	BuildRaytracingAccelerationStructure:             proc "stdcall" (this: ^IGraphicsCommandList4, pDesc: ^BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC, NumPostbuildInfoDescs: u32, pPostbuildInfoDescs: ^RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC),
	EmitRaytracingAccelerationStructurePostbuildInfo: proc "stdcall" (this: ^IGraphicsCommandList4, pDesc: ^RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC, NumSourceAccelerationStructures: u32, pSourceAccelerationStructureData: ^u64),
	CopyRaytracingAccelerationStructure:              proc "stdcall" (this: ^IGraphicsCommandList4, DestAccelerationStructureData: u64, SourceAccelerationStructureData: u64, Mode: RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE),
	SetPipelineState1:                                proc "stdcall" (this: ^IGraphicsCommandList4, pStateObject: ^IStateObject),
	DispatchRays:                                     proc "stdcall" (this: ^IGraphicsCommandList4, pDesc: ^DISPATCH_RAYS_DESC),
}

IGraphicsCommandList4 ¶

IGraphicsCommandList4 :: struct #raw_union {
	id3d12graphicscommandlist3:        IGraphicsCommandList3,
	id3d12graphicscommandlist4_vtable: ^IGraphicsCommandList4_VTable,
}

IGraphicsCommandList2_VTable ¶

IGraphicsCommandList2_VTable :: struct {
	id3d12graphicscommandlist1_vtable: IGraphicsCommandList1_VTable,
	WriteBufferImmediate:              proc "stdcall" (this: ^IGraphicsCommandList2, Count: u32, pParams: ^WRITEBUFFERIMMEDIATE_PARAMETER, pModes: ^WRITEBUFFERIMMEDIATE_MODE),
}

IGraphicsCommandList_VTable ¶

IGraphicsCommandList_VTable :: struct {
	id3d12commandlist_vtable:           ICommandList_VTable,
	Close:                              proc "stdcall" (this: ^IGraphicsCommandList) -> sys_windows.HRESULT,
	Reset:                              proc "stdcall" (this: ^IGraphicsCommandList, pAllocator: ^ICommandAllocator, pInitialState: ^IPipelineState) -> sys_windows.HRESULT,
	ClearState:                         proc "stdcall" (this: ^IGraphicsCommandList, pPipelineState: ^IPipelineState),
	DrawInstanced:                      proc "stdcall" (this: ^IGraphicsCommandList, VertexCountPerInstance: u32, InstanceCount: u32, StartVertexLocation: u32, StartInstanceLocation: u32),
	DrawIndexedInstanced:               proc "stdcall" (this: ^IGraphicsCommandList, IndexCountPerInstance: u32, InstanceCount: u32, StartIndexLocation: u32, BaseVertexLocation: i32, StartInstanceLocation: u32),
	Dispatch:                           proc "stdcall" (this: ^IGraphicsCommandList, ThreadGroupCountX: u32, ThreadGroupCountY: u32, ThreadGroupCountZ: u32),
	CopyBufferRegion:                   proc "stdcall" (this: ^IGraphicsCommandList, pDstBuffer: ^IResource, DstOffset: u64, pSrcBuffer: ^IResource, SrcOffset: u64, NumBytes: u64),
	CopyTextureRegion:                  proc "stdcall" (this: ^IGraphicsCommandList, pDst: ^TEXTURE_COPY_LOCATION, DstX: u32, DstY: u32, DstZ: u32, pSrc: ^TEXTURE_COPY_LOCATION, pSrcBox: ^BOX),
	CopyResource:                       proc "stdcall" (this: ^IGraphicsCommandList, pDstResource: ^IResource, pSrcResource: ^IResource),
	CopyTiles:                          proc "stdcall" (this: ^IGraphicsCommandList, pTiledResource: ^IResource, pTileRegionStartCoordinate: ^TILED_RESOURCE_COORDINATE, pTileRegionSize: ^TILE_REGION_SIZE, pBuffer: ^IResource, BufferStartOffsetInBytes: u64, Flags: TILE_COPY_FLAGS),
	ResolveSubresource:                 proc "stdcall" (this: ^IGraphicsCommandList, pDstResource: ^IResource, DstSubresource: u32, pSrcResource: ^IResource, SrcSubresource: u32, Format: directx_dxgi.FORMAT),
	IASetPrimitiveTopology:             proc "stdcall" (this: ^IGraphicsCommandList, PrimitiveTopology: PRIMITIVE_TOPOLOGY),
	RSSetViewports:                     proc "stdcall" (this: ^IGraphicsCommandList, NumViewports: u32, pViewports: ^VIEWPORT),
	RSSetScissorRects:                  proc "stdcall" (this: ^IGraphicsCommandList, NumRects: u32, pRects: ^sys_windows.RECT),
	OMSetBlendFactor:                   proc "stdcall" (this: ^IGraphicsCommandList, BlendFactor: ^[4]f32),
	OMSetStencilRef:                    proc "stdcall" (this: ^IGraphicsCommandList, StencilRef: u32),
	SetPipelineState:                   proc "stdcall" (this: ^IGraphicsCommandList, pPipelineState: ^IPipelineState),
	ResourceBarrier:                    proc "stdcall" (this: ^IGraphicsCommandList, NumBarriers: u32, pBarriers: ^RESOURCE_BARRIER),
	ExecuteBundle:                      proc "stdcall" (this: ^IGraphicsCommandList, pCommandList: ^IGraphicsCommandList),
	SetDescriptorHeaps:                 proc "stdcall" (this: ^IGraphicsCommandList, NumDescriptorHeaps: u32, ppDescriptorHeaps: ^^IDescriptorHeap),
	SetComputeRootSignature:            proc "stdcall" (this: ^IGraphicsCommandList, pRootSignature: ^IRootSignature),
	SetGraphicsRootSignature:           proc "stdcall" (this: ^IGraphicsCommandList, pRootSignature: ^IRootSignature),
	SetComputeRootDescriptorTable:      proc "stdcall" (this: ^IGraphicsCommandList, RootParameterIndex: u32, BaseDescriptor: GPU_DESCRIPTOR_HANDLE),
	SetGraphicsRootDescriptorTable:     proc "stdcall" (this: ^IGraphicsCommandList, RootParameterIndex: u32, BaseDescriptor: GPU_DESCRIPTOR_HANDLE),
	SetComputeRoot32BitConstant:        proc "stdcall" (this: ^IGraphicsCommandList, ThreadGroupCountX: u32, ThreadGroupCountY: u32, ThreadGroupCountZ: u32),
	SetGraphicsRoot32BitConstant:       proc "stdcall" (this: ^IGraphicsCommandList, ThreadGroupCountX: u32, ThreadGroupCountY: u32, ThreadGroupCountZ: u32),
	SetComputeRoot32BitConstants:       proc "stdcall" (this: ^IGraphicsCommandList, RootParameterIndex: u32, Num32BitValuesToSet: u32, pSrcData: rawptr, DestOffsetIn32BitValues: u32),
	SetGraphicsRoot32BitConstants:      proc "stdcall" (this: ^IGraphicsCommandList, RootParameterIndex: u32, Num32BitValuesToSet: u32, pSrcData: rawptr, DestOffsetIn32BitValues: u32),
	SetComputeRootConstantBufferView:   proc "stdcall" (this: ^IGraphicsCommandList, RootParameterIndex: u32, BufferLocation: u64),
	SetGraphicsRootConstantBufferView:  proc "stdcall" (this: ^IGraphicsCommandList, RootParameterIndex: u32, BufferLocation: u64),
	SetComputeRootShaderResourceView:   proc "stdcall" (this: ^IGraphicsCommandList, RootParameterIndex: u32, BufferLocation: u64),
	SetGraphicsRootShaderResourceView:  proc "stdcall" (this: ^IGraphicsCommandList, RootParameterIndex: u32, BufferLocation: u64),
	SetComputeRootUnorderedAccessView:  proc "stdcall" (this: ^IGraphicsCommandList, RootParameterIndex: u32, BufferLocation: u64),
	SetGraphicsRootUnorderedAccessView: proc "stdcall" (this: ^IGraphicsCommandList, RootParameterIndex: u32, BufferLocation: u64),
	IASetIndexBuffer:                   proc "stdcall" (this: ^IGraphicsCommandList, pView: ^INDEX_BUFFER_VIEW),
	IASetVertexBuffers:                 proc "stdcall" (this: ^IGraphicsCommandList, StartSlot: u32, NumViews: u32, pViews: ^VERTEX_BUFFER_VIEW),
	SOSetTargets:                       proc "stdcall" (this: ^IGraphicsCommandList, StartSlot: u32, NumViews: u32, pViews: ^STREAM_OUTPUT_BUFFER_VIEW),
	OMSetRenderTargets:                 proc "stdcall" (this: ^IGraphicsCommandList, NumRenderTargetDescriptors: u32, pRenderTargetDescriptors: ^CPU_DESCRIPTOR_HANDLE, RTsSingleHandleToDescriptorRange: sys_windows.BOOL, pDepthStencilDescriptor: ^CPU_DESCRIPTOR_HANDLE),
	ClearDepthStencilView:              proc "stdcall" (this: ^IGraphicsCommandList, DepthStencilView: CPU_DESCRIPTOR_HANDLE, ClearFlags: CLEAR_FLAGS, Depth: f32, Stencil: u8, NumRects: u32, pRects: ^sys_windows.RECT),
	ClearRenderTargetView:              proc "stdcall" (this: ^IGraphicsCommandList, RenderTargetView: CPU_DESCRIPTOR_HANDLE, ColorRGBA: ^[4]f32, NumRects: u32, pRects: ^sys_windows.RECT),
	ClearUnorderedAccessViewUint:       proc "stdcall" (this: ^IGraphicsCommandList, ViewGPUHandleInCurrentHeap: GPU_DESCRIPTOR_HANDLE, ViewCPUHandle: CPU_DESCRIPTOR_HANDLE, pResource: ^IResource, Values: ^[4]u32, NumRects: u32, pRects: ^sys_windows.RECT),
	ClearUnorderedAccessViewFloat:      proc "stdcall" (this: ^IGraphicsCommandList, ViewGPUHandleInCurrentHeap: GPU_DESCRIPTOR_HANDLE, ViewCPUHandle: CPU_DESCRIPTOR_HANDLE, pResource: ^IResource, Values: ^[4]f32, NumRects: u32, pRects: ^sys_windows.RECT),
	DiscardResource:                    proc "stdcall" (this: ^IGraphicsCommandList, pResource: ^IResource, pRegion: ^DISCARD_REGION),
	BeginQuery:                         proc "stdcall" (this: ^IGraphicsCommandList, pQueryHeap: ^IQueryHeap, Type: QUERY_TYPE, Index: u32),
	EndQuery:                           proc "stdcall" (this: ^IGraphicsCommandList, pQueryHeap: ^IQueryHeap, Type: QUERY_TYPE, Index: u32),
	ResolveQueryData:                   proc "stdcall" (this: ^IGraphicsCommandList, pQueryHeap: ^IQueryHeap, Type: QUERY_TYPE, StartIndex: u32, NumQueries: u32, pDestinationBuffer: ^IResource, AlignedDestinationBufferOffset: u64),
	SetPredication:                     proc "stdcall" (this: ^IGraphicsCommandList, pBuffer: ^IResource, AlignedBufferOffset: u64, Operation: PREDICATION_OP),
	SetMarker:                          proc "stdcall" (this: ^IGraphicsCommandList, Metadata: u32, pData: rawptr, Size: u32),
	BeginEvent:                         proc "stdcall" (this: ^IGraphicsCommandList, Metadata: u32, pData: rawptr, Size: u32),
	EndEvent:                           proc "stdcall" (this: ^IGraphicsCommandList),
	ExecuteIndirect:                    proc "stdcall" (this: ^IGraphicsCommandList, pCommandSignature: ^ICommandSignature, MaxCommandCount: u32, pArgumentBuffer: ^IResource, ArgumentBufferOffset: u64, pCountBuffer: ^IResource, CountBufferOffset: u64),
}

IHeap ¶

IHeap :: struct #raw_union {
	id3d12pageable:    IPageable,
	id3d12heap_vtable: ^IHeap_VTable,
}

IHeap1 ¶

IHeap1 :: struct #raw_union {
	id3d12heap:         IHeap,
	id3d12heap1_vtable: ^IHeap1_VTable,
}

IHeap1_VTable ¶

IHeap1_VTable :: struct {
	id3d12heap_vtable:           IHeap_VTable,
	GetProtectedResourceSession: proc "stdcall" (this: ^IHeap1, riid: ^sys_windows.GUID, ppProtectedSession: ^rawptr) -> sys_windows.HRESULT,
}

IHeap_VTable ¶

IHeap_VTable :: struct {
	id3d12devicechild_vtable: IDeviceChild_VTable,
	GetDesc:                  proc "stdcall" (this: ^IHeap) -> HEAP_DESC,
}

IID ¶

IID :: sys_windows.GUID

IInfoQueue_VTable ¶

IInfoQueue_VTable :: struct {
	iunknown_vtable:                              directx_dxgi.IUnknown_VTable,
	SetMessageCountLimit:                         proc "stdcall" (this: ^IInfoQueue, MessageCountLimit: u64) -> sys_windows.HRESULT,
	ClearStoredMessages:                          proc "stdcall" (this: ^IInfoQueue),
	GetMessageA:                                  proc "stdcall" (this: ^IInfoQueue, MessageIndex: u64, pMessage: ^MESSAGE, pMessageByteLength: ^uint) -> sys_windows.HRESULT,
	GetNumMessagesAllowedByStorageFilter:         proc "stdcall" (this: ^IInfoQueue) -> u64,
	GetNumMessagesDeniedByStorageFilter:          proc "stdcall" (this: ^IInfoQueue) -> u64,
	GetNumStoredMessages:                         proc "stdcall" (this: ^IInfoQueue) -> u64,
	GetNumStoredMessagesAllowedByRetrievalFilter: proc "stdcall" (this: ^IInfoQueue) -> u64,
	GetNumMessagesDiscardedByMessageCountLimit:   proc "stdcall" (this: ^IInfoQueue) -> u64,
	GetMessageCountLimit:                         proc "stdcall" (this: ^IInfoQueue) -> u64,
	AddStorageFilterEntries:                      proc "stdcall" (this: ^IInfoQueue, pFilter: ^INFO_QUEUE_FILTER) -> sys_windows.HRESULT,
	GetStorageFilter:                             proc "stdcall" (this: ^IInfoQueue, pFilter: ^INFO_QUEUE_FILTER, pFilterByteLength: ^uint) -> sys_windows.HRESULT,
	ClearStorageFilter:                           proc "stdcall" (this: ^IInfoQueue),
	PushEmptyStorageFilter:                       proc "stdcall" (this: ^IInfoQueue) -> sys_windows.HRESULT,
	PushCopyOfStorageFilter:                      proc "stdcall" (this: ^IInfoQueue) -> sys_windows.HRESULT,
	PushStorageFilter:                            proc "stdcall" (this: ^IInfoQueue, pFilter: ^INFO_QUEUE_FILTER) -> sys_windows.HRESULT,
	PopStorageFilter:                             proc "stdcall" (this: ^IInfoQueue),
	GetStorageFilterStackSize:                    proc "stdcall" (this: ^IInfoQueue) -> u32,
	AddRetrievalFilterEntries:                    proc "stdcall" (this: ^IInfoQueue, pFilter: ^INFO_QUEUE_FILTER) -> sys_windows.HRESULT,
	GetRetrievalFilter:                           proc "stdcall" (this: ^IInfoQueue, pFilter: ^INFO_QUEUE_FILTER, pFilterByteLength: ^uint) -> sys_windows.HRESULT,
	ClearRetrievalFilter:                         proc "stdcall" (this: ^IInfoQueue),
	PushEmptyRetrievalFilter:                     proc "stdcall" (this: ^IInfoQueue) -> sys_windows.HRESULT,
	PushCopyOfRetrievalFilter:                    proc "stdcall" (this: ^IInfoQueue) -> sys_windows.HRESULT,
	PushRetrievalFilter:                          proc "stdcall" (this: ^IInfoQueue, pFilter: ^INFO_QUEUE_FILTER) -> sys_windows.HRESULT,
	PopRetrievalFilter:                           proc "stdcall" (this: ^IInfoQueue),
	GetRetrievalFilterStackSize:                  proc "stdcall" (this: ^IInfoQueue) -> u32,
	AddMessage:                                   proc "stdcall" (this: ^IInfoQueue, Category: MESSAGE_CATEGORY, Severity: MESSAGE_SEVERITY, ID: MESSAGE_ID, pDescription: cstring) -> sys_windows.HRESULT,
	AddApplicationMessage:                        proc "stdcall" (this: ^IInfoQueue, Severity: MESSAGE_SEVERITY, pDescription: cstring) -> sys_windows.HRESULT,
	SetBreakOnCategory:                           proc "stdcall" (this: ^IInfoQueue, Category: MESSAGE_CATEGORY, bEnable: sys_windows.BOOL) -> sys_windows.HRESULT,
	SetBreakOnSeverity:                           proc "stdcall" (this: ^IInfoQueue, Severity: MESSAGE_SEVERITY, bEnable: sys_windows.BOOL) -> sys_windows.HRESULT,
	SetBreakOnID:                                 proc "stdcall" (this: ^IInfoQueue, ID: MESSAGE_ID, bEnable: sys_windows.BOOL) -> sys_windows.HRESULT,
	GetBreakOnCategory:                           proc "stdcall" (this: ^IInfoQueue, Category: MESSAGE_CATEGORY) -> sys_windows.BOOL,
	GetBreakOnSeverity:                           proc "stdcall" (this: ^IInfoQueue, Severity: MESSAGE_SEVERITY) -> sys_windows.BOOL,
	GetBreakOnID:                                 proc "stdcall" (this: ^IInfoQueue, ID: MESSAGE_ID) -> sys_windows.BOOL,
	SetMuteDebugOutput:                           proc "stdcall" (this: ^IInfoQueue, bMute: sys_windows.BOOL),
	GetMuteDebugOutput:                           proc "stdcall" (this: ^IInfoQueue) -> sys_windows.BOOL,
}

IInfoQueue ¶

IInfoQueue :: struct #raw_union {
	iunknown:               directx_dxgi.IUnknown,
	id3d12infoqueue_vtable: ^IInfoQueue_VTable,
}

ILibraryReflection_VTable ¶

ILibraryReflection_VTable :: struct {
	iunknown_vtable:    directx_dxgi.IUnknown_VTable,
	GetDesc:            proc "stdcall" (this: ^ILibraryReflection, pDesc: ^LIBRARY_DESC) -> sys_windows.HRESULT,
	GetFunctionByIndex: proc "stdcall" (this: ^ILibraryReflection, FunctionIndex: i32) -> ^IFunctionReflection,
}

ILibraryReflection ¶

ILibraryReflection :: struct #raw_union {
	iunknown:                       directx_dxgi.IUnknown,
	id3d12libraryreflection_vtable: ^ILibraryReflection_VTable,
}

ILifetimeOwner ¶

ILifetimeOwner :: struct #raw_union {
	iunknown:                   directx_dxgi.IUnknown,
	id3d12lifetimeowner_vtable: ^ILifetimeOwner_VTable,
}

ILifetimeOwner_VTable ¶

ILifetimeOwner_VTable :: struct {
	iunknown_vtable:      directx_dxgi.IUnknown_VTable,
	LifetimeStateUpdated: proc "stdcall" (this: ^ILifetimeOwner, NewState: LIFETIME_STATE),
}

ILifetimeTracker ¶

ILifetimeTracker :: struct #raw_union {
	id3d12devicechild:            IDeviceChild,
	id3d12lifetimetracker_vtable: ^ILifetimeTracker_VTable,
}

ILifetimeTracker_VTable ¶

ILifetimeTracker_VTable :: struct {
	id3d12devicechild_vtable: IDeviceChild_VTable,
	DestroyOwnedObject:       proc "stdcall" (this: ^ILifetimeTracker, pObject: ^IDeviceChild) -> sys_windows.HRESULT,
}

IMetaCommand_VTable ¶

IMetaCommand_VTable :: struct {
	id3d12devicechild_vtable:         IDeviceChild_VTable,
	GetRequiredParameterResourceSize: proc "stdcall" (this: ^IMetaCommand, Stage: META_COMMAND_PARAMETER_STAGE, ParameterIndex: u32) -> u64,
}

IMetaCommand ¶

IMetaCommand :: struct #raw_union {
	id3d12pageable:           IPageable,
	id3d12metacommand_vtable: ^IMetaCommand_VTable,
}

IModuleInstance ¶

IModuleInstance :: directx_d3d_compiler.ID3D11ModuleInstance

IModule ¶

IModule :: directx_d3d_compiler.ID3D11Module

INDEX_BUFFER_STRIP_CUT_VALUE ¶

INDEX_BUFFER_STRIP_CUT_VALUE :: enum i32 {
	DISABLED    = 0, 
	_0xFFFF     = 1, 
	_0xFFFFFFFF = 2, 
}

INDEX_BUFFER_VIEW ¶

INDEX_BUFFER_VIEW :: struct {
	BufferLocation: u64,
	SizeInBytes:    u32,
	Format:         directx_dxgi.FORMAT,
}

INDIRECT_ARGUMENT_DESC ¶

INDIRECT_ARGUMENT_DESC :: struct {
	Type: INDIRECT_ARGUMENT_TYPE,
	_:    struct #raw_union {
		VertexBuffer:        struct {
			Slot: u32,
		},
		Constant:            struct {
			RootParameterIndex:      u32,
			DestOffsetIn32BitValues: u32,
			Num32BitValuesToSet:     u32,
		},
		ConstantBufferView:  struct {
			RootParameterIndex: u32,
		},
		ShaderResourceView:  struct {
			RootParameterIndex: u32,
		},
		UnorderedAccessView: struct {
			RootParameterIndex: u32,
		},
	},
}

INDIRECT_ARGUMENT_TYPE ¶

INDIRECT_ARGUMENT_TYPE :: enum i32 {
	DRAW                  = 0, 
	DRAW_INDEXED          = 1, 
	DISPATCH              = 2, 
	VERTEX_BUFFER_VIEW    = 3, 
	INDEX_BUFFER_VIEW     = 4, 
	CONSTANT              = 5, 
	CONSTANT_BUFFER_VIEW  = 6, 
	SHADER_RESOURCE_VIEW  = 7, 
	UNORDERED_ACCESS_VIEW = 8, 
	DISPATCH_RAYS         = 9, 
	DISPATCH_MESH         = 10, 
}

INFO_QUEUE_FILTER ¶

INFO_QUEUE_FILTER :: struct {
	AllowList: INFO_QUEUE_FILTER_DESC,
	DenyList:  INFO_QUEUE_FILTER_DESC,
}

INFO_QUEUE_FILTER_DESC ¶

INFO_QUEUE_FILTER_DESC :: struct {
	NumCategories: u32,
	pCategoryList: ^MESSAGE_CATEGORY,
	NumSeverities: u32,
	pSeverityList: ^MESSAGE_SEVERITY,
	NumIDs:        u32,
	pIDList:       ^MESSAGE_ID,
}

INPUT_CLASSIFICATION ¶

INPUT_CLASSIFICATION :: enum i32 {
	PER_VERTEX_DATA   = 0, 
	PER_INSTANCE_DATA = 1, 
}

INPUT_ELEMENT_DESC ¶

INPUT_ELEMENT_DESC :: struct {
	SemanticName:         cstring,
	SemanticIndex:        u32,
	Format:               directx_dxgi.FORMAT,
	InputSlot:            u32,
	AlignedByteOffset:    u32,
	InputSlotClass:       INPUT_CLASSIFICATION,
	InstanceDataStepRate: u32,
}

INPUT_LAYOUT_DESC ¶

INPUT_LAYOUT_DESC :: struct {
	pInputElementDescs: ^INPUT_ELEMENT_DESC,
	NumElements:        u32,
}

INTERPOLATION_MODE ¶

INTERPOLATION_MODE :: enum i32 {
	UNDEFINED                     = 0, 
	CONSTANT                      = 1, 
	LINEAR                        = 2, 
	LINEAR_CENTROID               = 3, 
	LINEAR_NOPERSPECTIVE          = 4, 
	LINEAR_NOPERSPECTIVE_CENTROID = 5, 
	LINEAR_SAMPLE                 = 6, 
	LINEAR_NOPERSPECTIVE_SAMPLE   = 7, 
}

IObject_VTable ¶

IObject_VTable :: struct {
	iunknown_vtable:         directx_dxgi.IUnknown_VTable,
	GetPrivateData:          proc "stdcall" (this: ^IObject, guid: ^sys_windows.GUID, pDataSize: ^u32, pData: rawptr) -> sys_windows.HRESULT,
	SetPrivateData:          proc "stdcall" (this: ^IObject, guid: ^sys_windows.GUID, DataSize: u32, pData: rawptr) -> sys_windows.HRESULT,
	SetPrivateDataInterface: proc "stdcall" (this: ^IObject, guid: ^sys_windows.GUID, pData: ^directx_dxgi.IUnknown) -> sys_windows.HRESULT,
	SetName:                 proc "stdcall" (this: ^IObject, Name: [^]u16) -> sys_windows.HRESULT,
}

IObject ¶

IObject :: struct #raw_union {
	iunknown:            directx_dxgi.IUnknown,
	id3d12object_vtable: ^IObject_VTable,
}

IPageable ¶

IPageable :: struct {
	id3d12devicechild: IDeviceChild,
}

IPipelineLibrary1 ¶

IPipelineLibrary1 :: struct #raw_union {
	id3d12pipelinelibrary:         IPipelineLibrary,
	id3d12pipelinelibrary1_vtable: ^IPipelineLibrary1_VTable,
}

IPipelineLibrary1_VTable ¶

IPipelineLibrary1_VTable :: struct {
	id3d12pipelinelibrary_vtable: IPipelineLibrary_VTable,
	LoadPipeline:                 proc "stdcall" (this: ^IPipelineLibrary1, pName: [^]u16, pDesc: ^PIPELINE_STATE_STREAM_DESC, riid: ^sys_windows.GUID, ppPipelineState: ^rawptr) -> sys_windows.HRESULT,
}

IPipelineLibrary ¶

IPipelineLibrary :: struct #raw_union {
	id3d12devicechild:            IDeviceChild,
	id3d12pipelinelibrary_vtable: ^IPipelineLibrary_VTable,
}

IPipelineLibrary_VTable ¶

IPipelineLibrary_VTable :: struct {
	id3d12devicechild_vtable: IDeviceChild_VTable,
	StorePipeline:            proc "stdcall" (this: ^IPipelineLibrary, pName: [^]u16, pPipeline: ^IPipelineState) -> sys_windows.HRESULT,
	LoadGraphicsPipeline:     proc "stdcall" (this: ^IPipelineLibrary, pName: [^]u16, pDesc: ^GRAPHICS_PIPELINE_STATE_DESC, riid: ^sys_windows.GUID, ppPipelineState: ^rawptr) -> sys_windows.HRESULT,
	LoadComputePipeline:      proc "stdcall" (this: ^IPipelineLibrary, pName: [^]u16, pDesc: ^COMPUTE_PIPELINE_STATE_DESC, riid: ^sys_windows.GUID, ppPipelineState: ^rawptr) -> sys_windows.HRESULT,
	GetSerializedSize:        proc "stdcall" (this: ^IPipelineLibrary) -> uint,
	Serialize:                proc "stdcall" (this: ^IPipelineLibrary, pData: rawptr, DataSizeInBytes: uint) -> sys_windows.HRESULT,
}

IPipelineState_VTable ¶

IPipelineState_VTable :: struct {
	id3d12devicechild_vtable: IDeviceChild_VTable,
	GetCachedBlob:            proc "stdcall" (this: ^IPipelineState, ppBlob: ^^directx_d3d_compiler.ID3D10Blob) -> sys_windows.HRESULT,
}

IPipelineState ¶

IPipelineState :: struct #raw_union {
	id3d12pageable:             IPageable,
	id3d12pipelinestate_vtable: ^IPipelineState_VTable,
}

IProtectedResourceSession1_VTable ¶

IProtectedResourceSession1_VTable :: struct {
	id3d12protectedresourcesession_vtable: IProtectedResourceSession_VTable,
	GetDesc1:                              proc "stdcall" (this: ^IProtectedResourceSession1) -> PROTECTED_RESOURCE_SESSION_DESC1,
}

IProtectedResourceSession ¶

IProtectedResourceSession :: struct #raw_union {
	id3d12protectedsession:                IProtectedSession,
	id3d12protectedresourcesession_vtable: ^IProtectedResourceSession_VTable,
}

IProtectedResourceSession1 ¶

IProtectedResourceSession1 :: struct #raw_union {
	id3d12protectedresourcesession:         IProtectedResourceSession,
	id3d12protectedresourcesession1_vtable: ^IProtectedResourceSession1_VTable,
}

IProtectedResourceSession_VTable ¶

IProtectedResourceSession_VTable :: struct {
	id3d12protectedsession_vtable: IProtectedSession_VTable,
	GetDesc:                       proc "stdcall" (this: ^IProtectedResourceSession) -> PROTECTED_RESOURCE_SESSION_DESC,
}

IProtectedSession_VTable ¶

IProtectedSession_VTable :: struct {
	id3d12devicechild_vtable: IDeviceChild_VTable,
	GetStatusFence:           proc "stdcall" (this: ^IProtectedSession, riid: ^sys_windows.GUID, ppFence: ^rawptr) -> sys_windows.HRESULT,
	GetSessionStatus:         proc "stdcall" (this: ^IProtectedSession) -> PROTECTED_SESSION_STATUS,
}

IProtectedSession ¶

IProtectedSession :: struct #raw_union {
	id3d12devicechild:             IDeviceChild,
	id3d12protectedsession_vtable: ^IProtectedSession_VTable,
}

IQueryHeap ¶

IQueryHeap :: struct {
	id3d12pageable: IPageable,
}

IResource1 ¶

IResource1 :: struct #raw_union {
	id3d12resource:         IResource,
	id3d12resource1_vtable: ^IResource1_VTable,
}

IResource ¶

IResource :: struct #raw_union {
	id3d12pageable:        IPageable,
	id3d12resource_vtable: ^IResource_VTable,
}

IResource1_VTable ¶

IResource1_VTable :: struct {
	id3d12resource_vtable:       IResource_VTable,
	GetProtectedResourceSession: proc "stdcall" (this: ^IResource1, riid: ^sys_windows.GUID, ppProtectedSession: ^rawptr) -> sys_windows.HRESULT,
}

IResource2 ¶

IResource2 :: struct #raw_union {
	id3d12resource1:        IResource1,
	id3d12resource2_vtable: ^IResource2_VTable,
}

IResource2_VTable ¶

IResource2_VTable :: struct {
	id3d12resource1_vtable: IResource1_VTable,
	GetDesc1:               proc "stdcall" (this: ^IResource2) -> RESOURCE_DESC1,
}

IResource_VTable ¶

IResource_VTable :: struct {
	id3d12devicechild_vtable: IDeviceChild_VTable,
	Map:                      proc "stdcall" (this: ^IResource, Subresource: u32, pReadRange: ^RANGE, ppData: ^rawptr) -> sys_windows.HRESULT,
	Unmap:                    proc "stdcall" (this: ^IResource, Subresource: u32, pWrittenRange: ^RANGE),
	GetDesc:                  proc "stdcall" (this: ^IResource) -> RESOURCE_DESC,
	GetGPUVirtualAddress:     proc "stdcall" (this: ^IResource) -> u64,
	WriteToSubresource:       proc "stdcall" (this: ^IResource, DstSubresource: u32, pDstBox: ^BOX, pSrcData: rawptr, SrcRowPitch: u32, SrcDepthPitch: u32) -> sys_windows.HRESULT,
	ReadFromSubresource:      proc "stdcall" (this: ^IResource, pDstData: rawptr, DstRowPitch: u32, DstDepthPitch: u32, SrcSubresource: u32, pSrcBox: ^BOX) -> sys_windows.HRESULT,
	GetHeapProperties:        proc "stdcall" (this: ^IResource, pHeapProperties: ^HEAP_PROPERTIES, pHeapFlags: ^HEAP_FLAGS) -> sys_windows.HRESULT,
}

IRootSignatureDeserializer_VTable ¶

IRootSignatureDeserializer_VTable :: struct {
	iunknown_vtable:      directx_dxgi.IUnknown_VTable,
	GetRootSignatureDesc: proc "stdcall" (this: ^IRootSignatureDeserializer) -> ^ROOT_SIGNATURE_DESC,
}

IRootSignatureDeserializer ¶

IRootSignatureDeserializer :: struct #raw_union {
	iunknown:                               directx_dxgi.IUnknown,
	id3d12rootsignaturedeserializer_vtable: ^IRootSignatureDeserializer_VTable,
}

IRootSignature ¶

IRootSignature :: struct {
	id3d12devicechild: IDeviceChild,
}

IShaderReflectionConstantBuffer ¶

IShaderReflectionConstantBuffer :: struct {
	vtable: ^IShaderReflectionConstantBuffer_VTable,
}

IShaderReflectionConstantBuffer_VTable ¶

IShaderReflectionConstantBuffer_VTable :: struct {
	GetDesc:            proc "stdcall" (this: ^IShaderReflectionConstantBuffer, pDesc: ^SHADER_BUFFER_DESC) -> sys_windows.HRESULT,
	GetVariableByIndex: proc "stdcall" (this: ^IShaderReflectionConstantBuffer, Index: u32) -> ^IShaderReflectionVariable,
	GetVariableByName:  proc "stdcall" (this: ^IShaderReflectionConstantBuffer, Name: cstring) -> ^IShaderReflectionVariable,
}

IShaderReflectionType_VTable ¶

IShaderReflectionType_VTable :: struct {
	GetDesc:              proc "stdcall" (this: ^IShaderReflectionType, pDesc: ^SHADER_TYPE_DESC) -> sys_windows.HRESULT,
	GetMemberTypeByIndex: proc "stdcall" (this: ^IShaderReflectionType, Index: u32) -> ^IShaderReflectionType,
	GetMemberTypeByName:  proc "stdcall" (this: ^IShaderReflectionType, Name: cstring) -> ^IShaderReflectionType,
	GetMemberTypeName:    proc "stdcall" (this: ^IShaderReflectionType, Index: u32) -> cstring,
	IsEqual:              proc "stdcall" (this: ^IShaderReflectionType, pType: ^IShaderReflectionType) -> sys_windows.HRESULT,
	GetSubType:           proc "stdcall" (this: ^IShaderReflectionType) -> ^IShaderReflectionType,
	GetBaseClass:         proc "stdcall" (this: ^IShaderReflectionType) -> ^IShaderReflectionType,
	GetNumInterfaces:     proc "stdcall" (this: ^IShaderReflectionType) -> u32,
	GetInterfaceByIndex:  proc "stdcall" (this: ^IShaderReflectionType, Index: u32) -> ^IShaderReflectionType,
	IsOfType:             proc "stdcall" (this: ^IShaderReflectionType, pType: ^IShaderReflectionType) -> sys_windows.HRESULT,
	ImplementsInterface:  proc "stdcall" (this: ^IShaderReflectionType, pType: ^IShaderReflectionType) -> sys_windows.HRESULT,
}

IShaderReflection ¶

IShaderReflection :: struct #raw_union {
	iunknown:                      directx_dxgi.IUnknown,
	id3d12shaderreflection_vtable: ^IShaderReflection_VTable,
}

IShaderReflectionType ¶

IShaderReflectionType :: struct {
	vtable: ^IShaderReflectionType_VTable,
}

IShaderReflectionVariable ¶

IShaderReflectionVariable :: struct {
	vtable: ^IShaderReflectionVariable_VTable,
}

IShaderReflectionVariable_VTable ¶

IShaderReflectionVariable_VTable :: struct {
	GetDesc:          proc "stdcall" (this: ^IShaderReflectionVariable, pDesc: ^SHADER_VARIABLE_DESC) -> sys_windows.HRESULT,
	GetType:          proc "stdcall" (this: ^IShaderReflectionVariable) -> ^IShaderReflectionType,
	GetBuffer:        proc "stdcall" (this: ^IShaderReflectionVariable) -> ^IShaderReflectionConstantBuffer,
	GetInterfaceSlot: proc "stdcall" (this: ^IShaderReflectionVariable, uArrayIndex: u32) -> u32,
}

IShaderReflection_VTable ¶

IShaderReflection_VTable :: struct {
	iunknown_vtable:               directx_dxgi.IUnknown_VTable,
	GetDesc:                       proc "stdcall" (this: ^IShaderReflection, pDesc: ^SHADER_DESC) -> sys_windows.HRESULT,
	GetConstantBufferByIndex:      proc "stdcall" (this: ^IShaderReflection, Index: u32) -> ^IShaderReflectionConstantBuffer,
	GetConstantBufferByName:       proc "stdcall" (this: ^IShaderReflection, Name: cstring) -> ^IShaderReflectionConstantBuffer,
	GetResourceBindingDesc:        proc "stdcall" (this: ^IShaderReflection, ResourceIndex: u32, pDesc: ^SHADER_INPUT_BIND_DESC) -> sys_windows.HRESULT,
	GetInputParameterDesc:         proc "stdcall" (this: ^IShaderReflection, ParameterIndex: u32, pDesc: ^SIGNATURE_PARAMETER_DESC) -> sys_windows.HRESULT,
	GetOutputParameterDesc:        proc "stdcall" (this: ^IShaderReflection, ParameterIndex: u32, pDesc: ^SIGNATURE_PARAMETER_DESC) -> sys_windows.HRESULT,
	GetPatchConstantParameterDesc: proc "stdcall" (this: ^IShaderReflection, ParameterIndex: u32, pDesc: ^SIGNATURE_PARAMETER_DESC) -> sys_windows.HRESULT,
	GetVariableByName:             proc "stdcall" (this: ^IShaderReflection, Name: cstring) -> ^IShaderReflectionVariable,
	GetResourceBindingDescByName:  proc "stdcall" (this: ^IShaderReflection, Name: cstring, pDesc: ^SHADER_INPUT_BIND_DESC) -> sys_windows.HRESULT,
	GetMovInstructionCount:        proc "stdcall" (this: ^IShaderReflection) -> u32,
	GetMovcInstructionCount:       proc "stdcall" (this: ^IShaderReflection) -> u32,
	GetConversionInstructionCount: proc "stdcall" (this: ^IShaderReflection) -> u32,
	GetBitwiseInstructionCount:    proc "stdcall" (this: ^IShaderReflection) -> u32,
	GetGSInputPrimitive:           proc "stdcall" (this: ^IShaderReflection) -> PRIMITIVE,
	IsSampleFrequencyShader:       proc "stdcall" (this: ^IShaderReflection) -> sys_windows.BOOL,
	GetNumInterfaceSlots:          proc "stdcall" (this: ^IShaderReflection) -> u32,
	GetMinFeatureLevel:            proc "stdcall" (this: ^IShaderReflection, pLevel: ^FEATURE_LEVEL) -> sys_windows.HRESULT,
	GetThreadGroupSize:            proc "stdcall" (this: ^IShaderReflection, pSizeX: ^u32, pSizeY: ^u32, pSizeZ: ^u32) -> u32,
	GetRequiresFlags:              proc "stdcall" (this: ^IShaderReflection) -> u64,
}

ISharingContract ¶

ISharingContract :: struct #raw_union {
	iunknown:                     directx_dxgi.IUnknown,
	id3d12sharingcontract_vtable: ^ISharingContract_VTable,
}

ISharingContract_VTable ¶

ISharingContract_VTable :: struct {
	iunknown_vtable:     directx_dxgi.IUnknown_VTable,
	Present:             proc "stdcall" (this: ^ISharingContract, pResource: ^IResource, Subresource: u32, window: sys_windows.HWND),
	SharedFenceSignal:   proc "stdcall" (this: ^ISharingContract, pFence: ^IFence, FenceValue: u64),
	BeginCapturableWork: proc "stdcall" (this: ^ISharingContract, guid: ^sys_windows.GUID),
	EndCapturableWork:   proc "stdcall" (this: ^ISharingContract, guid: ^sys_windows.GUID),
}

IStateObjectProperties ¶

IStateObjectProperties :: struct #raw_union {
	iunknown:                           directx_dxgi.IUnknown,
	id3d12stateobjectproperties_vtable: ^IStateObjectProperties_VTable,
}

IStateObjectProperties_VTable ¶

IStateObjectProperties_VTable :: struct {
	iunknown_vtable:      directx_dxgi.IUnknown_VTable,
	GetShaderIdentifier:  proc "stdcall" (this: ^IStateObjectProperties, pExportName: [^]u16) -> rawptr,
	GetShaderStackSize:   proc "stdcall" (this: ^IStateObjectProperties, pExportName: [^]u16) -> u64,
	GetPipelineStackSize: proc "stdcall" (this: ^IStateObjectProperties) -> u64,
	SetPipelineStackSize: proc "stdcall" (this: ^IStateObjectProperties, PipelineStackSizeInBytes: u64),
}

IStateObject ¶

IStateObject :: struct {
	id3d12pageable: IPageable,
}

ISwapChainAssistant ¶

ISwapChainAssistant :: struct #raw_union {
	iunknown:                        directx_dxgi.IUnknown,
	id3d12swapchainassistant_vtable: ^ISwapChainAssistant_VTable,
}

ISwapChainAssistant_VTable ¶

ISwapChainAssistant_VTable :: struct {
	iunknown_vtable:                   directx_dxgi.IUnknown_VTable,
	GetLUID:                           proc "stdcall" (this: ^ISwapChainAssistant) -> sys_windows.LUID,
	GetSwapChainObject:                proc "stdcall" (this: ^ISwapChainAssistant, riid: ^sys_windows.GUID, ppv: ^rawptr) -> sys_windows.HRESULT,
	GetCurrentResourceAndCommandQueue: proc "stdcall" (this: ^ISwapChainAssistant, riidResource: ^sys_windows.GUID, ppvResource: ^rawptr, riidQueue: ^sys_windows.GUID, ppvQueue: ^rawptr) -> sys_windows.HRESULT,
	InsertImplicitSync:                proc "stdcall" (this: ^ISwapChainAssistant) -> sys_windows.HRESULT,
}

ITools ¶

ITools :: struct #raw_union {
	iunknown:           directx_dxgi.IUnknown,
	id3d12tools_vtable: ^ITools_VTable,
}

ITools_VTable ¶

ITools_VTable :: struct {
	iunknown_vtable:              directx_dxgi.IUnknown_VTable,
	EnableShaderInstrumentation:  proc "stdcall" (this: ^ITools, bEnable: sys_windows.BOOL),
	ShaderInstrumentationEnabled: proc "stdcall" (this: ^ITools) -> sys_windows.BOOL,
}

IUnknown_VTable ¶

IUnknown_VTable :: directx_dxgi.IUnknown_VTable

IUnknown ¶

IUnknown :: directx_dxgi.IUnknown

IVersionedRootSignatureDeserializer ¶

IVersionedRootSignatureDeserializer :: struct #raw_union {
	iunknown:                                        directx_dxgi.IUnknown,
	id3d12versionedrootsignaturedeserializer_vtable: ^IVersionedRootSignatureDeserializer_VTable,
}

IVersionedRootSignatureDeserializer_VTable ¶

IVersionedRootSignatureDeserializer_VTable :: struct {
	iunknown_vtable:                 directx_dxgi.IUnknown_VTable,
	GetRootSignatureDescAtVersion:   proc "stdcall" (this: ^IVersionedRootSignatureDeserializer, convertToVersion: ROOT_SIGNATURE_VERSION, ppDesc: ^^VERSIONED_ROOT_SIGNATURE_DESC) -> sys_windows.HRESULT,
	GetUnconvertedRootSignatureDesc: proc "stdcall" (this: ^IVersionedRootSignatureDeserializer) -> ^VERSIONED_ROOT_SIGNATURE_DESC,
}

LIBRARY_DESC ¶

LIBRARY_DESC :: struct {
	Creator:       cstring,
	Flags:         u32,
	FunctionCount: u32,
}

LIFETIME_STATE ¶

LIFETIME_STATE :: enum i32 {
	IN_USE     = 0, 
	NOT_IN_USE = 1, 
}

LOCAL_ROOT_SIGNATURE ¶

LOCAL_ROOT_SIGNATURE :: struct {
	pLocalRootSignature: ^IRootSignature,
}

LOGIC_OP ¶

LOGIC_OP :: enum i32 {
	CLEAR         = 0, 
	SET           = 1, 
	COPY          = 2, 
	COPY_INVERTED = 3, 
	NOOP          = 4, 
	INVERT        = 5, 
	AND           = 6, 
	NAND          = 7, 
	OR            = 8, 
	NOR           = 9, 
	XOR           = 10, 
	EQUIV         = 11, 
	AND_REVERSE   = 12, 
	AND_INVERTED  = 13, 
	OR_REVERSE    = 14, 
	OR_INVERTED   = 15, 
}

LUID ¶

LUID :: sys_windows.LUID

MEASUREMENTS_ACTION ¶

MEASUREMENTS_ACTION :: enum i32 {
	KEEP_ALL                     = 0, 
	COMMIT_RESULTS               = 1, 
	COMMIT_RESULTS_HIGH_PRIORITY = 2, 
	DISCARD_PREVIOUS             = 3, 
}

MEMCPY_DEST ¶

MEMCPY_DEST :: struct {
	pData:      rawptr,
	RowPitch:   uint,
	SlicePitch: uint,
}

MEMORY_POOL ¶

MEMORY_POOL :: enum i32 {
	UNKNOWN = 0, 
	L0      = 1, 
	L1      = 2, 
}

MESH_SHADER_TIER ¶

MESH_SHADER_TIER :: enum i32 {
	NOT_SUPPORTED = 0, 
	_1            = 10, 
}

MESSAGE_CATEGORY ¶

MESSAGE_CATEGORY :: enum i32 {
	APPLICATION_DEFINED   = 0, 
	MISCELLANEOUS         = 1, 
	INITIALIZATION        = 2, 
	CLEANUP               = 3, 
	COMPILATION           = 4, 
	STATE_CREATION        = 5, 
	STATE_SETTING         = 6, 
	STATE_GETTING         = 7, 
	RESOURCE_MANIPULATION = 8, 
	EXECUTION             = 9, 
	SHADER                = 10, 
}

MESSAGE_ID ¶

MESSAGE_ID :: enum i32 {
	UNKNOWN                                                                                       = 0, 
	STRING_FROM_APPLICATION                                                                       = 1, 
	CORRUPTED_THIS                                                                                = 2, 
	CORRUPTED_PARAMETER1                                                                          = 3, 
	CORRUPTED_PARAMETER2                                                                          = 4, 
	CORRUPTED_PARAMETER3                                                                          = 5, 
	CORRUPTED_PARAMETER4                                                                          = 6, 
	CORRUPTED_PARAMETER5                                                                          = 7, 
	CORRUPTED_PARAMETER6                                                                          = 8, 
	CORRUPTED_PARAMETER7                                                                          = 9, 
	CORRUPTED_PARAMETER8                                                                          = 10, 
	CORRUPTED_PARAMETER9                                                                          = 11, 
	CORRUPTED_PARAMETER10                                                                         = 12, 
	CORRUPTED_PARAMETER11                                                                         = 13, 
	CORRUPTED_PARAMETER12                                                                         = 14, 
	CORRUPTED_PARAMETER13                                                                         = 15, 
	CORRUPTED_PARAMETER14                                                                         = 16, 
	CORRUPTED_PARAMETER15                                                                         = 17, 
	CORRUPTED_MULTITHREADING                                                                      = 18, 
	MESSAGE_REPORTING_OUTOFMEMORY                                                                 = 19, 
	GETPRIVATEDATA_MOREDATA                                                                       = 20, 
	SETPRIVATEDATA_INVALIDFREEDATA                                                                = 21, 
	SETPRIVATEDATA_CHANGINGPARAMS                                                                 = 24, 
	SETPRIVATEDATA_OUTOFMEMORY                                                                    = 25, 
	CREATESHADERRESOURCEVIEW_UNRECOGNIZEDFORMAT                                                   = 26, 
	CREATESHADERRESOURCEVIEW_INVALIDDESC                                                          = 27, 
	CREATESHADERRESOURCEVIEW_INVALIDFORMAT                                                        = 28, 
	CREATESHADERRESOURCEVIEW_INVALIDVIDEOPLANESLICE                                               = 29, 
	CREATESHADERRESOURCEVIEW_INVALIDPLANESLICE                                                    = 30, 
	CREATESHADERRESOURCEVIEW_INVALIDDIMENSIONS                                                    = 31, 
	CREATESHADERRESOURCEVIEW_INVALIDRESOURCE                                                      = 32, 
	CREATERENDERTARGETVIEW_UNRECOGNIZEDFORMAT                                                     = 35, 
	CREATERENDERTARGETVIEW_UNSUPPORTEDFORMAT                                                      = 36, 
	CREATERENDERTARGETVIEW_INVALIDDESC                                                            = 37, 
	CREATERENDERTARGETVIEW_INVALIDFORMAT                                                          = 38, 
	CREATERENDERTARGETVIEW_INVALIDVIDEOPLANESLICE                                                 = 39, 
	CREATERENDERTARGETVIEW_INVALIDPLANESLICE                                                      = 40, 
	CREATERENDERTARGETVIEW_INVALIDDIMENSIONS                                                      = 41, 
	CREATERENDERTARGETVIEW_INVALIDRESOURCE                                                        = 42, 
	CREATEDEPTHSTENCILVIEW_UNRECOGNIZEDFORMAT                                                     = 45, 
	CREATEDEPTHSTENCILVIEW_INVALIDDESC                                                            = 46, 
	CREATEDEPTHSTENCILVIEW_INVALIDFORMAT                                                          = 47, 
	CREATEDEPTHSTENCILVIEW_INVALIDDIMENSIONS                                                      = 48, 
	CREATEDEPTHSTENCILVIEW_INVALIDRESOURCE                                                        = 49, 
	CREATEINPUTLAYOUT_OUTOFMEMORY                                                                 = 52, 
	CREATEINPUTLAYOUT_TOOMANYELEMENTS                                                             = 53, 
	CREATEINPUTLAYOUT_INVALIDFORMAT                                                               = 54, 
	CREATEINPUTLAYOUT_INCOMPATIBLEFORMAT                                                          = 55, 
	CREATEINPUTLAYOUT_INVALIDSLOT                                                                 = 56, 
	CREATEINPUTLAYOUT_INVALIDINPUTSLOTCLASS                                                       = 57, 
	CREATEINPUTLAYOUT_STEPRATESLOTCLASSMISMATCH                                                   = 58, 
	CREATEINPUTLAYOUT_INVALIDSLOTCLASSCHANGE                                                      = 59, 
	CREATEINPUTLAYOUT_INVALIDSTEPRATECHANGE                                                       = 60, 
	CREATEINPUTLAYOUT_INVALIDALIGNMENT                                                            = 61, 
	CREATEINPUTLAYOUT_DUPLICATESEMANTIC                                                           = 62, 
	CREATEINPUTLAYOUT_UNPARSEABLEINPUTSIGNATURE                                                   = 63, 
	CREATEINPUTLAYOUT_NULLSEMANTIC                                                                = 64, 
	CREATEINPUTLAYOUT_MISSINGELEMENT                                                              = 65, 
	CREATEVERTEXSHADER_OUTOFMEMORY                                                                = 66, 
	CREATEVERTEXSHADER_INVALIDSHADERBYTECODE                                                      = 67, 
	CREATEVERTEXSHADER_INVALIDSHADERTYPE                                                          = 68, 
	CREATEGEOMETRYSHADER_OUTOFMEMORY                                                              = 69, 
	CREATEGEOMETRYSHADER_INVALIDSHADERBYTECODE                                                    = 70, 
	CREATEGEOMETRYSHADER_INVALIDSHADERTYPE                                                        = 71, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTOFMEMORY                                              = 72, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERBYTECODE                                    = 73, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE                                        = 74, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMENTRIES                                        = 75, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSTREAMSTRIDEUNUSED                                 = 76, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSLOT0EXPECTED                                      = 79, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSLOT                                        = 80, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ONLYONEELEMENTPERSLOT                                    = 81, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCOMPONENTCOUNT                                    = 82, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT                   = 83, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDGAPDEFINITION                                     = 84, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_REPEATEDOUTPUT                                           = 85, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSTREAMSTRIDE                                = 86, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGSEMANTIC                                          = 87, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MASKMISMATCH                                             = 88, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_CANTHAVEONLYGAPS                                         = 89, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DECLTOOCOMPLEX                                           = 90, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE                                   = 91, 
	CREATEPIXELSHADER_OUTOFMEMORY                                                                 = 92, 
	CREATEPIXELSHADER_INVALIDSHADERBYTECODE                                                       = 93, 
	CREATEPIXELSHADER_INVALIDSHADERTYPE                                                           = 94, 
	CREATERASTERIZERSTATE_INVALIDFILLMODE                                                         = 95, 
	CREATERASTERIZERSTATE_INVALIDCULLMODE                                                         = 96, 
	CREATERASTERIZERSTATE_INVALIDDEPTHBIASCLAMP                                                   = 97, 
	CREATERASTERIZERSTATE_INVALIDSLOPESCALEDDEPTHBIAS                                             = 98, 
	CREATEDEPTHSTENCILSTATE_INVALIDDEPTHWRITEMASK                                                 = 100, 
	CREATEDEPTHSTENCILSTATE_INVALIDDEPTHFUNC                                                      = 101, 
	CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFAILOP                                         = 102, 
	CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILZFAILOP                                        = 103, 
	CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILPASSOP                                         = 104, 
	CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFUNC                                           = 105, 
	CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFAILOP                                          = 106, 
	CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILZFAILOP                                         = 107, 
	CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILPASSOP                                          = 108, 
	CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFUNC                                            = 109, 
	CREATEBLENDSTATE_INVALIDSRCBLEND                                                              = 111, 
	CREATEBLENDSTATE_INVALIDDESTBLEND                                                             = 112, 
	CREATEBLENDSTATE_INVALIDBLENDOP                                                               = 113, 
	CREATEBLENDSTATE_INVALIDSRCBLENDALPHA                                                         = 114, 
	CREATEBLENDSTATE_INVALIDDESTBLENDALPHA                                                        = 115, 
	CREATEBLENDSTATE_INVALIDBLENDOPALPHA                                                          = 116, 
	CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK                                                 = 117, 
	CLEARDEPTHSTENCILVIEW_INVALID                                                                 = 135, 
	COMMAND_LIST_DRAW_ROOT_SIGNATURE_NOT_SET                                                      = 200, 
	COMMAND_LIST_DRAW_ROOT_SIGNATURE_MISMATCH                                                     = 201, 
	COMMAND_LIST_DRAW_VERTEX_BUFFER_NOT_SET                                                       = 202, 
	COMMAND_LIST_DRAW_VERTEX_BUFFER_STRIDE_TOO_SMALL                                              = 209, 
	COMMAND_LIST_DRAW_VERTEX_BUFFER_TOO_SMALL                                                     = 210, 
	COMMAND_LIST_DRAW_INDEX_BUFFER_NOT_SET                                                        = 211, 
	COMMAND_LIST_DRAW_INDEX_BUFFER_FORMAT_INVALID                                                 = 212, 
	COMMAND_LIST_DRAW_INDEX_BUFFER_TOO_SMALL                                                      = 213, 
	COMMAND_LIST_DRAW_INVALID_PRIMITIVETOPOLOGY                                                   = 219, 
	COMMAND_LIST_DRAW_VERTEX_STRIDE_UNALIGNED                                                     = 221, 
	COMMAND_LIST_DRAW_INDEX_OFFSET_UNALIGNED                                                      = 222, 
	DEVICE_REMOVAL_PROCESS_AT_FAULT                                                               = 232, 
	DEVICE_REMOVAL_PROCESS_POSSIBLY_AT_FAULT                                                      = 233, 
	DEVICE_REMOVAL_PROCESS_NOT_AT_FAULT                                                           = 234, 
	CREATEINPUTLAYOUT_TRAILING_DIGIT_IN_SEMANTIC                                                  = 239, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_TRAILING_DIGIT_IN_SEMANTIC                               = 240, 
	CREATEINPUTLAYOUT_TYPE_MISMATCH                                                               = 245, 
	CREATEINPUTLAYOUT_EMPTY_LAYOUT                                                                = 253, 
	LIVE_OBJECT_SUMMARY                                                                           = 255, 
	LIVE_DEVICE                                                                                   = 274, 
	LIVE_SWAPCHAIN                                                                                = 275, 
	CREATEDEPTHSTENCILVIEW_INVALIDFLAGS                                                           = 276, 
	CREATEVERTEXSHADER_INVALIDCLASSLINKAGE                                                        = 277, 
	CREATEGEOMETRYSHADER_INVALIDCLASSLINKAGE                                                      = 278, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAMTORASTERIZER                                = 280, 
	CREATEPIXELSHADER_INVALIDCLASSLINKAGE                                                         = 283, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAM                                            = 284, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDENTRIES                                        = 285, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTRIDES                                        = 286, 
	CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTRIDES                                        = 287, 
	CREATEHULLSHADER_OUTOFMEMORY                                                                  = 289, 
	CREATEHULLSHADER_INVALIDSHADERBYTECODE                                                        = 290, 
	CREATEHULLSHADER_INVALIDSHADERTYPE                                                            = 291, 
	CREATEHULLSHADER_INVALIDCLASSLINKAGE                                                          = 292, 
	CREATEDOMAINSHADER_OUTOFMEMORY                                                                = 294, 
	CREATEDOMAINSHADER_INVALIDSHADERBYTECODE                                                      = 295, 
	CREATEDOMAINSHADER_INVALIDSHADERTYPE                                                          = 296, 
	CREATEDOMAINSHADER_INVALIDCLASSLINKAGE                                                        = 297, 
	RESOURCE_UNMAP_NOTMAPPED                                                                      = 310, 
	DEVICE_CHECKFEATURESUPPORT_MISMATCHED_DATA_SIZE                                               = 318, 
	CREATECOMPUTESHADER_OUTOFMEMORY                                                               = 321, 
	CREATECOMPUTESHADER_INVALIDSHADERBYTECODE                                                     = 322, 
	CREATECOMPUTESHADER_INVALIDCLASSLINKAGE                                                       = 323, 
	DEVICE_CREATEVERTEXSHADER_DOUBLEFLOATOPSNOTSUPPORTED                                          = 331, 
	DEVICE_CREATEHULLSHADER_DOUBLEFLOATOPSNOTSUPPORTED                                            = 332, 
	DEVICE_CREATEDOMAINSHADER_DOUBLEFLOATOPSNOTSUPPORTED                                          = 333, 
	DEVICE_CREATEGEOMETRYSHADER_DOUBLEFLOATOPSNOTSUPPORTED                                        = 334, 
	DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEFLOATOPSNOTSUPPORTED                        = 335, 
	DEVICE_CREATEPIXELSHADER_DOUBLEFLOATOPSNOTSUPPORTED                                           = 336, 
	DEVICE_CREATECOMPUTESHADER_DOUBLEFLOATOPSNOTSUPPORTED                                         = 337, 
	CREATEUNORDEREDACCESSVIEW_INVALIDRESOURCE                                                     = 340, 
	CREATEUNORDEREDACCESSVIEW_INVALIDDESC                                                         = 341, 
	CREATEUNORDEREDACCESSVIEW_INVALIDFORMAT                                                       = 342, 
	CREATEUNORDEREDACCESSVIEW_INVALIDVIDEOPLANESLICE                                              = 343, 
	CREATEUNORDEREDACCESSVIEW_INVALIDPLANESLICE                                                   = 344, 
	CREATEUNORDEREDACCESSVIEW_INVALIDDIMENSIONS                                                   = 345, 
	CREATEUNORDEREDACCESSVIEW_UNRECOGNIZEDFORMAT                                                  = 346, 
	CREATEUNORDEREDACCESSVIEW_INVALIDFLAGS                                                        = 354, 
	CREATERASTERIZERSTATE_INVALIDFORCEDSAMPLECOUNT                                                = 401, 
	CREATEBLENDSTATE_INVALIDLOGICOPS                                                              = 403, 
	DEVICE_CREATEVERTEXSHADER_DOUBLEEXTENSIONSNOTSUPPORTED                                        = 410, 
	DEVICE_CREATEHULLSHADER_DOUBLEEXTENSIONSNOTSUPPORTED                                          = 412, 
	DEVICE_CREATEDOMAINSHADER_DOUBLEEXTENSIONSNOTSUPPORTED                                        = 414, 
	DEVICE_CREATEGEOMETRYSHADER_DOUBLEEXTENSIONSNOTSUPPORTED                                      = 416, 
	DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEEXTENSIONSNOTSUPPORTED                      = 418, 
	DEVICE_CREATEPIXELSHADER_DOUBLEEXTENSIONSNOTSUPPORTED                                         = 420, 
	DEVICE_CREATECOMPUTESHADER_DOUBLEEXTENSIONSNOTSUPPORTED                                       = 422, 
	DEVICE_CREATEVERTEXSHADER_UAVSNOTSUPPORTED                                                    = 425, 
	DEVICE_CREATEHULLSHADER_UAVSNOTSUPPORTED                                                      = 426, 
	DEVICE_CREATEDOMAINSHADER_UAVSNOTSUPPORTED                                                    = 427, 
	DEVICE_CREATEGEOMETRYSHADER_UAVSNOTSUPPORTED                                                  = 428, 
	DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UAVSNOTSUPPORTED                                  = 429, 
	DEVICE_CREATEPIXELSHADER_UAVSNOTSUPPORTED                                                     = 430, 
	DEVICE_CREATECOMPUTESHADER_UAVSNOTSUPPORTED                                                   = 431, 
	DEVICE_CLEARVIEW_INVALIDSOURCERECT                                                            = 447, 
	DEVICE_CLEARVIEW_EMPTYRECT                                                                    = 448, 
	UPDATETILEMAPPINGS_INVALID_PARAMETER                                                          = 493, 
	COPYTILEMAPPINGS_INVALID_PARAMETER                                                            = 494, 
	CREATEDEVICE_INVALIDARGS                                                                      = 506, 
	CREATEDEVICE_WARNING                                                                          = 507, 
	RESOURCE_BARRIER_INVALID_TYPE                                                                 = 519, 
	RESOURCE_BARRIER_NULL_POINTER                                                                 = 520, 
	RESOURCE_BARRIER_INVALID_SUBRESOURCE                                                          = 521, 
	RESOURCE_BARRIER_RESERVED_BITS                                                                = 522, 
	RESOURCE_BARRIER_MISSING_BIND_FLAGS                                                           = 523, 
	RESOURCE_BARRIER_MISMATCHING_MISC_FLAGS                                                       = 524, 
	RESOURCE_BARRIER_MATCHING_STATES                                                              = 525, 
	RESOURCE_BARRIER_INVALID_COMBINATION                                                          = 526, 
	RESOURCE_BARRIER_BEFORE_AFTER_MISMATCH                                                        = 527, 
	RESOURCE_BARRIER_INVALID_RESOURCE                                                             = 528, 
	RESOURCE_BARRIER_SAMPLE_COUNT                                                                 = 529, 
	RESOURCE_BARRIER_INVALID_FLAGS                                                                = 530, 
	RESOURCE_BARRIER_INVALID_COMBINED_FLAGS                                                       = 531, 
	RESOURCE_BARRIER_INVALID_FLAGS_FOR_FORMAT                                                     = 532, 
	RESOURCE_BARRIER_INVALID_SPLIT_BARRIER                                                        = 533, 
	RESOURCE_BARRIER_UNMATCHED_END                                                                = 534, 
	RESOURCE_BARRIER_UNMATCHED_BEGIN                                                              = 535, 
	RESOURCE_BARRIER_INVALID_FLAG                                                                 = 536, 
	RESOURCE_BARRIER_INVALID_COMMAND_LIST_TYPE                                                    = 537, 
	INVALID_SUBRESOURCE_STATE                                                                     = 538, 
	COMMAND_ALLOCATOR_CONTENTION                                                                  = 540, 
	COMMAND_ALLOCATOR_RESET                                                                       = 541, 
	COMMAND_ALLOCATOR_RESET_BUNDLE                                                                = 542, 
	COMMAND_ALLOCATOR_CANNOT_RESET                                                                = 543, 
	COMMAND_LIST_OPEN                                                                             = 544, 
	INVALID_BUNDLE_API                                                                            = 546, 
	COMMAND_LIST_CLOSED                                                                           = 547, 
	WRONG_COMMAND_ALLOCATOR_TYPE                                                                  = 549, 
	COMMAND_ALLOCATOR_SYNC                                                                        = 552, 
	COMMAND_LIST_SYNC                                                                             = 553, 
	SET_DESCRIPTOR_HEAP_INVALID                                                                   = 554, 
	CREATE_COMMANDQUEUE                                                                           = 557, 
	CREATE_COMMANDALLOCATOR                                                                       = 558, 
	CREATE_PIPELINESTATE                                                                          = 559, 
	CREATE_COMMANDLIST12                                                                          = 560, 
	CREATE_RESOURCE                                                                               = 562, 
	CREATE_DESCRIPTORHEAP                                                                         = 563, 
	CREATE_ROOTSIGNATURE                                                                          = 564, 
	CREATE_LIBRARY                                                                                = 565, 
	CREATE_HEAP                                                                                   = 566, 
	CREATE_MONITOREDFENCE                                                                         = 567, 
	CREATE_QUERYHEAP                                                                              = 568, 
	CREATE_COMMANDSIGNATURE                                                                       = 569, 
	LIVE_COMMANDQUEUE                                                                             = 570, 
	LIVE_COMMANDALLOCATOR                                                                         = 571, 
	LIVE_PIPELINESTATE                                                                            = 572, 
	LIVE_COMMANDLIST12                                                                            = 573, 
	LIVE_RESOURCE                                                                                 = 575, 
	LIVE_DESCRIPTORHEAP                                                                           = 576, 
	LIVE_ROOTSIGNATURE                                                                            = 577, 
	LIVE_LIBRARY                                                                                  = 578, 
	LIVE_HEAP                                                                                     = 579, 
	LIVE_MONITOREDFENCE                                                                           = 580, 
	LIVE_QUERYHEAP                                                                                = 581, 
	LIVE_COMMANDSIGNATURE                                                                         = 582, 
	DESTROY_COMMANDQUEUE                                                                          = 583, 
	DESTROY_COMMANDALLOCATOR                                                                      = 584, 
	DESTROY_PIPELINESTATE                                                                         = 585, 
	DESTROY_COMMANDLIST12                                                                         = 586, 
	DESTROY_RESOURCE                                                                              = 588, 
	DESTROY_DESCRIPTORHEAP                                                                        = 589, 
	DESTROY_ROOTSIGNATURE                                                                         = 590, 
	DESTROY_LIBRARY                                                                               = 591, 
	DESTROY_HEAP                                                                                  = 592, 
	DESTROY_MONITOREDFENCE                                                                        = 593, 
	DESTROY_QUERYHEAP                                                                             = 594, 
	DESTROY_COMMANDSIGNATURE                                                                      = 595, 
	CREATERESOURCE_INVALIDDIMENSIONS                                                              = 597, 
	CREATERESOURCE_INVALIDMISCFLAGS                                                               = 599, 
	CREATERESOURCE_INVALIDARG_RETURN                                                              = 602, 
	CREATERESOURCE_OUTOFMEMORY_RETURN                                                             = 603, 
	CREATERESOURCE_INVALIDDESC                                                                    = 604, 
	POSSIBLY_INVALID_SUBRESOURCE_STATE                                                            = 607, 
	INVALID_USE_OF_NON_RESIDENT_RESOURCE                                                          = 608, 
	POSSIBLE_INVALID_USE_OF_NON_RESIDENT_RESOURCE                                                 = 609, 
	BUNDLE_PIPELINE_STATE_MISMATCH                                                                = 610, 
	PRIMITIVE_TOPOLOGY_MISMATCH_PIPELINE_STATE                                                    = 611, 
	RENDER_TARGET_FORMAT_MISMATCH_PIPELINE_STATE                                                  = 613, 
	RENDER_TARGET_SAMPLE_DESC_MISMATCH_PIPELINE_STATE                                             = 614, 
	DEPTH_STENCIL_FORMAT_MISMATCH_PIPELINE_STATE                                                  = 615, 
	DEPTH_STENCIL_SAMPLE_DESC_MISMATCH_PIPELINE_STATE                                             = 616, 
	CREATESHADER_INVALIDBYTECODE                                                                  = 622, 
	CREATEHEAP_NULLDESC                                                                           = 623, 
	CREATEHEAP_INVALIDSIZE                                                                        = 624, 
	CREATEHEAP_UNRECOGNIZEDHEAPTYPE                                                               = 625, 
	CREATEHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES                                                      = 626, 
	CREATEHEAP_UNRECOGNIZEDMEMORYPOOL                                                             = 627, 
	CREATEHEAP_INVALIDPROPERTIES                                                                  = 628, 
	CREATEHEAP_INVALIDALIGNMENT                                                                   = 629, 
	CREATEHEAP_UNRECOGNIZEDMISCFLAGS                                                              = 630, 
	CREATEHEAP_INVALIDMISCFLAGS                                                                   = 631, 
	CREATEHEAP_INVALIDARG_RETURN                                                                  = 632, 
	CREATEHEAP_OUTOFMEMORY_RETURN                                                                 = 633, 
	CREATERESOURCEANDHEAP_NULLHEAPPROPERTIES                                                      = 634, 
	CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPTYPE                                                    = 635, 
	CREATERESOURCEANDHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES                                           = 636, 
	CREATERESOURCEANDHEAP_UNRECOGNIZEDMEMORYPOOL                                                  = 637, 
	CREATERESOURCEANDHEAP_INVALIDHEAPPROPERTIES                                                   = 638, 
	CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPMISCFLAGS                                               = 639, 
	CREATERESOURCEANDHEAP_INVALIDHEAPMISCFLAGS                                                    = 640, 
	CREATERESOURCEANDHEAP_INVALIDARG_RETURN                                                       = 641, 
	CREATERESOURCEANDHEAP_OUTOFMEMORY_RETURN                                                      = 642, 
	GETCUSTOMHEAPPROPERTIES_UNRECOGNIZEDHEAPTYPE                                                  = 643, 
	GETCUSTOMHEAPPROPERTIES_INVALIDHEAPTYPE                                                       = 644, 
	CREATE_DESCRIPTOR_HEAP_INVALID_DESC                                                           = 645, 
	INVALID_DESCRIPTOR_HANDLE                                                                     = 646, 
	CREATERASTERIZERSTATE_INVALID_CONSERVATIVERASTERMODE                                          = 647, 
	CREATE_CONSTANT_BUFFER_VIEW_INVALID_RESOURCE                                                  = 649, 
	CREATE_CONSTANT_BUFFER_VIEW_INVALID_DESC                                                      = 650, 
	CREATE_UNORDEREDACCESS_VIEW_INVALID_COUNTER_USAGE                                             = 652, 
	COPY_DESCRIPTORS_INVALID_RANGES                                                               = 653, 
	COPY_DESCRIPTORS_WRITE_ONLY_DESCRIPTOR                                                        = 654, 
	CREATEGRAPHICSPIPELINESTATE_RTV_FORMAT_NOT_UNKNOWN                                            = 655, 
	CREATEGRAPHICSPIPELINESTATE_INVALID_RENDER_TARGET_COUNT                                       = 656, 
	CREATEGRAPHICSPIPELINESTATE_VERTEX_SHADER_NOT_SET                                             = 657, 
	CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_NOT_SET                                               = 658, 
	CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_HS_DS_SIGNATURE_MISMATCH                           = 659, 
	CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERINDEX                                      = 660, 
	CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_COMPONENTTYPE                                      = 661, 
	CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERMASK                                       = 662, 
	CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SYSTEMVALUE                                        = 663, 
	CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS                           = 664, 
	CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_MINPRECISION                                       = 665, 
	CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND                             = 666, 
	CREATEGRAPHICSPIPELINESTATE_HS_XOR_DS_MISMATCH                                                = 667, 
	CREATEGRAPHICSPIPELINESTATE_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH                               = 668, 
	CREATEGRAPHICSPIPELINESTATE_HS_DS_CONTROL_POINT_COUNT_MISMATCH                                = 669, 
	CREATEGRAPHICSPIPELINESTATE_HS_DS_TESSELLATOR_DOMAIN_MISMATCH                                 = 670, 
	CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_CENTER_MULTISAMPLE_PATTERN                         = 671, 
	CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_FORCED_SAMPLE_COUNT                                = 672, 
	CREATEGRAPHICSPIPELINESTATE_INVALID_PRIMITIVETOPOLOGY                                         = 673, 
	CREATEGRAPHICSPIPELINESTATE_INVALID_SYSTEMVALUE                                               = 674, 
	CREATEGRAPHICSPIPELINESTATE_OM_DUAL_SOURCE_BLENDING_CAN_ONLY_HAVE_RENDER_TARGET_0             = 675, 
	CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_BLENDING                        = 676, 
	CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_TYPE_MISMATCH                                           = 677, 
	CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_LOGIC_OPS                       = 678, 
	CREATEGRAPHICSPIPELINESTATE_RENDERTARGETVIEW_NOT_SET                                          = 679, 
	CREATEGRAPHICSPIPELINESTATE_DEPTHSTENCILVIEW_NOT_SET                                          = 680, 
	CREATEGRAPHICSPIPELINESTATE_GS_INPUT_PRIMITIVE_MISMATCH                                       = 681, 
	CREATEGRAPHICSPIPELINESTATE_POSITION_NOT_PRESENT                                              = 682, 
	CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE_FLAGS                                      = 683, 
	CREATEGRAPHICSPIPELINESTATE_INVALID_INDEX_BUFFER_PROPERTIES                                   = 684, 
	CREATEGRAPHICSPIPELINESTATE_INVALID_SAMPLE_DESC                                               = 685, 
	CREATEGRAPHICSPIPELINESTATE_HS_ROOT_SIGNATURE_MISMATCH                                        = 686, 
	CREATEGRAPHICSPIPELINESTATE_DS_ROOT_SIGNATURE_MISMATCH                                        = 687, 
	CREATEGRAPHICSPIPELINESTATE_VS_ROOT_SIGNATURE_MISMATCH                                        = 688, 
	CREATEGRAPHICSPIPELINESTATE_GS_ROOT_SIGNATURE_MISMATCH                                        = 689, 
	CREATEGRAPHICSPIPELINESTATE_PS_ROOT_SIGNATURE_MISMATCH                                        = 690, 
	CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE                                            = 691, 
	EXECUTE_BUNDLE_OPEN_BUNDLE                                                                    = 692, 
	EXECUTE_BUNDLE_DESCRIPTOR_HEAP_MISMATCH                                                       = 693, 
	EXECUTE_BUNDLE_TYPE                                                                           = 694, 
	DRAW_EMPTY_SCISSOR_RECTANGLE                                                                  = 695, 
	CREATE_ROOT_SIGNATURE_BLOB_NOT_FOUND                                                          = 696, 
	CREATE_ROOT_SIGNATURE_DESERIALIZE_FAILED                                                      = 697, 
	CREATE_ROOT_SIGNATURE_INVALID_CONFIGURATION                                                   = 698, 
	CREATE_ROOT_SIGNATURE_NOT_SUPPORTED_ON_DEVICE                                                 = 699, 
	CREATERESOURCEANDHEAP_NULLRESOURCEPROPERTIES                                                  = 700, 
	CREATERESOURCEANDHEAP_NULLHEAP                                                                = 701, 
	GETRESOURCEALLOCATIONINFO_INVALIDRDESCS                                                       = 702, 
	MAKERESIDENT_NULLOBJECTARRAY                                                                  = 703, 
	EVICT_NULLOBJECTARRAY                                                                         = 705, 
	SET_DESCRIPTOR_TABLE_INVALID                                                                  = 708, 
	SET_ROOT_CONSTANT_INVALID                                                                     = 709, 
	SET_ROOT_CONSTANT_BUFFER_VIEW_INVALID                                                         = 710, 
	SET_ROOT_SHADER_RESOURCE_VIEW_INVALID                                                         = 711, 
	SET_ROOT_UNORDERED_ACCESS_VIEW_INVALID                                                        = 712, 
	SET_VERTEX_BUFFERS_INVALID_DESC                                                               = 713, 
	SET_INDEX_BUFFER_INVALID_DESC                                                                 = 715, 
	SET_STREAM_OUTPUT_BUFFERS_INVALID_DESC                                                        = 717, 
	CREATERESOURCE_UNRECOGNIZEDDIMENSIONALITY                                                     = 718, 
	CREATERESOURCE_UNRECOGNIZEDLAYOUT                                                             = 719, 
	CREATERESOURCE_INVALIDDIMENSIONALITY                                                          = 720, 
	CREATERESOURCE_INVALIDALIGNMENT                                                               = 721, 
	CREATERESOURCE_INVALIDMIPLEVELS                                                               = 722, 
	CREATERESOURCE_INVALIDSAMPLEDESC                                                              = 723, 
	CREATERESOURCE_INVALIDLAYOUT                                                                  = 724, 
	SET_INDEX_BUFFER_INVALID                                                                      = 725, 
	SET_VERTEX_BUFFERS_INVALID                                                                    = 726, 
	SET_STREAM_OUTPUT_BUFFERS_INVALID                                                             = 727, 
	SET_RENDER_TARGETS_INVALID                                                                    = 728, 
	CREATEQUERY_HEAP_INVALID_PARAMETERS                                                           = 729, 
	BEGIN_END_QUERY_INVALID_PARAMETERS                                                            = 731, 
	CLOSE_COMMAND_LIST_OPEN_QUERY                                                                 = 732, 
	RESOLVE_QUERY_DATA_INVALID_PARAMETERS                                                         = 733, 
	SET_PREDICATION_INVALID_PARAMETERS                                                            = 734, 
	TIMESTAMPS_NOT_SUPPORTED                                                                      = 735, 
	CREATERESOURCE_UNRECOGNIZEDFORMAT                                                             = 737, 
	CREATERESOURCE_INVALIDFORMAT                                                                  = 738, 
	GETCOPYABLEFOOTPRINTS_INVALIDSUBRESOURCERANGE                                                 = 739, 
	GETCOPYABLEFOOTPRINTS_INVALIDBASEOFFSET                                                       = 740, 
	GETCOPYABLELAYOUT_INVALIDSUBRESOURCERANGE                                                     = 739, 
	GETCOPYABLELAYOUT_INVALIDBASEOFFSET                                                           = 740, 
	RESOURCE_BARRIER_INVALID_HEAP                                                                 = 741, 
	CREATE_SAMPLER_INVALID                                                                        = 742, 
	CREATECOMMANDSIGNATURE_INVALID                                                                = 743, 
	EXECUTE_INDIRECT_INVALID_PARAMETERS                                                           = 744, 
	GETGPUVIRTUALADDRESS_INVALID_RESOURCE_DIMENSION                                               = 745, 
	CREATERESOURCE_INVALIDCLEARVALUE                                                              = 815, 
	CREATERESOURCE_UNRECOGNIZEDCLEARVALUEFORMAT                                                   = 816, 
	CREATERESOURCE_INVALIDCLEARVALUEFORMAT                                                        = 817, 
	CREATERESOURCE_CLEARVALUEDENORMFLUSH                                                          = 818, 
	CLEARRENDERTARGETVIEW_MISMATCHINGCLEARVALUE                                                   = 820, 
	CLEARDEPTHSTENCILVIEW_MISMATCHINGCLEARVALUE                                                   = 821, 
	MAP_INVALIDHEAP                                                                               = 822, 
	UNMAP_INVALIDHEAP                                                                             = 823, 
	MAP_INVALIDRESOURCE                                                                           = 824, 
	UNMAP_INVALIDRESOURCE                                                                         = 825, 
	MAP_INVALIDSUBRESOURCE                                                                        = 826, 
	UNMAP_INVALIDSUBRESOURCE                                                                      = 827, 
	MAP_INVALIDRANGE                                                                              = 828, 
	UNMAP_INVALIDRANGE                                                                            = 829, 
	MAP_INVALIDDATAPOINTER                                                                        = 832, 
	MAP_INVALIDARG_RETURN                                                                         = 833, 
	MAP_OUTOFMEMORY_RETURN                                                                        = 834, 
	EXECUTECOMMANDLISTS_BUNDLENOTSUPPORTED                                                        = 835, 
	EXECUTECOMMANDLISTS_COMMANDLISTMISMATCH                                                       = 836, 
	EXECUTECOMMANDLISTS_OPENCOMMANDLIST                                                           = 837, 
	EXECUTECOMMANDLISTS_FAILEDCOMMANDLIST                                                         = 838, 
	COPYBUFFERREGION_NULLDST                                                                      = 839, 
	COPYBUFFERREGION_INVALIDDSTRESOURCEDIMENSION                                                  = 840, 
	COPYBUFFERREGION_DSTRANGEOUTOFBOUNDS                                                          = 841, 
	COPYBUFFERREGION_NULLSRC                                                                      = 842, 
	COPYBUFFERREGION_INVALIDSRCRESOURCEDIMENSION                                                  = 843, 
	COPYBUFFERREGION_SRCRANGEOUTOFBOUNDS                                                          = 844, 
	COPYBUFFERREGION_INVALIDCOPYFLAGS                                                             = 845, 
	COPYTEXTUREREGION_NULLDST                                                                     = 846, 
	COPYTEXTUREREGION_UNRECOGNIZEDDSTTYPE                                                         = 847, 
	COPYTEXTUREREGION_INVALIDDSTRESOURCEDIMENSION                                                 = 848, 
	COPYTEXTUREREGION_INVALIDDSTRESOURCE                                                          = 849, 
	COPYTEXTUREREGION_INVALIDDSTSUBRESOURCE                                                       = 850, 
	COPYTEXTUREREGION_INVALIDDSTOFFSET                                                            = 851, 
	COPYTEXTUREREGION_UNRECOGNIZEDDSTFORMAT                                                       = 852, 
	COPYTEXTUREREGION_INVALIDDSTFORMAT                                                            = 853, 
	COPYTEXTUREREGION_INVALIDDSTDIMENSIONS                                                        = 854, 
	COPYTEXTUREREGION_INVALIDDSTROWPITCH                                                          = 855, 
	COPYTEXTUREREGION_INVALIDDSTPLACEMENT                                                         = 856, 
	COPYTEXTUREREGION_INVALIDDSTDSPLACEDFOOTPRINTFORMAT                                           = 857, 
	COPYTEXTUREREGION_DSTREGIONOUTOFBOUNDS                                                        = 858, 
	COPYTEXTUREREGION_NULLSRC                                                                     = 859, 
	COPYTEXTUREREGION_UNRECOGNIZEDSRCTYPE                                                         = 860, 
	COPYTEXTUREREGION_INVALIDSRCRESOURCEDIMENSION                                                 = 861, 
	COPYTEXTUREREGION_INVALIDSRCRESOURCE                                                          = 862, 
	COPYTEXTUREREGION_INVALIDSRCSUBRESOURCE                                                       = 863, 
	COPYTEXTUREREGION_INVALIDSRCOFFSET                                                            = 864, 
	COPYTEXTUREREGION_UNRECOGNIZEDSRCFORMAT                                                       = 865, 
	COPYTEXTUREREGION_INVALIDSRCFORMAT                                                            = 866, 
	COPYTEXTUREREGION_INVALIDSRCDIMENSIONS                                                        = 867, 
	COPYTEXTUREREGION_INVALIDSRCROWPITCH                                                          = 868, 
	COPYTEXTUREREGION_INVALIDSRCPLACEMENT                                                         = 869, 
	COPYTEXTUREREGION_INVALIDSRCDSPLACEDFOOTPRINTFORMAT                                           = 870, 
	COPYTEXTUREREGION_SRCREGIONOUTOFBOUNDS                                                        = 871, 
	COPYTEXTUREREGION_INVALIDDSTCOORDINATES                                                       = 872, 
	COPYTEXTUREREGION_INVALIDSRCBOX                                                               = 873, 
	COPYTEXTUREREGION_FORMATMISMATCH                                                              = 874, 
	COPYTEXTUREREGION_EMPTYBOX                                                                    = 875, 
	COPYTEXTUREREGION_INVALIDCOPYFLAGS                                                            = 876, 
	RESOLVESUBRESOURCE_INVALID_SUBRESOURCE_INDEX                                                  = 877, 
	RESOLVESUBRESOURCE_INVALID_FORMAT                                                             = 878, 
	RESOLVESUBRESOURCE_RESOURCE_MISMATCH                                                          = 879, 
	RESOLVESUBRESOURCE_INVALID_SAMPLE_COUNT                                                       = 880, 
	CREATECOMPUTEPIPELINESTATE_INVALID_SHADER                                                     = 881, 
	CREATECOMPUTEPIPELINESTATE_CS_ROOT_SIGNATURE_MISMATCH                                         = 882, 
	CREATECOMPUTEPIPELINESTATE_MISSING_ROOT_SIGNATURE                                             = 883, 
	CREATEPIPELINESTATE_INVALIDCACHEDBLOB                                                         = 884, 
	CREATEPIPELINESTATE_CACHEDBLOBADAPTERMISMATCH                                                 = 885, 
	CREATEPIPELINESTATE_CACHEDBLOBDRIVERVERSIONMISMATCH                                           = 886, 
	CREATEPIPELINESTATE_CACHEDBLOBDESCMISMATCH                                                    = 887, 
	CREATEPIPELINESTATE_CACHEDBLOBIGNORED                                                         = 888, 
	WRITETOSUBRESOURCE_INVALIDHEAP                                                                = 889, 
	WRITETOSUBRESOURCE_INVALIDRESOURCE                                                            = 890, 
	WRITETOSUBRESOURCE_INVALIDBOX                                                                 = 891, 
	WRITETOSUBRESOURCE_INVALIDSUBRESOURCE                                                         = 892, 
	WRITETOSUBRESOURCE_EMPTYBOX                                                                   = 893, 
	READFROMSUBRESOURCE_INVALIDHEAP                                                               = 894, 
	READFROMSUBRESOURCE_INVALIDRESOURCE                                                           = 895, 
	READFROMSUBRESOURCE_INVALIDBOX                                                                = 896, 
	READFROMSUBRESOURCE_INVALIDSUBRESOURCE                                                        = 897, 
	READFROMSUBRESOURCE_EMPTYBOX                                                                  = 898, 
	TOO_MANY_NODES_SPECIFIED                                                                      = 899, 
	INVALID_NODE_INDEX                                                                            = 900, 
	GETHEAPPROPERTIES_INVALIDRESOURCE                                                             = 901, 
	NODE_MASK_MISMATCH                                                                            = 902, 
	COMMAND_LIST_OUTOFMEMORY                                                                      = 903, 
	COMMAND_LIST_MULTIPLE_SWAPCHAIN_BUFFER_REFERENCES                                             = 904, 
	COMMAND_LIST_TOO_MANY_SWAPCHAIN_REFERENCES                                                    = 905, 
	COMMAND_QUEUE_TOO_MANY_SWAPCHAIN_REFERENCES                                                   = 906, 
	EXECUTECOMMANDLISTS_WRONGSWAPCHAINBUFFERREFERENCE                                             = 907, 
	COMMAND_LIST_SETRENDERTARGETS_INVALIDNUMRENDERTARGETS                                         = 908, 
	CREATE_QUEUE_INVALID_TYPE                                                                     = 909, 
	CREATE_QUEUE_INVALID_FLAGS                                                                    = 910, 
	CREATESHAREDRESOURCE_INVALIDFLAGS                                                             = 911, 
	CREATESHAREDRESOURCE_INVALIDFORMAT                                                            = 912, 
	CREATESHAREDHEAP_INVALIDFLAGS                                                                 = 913, 
	REFLECTSHAREDPROPERTIES_UNRECOGNIZEDPROPERTIES                                                = 914, 
	REFLECTSHAREDPROPERTIES_INVALIDSIZE                                                           = 915, 
	REFLECTSHAREDPROPERTIES_INVALIDOBJECT                                                         = 916, 
	KEYEDMUTEX_INVALIDOBJECT                                                                      = 917, 
	KEYEDMUTEX_INVALIDKEY                                                                         = 918, 
	KEYEDMUTEX_WRONGSTATE                                                                         = 919, 
	CREATE_QUEUE_INVALID_PRIORITY                                                                 = 920, 
	OBJECT_DELETED_WHILE_STILL_IN_USE                                                             = 921, 
	CREATEPIPELINESTATE_INVALID_FLAGS                                                             = 922, 
	HEAP_ADDRESS_RANGE_HAS_NO_RESOURCE                                                            = 923, 
	COMMAND_LIST_DRAW_RENDER_TARGET_DELETED                                                       = 924, 
	CREATEGRAPHICSPIPELINESTATE_ALL_RENDER_TARGETS_HAVE_UNKNOWN_FORMAT                            = 925, 
	HEAP_ADDRESS_RANGE_INTERSECTS_MULTIPLE_BUFFERS                                                = 926, 
	EXECUTECOMMANDLISTS_GPU_WRITTEN_READBACK_RESOURCE_MAPPED                                      = 927, 
	UNMAP_RANGE_NOT_EMPTY                                                                         = 929, 
	MAP_INVALID_NULLRANGE                                                                         = 930, 
	UNMAP_INVALID_NULLRANGE                                                                       = 931, 
	NO_GRAPHICS_API_SUPPORT                                                                       = 932, 
	NO_COMPUTE_API_SUPPORT                                                                        = 933, 
	RESOLVESUBRESOURCE_RESOURCE_FLAGS_NOT_SUPPORTED                                               = 934, 
	GPU_BASED_VALIDATION_ROOT_ARGUMENT_UNINITIALIZED                                              = 935, 
	GPU_BASED_VALIDATION_DESCRIPTOR_HEAP_INDEX_OUT_OF_BOUNDS                                      = 936, 
	GPU_BASED_VALIDATION_DESCRIPTOR_TABLE_REGISTER_INDEX_OUT_OF_BOUNDS                            = 937, 
	GPU_BASED_VALIDATION_DESCRIPTOR_UNINITIALIZED                                                 = 938, 
	GPU_BASED_VALIDATION_DESCRIPTOR_TYPE_MISMATCH                                                 = 939, 
	GPU_BASED_VALIDATION_SRV_RESOURCE_DIMENSION_MISMATCH                                          = 940, 
	GPU_BASED_VALIDATION_UAV_RESOURCE_DIMENSION_MISMATCH                                          = 941, 
	GPU_BASED_VALIDATION_INCOMPATIBLE_RESOURCE_STATE                                              = 942, 
	COPYRESOURCE_NULLDST                                                                          = 943, 
	COPYRESOURCE_INVALIDDSTRESOURCE                                                               = 944, 
	COPYRESOURCE_NULLSRC                                                                          = 945, 
	COPYRESOURCE_INVALIDSRCRESOURCE                                                               = 946, 
	RESOLVESUBRESOURCE_NULLDST                                                                    = 947, 
	RESOLVESUBRESOURCE_INVALIDDSTRESOURCE                                                         = 948, 
	RESOLVESUBRESOURCE_NULLSRC                                                                    = 949, 
	RESOLVESUBRESOURCE_INVALIDSRCRESOURCE                                                         = 950, 
	PIPELINE_STATE_TYPE_MISMATCH                                                                  = 951, 
	COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_NOT_SET                                                  = 952, 
	COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_MISMATCH                                                 = 953, 
	RESOURCE_BARRIER_ZERO_BARRIERS                                                                = 954, 
	BEGIN_END_EVENT_MISMATCH                                                                      = 955, 
	RESOURCE_BARRIER_POSSIBLE_BEFORE_AFTER_MISMATCH                                               = 956, 
	RESOURCE_BARRIER_MISMATCHING_BEGIN_END                                                        = 957, 
	GPU_BASED_VALIDATION_INVALID_RESOURCE                                                         = 958, 
	USE_OF_ZERO_REFCOUNT_OBJECT                                                                   = 959, 
	OBJECT_EVICTED_WHILE_STILL_IN_USE                                                             = 960, 
	GPU_BASED_VALIDATION_ROOT_DESCRIPTOR_ACCESS_OUT_OF_BOUNDS                                     = 961, 
	CREATEPIPELINELIBRARY_INVALIDLIBRARYBLOB                                                      = 962, 
	CREATEPIPELINELIBRARY_DRIVERVERSIONMISMATCH                                                   = 963, 
	CREATEPIPELINELIBRARY_ADAPTERVERSIONMISMATCH                                                  = 964, 
	CREATEPIPELINELIBRARY_UNSUPPORTED                                                             = 965, 
	CREATE_PIPELINELIBRARY                                                                        = 966, 
	LIVE_PIPELINELIBRARY                                                                          = 967, 
	DESTROY_PIPELINELIBRARY                                                                       = 968, 
	STOREPIPELINE_NONAME                                                                          = 969, 
	STOREPIPELINE_DUPLICATENAME                                                                   = 970, 
	LOADPIPELINE_NAMENOTFOUND                                                                     = 971, 
	LOADPIPELINE_INVALIDDESC                                                                      = 972, 
	PIPELINELIBRARY_SERIALIZE_NOTENOUGHMEMORY                                                     = 973, 
	CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_RT_OUTPUT_MISMATCH                                      = 974, 
	SETEVENTONMULTIPLEFENCECOMPLETION_INVALIDFLAGS                                                = 975, 
	CREATE_QUEUE_VIDEO_NOT_SUPPORTED                                                              = 976, 
	CREATE_COMMAND_ALLOCATOR_VIDEO_NOT_SUPPORTED                                                  = 977, 
	CREATEQUERY_HEAP_VIDEO_DECODE_STATISTICS_NOT_SUPPORTED                                        = 978, 
	CREATE_VIDEODECODECOMMANDLIST                                                                 = 979, 
	CREATE_VIDEODECODER                                                                           = 980, 
	CREATE_VIDEODECODESTREAM                                                                      = 981, 
	LIVE_VIDEODECODECOMMANDLIST                                                                   = 982, 
	LIVE_VIDEODECODER                                                                             = 983, 
	LIVE_VIDEODECODESTREAM                                                                        = 984, 
	DESTROY_VIDEODECODECOMMANDLIST                                                                = 985, 
	DESTROY_VIDEODECODER                                                                          = 986, 
	DESTROY_VIDEODECODESTREAM                                                                     = 987, 
	DECODE_FRAME_INVALID_PARAMETERS                                                               = 988, 
	DEPRECATED_API                                                                                = 989, 
	RESOURCE_BARRIER_MISMATCHING_COMMAND_LIST_TYPE                                                = 990, 
	COMMAND_LIST_DESCRIPTOR_TABLE_NOT_SET                                                         = 991, 
	COMMAND_LIST_ROOT_CONSTANT_BUFFER_VIEW_NOT_SET                                                = 992, 
	COMMAND_LIST_ROOT_SHADER_RESOURCE_VIEW_NOT_SET                                                = 993, 
	COMMAND_LIST_ROOT_UNORDERED_ACCESS_VIEW_NOT_SET                                               = 994, 
	DISCARD_INVALID_SUBRESOURCE_RANGE                                                             = 995, 
	DISCARD_ONE_SUBRESOURCE_FOR_MIPS_WITH_RECTS                                                   = 996, 
	DISCARD_NO_RECTS_FOR_NON_TEXTURE2D                                                            = 997, 
	COPY_ON_SAME_SUBRESOURCE                                                                      = 998, 
	SETRESIDENCYPRIORITY_INVALID_PAGEABLE                                                         = 999, 
	GPU_BASED_VALIDATION_UNSUPPORTED                                                              = 1000, 
	STATIC_DESCRIPTOR_INVALID_DESCRIPTOR_CHANGE                                                   = 1001, 
	DATA_STATIC_DESCRIPTOR_INVALID_DATA_CHANGE                                                    = 1002, 
	DATA_STATIC_WHILE_SET_AT_EXECUTE_DESCRIPTOR_INVALID_DATA_CHANGE                               = 1003, 
	EXECUTE_BUNDLE_STATIC_DESCRIPTOR_DATA_STATIC_NOT_SET                                          = 1004, 
	GPU_BASED_VALIDATION_RESOURCE_ACCESS_OUT_OF_BOUNDS                                            = 1005, 
	GPU_BASED_VALIDATION_SAMPLER_MODE_MISMATCH                                                    = 1006, 
	CREATE_FENCE_INVALID_FLAGS                                                                    = 1007, 
	RESOURCE_BARRIER_DUPLICATE_SUBRESOURCE_TRANSITIONS                                            = 1008, 
	SETRESIDENCYPRIORITY_INVALID_PRIORITY                                                         = 1009, 
	CREATE_DESCRIPTOR_HEAP_LARGE_NUM_DESCRIPTORS                                                  = 1013, 
	BEGIN_EVENT                                                                                   = 1014, 
	END_EVENT                                                                                     = 1015, 
	CREATEDEVICE_DEBUG_LAYER_STARTUP_OPTIONS                                                      = 1016, 
	CREATEDEPTHSTENCILSTATE_DEPTHBOUNDSTEST_UNSUPPORTED                                           = 1017, 
	CREATEPIPELINESTATE_DUPLICATE_SUBOBJECT                                                       = 1018, 
	CREATEPIPELINESTATE_UNKNOWN_SUBOBJECT                                                         = 1019, 
	CREATEPIPELINESTATE_ZERO_SIZE_STREAM                                                          = 1020, 
	CREATEPIPELINESTATE_INVALID_STREAM                                                            = 1021, 
	CREATEPIPELINESTATE_CANNOT_DEDUCE_TYPE                                                        = 1022, 
	COMMAND_LIST_STATIC_DESCRIPTOR_RESOURCE_DIMENSION_MISMATCH                                    = 1023, 
	CREATE_COMMAND_QUEUE_INSUFFICIENT_PRIVILEGE_FOR_GLOBAL_REALTIME                               = 1024, 
	CREATE_COMMAND_QUEUE_INSUFFICIENT_HARDWARE_SUPPORT_FOR_GLOBAL_REALTIME                        = 1025, 
	ATOMICCOPYBUFFER_INVALID_ARCHITECTURE                                                         = 1026, 
	ATOMICCOPYBUFFER_NULL_DST                                                                     = 1027, 
	ATOMICCOPYBUFFER_INVALID_DST_RESOURCE_DIMENSION                                               = 1028, 
	ATOMICCOPYBUFFER_DST_RANGE_OUT_OF_BOUNDS                                                      = 1029, 
	ATOMICCOPYBUFFER_NULL_SRC                                                                     = 1030, 
	ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE_DIMENSION                                               = 1031, 
	ATOMICCOPYBUFFER_SRC_RANGE_OUT_OF_BOUNDS                                                      = 1032, 
	ATOMICCOPYBUFFER_INVALID_OFFSET_ALIGNMENT                                                     = 1033, 
	ATOMICCOPYBUFFER_NULL_DEPENDENT_RESOURCES                                                     = 1034, 
	ATOMICCOPYBUFFER_NULL_DEPENDENT_SUBRESOURCE_RANGES                                            = 1035, 
	ATOMICCOPYBUFFER_INVALID_DEPENDENT_RESOURCE                                                   = 1036, 
	ATOMICCOPYBUFFER_INVALID_DEPENDENT_SUBRESOURCE_RANGE                                          = 1037, 
	ATOMICCOPYBUFFER_DEPENDENT_SUBRESOURCE_OUT_OF_BOUNDS                                          = 1038, 
	ATOMICCOPYBUFFER_DEPENDENT_RANGE_OUT_OF_BOUNDS                                                = 1039, 
	ATOMICCOPYBUFFER_ZERO_DEPENDENCIES                                                            = 1040, 
	DEVICE_CREATE_SHARED_HANDLE_INVALIDARG                                                        = 1041, 
	DESCRIPTOR_HANDLE_WITH_INVALID_RESOURCE                                                       = 1042, 
	SETDEPTHBOUNDS_INVALIDARGS                                                                    = 1043, 
	GPU_BASED_VALIDATION_RESOURCE_STATE_IMPRECISE                                                 = 1044, 
	COMMAND_LIST_PIPELINE_STATE_NOT_SET                                                           = 1045, 
	CREATEGRAPHICSPIPELINESTATE_SHADER_MODEL_MISMATCH                                             = 1046, 
	OBJECT_ACCESSED_WHILE_STILL_IN_USE                                                            = 1047, 
	PROGRAMMABLE_MSAA_UNSUPPORTED                                                                 = 1048, 
	SETSAMPLEPOSITIONS_INVALIDARGS                                                                = 1049, 
	RESOLVESUBRESOURCEREGION_INVALID_RECT                                                         = 1050, 
	CREATE_VIDEODECODECOMMANDQUEUE                                                                = 1051, 
	CREATE_VIDEOPROCESSCOMMANDLIST                                                                = 1052, 
	CREATE_VIDEOPROCESSCOMMANDQUEUE                                                               = 1053, 
	LIVE_VIDEODECODECOMMANDQUEUE                                                                  = 1054, 
	LIVE_VIDEOPROCESSCOMMANDLIST                                                                  = 1055, 
	LIVE_VIDEOPROCESSCOMMANDQUEUE                                                                 = 1056, 
	DESTROY_VIDEODECODECOMMANDQUEUE                                                               = 1057, 
	DESTROY_VIDEOPROCESSCOMMANDLIST                                                               = 1058, 
	DESTROY_VIDEOPROCESSCOMMANDQUEUE                                                              = 1059, 
	CREATE_VIDEOPROCESSOR                                                                         = 1060, 
	CREATE_VIDEOPROCESSSTREAM                                                                     = 1061, 
	LIVE_VIDEOPROCESSOR                                                                           = 1062, 
	LIVE_VIDEOPROCESSSTREAM                                                                       = 1063, 
	DESTROY_VIDEOPROCESSOR                                                                        = 1064, 
	DESTROY_VIDEOPROCESSSTREAM                                                                    = 1065, 
	PROCESS_FRAME_INVALID_PARAMETERS                                                              = 1066, 
	COPY_INVALIDLAYOUT                                                                            = 1067, 
	CREATE_CRYPTO_SESSION                                                                         = 1068, 
	CREATE_CRYPTO_SESSION_POLICY                                                                  = 1069, 
	CREATE_PROTECTED_RESOURCE_SESSION                                                             = 1070, 
	LIVE_CRYPTO_SESSION                                                                           = 1071, 
	LIVE_CRYPTO_SESSION_POLICY                                                                    = 1072, 
	LIVE_PROTECTED_RESOURCE_SESSION                                                               = 1073, 
	DESTROY_CRYPTO_SESSION                                                                        = 1074, 
	DESTROY_CRYPTO_SESSION_POLICY                                                                 = 1075, 
	DESTROY_PROTECTED_RESOURCE_SESSION                                                            = 1076, 
	PROTECTED_RESOURCE_SESSION_UNSUPPORTED                                                        = 1077, 
	FENCE_INVALIDOPERATION                                                                        = 1078, 
	CREATEQUERY_HEAP_COPY_QUEUE_TIMESTAMPS_NOT_SUPPORTED                                          = 1079, 
	SAMPLEPOSITIONS_MISMATCH_DEFERRED                                                             = 1080, 
	SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMFIRSTUSE                                       = 1081, 
	SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMCLEAR                                          = 1082, 
	CREATE_VIDEODECODERHEAP                                                                       = 1083, 
	LIVE_VIDEODECODERHEAP                                                                         = 1084, 
	DESTROY_VIDEODECODERHEAP                                                                      = 1085, 
	OPENEXISTINGHEAP_INVALIDARG_RETURN                                                            = 1086, 
	OPENEXISTINGHEAP_OUTOFMEMORY_RETURN                                                           = 1087, 
	OPENEXISTINGHEAP_INVALIDADDRESS                                                               = 1088, 
	OPENEXISTINGHEAP_INVALIDHANDLE                                                                = 1089, 
	WRITEBUFFERIMMEDIATE_INVALID_DEST                                                             = 1090, 
	WRITEBUFFERIMMEDIATE_INVALID_MODE                                                             = 1091, 
	WRITEBUFFERIMMEDIATE_INVALID_ALIGNMENT                                                        = 1092, 
	WRITEBUFFERIMMEDIATE_NOT_SUPPORTED                                                            = 1093, 
	SETVIEWINSTANCEMASK_INVALIDARGS                                                               = 1094, 
	VIEW_INSTANCING_UNSUPPORTED                                                                   = 1095, 
	VIEW_INSTANCING_INVALIDARGS                                                                   = 1096, 
	COPYTEXTUREREGION_MISMATCH_DECODE_REFERENCE_ONLY_FLAG                                         = 1097, 
	COPYRESOURCE_MISMATCH_DECODE_REFERENCE_ONLY_FLAG                                              = 1098, 
	CREATE_VIDEO_DECODE_HEAP_CAPS_FAILURE                                                         = 1099, 
	CREATE_VIDEO_DECODE_HEAP_CAPS_UNSUPPORTED                                                     = 1100, 
	VIDEO_DECODE_SUPPORT_INVALID_INPUT                                                            = 1101, 
	CREATE_VIDEO_DECODER_UNSUPPORTED                                                              = 1102, 
	CREATEGRAPHICSPIPELINESTATE_METADATA_ERROR                                                    = 1103, 
	CREATEGRAPHICSPIPELINESTATE_VIEW_INSTANCING_VERTEX_SIZE_EXCEEDED                              = 1104, 
	CREATEGRAPHICSPIPELINESTATE_RUNTIME_INTERNAL_ERROR                                            = 1105, 
	NO_VIDEO_API_SUPPORT                                                                          = 1106, 
	VIDEO_PROCESS_SUPPORT_INVALID_INPUT                                                           = 1107, 
	CREATE_VIDEO_PROCESSOR_CAPS_FAILURE                                                           = 1108, 
	VIDEO_PROCESS_SUPPORT_UNSUPPORTED_FORMAT                                                      = 1109, 
	VIDEO_DECODE_FRAME_INVALID_ARGUMENT                                                           = 1110, 
	ENQUEUE_MAKE_RESIDENT_INVALID_FLAGS                                                           = 1111, 
	OPENEXISTINGHEAP_UNSUPPORTED                                                                  = 1112, 
	VIDEO_PROCESS_FRAMES_INVALID_ARGUMENT                                                         = 1113, 
	VIDEO_DECODE_SUPPORT_UNSUPPORTED                                                              = 1114, 
	CREATE_COMMANDRECORDER                                                                        = 1115, 
	LIVE_COMMANDRECORDER                                                                          = 1116, 
	DESTROY_COMMANDRECORDER                                                                       = 1117, 
	CREATE_COMMAND_RECORDER_VIDEO_NOT_SUPPORTED                                                   = 1118, 
	CREATE_COMMAND_RECORDER_INVALID_SUPPORT_FLAGS                                                 = 1119, 
	CREATE_COMMAND_RECORDER_INVALID_FLAGS                                                         = 1120, 
	CREATE_COMMAND_RECORDER_MORE_RECORDERS_THAN_LOGICAL_PROCESSORS                                = 1121, 
	CREATE_COMMANDPOOL                                                                            = 1122, 
	LIVE_COMMANDPOOL                                                                              = 1123, 
	DESTROY_COMMANDPOOL                                                                           = 1124, 
	CREATE_COMMAND_POOL_INVALID_FLAGS                                                             = 1125, 
	CREATE_COMMAND_LIST_VIDEO_NOT_SUPPORTED                                                       = 1126, 
	COMMAND_RECORDER_SUPPORT_FLAGS_MISMATCH                                                       = 1127, 
	COMMAND_RECORDER_CONTENTION                                                                   = 1128, 
	COMMAND_RECORDER_USAGE_WITH_CREATECOMMANDLIST_COMMAND_LIST                                    = 1129, 
	COMMAND_ALLOCATOR_USAGE_WITH_CREATECOMMANDLIST1_COMMAND_LIST                                  = 1130, 
	CANNOT_EXECUTE_EMPTY_COMMAND_LIST                                                             = 1131, 
	CANNOT_RESET_COMMAND_POOL_WITH_OPEN_COMMAND_LISTS                                             = 1132, 
	CANNOT_USE_COMMAND_RECORDER_WITHOUT_CURRENT_TARGET                                            = 1133, 
	CANNOT_CHANGE_COMMAND_RECORDER_TARGET_WHILE_RECORDING                                         = 1134, 
	COMMAND_POOL_SYNC                                                                             = 1135, 
	EVICT_UNDERFLOW                                                                               = 1136, 
	CREATE_META_COMMAND                                                                           = 1137, 
	LIVE_META_COMMAND                                                                             = 1138, 
	DESTROY_META_COMMAND                                                                          = 1139, 
	COPYBUFFERREGION_INVALID_DST_RESOURCE                                                         = 1140, 
	COPYBUFFERREGION_INVALID_SRC_RESOURCE                                                         = 1141, 
	ATOMICCOPYBUFFER_INVALID_DST_RESOURCE                                                         = 1142, 
	ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE                                                         = 1143, 
	CREATEPLACEDRESOURCEONBUFFER_NULL_BUFFER                                                      = 1144, 
	CREATEPLACEDRESOURCEONBUFFER_NULL_RESOURCE_DESC                                               = 1145, 
	CREATEPLACEDRESOURCEONBUFFER_UNSUPPORTED                                                      = 1146, 
	CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_DIMENSION                                         = 1147, 
	CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_FLAGS                                             = 1148, 
	CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_OFFSET                                            = 1149, 
	CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_DIMENSION                                       = 1150, 
	CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_FLAGS                                           = 1151, 
	CREATEPLACEDRESOURCEONBUFFER_OUTOFMEMORY_RETURN                                               = 1152, 
	CANNOT_CREATE_GRAPHICS_AND_VIDEO_COMMAND_RECORDER                                             = 1153, 
	UPDATETILEMAPPINGS_POSSIBLY_MISMATCHING_PROPERTIES                                            = 1154, 
	CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE                                                 = 1155, 
	CLEARUNORDEREDACCESSVIEW_INCOMPATIBLE_WITH_STRUCTURED_BUFFERS                                 = 1156, 
	COMPUTE_ONLY_DEVICE_OPERATION_UNSUPPORTED                                                     = 1157, 
	BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INVALID                                               = 1158, 
	EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_INVALID                                 = 1159, 
	COPY_RAYTRACING_ACCELERATION_STRUCTURE_INVALID                                                = 1160, 
	DISPATCH_RAYS_INVALID                                                                         = 1161, 
	GET_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO_INVALID                                   = 1162, 
	CREATE_LIFETIMETRACKER                                                                        = 1163, 
	LIVE_LIFETIMETRACKER                                                                          = 1164, 
	DESTROY_LIFETIMETRACKER                                                                       = 1165, 
	DESTROYOWNEDOBJECT_OBJECTNOTOWNED                                                             = 1166, 
	CREATE_TRACKEDWORKLOAD                                                                        = 1167, 
	LIVE_TRACKEDWORKLOAD                                                                          = 1168, 
	DESTROY_TRACKEDWORKLOAD                                                                       = 1169, 
	RENDER_PASS_ERROR                                                                             = 1170, 
	META_COMMAND_ID_INVALID                                                                       = 1171, 
	META_COMMAND_UNSUPPORTED_PARAMS                                                               = 1172, 
	META_COMMAND_FAILED_ENUMERATION                                                               = 1173, 
	META_COMMAND_PARAMETER_SIZE_MISMATCH                                                          = 1174, 
	UNINITIALIZED_META_COMMAND                                                                    = 1175, 
	META_COMMAND_INVALID_GPU_VIRTUAL_ADDRESS                                                      = 1176, 
	CREATE_VIDEOENCODECOMMANDLIST                                                                 = 1177, 
	LIVE_VIDEOENCODECOMMANDLIST                                                                   = 1178, 
	DESTROY_VIDEOENCODECOMMANDLIST                                                                = 1179, 
	CREATE_VIDEOENCODECOMMANDQUEUE                                                                = 1180, 
	LIVE_VIDEOENCODECOMMANDQUEUE                                                                  = 1181, 
	DESTROY_VIDEOENCODECOMMANDQUEUE                                                               = 1182, 
	CREATE_VIDEOMOTIONESTIMATOR                                                                   = 1183, 
	LIVE_VIDEOMOTIONESTIMATOR                                                                     = 1184, 
	DESTROY_VIDEOMOTIONESTIMATOR                                                                  = 1185, 
	CREATE_VIDEOMOTIONVECTORHEAP                                                                  = 1186, 
	LIVE_VIDEOMOTIONVECTORHEAP                                                                    = 1187, 
	DESTROY_VIDEOMOTIONVECTORHEAP                                                                 = 1188, 
	MULTIPLE_TRACKED_WORKLOADS                                                                    = 1189, 
	MULTIPLE_TRACKED_WORKLOAD_PAIRS                                                               = 1190, 
	OUT_OF_ORDER_TRACKED_WORKLOAD_PAIR                                                            = 1191, 
	CANNOT_ADD_TRACKED_WORKLOAD                                                                   = 1192, 
	INCOMPLETE_TRACKED_WORKLOAD_PAIR                                                              = 1193, 
	CREATE_STATE_OBJECT_ERROR                                                                     = 1194, 
	GET_SHADER_IDENTIFIER_ERROR                                                                   = 1195, 
	GET_SHADER_STACK_SIZE_ERROR                                                                   = 1196, 
	GET_PIPELINE_STACK_SIZE_ERROR                                                                 = 1197, 
	SET_PIPELINE_STACK_SIZE_ERROR                                                                 = 1198, 
	GET_SHADER_IDENTIFIER_SIZE_INVALID                                                            = 1199, 
	CHECK_DRIVER_MATCHING_IDENTIFIER_INVALID                                                      = 1200, 
	CHECK_DRIVER_MATCHING_IDENTIFIER_DRIVER_REPORTED_ISSUE                                        = 1201, 
	RENDER_PASS_INVALID_RESOURCE_BARRIER                                                          = 1202, 
	RENDER_PASS_DISALLOWED_API_CALLED                                                             = 1203, 
	RENDER_PASS_CANNOT_NEST_RENDER_PASSES                                                         = 1204, 
	RENDER_PASS_CANNOT_END_WITHOUT_BEGIN                                                          = 1205, 
	RENDER_PASS_CANNOT_CLOSE_COMMAND_LIST                                                         = 1206, 
	RENDER_PASS_GPU_WORK_WHILE_SUSPENDED                                                          = 1207, 
	RENDER_PASS_MISMATCHING_SUSPEND_RESUME                                                        = 1208, 
	RENDER_PASS_NO_PRIOR_SUSPEND_WITHIN_EXECUTECOMMANDLISTS                                       = 1209, 
	RENDER_PASS_NO_SUBSEQUENT_RESUME_WITHIN_EXECUTECOMMANDLISTS                                   = 1210, 
	TRACKED_WORKLOAD_COMMAND_QUEUE_MISMATCH                                                       = 1211, 
	TRACKED_WORKLOAD_NOT_SUPPORTED                                                                = 1212, 
	RENDER_PASS_MISMATCHING_NO_ACCESS                                                             = 1213, 
	RENDER_PASS_UNSUPPORTED_RESOLVE                                                               = 1214, 
	CLEARUNORDEREDACCESSVIEW_INVALID_RESOURCE_PTR                                                 = 1215, 
	WINDOWS7_FENCE_OUTOFORDER_SIGNAL                                                              = 1216, 
	WINDOWS7_FENCE_OUTOFORDER_WAIT                                                                = 1217, 
	VIDEO_CREATE_MOTION_ESTIMATOR_INVALID_ARGUMENT                                                = 1218, 
	VIDEO_CREATE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT                                              = 1219, 
	ESTIMATE_MOTION_INVALID_ARGUMENT                                                              = 1220, 
	RESOLVE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT                                                   = 1221, 
	GETGPUVIRTUALADDRESS_INVALID_HEAP_TYPE                                                        = 1222, 
	SET_BACKGROUND_PROCESSING_MODE_INVALID_ARGUMENT                                               = 1223, 
	CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE_FOR_FEATURE_LEVEL                               = 1224, 
	CREATE_VIDEOEXTENSIONCOMMAND                                                                  = 1225, 
	LIVE_VIDEOEXTENSIONCOMMAND                                                                    = 1226, 
	DESTROY_VIDEOEXTENSIONCOMMAND                                                                 = 1227, 
	INVALID_VIDEO_EXTENSION_COMMAND_ID                                                            = 1228, 
	VIDEO_EXTENSION_COMMAND_INVALID_ARGUMENT                                                      = 1229, 
	CREATE_ROOT_SIGNATURE_NOT_UNIQUE_IN_DXIL_LIBRARY                                              = 1230, 
	VARIABLE_SHADING_RATE_NOT_ALLOWED_WITH_TIR                                                    = 1231, 
	GEOMETRY_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE = 1232, 
	RSSETSHADING_RATE_INVALID_SHADING_RATE                                                        = 1233, 
	RSSETSHADING_RATE_SHADING_RATE_NOT_PERMITTED_BY_CAP                                           = 1234, 
	RSSETSHADING_RATE_INVALID_COMBINER                                                            = 1235, 
	RSSETSHADINGRATEIMAGE_REQUIRES_TIER_2                                                         = 1236, 
	RSSETSHADINGRATE_REQUIRES_TIER_1                                                              = 1237, 
	SHADING_RATE_IMAGE_INCORRECT_FORMAT                                                           = 1238, 
	SHADING_RATE_IMAGE_INCORRECT_ARRAY_SIZE                                                       = 1239, 
	SHADING_RATE_IMAGE_INCORRECT_MIP_LEVEL                                                        = 1240, 
	SHADING_RATE_IMAGE_INCORRECT_SAMPLE_COUNT                                                     = 1241, 
	SHADING_RATE_IMAGE_INCORRECT_SAMPLE_QUALITY                                                   = 1242, 
	NON_RETAIL_SHADER_MODEL_WONT_VALIDATE                                                         = 1243, 
	CREATEGRAPHICSPIPELINESTATE_AS_ROOT_SIGNATURE_MISMATCH                                        = 1244, 
	CREATEGRAPHICSPIPELINESTATE_MS_ROOT_SIGNATURE_MISMATCH                                        = 1245, 
	ADD_TO_STATE_OBJECT_ERROR                                                                     = 1246, 
	CREATE_PROTECTED_RESOURCE_SESSION_INVALID_ARGUMENT                                            = 1247, 
	CREATEGRAPHICSPIPELINESTATE_MS_PSO_DESC_MISMATCH                                              = 1248, 
	CREATEPIPELINESTATE_MS_INCOMPLETE_TYPE                                                        = 1249, 
	CREATEGRAPHICSPIPELINESTATE_AS_NOT_MS_MISMATCH                                                = 1250, 
	CREATEGRAPHICSPIPELINESTATE_MS_NOT_PS_MISMATCH                                                = 1251, 
	NONZERO_SAMPLER_FEEDBACK_MIP_REGION_WITH_INCOMPATIBLE_FORMAT                                  = 1252, 
	CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_SHADER_MISMATCH                                       = 1253, 
	EMPTY_DISPATCH                                                                                = 1254, 
	RESOURCE_FORMAT_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY                                          = 1255, 
	SAMPLER_FEEDBACK_MAP_INVALID_MIP_REGION                                                       = 1256, 
	SAMPLER_FEEDBACK_MAP_INVALID_DIMENSION                                                        = 1257, 
	SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_COUNT                                                     = 1258, 
	SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_QUALITY                                                   = 1259, 
	SAMPLER_FEEDBACK_MAP_INVALID_LAYOUT                                                           = 1260, 
	SAMPLER_FEEDBACK_MAP_REQUIRES_UNORDERED_ACCESS_FLAG                                           = 1261, 
	SAMPLER_FEEDBACK_CREATE_UAV_NULL_ARGUMENTS                                                    = 1262, 
	SAMPLER_FEEDBACK_UAV_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY                                     = 1263, 
	SAMPLER_FEEDBACK_CREATE_UAV_REQUIRES_FEEDBACK_MAP_FORMAT                                      = 1264, 
	CREATEMESHSHADER_INVALIDSHADERBYTECODE                                                        = 1265, 
	CREATEMESHSHADER_OUTOFMEMORY                                                                  = 1266, 
	CREATEMESHSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE                                            = 1267, 
	RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_INVALID_FORMAT                                  = 1268, 
	RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_INVALID_MIP_LEVEL_COUNT                                   = 1269, 
	RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_ARRAY_SIZE_MISMATCH                             = 1270, 
	SAMPLER_FEEDBACK_CREATE_UAV_MISMATCHING_TARGETED_RESOURCE                                     = 1271, 
	CREATEMESHSHADER_OUTPUTEXCEEDSMAXSIZE                                                         = 1272, 
	CREATEMESHSHADER_GROUPSHAREDEXCEEDSMAXSIZE                                                    = 1273, 
	VERTEX_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE   = 1274, 
	MESH_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE     = 1275, 
	CREATEMESHSHADER_MISMATCHEDASMSPAYLOADSIZE                                                    = 1276, 
	CREATE_ROOT_SIGNATURE_UNBOUNDED_STATIC_DESCRIPTORS                                            = 1277, 
	CREATEAMPLIFICATIONSHADER_INVALIDSHADERBYTECODE                                               = 1278, 
	CREATEAMPLIFICATIONSHADER_OUTOFMEMORY                                                         = 1279, 
	MESSAGES_END                                                                                  = 1280, 
}

MESSAGE_SEVERITY ¶

MESSAGE_SEVERITY :: enum i32 {
	CORRUPTION = 0, 
	ERROR      = 1, 
	WARNING    = 2, 
	INFO       = 3, 
	MESSAGE    = 4, 
}

MESSAGE ¶

MESSAGE :: struct {
	Category:              MESSAGE_CATEGORY,
	Severity:              MESSAGE_SEVERITY,
	ID:                    MESSAGE_ID,
	pDescription:          cstring,
	DescriptionByteLength: uint,
}

META_COMMAND_DESC ¶

META_COMMAND_DESC :: struct {
	Id:                       sys_windows.GUID,
	Name:                     [^]u16,
	InitializationDirtyState: GRAPHICS_STATES,
	ExecutionDirtyState:      GRAPHICS_STATES,
}

META_COMMAND_PARAMETER_DESC ¶

META_COMMAND_PARAMETER_DESC :: struct {
	Name:                  [^]u16,
	Type:                  META_COMMAND_PARAMETER_TYPE,
	Flags:                 META_COMMAND_PARAMETER_FLAGS,
	RequiredResourceState: RESOURCE_STATES,
	StructureOffset:       u32,
}

META_COMMAND_PARAMETER_FLAGS ¶

META_COMMAND_PARAMETER_FLAGS :: enum u32 {
	// TODO: make bit_set
	INPUT  = 1, 
	OUTPUT = 2, 
}

META_COMMAND_PARAMETER_STAGE ¶

META_COMMAND_PARAMETER_STAGE :: enum i32 {
	CREATION       = 0, 
	INITIALIZATION = 1, 
	EXECUTION      = 2, 
}

META_COMMAND_PARAMETER_TYPE ¶

META_COMMAND_PARAMETER_TYPE :: enum i32 {
	FLOAT                                       = 0, 
	UINT64                                      = 1, 
	GPU_VIRTUAL_ADDRESS                         = 2, 
	CPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV = 3, 
	GPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV = 4, 
}

MIN_PRECISION ¶

MIN_PRECISION :: enum i32 {
	DEFAULT   = 0, 
	FLOAT_16  = 1, 
	FLOAT_2_8 = 2, 
	RESERVED  = 3, 
	SINT_16   = 4, 
	UINT_16   = 5, 
	ANY_16    = 240, 
	ANY_10    = 241, 
}

MIP_REGION ¶

MIP_REGION :: struct {
	Width:  u32,
	Height: u32,
	Depth:  u32,
}

MULTIPLE_FENCE_WAIT_FLAGS ¶

MULTIPLE_FENCE_WAIT_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE = 0, 
	ANY  = 1, 
	ALL  = 0, 
}

MULTISAMPLE_QUALITY_LEVEL_FLAGS ¶

MULTISAMPLE_QUALITY_LEVEL_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE           = 0, 
	TILED_RESOURCE = 1, 
}

NAME ¶

NAME :: enum i32 {
	UNDEFINED                     = 0, 
	POSITION                      = 1, 
	CLIP_DISTANCE                 = 2, 
	CULL_DISTANCE                 = 3, 
	RENDER_TARGET_ARRAY_INDEX     = 4, 
	VIEWPORT_ARRAY_INDEX          = 5, 
	VERTEX_ID                     = 6, 
	PRIMITIVE_ID                  = 7, 
	INSTANCE_ID                   = 8, 
	IS_FRONT_FACE                 = 9, 
	SAMPLE_INDEX                  = 10, 
	FINAL_QUAD_EDGE_TESSFACTOR    = 11, 
	FINAL_QUAD_INSIDE_TESSFACTOR  = 12, 
	FINAL_TRI_EDGE_TESSFACTOR     = 13, 
	FINAL_TRI_INSIDE_TESSFACTOR   = 14, 
	FINAL_LINE_DETAIL_TESSFACTOR  = 15, 
	FINAL_LINE_DENSITY_TESSFACTOR = 16, 
	BARYCENTRICS                  = 23, 
	SHADINGRATE                   = 24, 
	CULLPRIMITIVE                 = 25, 
	TARGET                        = 64, 
	DEPTH                         = 65, 
	COVERAGE                      = 66, 
	DEPTH_GREATER_EQUAL           = 67, 
	DEPTH_LESS_EQUAL              = 68, 
	STENCIL_REF                   = 69, 
	INNER_COVERAGE                = 70, 
}

NODE_MASK ¶

NODE_MASK :: struct {
	NodeMask: u32,
}

PACKED_MIP_INFO ¶

PACKED_MIP_INFO :: struct {
	NumStandardMips:                 u8,
	NumPackedMips:                   u8,
	NumTilesForPackedMips:           u32,
	StartTileIndexInOverallResource: u32,
}

PARAMETER_DESC ¶

PARAMETER_DESC :: struct {
	Name:              cstring,
	SemanticName:      cstring,
	Type:              SHADER_VARIABLE_TYPE,
	Class:             SHADER_VARIABLE_CLASS,
	Rows:              u32,
	Columns:           u32,
	InterpolationMode: INTERPOLATION_MODE,
	Flags:             PARAMETER_FLAGS,
	FirstInRegister:   u32,
	FirstInComponent:  u32,
	FirstOutRegister:  u32,
	FirstOutComponent: u32,
}

PARAMETER_FLAGS ¶

PARAMETER_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE = 0, 
	IN   = 1, 
	OUT  = 2, 
}

PFN_CREATE_DEVICE ¶

PFN_CREATE_DEVICE :: proc "cdecl" (a0: ^directx_dxgi.IUnknown, a1: FEATURE_LEVEL, a2: ^sys_windows.GUID, a3: ^rawptr) -> sys_windows.HRESULT

PFN_CREATE_ROOT_SIGNATURE_DESERIALIZER ¶

PFN_CREATE_ROOT_SIGNATURE_DESERIALIZER :: proc "cdecl" (a0: rawptr, a1: uint, a2: ^sys_windows.GUID, a3: ^rawptr) -> sys_windows.HRESULT

PFN_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER ¶

PFN_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER :: proc "cdecl" (a0: rawptr, a1: uint, a2: ^sys_windows.GUID, a3: ^rawptr) -> sys_windows.HRESULT

PFN_DESTRUCTION_CALLBACK ¶

PFN_DESTRUCTION_CALLBACK :: proc "cdecl" (_: rawptr)

PFN_GET_DEBUG_INTERFACE ¶

PFN_GET_DEBUG_INTERFACE :: proc "cdecl" (a0: ^sys_windows.GUID, a1: ^rawptr) -> sys_windows.HRESULT

PFN_SERIALIZE_ROOT_SIGNATURE ¶

PFN_SERIALIZE_ROOT_SIGNATURE :: proc "cdecl" (a0: ^ROOT_SIGNATURE_DESC, a1: ROOT_SIGNATURE_VERSION, a2: ^^directx_d3d_compiler.ID3D10Blob, a3: ^^directx_d3d_compiler.ID3D10Blob) -> sys_windows.HRESULT

PFN_SERIALIZE_VERSIONED_ROOT_SIGNATURE ¶

PFN_SERIALIZE_VERSIONED_ROOT_SIGNATURE :: proc "cdecl" (a0: ^VERSIONED_ROOT_SIGNATURE_DESC, a1: ^^directx_d3d_compiler.ID3D10Blob, a2: ^^directx_d3d_compiler.ID3D10Blob) -> sys_windows.HRESULT

PIPELINE_STATE_FLAGS ¶

PIPELINE_STATE_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE       = 0, 
	TOOL_DEBUG = 1, 
}

PIPELINE_STATE_STREAM_DESC ¶

PIPELINE_STATE_STREAM_DESC :: struct {
	SizeInBytes:                   uint,
	pPipelineStateSubobjectStream: rawptr,
}

PIPELINE_STATE_SUBOBJECT_TYPE ¶

PIPELINE_STATE_SUBOBJECT_TYPE :: enum i32 {
	ROOT_SIGNATURE        = 0, 
	VS                    = 1, 
	PS                    = 2, 
	DS                    = 3, 
	HS                    = 4, 
	GS                    = 5, 
	CS                    = 6, 
	STREAM_OUTPUT         = 7, 
	BLEND                 = 8, 
	SAMPLE_MASK           = 9, 
	RASTERIZER            = 10, 
	DEPTH_STENCIL         = 11, 
	INPUT_LAYOUT          = 12, 
	IB_STRIP_CUT_VALUE    = 13, 
	PRIMITIVE_TOPOLOGY    = 14, 
	RENDER_TARGET_FORMATS = 15, 
	DEPTH_STENCIL_FORMAT  = 16, 
	SAMPLE_DESC           = 17, 
	NODE_MASK             = 18, 
	CACHED_PSO            = 19, 
	FLAGS                 = 20, 
	DEPTH_STENCIL1        = 21, 
	VIEW_INSTANCING       = 22, 
	AS                    = 24, 
	MS                    = 25, 
	MAX_VALID             = 26, 
}

PLACED_SUBRESOURCE_FOOTPRINT ¶

PLACED_SUBRESOURCE_FOOTPRINT :: struct {
	Offset:    u64,
	Footprint: SUBRESOURCE_FOOTPRINT,
}

PREDICATION_OP ¶

PREDICATION_OP :: enum i32 {
	EQUAL_ZERO     = 0, 
	NOT_EQUAL_ZERO = 1, 
}

PRIMITIVE_TOPOLOGY ¶

PRIMITIVE_TOPOLOGY :: enum i32 {
	UNDEFINED                   = 0, 
	POINTLIST                   = 1, 
	LINELIST                    = 2, 
	LINESTRIP                   = 3, 
	TRIANGLELIST                = 4, 
	TRIANGLESTRIP               = 5, 
	LINELIST_ADJ                = 10, 
	LINESTRIP_ADJ               = 11, 
	TRIANGLELIST_ADJ            = 12, 
	TRIANGLESTRIP_ADJ           = 13, 
	_1_CONTROL_POINT_PATCHLIST  = 33, 
	_2_CONTROL_POINT_PATCHLIST  = 34, 
	_3_CONTROL_POINT_PATCHLIST  = 35, 
	_4_CONTROL_POINT_PATCHLIST  = 36, 
	_5_CONTROL_POINT_PATCHLIST  = 37, 
	_6_CONTROL_POINT_PATCHLIST  = 38, 
	_7_CONTROL_POINT_PATCHLIST  = 39, 
	_8_CONTROL_POINT_PATCHLIST  = 40, 
	_9_CONTROL_POINT_PATCHLIST  = 41, 
	_10_CONTROL_POINT_PATCHLIST = 42, 
	_11_CONTROL_POINT_PATCHLIST = 43, 
	_12_CONTROL_POINT_PATCHLIST = 44, 
	_13_CONTROL_POINT_PATCHLIST = 45, 
	_14_CONTROL_POINT_PATCHLIST = 46, 
	_15_CONTROL_POINT_PATCHLIST = 47, 
	_16_CONTROL_POINT_PATCHLIST = 48, 
	_17_CONTROL_POINT_PATCHLIST = 49, 
	_18_CONTROL_POINT_PATCHLIST = 50, 
	_19_CONTROL_POINT_PATCHLIST = 51, 
	_20_CONTROL_POINT_PATCHLIST = 52, 
	_21_CONTROL_POINT_PATCHLIST = 53, 
	_22_CONTROL_POINT_PATCHLIST = 54, 
	_23_CONTROL_POINT_PATCHLIST = 55, 
	_24_CONTROL_POINT_PATCHLIST = 56, 
	_25_CONTROL_POINT_PATCHLIST = 57, 
	_26_CONTROL_POINT_PATCHLIST = 58, 
	_27_CONTROL_POINT_PATCHLIST = 59, 
	_28_CONTROL_POINT_PATCHLIST = 60, 
	_29_CONTROL_POINT_PATCHLIST = 61, 
	_30_CONTROL_POINT_PATCHLIST = 62, 
	_31_CONTROL_POINT_PATCHLIST = 63, 
	_32_CONTROL_POINT_PATCHLIST = 64, 
}

PRIMITIVE ¶

PRIMITIVE :: enum i32 {
	UNDEFINED               = 0, 
	POINT                   = 1, 
	LINE                    = 2, 
	TRIANGLE                = 3, 
	LINE_ADJ                = 6, 
	TRIANGLE_ADJ            = 7, 
	_1_CONTROL_POINT_PATCH  = 8, 
	_2_CONTROL_POINT_PATCH  = 9, 
	_3_CONTROL_POINT_PATCH  = 10, 
	_4_CONTROL_POINT_PATCH  = 11, 
	_5_CONTROL_POINT_PATCH  = 12, 
	_6_CONTROL_POINT_PATCH  = 13, 
	_7_CONTROL_POINT_PATCH  = 14, 
	_8_CONTROL_POINT_PATCH  = 15, 
	_9_CONTROL_POINT_PATCH  = 16, 
	_10_CONTROL_POINT_PATCH = 17, 
	_11_CONTROL_POINT_PATCH = 18, 
	_12_CONTROL_POINT_PATCH = 19, 
	_13_CONTROL_POINT_PATCH = 20, 
	_14_CONTROL_POINT_PATCH = 21, 
	_15_CONTROL_POINT_PATCH = 22, 
	_16_CONTROL_POINT_PATCH = 23, 
	_17_CONTROL_POINT_PATCH = 24, 
	_18_CONTROL_POINT_PATCH = 25, 
	_19_CONTROL_POINT_PATCH = 26, 
	_20_CONTROL_POINT_PATCH = 27, 
	_21_CONTROL_POINT_PATCH = 28, 
	_22_CONTROL_POINT_PATCH = 29, 
	_23_CONTROL_POINT_PATCH = 30, 
	_24_CONTROL_POINT_PATCH = 31, 
	_25_CONTROL_POINT_PATCH = 32, 
	_26_CONTROL_POINT_PATCH = 33, 
	_27_CONTROL_POINT_PATCH = 34, 
	_28_CONTROL_POINT_PATCH = 35, 
	_29_CONTROL_POINT_PATCH = 36, 
	_30_CONTROL_POINT_PATCH = 37, 
	_31_CONTROL_POINT_PATCH = 38, 
	_32_CONTROL_POINT_PATCH = 39, 
}

PRIMITIVE_TOPOLOGY_TYPE ¶

PRIMITIVE_TOPOLOGY_TYPE :: enum i32 {
	UNDEFINED = 0, 
	POINT     = 1, 
	LINE      = 2, 
	TRIANGLE  = 3, 
	PATCH     = 4, 
}

PROGRAMMABLE_SAMPLE_POSITIONS_TIER ¶

PROGRAMMABLE_SAMPLE_POSITIONS_TIER :: enum i32 {
	NOT_SUPPORTED = 0, 
	_1            = 1, 
	_2            = 2, 
}

PROTECTED_RESOURCE_SESSION_DESC ¶

PROTECTED_RESOURCE_SESSION_DESC :: struct {
	NodeMask: u32,
	Flags:    PROTECTED_RESOURCE_SESSION_FLAGS,
}

PROTECTED_RESOURCE_SESSION_DESC1 ¶

PROTECTED_RESOURCE_SESSION_DESC1 :: struct {
	NodeMask:       u32,
	Flags:          PROTECTED_RESOURCE_SESSION_FLAGS,
	ProtectionType: sys_windows.GUID,
}

PROTECTED_RESOURCE_SESSION_FLAGS ¶

PROTECTED_RESOURCE_SESSION_FLAGS :: enum u32 {
	// TODO: make bit_set
	PROTECTED_RESOURCE_SESSION_FLAG_NONE = 0, 
}

PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS ¶

PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE      = 0, 
	SUPPORTED = 1, 
}

PROTECTED_SESSION_STATUS ¶

PROTECTED_SESSION_STATUS :: enum i32 {
	OK      = 0, 
	INVALID = 1, 
}

QUERY_DATA_PIPELINE_STATISTICS ¶

QUERY_DATA_PIPELINE_STATISTICS :: struct {
	IAVertices:    u64,
	IAPrimitives:  u64,
	VSInvocations: u64,
	GSInvocations: u64,
	GSPrimitives:  u64,
	CInvocations:  u64,
	CPrimitives:   u64,
	PSInvocations: u64,
	HSInvocations: u64,
	DSInvocations: u64,
	CSInvocations: u64,
}

QUERY_DATA_SO_STATISTICS ¶

QUERY_DATA_SO_STATISTICS :: struct {
	NumPrimitivesWritten:    u64,
	PrimitivesStorageNeeded: u64,
}

QUERY_HEAP_DESC ¶

QUERY_HEAP_DESC :: struct {
	Type:     QUERY_HEAP_TYPE,
	Count:    u32,
	NodeMask: u32,
}

QUERY_HEAP_TYPE ¶

QUERY_HEAP_TYPE :: enum i32 {
	OCCLUSION               = 0, 
	TIMESTAMP               = 1, 
	PIPELINE_STATISTICS     = 2, 
	SO_STATISTICS           = 3, 
	VIDEO_DECODE_STATISTICS = 4, 
	COPY_QUEUE_TIMESTAMP    = 5, 
}

QUERY_TYPE ¶

QUERY_TYPE :: enum i32 {
	OCCLUSION               = 0, 
	BINARY_OCCLUSION        = 1, 
	TIMESTAMP               = 2, 
	PIPELINE_STATISTICS     = 3, 
	SO_STATISTICS_STREAM0   = 4, 
	SO_STATISTICS_STREAM1   = 5, 
	SO_STATISTICS_STREAM2   = 6, 
	SO_STATISTICS_STREAM3   = 7, 
	VIDEO_DECODE_STATISTICS = 8, 
}

RANGE ¶

RANGE :: struct {
	Begin: uint,
	End:   uint,
}

RANGE_UINT64 ¶

RANGE_UINT64 :: struct {
	Begin: u64,
	End:   u64,
}

RASTERIZER_DESC ¶

RASTERIZER_DESC :: struct {
	FillMode:              FILL_MODE,
	CullMode:              CULL_MODE,
	FrontCounterClockwise: sys_windows.BOOL,
	DepthBias:             i32,
	DepthBiasClamp:        f32,
	SlopeScaledDepthBias:  f32,
	DepthClipEnable:       sys_windows.BOOL,
	MultisampleEnable:     sys_windows.BOOL,
	AntialiasedLineEnable: sys_windows.BOOL,
	ForcedSampleCount:     u32,
	ConservativeRaster:    CONSERVATIVE_RASTERIZATION_MODE,
}

RAYTRACING_AABB ¶

RAYTRACING_AABB :: struct {
	MinX: f32,
	MinY: f32,
	MinZ: f32,
	MaxX: f32,
	MaxY: f32,
	MaxZ: f32,
}

RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS ¶

RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE              = 0, 
	ALLOW_UPDATE      = 1, 
	ALLOW_COMPACTION  = 2, 
	PREFER_FAST_TRACE = 4, 
	PREFER_FAST_BUILD = 8, 
	MINIMIZE_MEMORY   = 16, 
	PERFORM_UPDATE    = 32, 
}

RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE ¶

RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE :: enum i32 {
	CLONE                          = 0, 
	COMPACT                        = 1, 
	VISUALIZATION_DECODE_FOR_TOOLS = 2, 
	SERIALIZE                      = 3, 
	DESERIALIZE                    = 4, 
}

RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC ¶

RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC :: struct {
	CompactedSizeInBytes: u64,
}

RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE_DESC ¶

RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE_DESC :: struct {
	CurrentSizeInBytes: u64,
}

RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC ¶

RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC :: struct {
	DestBuffer: u64,
	InfoType:   RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE,
}

RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION_DESC ¶

RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION_DESC :: struct {
	SerializedSizeInBytes:                       u64,
	NumBottomLevelAccelerationStructurePointers: u64,
}

RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC ¶

RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC :: struct {
	DecodedSizeInBytes: u64,
}

RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE ¶

RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE :: enum i32 {
	COMPACTED_SIZE      = 0, 
	TOOLS_VISUALIZATION = 1, 
	SERIALIZATION       = 2, 
	CURRENT_SIZE        = 3, 
}

RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO ¶

RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO :: struct {
	ResultDataMaxSizeInBytes:     u64,
	ScratchDataSizeInBytes:       u64,
	UpdateScratchDataSizeInBytes: u64,
}

RAYTRACING_ACCELERATION_STRUCTURE_SRV ¶

RAYTRACING_ACCELERATION_STRUCTURE_SRV :: struct {
	Location: u64,
}

RAYTRACING_ACCELERATION_STRUCTURE_TYPE ¶

RAYTRACING_ACCELERATION_STRUCTURE_TYPE :: enum i32 {
	TOP_LEVEL    = 0, 
	BOTTOM_LEVEL = 1, 
}

RAYTRACING_GEOMETRY_AABBS_DESC ¶

RAYTRACING_GEOMETRY_AABBS_DESC :: struct {
	AABBCount: u64,
	AABBs:     GPU_VIRTUAL_ADDRESS_AND_STRIDE,
}

RAYTRACING_GEOMETRY_DESC ¶

RAYTRACING_GEOMETRY_DESC :: struct {
	Type:  RAYTRACING_GEOMETRY_TYPE,
	Flags: RAYTRACING_GEOMETRY_FLAGS,
	_:     struct #raw_union {
		Triangles: RAYTRACING_GEOMETRY_TRIANGLES_DESC,
		AABBs:     RAYTRACING_GEOMETRY_AABBS_DESC,
	},
}

RAYTRACING_GEOMETRY_FLAGS ¶

RAYTRACING_GEOMETRY_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE                           = 0, 
	OPAQUE                         = 1, 
	NO_DUPLICATE_ANYHIT_INVOCATION = 2, 
}

RAYTRACING_GEOMETRY_TRIANGLES_DESC ¶

RAYTRACING_GEOMETRY_TRIANGLES_DESC :: struct {
	Transform3x4: u64,
	IndexFormat:  directx_dxgi.FORMAT,
	VertexFormat: directx_dxgi.FORMAT,
	IndexCount:   u32,
	VertexCount:  u32,
	IndexBuffer:  u64,
	VertexBuffer: GPU_VIRTUAL_ADDRESS_AND_STRIDE,
}

RAYTRACING_GEOMETRY_TYPE ¶

RAYTRACING_GEOMETRY_TYPE :: enum i32 {
	TRIANGLES                  = 0, 
	PROCEDURAL_PRIMITIVE_AABBS = 1, 
}

RAYTRACING_INSTANCE_DESC ¶

RAYTRACING_INSTANCE_DESC :: struct {
	Transform:                           [3][4]f32,
	InstanceID:                          u32,
	InstanceContributionToHitGroupIndex: u32,
	AccelerationStructure:               u64,
}

RAYTRACING_INSTANCE_FLAGS ¶

RAYTRACING_INSTANCE_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE                            = 0, 
	TRIANGLE_CULL_DISABLE           = 1, 
	TRIANGLE_FRONT_COUNTERCLOCKWISE = 2, 
	FORCE_OPAQUE                    = 4, 
	FORCE_NON_OPAQUE                = 8, 
}

RAYTRACING_PIPELINE_CONFIG1 ¶

RAYTRACING_PIPELINE_CONFIG1 :: struct {
	MaxTraceRecursionDepth: u32,
	Flags:                  RAYTRACING_PIPELINE_FLAGS,
}

RAYTRACING_PIPELINE_CONFIG ¶

RAYTRACING_PIPELINE_CONFIG :: struct {
	MaxTraceRecursionDepth: u32,
}

RAYTRACING_PIPELINE_FLAGS ¶

RAYTRACING_PIPELINE_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE                       = 0, 
	SKIP_TRIANGLES             = 256, 
	SKIP_PROCEDURAL_PRIMITIVES = 512, 
}

RAYTRACING_SHADER_CONFIG ¶

RAYTRACING_SHADER_CONFIG :: struct {
	MaxPayloadSizeInBytes:   u32,
	MaxAttributeSizeInBytes: u32,
}

RAYTRACING_TIER ¶

RAYTRACING_TIER :: enum i32 {
	NOT_SUPPORTED = 0, 
	_1_0          = 10, 
	_1_1          = 11, 
}

RAY_FLAGS ¶

RAY_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE                            = 0, 
	FORCE_OPAQUE                    = 1, 
	FORCE_NON_OPAQUE                = 2, 
	ACCEPT_FIRST_HIT_AND_END_SEARCH = 4, 
	SKIP_CLOSEST_HIT_SHADER         = 8, 
	CULL_BACK_FACING_TRIANGLES      = 16, 
	CULL_FRONT_FACING_TRIANGLES     = 32, 
	CULL_OPAQUE                     = 64, 
	CULL_NON_OPAQUE                 = 128, 
	SKIP_TRIANGLES                  = 256, 
	SKIP_PROCEDURAL_PRIMITIVES      = 512, 
}

RECT ¶

RECT :: sys_windows.RECT

REGISTER_COMPONENT_TYPE ¶

REGISTER_COMPONENT_TYPE :: enum i32 {
	UNKNOWN = 0, 
	UINT32  = 1, 
	SINT32  = 2, 
	FLOAT32 = 3, 
}

RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS ¶

RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS :: struct {
	ClearValue: CLEAR_VALUE,
}

RENDER_PASS_BEGINNING_ACCESS_TYPE ¶

RENDER_PASS_BEGINNING_ACCESS_TYPE :: enum i32 {
	DISCARD   = 0, 
	PRESERVE  = 1, 
	CLEAR     = 2, 
	NO_ACCESS = 3, 
}

RENDER_PASS_DEPTH_STENCIL_DESC ¶

RENDER_PASS_DEPTH_STENCIL_DESC :: struct {
	cpuDescriptor:          CPU_DESCRIPTOR_HANDLE,
	DepthBeginningAccess:   RENDER_PASS_BEGINNING_ACCESS,
	StencilBeginningAccess: RENDER_PASS_BEGINNING_ACCESS,
	DepthEndingAccess:      RENDER_PASS_ENDING_ACCESS,
	StencilEndingAccess:    RENDER_PASS_ENDING_ACCESS,
}

RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS ¶

RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS :: struct {
	pSrcResource:           ^IResource,
	pDstResource:           ^IResource,
	SubresourceCount:       u32,
	pSubresourceParameters: ^RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS,
	Format:                 directx_dxgi.FORMAT,
	ResolveMode:            RESOLVE_MODE,
	PreserveResolveSource:  sys_windows.BOOL,
}

RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS ¶

RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS :: struct {
	SrcSubresource: u32,
	DstSubresource: u32,
	DstX:           u32,
	DstY:           u32,
	SrcRect:        sys_windows.RECT,
}

RENDER_PASS_ENDING_ACCESS_TYPE ¶

RENDER_PASS_ENDING_ACCESS_TYPE :: enum i32 {
	DISCARD   = 0, 
	PRESERVE  = 1, 
	RESOLVE   = 2, 
	NO_ACCESS = 3, 
}

RENDER_PASS_ENDING_ACCESS ¶

RENDER_PASS_ENDING_ACCESS :: struct {
	Type: RENDER_PASS_ENDING_ACCESS_TYPE,
	_:    struct {
		Resolve: RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS,
	},
}

RENDER_PASS_FLAGS ¶

RENDER_PASS_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE             = 0, 
	ALLOW_UAV_WRITES = 1, 
	SUSPENDING_PASS  = 2, 
	RESUMING_PASS    = 4, 
}

RENDER_PASS_RENDER_TARGET_DESC ¶

RENDER_PASS_RENDER_TARGET_DESC :: struct {
	cpuDescriptor:   CPU_DESCRIPTOR_HANDLE,
	BeginningAccess: RENDER_PASS_BEGINNING_ACCESS,
	EndingAccess:    RENDER_PASS_ENDING_ACCESS,
}

RENDER_PASS_TIER ¶

RENDER_PASS_TIER :: enum i32 {
	_0 = 0, 
	_1 = 1, 
	_2 = 2, 
}

RENDER_TARGET_BLEND_DESC ¶

RENDER_TARGET_BLEND_DESC :: struct {
	BlendEnable:           sys_windows.BOOL,
	LogicOpEnable:         sys_windows.BOOL,
	SrcBlend:              BLEND,
	DestBlend:             BLEND,
	BlendOp:               BLEND_OP,
	SrcBlendAlpha:         BLEND,
	DestBlendAlpha:        BLEND,
	BlendOpAlpha:          BLEND_OP,
	LogicOp:               LOGIC_OP,
	RenderTargetWriteMask: u8,
}

RENDER_TARGET_VIEW_DESC ¶

RENDER_TARGET_VIEW_DESC :: struct {
	Format:        directx_dxgi.FORMAT,
	ViewDimension: RTV_DIMENSION,
	_:             struct #raw_union {
		Buffer:           BUFFER_RTV,
		Texture1D:        TEX1D_RTV,
		Texture1DArray:   TEX1D_ARRAY_RTV,
		Texture2D:        TEX2D_RTV,
		Texture2DArray:   TEX2D_ARRAY_RTV,
		Texture2DMS:      TEX2DMS_RTV,
		Texture2DMSArray: TEX2DMS_ARRAY_RTV,
		Texture3D:        TEX3D_RTV,
	},
}

RESIDENCY_FLAGS ¶

RESIDENCY_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE            = 0, 
	DENY_OVERBUDGET = 1, 
}

RESIDENCY_PRIORITY ¶

RESIDENCY_PRIORITY :: enum i32 {
	MINIMUM = 671088640, 
	LOW     = 1342177280, 
	NORMAL  = 2013265920, 
	HIGH    = -1610457200, 
	MAXIMUM = -939524096, 
}

RESOLVE_MODE ¶

RESOLVE_MODE :: enum i32 {
	DECOMPRESS              = 0, 
	MIN                     = 1, 
	MAX                     = 2, 
	AVERAGE                 = 3, 
	ENCODE_SAMPLER_FEEDBACK = 4, 
	DECODE_SAMPLER_FEEDBACK = 5, 
}

RESOURCE_ALIASING_BARRIER ¶

RESOURCE_ALIASING_BARRIER :: struct {
	pResourceBefore: ^IResource,
	pResourceAfter:  ^IResource,
}

RESOURCE_ALLOCATION_INFO ¶

RESOURCE_ALLOCATION_INFO :: struct {
	SizeInBytes: u64,
	Alignment:   u64,
}

RESOURCE_ALLOCATION_INFO1 ¶

RESOURCE_ALLOCATION_INFO1 :: struct {
	Offset:      u64,
	Alignment:   u64,
	SizeInBytes: u64,
}

RESOURCE_BARRIER ¶

RESOURCE_BARRIER :: struct {
	Type:  RESOURCE_BARRIER_TYPE,
	Flags: RESOURCE_BARRIER_FLAGS,
	_:     struct #raw_union {
		Transition: RESOURCE_TRANSITION_BARRIER,
		Aliasing:   RESOURCE_ALIASING_BARRIER,
		UAV:        RESOURCE_UAV_BARRIER,
	},
}

RESOURCE_BARRIER_FLAGS ¶

RESOURCE_BARRIER_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE       = 0, 
	BEGIN_ONLY = 1, 
	END_ONLY   = 2, 
}

RESOURCE_BARRIER_TYPE ¶

RESOURCE_BARRIER_TYPE :: enum i32 {
	TRANSITION = 0, 
	ALIASING   = 1, 
	UAV        = 2, 
}

RESOURCE_BINDING_TIER ¶

RESOURCE_BINDING_TIER :: enum i32 {
	_1 = 1, 
	_2 = 2, 
	_3 = 3, 
}

RESOURCE_DESC1 ¶

RESOURCE_DESC1 :: struct {
	Dimension:                RESOURCE_DIMENSION,
	Alignment:                u64,
	Width:                    u64,
	Height:                   u32,
	DepthOrArraySize:         u16,
	MipLevels:                u16,
	Format:                   directx_dxgi.FORMAT,
	SampleDesc:               directx_dxgi.SAMPLE_DESC,
	Layout:                   TEXTURE_LAYOUT,
	Flags:                    RESOURCE_FLAGS,
	SamplerFeedbackMipRegion: MIP_REGION,
}

RESOURCE_DESC ¶

RESOURCE_DESC :: struct {
	Dimension:        RESOURCE_DIMENSION,
	Alignment:        u64,
	Width:            u64,
	Height:           u32,
	DepthOrArraySize: u16,
	MipLevels:        u16,
	Format:           directx_dxgi.FORMAT,
	SampleDesc:       directx_dxgi.SAMPLE_DESC,
	Layout:           TEXTURE_LAYOUT,
	Flags:            RESOURCE_FLAGS,
}

RESOURCE_DIMENSION ¶

RESOURCE_DIMENSION :: enum i32 {
	UNKNOWN   = 0, 
	BUFFER    = 1, 
	TEXTURE1D = 2, 
	TEXTURE2D = 3, 
	TEXTURE3D = 4, 
}

RESOURCE_FLAGS ¶

RESOURCE_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE                        = 0, 
	ALLOW_RENDER_TARGET         = 1, 
	ALLOW_DEPTH_STENCIL         = 2, 
	ALLOW_UNORDERED_ACCESS      = 4, 
	DENY_SHADER_RESOURCE        = 8, 
	ALLOW_CROSS_ADAPTER         = 16, 
	ALLOW_SIMULTANEOUS_ACCESS   = 32, 
	VIDEO_DECODE_REFERENCE_ONLY = 64, 
}

RESOURCE_HEAP_TIER ¶

RESOURCE_HEAP_TIER :: enum i32 {
	_1 = 1, 
	_2 = 2, 
}

RESOURCE_RETURN_TYPE ¶

RESOURCE_RETURN_TYPE :: enum i32 {
	UNORM     = 1, 
	SNORM     = 2, 
	SINT      = 3, 
	UINT      = 4, 
	FLOAT     = 5, 
	MIXED     = 6, 
	DOUBLE    = 7, 
	CONTINUED = 8, 
}

RESOURCE_STATES ¶

RESOURCE_STATES :: enum i32 {
	// TODO: make bit_set
	COMMON                            = 0, 
	VERTEX_AND_CONSTANT_BUFFER        = 1, 
	INDEX_BUFFER                      = 2, 
	RENDER_TARGET                     = 4, 
	UNORDERED_ACCESS                  = 8, 
	DEPTH_WRITE                       = 16, 
	DEPTH_READ                        = 32, 
	NON_PIXEL_SHADER_RESOURCE         = 64, 
	PIXEL_SHADER_RESOURCE             = 128, 
	STREAM_OUT                        = 256, 
	INDIRECT_ARGUMENT                 = 512, 
	COPY_DEST                         = 1024, 
	COPY_SOURCE                       = 2048, 
	RESOLVE_DEST                      = 4096, 
	RESOLVE_SOURCE                    = 8192, 
	RAYTRACING_ACCELERATION_STRUCTURE = 4194304, 
	SHADING_RATE_SOURCE               = 16777216, 
	GENERIC_READ                      = 2755, 
	PRESENT                           = 0, 
	PREDICATION                       = 512, 
	VIDEO_DECODE_READ                 = 65536, 
	VIDEO_DECODE_WRITE                = 131072, 
	VIDEO_PROCESS_READ                = 262144, 
	VIDEO_PROCESS_WRITE               = 524288, 
	VIDEO_ENCODE_READ                 = 2097152, 
	VIDEO_ENCODE_WRITE                = 8388608, 
}

RESOURCE_TRANSITION_BARRIER ¶

RESOURCE_TRANSITION_BARRIER :: struct {
	pResource:   ^IResource,
	Subresource: u32,
	StateBefore: RESOURCE_STATES,
	StateAfter:  RESOURCE_STATES,
}

RESOURCE_UAV_BARRIER ¶

RESOURCE_UAV_BARRIER :: struct {
	pResource: ^IResource,
}

RLDO_FLAGS ¶

RLDO_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE            = 0, 
	SUMMARY         = 1, 
	DETAIL          = 2, 
	IGNORE_INTERNAL = 4, 
}

ROOT_CONSTANTS ¶

ROOT_CONSTANTS :: struct {
	ShaderRegister: u32,
	RegisterSpace:  u32,
	Num32BitValues: u32,
}

ROOT_DESCRIPTOR_FLAGS ¶

ROOT_DESCRIPTOR_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE                             = 0, 
	DATA_VOLATILE                    = 2, 
	DATA_STATIC_WHILE_SET_AT_EXECUTE = 4, 
	DATA_STATIC                      = 8, 
}

ROOT_DESCRIPTOR_TABLE ¶

ROOT_DESCRIPTOR_TABLE :: struct {
	NumDescriptorRanges: u32,
	pDescriptorRanges:   ^DESCRIPTOR_RANGE,
}

ROOT_DESCRIPTOR ¶

ROOT_DESCRIPTOR :: struct {
	ShaderRegister: u32,
	RegisterSpace:  u32,
}

ROOT_DESCRIPTOR1 ¶

ROOT_DESCRIPTOR1 :: struct {
	ShaderRegister: u32,
	RegisterSpace:  u32,
	Flags:          ROOT_DESCRIPTOR_FLAGS,
}

ROOT_DESCRIPTOR_TABLE1 ¶

ROOT_DESCRIPTOR_TABLE1 :: struct {
	NumDescriptorRanges: u32,
	pDescriptorRanges:   ^DESCRIPTOR_RANGE1,
}

ROOT_PARAMETER1 ¶

ROOT_PARAMETER1 :: struct {
	ParameterType:    ROOT_PARAMETER_TYPE,
	_:                struct #raw_union {
		DescriptorTable: ROOT_DESCRIPTOR_TABLE1,
		Constants:       ROOT_CONSTANTS,
		Descriptor:      ROOT_DESCRIPTOR1,
	},
	ShaderVisibility: SHADER_VISIBILITY,
}

ROOT_PARAMETER_TYPE ¶

ROOT_PARAMETER_TYPE :: enum i32 {
	DESCRIPTOR_TABLE = 0, 
	_32BIT_CONSTANTS = 1, 
	CBV              = 2, 
	SRV              = 3, 
	UAV              = 4, 
}

ROOT_PARAMETER ¶

ROOT_PARAMETER :: struct {
	ParameterType:    ROOT_PARAMETER_TYPE,
	_:                struct #raw_union {
		DescriptorTable: ROOT_DESCRIPTOR_TABLE,
		Constants:       ROOT_CONSTANTS,
		Descriptor:      ROOT_DESCRIPTOR,
	},
	ShaderVisibility: SHADER_VISIBILITY,
}

ROOT_SIGNATURE_DESC ¶

ROOT_SIGNATURE_DESC :: struct {
	NumParameters:     u32,
	pParameters:       ^ROOT_PARAMETER,
	NumStaticSamplers: u32,
	pStaticSamplers:   ^STATIC_SAMPLER_DESC,
	Flags:             ROOT_SIGNATURE_FLAGS,
}

ROOT_SIGNATURE_DESC1 ¶

ROOT_SIGNATURE_DESC1 :: struct {
	NumParameters:     u32,
	pParameters:       ^ROOT_PARAMETER1,
	NumStaticSamplers: u32,
	pStaticSamplers:   ^STATIC_SAMPLER_DESC,
	Flags:             ROOT_SIGNATURE_FLAGS,
}

ROOT_SIGNATURE_FLAGS ¶

ROOT_SIGNATURE_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE                                  = 0, 
	ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT    = 1, 
	DENY_VERTEX_SHADER_ROOT_ACCESS        = 2, 
	DENY_HULL_SHADER_ROOT_ACCESS          = 4, 
	DENY_DOMAIN_SHADER_ROOT_ACCESS        = 8, 
	DENY_GEOMETRY_SHADER_ROOT_ACCESS      = 16, 
	DENY_PIXEL_SHADER_ROOT_ACCESS         = 32, 
	ALLOW_STREAM_OUTPUT                   = 64, 
	LOCAL_ROOT_SIGNATURE                  = 128, 
	DENY_AMPLIFICATION_SHADER_ROOT_ACCESS = 256, 
	DENY_MESH_SHADER_ROOT_ACCESS          = 512, 
}

ROOT_SIGNATURE_VERSION ¶

ROOT_SIGNATURE_VERSION :: enum i32 {
	_1   = 1, 
	_1_0 = 1, 
	_1_1 = 2, 
}

RTV_DIMENSION ¶

RTV_DIMENSION :: enum i32 {
	UNKNOWN          = 0, 
	BUFFER           = 1, 
	TEXTURE1D        = 2, 
	TEXTURE1DARRAY   = 3, 
	TEXTURE2D        = 4, 
	TEXTURE2DARRAY   = 5, 
	TEXTURE2DMS      = 6, 
	TEXTURE2DMSARRAY = 7, 
	TEXTURE3D        = 8, 
}

RT_FORMAT_ARRAY ¶

RT_FORMAT_ARRAY :: struct {
	RTFormats:        [8]directx_dxgi.FORMAT,
	NumRenderTargets: u32,
}

SAMPLER_DESC ¶

SAMPLER_DESC :: struct {
	Filter:         FILTER,
	AddressU:       TEXTURE_ADDRESS_MODE,
	AddressV:       TEXTURE_ADDRESS_MODE,
	AddressW:       TEXTURE_ADDRESS_MODE,
	MipLODBias:     f32,
	MaxAnisotropy:  u32,
	ComparisonFunc: COMPARISON_FUNC,
	BorderColor:    [4]f32,
	MinLOD:         f32,
	MaxLOD:         f32,
}

SAMPLER_FEEDBACK_TIER ¶

SAMPLER_FEEDBACK_TIER :: enum i32 {
	NOT_SUPPORTED = 0, 
	_0_9          = 90, 
	_1_0          = 100, 
}

SAMPLE_POSITION ¶

SAMPLE_POSITION :: struct {
	X: i8,
	Y: i8,
}

SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER ¶

SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER :: struct {
	DriverOpaqueGUID:           sys_windows.GUID,
	DriverOpaqueVersioningData: [16]u8,
}

SERIALIZED_DATA_TYPE ¶

SERIALIZED_DATA_TYPE :: enum i32 {
	SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE = 0, 
}

SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER ¶

SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER :: struct {
	DriverMatchingIdentifier:                               SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER,
	SerializedSizeInBytesIncludingHeader:                   u64,
	DeserializedSizeInBytes:                                u64,
	NumBottomLevelAccelerationStructurePointersAfterHeader: u64,
}

SHADER_BUFFER_DESC ¶

SHADER_BUFFER_DESC :: struct {
	Name:      cstring,
	Type:      CBUFFER_TYPE,
	Variables: u32,
	Size:      u32,
	uFlags:    u32,
}

SHADER_BYTECODE ¶

SHADER_BYTECODE :: struct {
	pShaderBytecode: rawptr,
	BytecodeLength:  uint,
}

SHADER_CACHE_SUPPORT_FLAGS ¶

SHADER_CACHE_SUPPORT_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE                   = 0, 
	SINGLE_PSO             = 1, 
	LIBRARY                = 2, 
	AUTOMATIC_INPROC_CACHE = 4, 
	AUTOMATIC_DISK_CACHE   = 8, 
}

SHADER_CBUFFER_FLAGS ¶

SHADER_CBUFFER_FLAGS :: enum u32 {
	// TODO: make bit_set
	USERPACKED = 1, 
}

SHADER_COMPONENT_MAPPING ¶

SHADER_COMPONENT_MAPPING :: enum i32 {
	FROM_MEMORY_COMPONENT_0 = 0, 
	FROM_MEMORY_COMPONENT_1 = 1, 
	FROM_MEMORY_COMPONENT_2 = 2, 
	FROM_MEMORY_COMPONENT_3 = 3, 
	FORCE_VALUE_0           = 4, 
	FORCE_VALUE_1           = 5, 
}

SHADER_DESC ¶

SHADER_DESC :: struct {
	Version:                     u32,
	Creator:                     cstring,
	Flags:                       u32,
	ConstantBuffers:             u32,
	BoundResources:              u32,
	InputParameters:             u32,
	OutputParameters:            u32,
	InstructionCount:            u32,
	TempRegisterCount:           u32,
	TempArrayCount:              u32,
	DefCount:                    u32,
	DclCount:                    u32,
	TextureNormalInstructions:   u32,
	TextureLoadInstructions:     u32,
	TextureCompInstructions:     u32,
	TextureBiasInstructions:     u32,
	TextureGradientInstructions: u32,
	FloatInstructionCount:       u32,
	IntInstructionCount:         u32,
	UintInstructionCount:        u32,
	StaticFlowControlCount:      u32,
	DynamicFlowControlCount:     u32,
	MacroInstructionCount:       u32,
	ArrayInstructionCount:       u32,
	CutInstructionCount:         u32,
	EmitInstructionCount:        u32,
	GSOutputTopology:            PRIMITIVE_TOPOLOGY,
	GSMaxOutputVertexCount:      u32,
	InputPrimitive:              PRIMITIVE,
	PatchConstantParameters:     u32,
	cGSInstanceCount:            u32,
	cControlPoints:              u32,
	HSOutputPrimitive:           TESSELLATOR_OUTPUT_PRIMITIVE,
	HSPartitioning:              TESSELLATOR_PARTITIONING,
	TessellatorDomain:           TESSELLATOR_DOMAIN,
	cBarrierInstructions:        u32,
	cInterlockedInstructions:    u32,
	cTextureStoreInstructions:   u32,
}

SHADER_INPUT_BIND_DESC ¶

SHADER_INPUT_BIND_DESC :: struct {
	Name:       cstring,
	Type:       SHADER_INPUT_TYPE,
	BindPoint:  u32,
	BindCount:  u32,
	uFlags:     u32,
	ReturnType: RESOURCE_RETURN_TYPE,
	Dimension:  SRV_DIMENSION,
	NumSamples: u32,
	Space:      u32,
	uID:        u32,
}

SHADER_INPUT_FLAGS ¶

SHADER_INPUT_FLAGS :: enum u32 {
	// TODO: make bit_set
	USERPACKED          = 1, 
	COMPARISON_SAMPLER  = 2, 
	TEXTURE_COMPONENT_0 = 4, 
	TEXTURE_COMPONENT_1 = 8, 
	TEXTURE_COMPONENTS  = 12, 
	UNUSED              = 16, 
}

SHADER_INPUT_TYPE ¶

SHADER_INPUT_TYPE :: enum i32 {
	CBUFFER                       = 0, 
	TBUFFER                       = 1, 
	TEXTURE                       = 2, 
	SAMPLER                       = 3, 
	UAV_RWTYPED                   = 4, 
	STRUCTURED                    = 5, 
	UAV_RWSTRUCTURED              = 6, 
	BYTEADDRESS                   = 7, 
	UAV_RWBYTEADDRESS             = 8, 
	UAV_APPEND_STRUCTURED         = 9, 
	UAV_CONSUME_STRUCTURED        = 10, 
	UAV_RWSTRUCTURED_WITH_COUNTER = 11, 
	RTACCELERATIONSTRUCTURE       = 12, 
	UAV_FEEDBACKTEXTURE           = 13, 
}

SHADER_MIN_PRECISION_SUPPORT ¶

SHADER_MIN_PRECISION_SUPPORT :: enum i32 {
	NONE    = 0, 
	_10_BIT = 1, 
	_16_BIT = 2, 
}

SHADER_MODEL ¶

SHADER_MODEL :: enum i32 {
	_5_1 = 81, 
	_6_0 = 96, 
	_6_1 = 97, 
	_6_2 = 98, 
	_6_3 = 99, 
	_6_4 = 100, 
	_6_5 = 101, 
	_6_6 = 102, 
}

SHADER_RESOURCE_VIEW_DESC ¶

SHADER_RESOURCE_VIEW_DESC :: struct {
	Format:                  directx_dxgi.FORMAT,
	ViewDimension:           SRV_DIMENSION,
	Shader4ComponentMapping: u32,
	_:                       struct #raw_union {
		Buffer:                          BUFFER_SRV,
		Texture1D:                       TEX1D_SRV,
		Texture1DArray:                  TEX1D_ARRAY_SRV,
		Texture2D:                       TEX2D_SRV,
		Texture2DArray:                  TEX2D_ARRAY_SRV,
		Texture2DMS:                     TEX2DMS_SRV,
		Texture2DMSArray:                TEX2DMS_ARRAY_SRV,
		Texture3D:                       TEX3D_SRV,
		TextureCube:                     TEXCUBE_SRV,
		TextureCubeArray:                TEXCUBE_ARRAY_SRV,
		RaytracingAccelerationStructure: RAYTRACING_ACCELERATION_STRUCTURE_SRV,
	},
}

SHADER_TYPE_DESC ¶

SHADER_TYPE_DESC :: struct {
	Class:    SHADER_VARIABLE_CLASS,
	Type:     SHADER_VARIABLE_TYPE,
	Rows:     u32,
	Columns:  u32,
	Elements: u32,
	Members:  u32,
	Offset:   u32,
	Name:     cstring,
}

SHADER_VARIABLE_CLASS ¶

SHADER_VARIABLE_CLASS :: enum i32 {
	SCALAR            = 0, 
	VECTOR            = 1, 
	MATRIX_ROWS       = 2, 
	MATRIX_COLUMNS    = 3, 
	OBJECT            = 4, 
	STRUCT            = 5, 
	INTERFACE_CLASS   = 6, 
	INTERFACE_POINTER = 7, 
}

SHADER_VARIABLE_DESC ¶

SHADER_VARIABLE_DESC :: struct {
	Name:         cstring,
	StartOffset:  u32,
	Size:         u32,
	uFlags:       u32,
	DefaultValue: rawptr,
	StartTexture: u32,
	TextureSize:  u32,
	StartSampler: u32,
	SamplerSize:  u32,
}

SHADER_VARIABLE_FLAGS ¶

SHADER_VARIABLE_FLAGS :: enum u32 {
	// TODO: make bit_set
	USERPACKED          = 1, 
	USED                = 2, 
	INTERFACE_POINTER   = 4, 
	INTERFACE_PARAMETER = 8, 
}

SHADER_VARIABLE_TYPE ¶

SHADER_VARIABLE_TYPE :: enum i32 {
	VOID                      = 0, 
	BOOL                      = 1, 
	INT                       = 2, 
	FLOAT                     = 3, 
	STRING                    = 4, 
	TEXTURE                   = 5, 
	TEXTURE1D                 = 6, 
	TEXTURE2D                 = 7, 
	TEXTURE3D                 = 8, 
	TEXTURECUBE               = 9, 
	SAMPLER                   = 10, 
	SAMPLER1D                 = 11, 
	SAMPLER2D                 = 12, 
	SAMPLER3D                 = 13, 
	SAMPLERCUBE               = 14, 
	PIXELSHADER               = 15, 
	VERTEXSHADER              = 16, 
	PIXELFRAGMENT             = 17, 
	VERTEXFRAGMENT            = 18, 
	UINT                      = 19, 
	UINT8                     = 20, 
	GEOMETRYSHADER            = 21, 
	RASTERIZER                = 22, 
	DEPTHSTENCIL              = 23, 
	BLEND                     = 24, 
	BUFFER                    = 25, 
	CBUFFER                   = 26, 
	TBUFFER                   = 27, 
	TEXTURE1DARRAY            = 28, 
	TEXTURE2DARRAY            = 29, 
	RENDERTARGETVIEW          = 30, 
	DEPTHSTENCILVIEW          = 31, 
	TEXTURE2DMS               = 32, 
	TEXTURE2DMSARRAY          = 33, 
	TEXTURECUBEARRAY          = 34, 
	HULLSHADER                = 35, 
	DOMAINSHADER              = 36, 
	INTERFACE_POINTER         = 37, 
	COMPUTESHADER             = 38, 
	DOUBLE                    = 39, 
	RWTEXTURE1D               = 40, 
	RWTEXTURE1DARRAY          = 41, 
	RWTEXTURE2D               = 42, 
	RWTEXTURE2DARRAY          = 43, 
	RWTEXTURE3D               = 44, 
	RWBUFFER                  = 45, 
	BYTEADDRESS_BUFFER        = 46, 
	RWBYTEADDRESS_BUFFER      = 47, 
	STRUCTURED_BUFFER         = 48, 
	RWSTRUCTURED_BUFFER       = 49, 
	APPEND_STRUCTURED_BUFFER  = 50, 
	CONSUME_STRUCTURED_BUFFER = 51, 
	MIN8FLOAT                 = 52, 
	MIN10FLOAT                = 53, 
	MIN16FLOAT                = 54, 
	MIN12INT                  = 55, 
	MIN16INT                  = 56, 
	MIN16UINT                 = 57, 
}

SHADER_VERSION_TYPE ¶

SHADER_VERSION_TYPE :: enum i32 {
	PIXEL_SHADER    = 0, 
	VERTEX_SHADER   = 1, 
	GEOMETRY_SHADER = 2, 
	HULL_SHADER     = 3, 
	DOMAIN_SHADER   = 4, 
	COMPUTE_SHADER  = 5, 
	RESERVED0       = 65520, 
}

SHADER_VISIBILITY ¶

SHADER_VISIBILITY :: enum i32 {
	ALL           = 0, 
	VERTEX        = 1, 
	HULL          = 2, 
	DOMAIN        = 3, 
	GEOMETRY      = 4, 
	PIXEL         = 5, 
	AMPLIFICATION = 6, 
	MESH          = 7, 
}

SHADING_RATE ¶

SHADING_RATE :: enum i32 {
	_1X1 = 0, 
	_1X2 = 1, 
	_2X1 = 4, 
	_2X2 = 5, 
	_2X4 = 6, 
	_4X2 = 9, 
	_4X4 = 10, 
}

SHADING_RATE_COMBINER ¶

SHADING_RATE_COMBINER :: enum i32 {
	PASSTHROUGH = 0, 
	OVERRIDE    = 1, 
	MIN         = 2, 
	MAX         = 3, 
	SUM         = 4, 
}

SHARED_RESOURCE_COMPATIBILITY_TIER ¶

SHARED_RESOURCE_COMPATIBILITY_TIER :: enum i32 {
	_0 = 0, 
	_1 = 1, 
	_2 = 2, 
}

SIGNATURE_PARAMETER_DESC ¶

SIGNATURE_PARAMETER_DESC :: struct {
	SemanticName:    cstring,
	SemanticIndex:   u32,
	Register:        u32,
	SystemValueType: NAME,
	ComponentType:   REGISTER_COMPONENT_TYPE,
	Mask:            u8,
	ReadWriteMask:   u8,
	Stream:          u32,
	MinPrecision:    MIN_PRECISION,
}

SIZE_T ¶

SIZE_T :: uint

SO_DECLARATION_ENTRY ¶

SO_DECLARATION_ENTRY :: struct {
	Stream:         u32,
	SemanticName:   cstring,
	SemanticIndex:  u32,
	StartComponent: u8,
	ComponentCount: u8,
	OutputSlot:     u8,
}

SRV_DIMENSION ¶

SRV_DIMENSION :: enum i32 {
	UNKNOWN                           = 0, 
	BUFFER                            = 1, 
	TEXTURE1D                         = 2, 
	TEXTURE1DARRAY                    = 3, 
	TEXTURE2D                         = 4, 
	TEXTURE2DARRAY                    = 5, 
	TEXTURE2DMS                       = 6, 
	TEXTURE2DMSARRAY                  = 7, 
	TEXTURE3D                         = 8, 
	TEXTURECUBE                       = 9, 
	TEXTURECUBEARRAY                  = 10, 
	BUFFEREX                          = 11, 
	RAYTRACING_ACCELERATION_STRUCTURE = 11, 
}

STATE_OBJECT_CONFIG ¶

STATE_OBJECT_CONFIG :: struct {
	Flags: STATE_OBJECT_FLAGS,
}

STATE_OBJECT_DESC ¶

STATE_OBJECT_DESC :: struct {
	Type:          STATE_OBJECT_TYPE,
	NumSubobjects: u32,
	pSubobjects:   ^STATE_SUBOBJECT,
}

STATE_OBJECT_FLAGS ¶

STATE_OBJECT_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE                                             = 0, 
	ALLOW_LOCAL_DEPENDENCIES_ON_EXTERNAL_DEFINITIONS = 1, 
	ALLOW_EXTERNAL_DEPENDENCIES_ON_LOCAL_DEFINITIONS = 2, 
	ALLOW_STATE_OBJECT_ADDITIONS                     = 4, 
}

STATE_OBJECT_TYPE ¶

STATE_OBJECT_TYPE :: enum i32 {
	COLLECTION          = 0, 
	RAYTRACING_PIPELINE = 3, 
}

STATE_SUBOBJECT ¶

STATE_SUBOBJECT :: struct {
	Type:  STATE_SUBOBJECT_TYPE,
	pDesc: rawptr,
}

STATE_SUBOBJECT_TYPE ¶

STATE_SUBOBJECT_TYPE :: enum i32 {
	STATE_OBJECT_CONFIG                   = 0, 
	GLOBAL_ROOT_SIGNATURE                 = 1, 
	LOCAL_ROOT_SIGNATURE                  = 2, 
	NODE_MASK                             = 3, 
	DXIL_LIBRARY                          = 5, 
	EXISTING_COLLECTION                   = 6, 
	SUBOBJECT_TO_EXPORTS_ASSOCIATION      = 7, 
	DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION = 8, 
	RAYTRACING_SHADER_CONFIG              = 9, 
	RAYTRACING_PIPELINE_CONFIG            = 10, 
	HIT_GROUP                             = 11, 
	RAYTRACING_PIPELINE_CONFIG1           = 12, 
	MAX_VALID                             = 13, 
}

STATIC_BORDER_COLOR ¶

STATIC_BORDER_COLOR :: enum i32 {
	TRANSPARENT_BLACK = 0, 
	OPAQUE_BLACK      = 1, 
	OPAQUE_WHITE      = 2, 
}

STATIC_SAMPLER_DESC ¶

STATIC_SAMPLER_DESC :: struct {
	Filter:           FILTER,
	AddressU:         TEXTURE_ADDRESS_MODE,
	AddressV:         TEXTURE_ADDRESS_MODE,
	AddressW:         TEXTURE_ADDRESS_MODE,
	MipLODBias:       f32,
	MaxAnisotropy:    u32,
	ComparisonFunc:   COMPARISON_FUNC,
	BorderColor:      STATIC_BORDER_COLOR,
	MinLOD:           f32,
	MaxLOD:           f32,
	ShaderRegister:   u32,
	RegisterSpace:    u32,
	ShaderVisibility: SHADER_VISIBILITY,
}

STENCIL_OP ¶

STENCIL_OP :: enum i32 {
	KEEP     = 1, 
	ZERO     = 2, 
	REPLACE  = 3, 
	INCR_SAT = 4, 
	DECR_SAT = 5, 
	INVERT   = 6, 
	INCR     = 7, 
	DECR     = 8, 
}

STREAM_OUTPUT_BUFFER_VIEW ¶

STREAM_OUTPUT_BUFFER_VIEW :: struct {
	BufferLocation:           u64,
	SizeInBytes:              u64,
	BufferFilledSizeLocation: u64,
}

STREAM_OUTPUT_DESC ¶

STREAM_OUTPUT_DESC :: struct {
	pSODeclaration:   ^SO_DECLARATION_ENTRY,
	NumEntries:       u32,
	pBufferStrides:   ^u32,
	NumStrides:       u32,
	RasterizedStream: u32,
}

SUBOBJECT_TO_EXPORTS_ASSOCIATION ¶

SUBOBJECT_TO_EXPORTS_ASSOCIATION :: struct {
	pSubobjectToAssociate: ^STATE_SUBOBJECT,
	NumExports:            u32,
	pExports:              [^]^i16,
}

SUBRESOURCE_DATA ¶

SUBRESOURCE_DATA :: struct {
	pData:      rawptr,
	RowPitch:   i64,
	SlicePitch: i64,
}

SUBRESOURCE_FOOTPRINT ¶

SUBRESOURCE_FOOTPRINT :: struct {
	Format:   directx_dxgi.FORMAT,
	Width:    u32,
	Height:   u32,
	Depth:    u32,
	RowPitch: u32,
}

SUBRESOURCE_INFO ¶

SUBRESOURCE_INFO :: struct {
	Offset:     u64,
	RowPitch:   u32,
	DepthPitch: u32,
}

SUBRESOURCE_RANGE_UINT64 ¶

SUBRESOURCE_RANGE_UINT64 :: struct {
	Subresource: u32,
	Range:       RANGE_UINT64,
}

SUBRESOURCE_TILING ¶

SUBRESOURCE_TILING :: struct {
	WidthInTiles:                    u32,
	HeightInTiles:                   u16,
	DepthInTiles:                    u16,
	StartTileIndexInOverallResource: u32,
}

TESSELLATOR_DOMAIN ¶

TESSELLATOR_DOMAIN :: enum i32 {
	UNDEFINED = 0, 
	ISOLINE   = 1, 
	TRI       = 2, 
	QUAD      = 3, 
}

TESSELLATOR_OUTPUT_PRIMITIVE ¶

TESSELLATOR_OUTPUT_PRIMITIVE :: enum i32 {
	UNDEFINED    = 0, 
	POINT        = 1, 
	LINE         = 2, 
	TRIANGLE_CW  = 3, 
	TRIANGLE_CCW = 4, 
}

TESSELLATOR_PARTITIONING ¶

TESSELLATOR_PARTITIONING :: enum i32 {
	UNDEFINED       = 0, 
	INTEGER         = 1, 
	POW2            = 2, 
	FRACTIONAL_ODD  = 3, 
	FRACTIONAL_EVEN = 4, 
}

TEX1D_ARRAY_DSV ¶

TEX1D_ARRAY_DSV :: struct {
	MipSlice:        u32,
	FirstArraySlice: u32,
	ArraySize:       u32,
}

TEX1D_ARRAY_RTV ¶

TEX1D_ARRAY_RTV :: struct {
	MipSlice:        u32,
	FirstArraySlice: u32,
	ArraySize:       u32,
}

TEX1D_ARRAY_SRV ¶

TEX1D_ARRAY_SRV :: struct {
	MostDetailedMip:     u32,
	MipLevels:           u32,
	FirstArraySlice:     u32,
	ArraySize:           u32,
	ResourceMinLODClamp: f32,
}

TEX1D_ARRAY_UAV ¶

TEX1D_ARRAY_UAV :: struct {
	MipSlice:        u32,
	FirstArraySlice: u32,
	ArraySize:       u32,
}

TEX1D_DSV ¶

TEX1D_DSV :: struct {
	MipSlice: u32,
}

TEX1D_RTV ¶

TEX1D_RTV :: struct {
	MipSlice: u32,
}

TEX1D_SRV ¶

TEX1D_SRV :: struct {
	MostDetailedMip:     u32,
	MipLevels:           u32,
	ResourceMinLODClamp: f32,
}

TEX1D_UAV ¶

TEX1D_UAV :: struct {
	MipSlice: u32,
}

TEX2DMS_ARRAY_DSV ¶

TEX2DMS_ARRAY_DSV :: struct {
	FirstArraySlice: u32,
	ArraySize:       u32,
}

TEX2DMS_ARRAY_RTV ¶

TEX2DMS_ARRAY_RTV :: struct {
	FirstArraySlice: u32,
	ArraySize:       u32,
}

TEX2DMS_ARRAY_SRV ¶

TEX2DMS_ARRAY_SRV :: struct {
	FirstArraySlice: u32,
	ArraySize:       u32,
}

TEX2DMS_DSV ¶

TEX2DMS_DSV :: struct {
	UnusedField_NothingToDefine: u32,
}

TEX2DMS_RTV ¶

TEX2DMS_RTV :: struct {
	UnusedField_NothingToDefine: u32,
}

TEX2DMS_SRV ¶

TEX2DMS_SRV :: struct {
	UnusedField_NothingToDefine: u32,
}

TEX2D_ARRAY_DSV ¶

TEX2D_ARRAY_DSV :: struct {
	MipSlice:        u32,
	FirstArraySlice: u32,
	ArraySize:       u32,
}

TEX2D_ARRAY_RTV ¶

TEX2D_ARRAY_RTV :: struct {
	MipSlice:        u32,
	FirstArraySlice: u32,
	ArraySize:       u32,
	PlaneSlice:      u32,
}

TEX2D_ARRAY_SRV ¶

TEX2D_ARRAY_SRV :: struct {
	MostDetailedMip:     u32,
	MipLevels:           u32,
	FirstArraySlice:     u32,
	ArraySize:           u32,
	PlaneSlice:          u32,
	ResourceMinLODClamp: f32,
}

TEX2D_ARRAY_UAV ¶

TEX2D_ARRAY_UAV :: struct {
	MipSlice:        u32,
	FirstArraySlice: u32,
	ArraySize:       u32,
	PlaneSlice:      u32,
}

TEX2D_DSV ¶

TEX2D_DSV :: struct {
	MipSlice: u32,
}

TEX2D_RTV ¶

TEX2D_RTV :: struct {
	MipSlice:   u32,
	PlaneSlice: u32,
}

TEX2D_SRV ¶

TEX2D_SRV :: struct {
	MostDetailedMip:     u32,
	MipLevels:           u32,
	PlaneSlice:          u32,
	ResourceMinLODClamp: f32,
}

TEX2D_UAV ¶

TEX2D_UAV :: struct {
	MipSlice:   u32,
	PlaneSlice: u32,
}

TEX3D_RTV ¶

TEX3D_RTV :: struct {
	MipSlice:    u32,
	FirstWSlice: u32,
	WSize:       u32,
}

TEX3D_SRV ¶

TEX3D_SRV :: struct {
	MostDetailedMip:     u32,
	MipLevels:           u32,
	ResourceMinLODClamp: f32,
}

TEX3D_UAV ¶

TEX3D_UAV :: struct {
	MipSlice:    u32,
	FirstWSlice: u32,
	WSize:       u32,
}

TEXCUBE_ARRAY_SRV ¶

TEXCUBE_ARRAY_SRV :: struct {
	MostDetailedMip:     u32,
	MipLevels:           u32,
	First2DArrayFace:    u32,
	NumCubes:            u32,
	ResourceMinLODClamp: f32,
}

TEXCUBE_SRV ¶

TEXCUBE_SRV :: struct {
	MostDetailedMip:     u32,
	MipLevels:           u32,
	ResourceMinLODClamp: f32,
}

TEXTURE_ADDRESS_MODE ¶

TEXTURE_ADDRESS_MODE :: enum i32 {
	WRAP        = 1, 
	MIRROR      = 2, 
	CLAMP       = 3, 
	BORDER      = 4, 
	MIRROR_ONCE = 5, 
}

TEXTURE_COPY_LOCATION ¶

TEXTURE_COPY_LOCATION :: struct {
	pResource: ^IResource,
	Type:      TEXTURE_COPY_TYPE,
}

TEXTURE_COPY_TYPE ¶

TEXTURE_COPY_TYPE :: enum i32 {
	SUBRESOURCE_INDEX = 0, 
	PLACED_FOOTPRINT  = 1, 
}

TEXTURE_LAYOUT ¶

TEXTURE_LAYOUT :: enum i32 {
	UNKNOWN                 = 0, 
	ROW_MAJOR               = 1, 
	_64KB_UNDEFINED_SWIZZLE = 2, 
	_64KB_STANDARD_SWIZZLE  = 3, 
}

TILED_RESOURCES_TIER ¶

TILED_RESOURCES_TIER :: enum i32 {
	NOT_SUPPORTED = 0, 
	_1            = 1, 
	_2            = 2, 
	_3            = 3, 
	_4            = 4, 
}

TILED_RESOURCE_COORDINATE ¶

TILED_RESOURCE_COORDINATE :: struct {
	X:           u32,
	Y:           u32,
	Z:           u32,
	Subresource: u32,
}

TILE_COPY_FLAGS ¶

TILE_COPY_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE                                     = 0, 
	NO_HAZARD                                = 1, 
	LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE = 2, 
	SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = 4, 
}

TILE_MAPPING_FLAGS ¶

TILE_MAPPING_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE      = 0, 
	NO_HAZARD = 1, 
}

TILE_RANGE_FLAGS ¶

TILE_RANGE_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE              = 0, 
	NULL              = 1, 
	SKIP              = 2, 
	REUSE_SINGLE_TILE = 4, 
}

TILE_REGION_SIZE ¶

TILE_REGION_SIZE :: struct {
	NumTiles: u32,
	UseBox:   sys_windows.BOOL,
	Width:    u32,
	Height:   u16,
	Depth:    u16,
}

TILE_SHAPE ¶

TILE_SHAPE :: struct {
	WidthInTexels:  u32,
	HeightInTexels: u32,
	DepthInTexels:  u32,
}

UAV_DIMENSION ¶

UAV_DIMENSION :: enum i32 {
	UNKNOWN        = 0, 
	BUFFER         = 1, 
	TEXTURE1D      = 2, 
	TEXTURE1DARRAY = 3, 
	TEXTURE2D      = 4, 
	TEXTURE2DARRAY = 5, 
	TEXTURE3D      = 8, 
}

UNORDERED_ACCESS_VIEW_DESC ¶

UNORDERED_ACCESS_VIEW_DESC :: struct {
	Format:        directx_dxgi.FORMAT,
	ViewDimension: UAV_DIMENSION,
	_:             struct #raw_union {
		Buffer:         BUFFER_UAV,
		Texture1D:      TEX1D_UAV,
		Texture1DArray: TEX1D_ARRAY_UAV,
		Texture2D:      TEX2D_UAV,
		Texture2DArray: TEX2D_ARRAY_UAV,
		Texture3D:      TEX3D_UAV,
	},
}

UUID ¶

UUID :: sys_windows.GUID

VARIABLE_SHADING_RATE_TIER ¶

VARIABLE_SHADING_RATE_TIER :: enum i32 {
	NOT_SUPPORTED = 0, 
	_1            = 1, 
	_2            = 2, 
}

VERSIONED_DEVICE_REMOVED_EXTENDED_DATA ¶

VERSIONED_DEVICE_REMOVED_EXTENDED_DATA :: struct {
	Version: DRED_VERSION,
	_:       struct #raw_union {
		Dred_1_0: DEVICE_REMOVED_EXTENDED_DATA,
		Dred_1_1: DEVICE_REMOVED_EXTENDED_DATA1,
		Dred_1_2: DEVICE_REMOVED_EXTENDED_DATA2,
	},
}

VERSIONED_ROOT_SIGNATURE_DESC ¶

VERSIONED_ROOT_SIGNATURE_DESC :: struct {
	Version: ROOT_SIGNATURE_VERSION,
	_:       struct #raw_union {
		Desc_1_0: ROOT_SIGNATURE_DESC,
		Desc_1_1: ROOT_SIGNATURE_DESC1,
	},
}

VERTEX_BUFFER_VIEW ¶

VERTEX_BUFFER_VIEW :: struct {
	BufferLocation: u64,
	SizeInBytes:    u32,
	StrideInBytes:  u32,
}

VIEWPORT ¶

VIEWPORT :: struct {
	TopLeftX: f32,
	TopLeftY: f32,
	Width:    f32,
	Height:   f32,
	MinDepth: f32,
	MaxDepth: f32,
}

VIEW_INSTANCE_LOCATION ¶

VIEW_INSTANCE_LOCATION :: struct {
	ViewportArrayIndex:     u32,
	RenderTargetArrayIndex: u32,
}

VIEW_INSTANCING_DESC ¶

VIEW_INSTANCING_DESC :: struct {
	ViewInstanceCount:      u32,
	pViewInstanceLocations: ^VIEW_INSTANCE_LOCATION,
	Flags:                  VIEW_INSTANCING_FLAGS,
}

VIEW_INSTANCING_FLAGS ¶

VIEW_INSTANCING_FLAGS :: enum u32 {
	// TODO: make bit_set
	NONE                         = 0, 
	ENABLE_VIEW_INSTANCE_MASKING = 1, 
}

VIEW_INSTANCING_TIER ¶

VIEW_INSTANCING_TIER :: enum i32 {
	NOT_SUPPORTED = 0, 
	_1            = 1, 
	_2            = 2, 
	_3            = 3, 
}

WRITEBUFFERIMMEDIATE_MODE ¶

WRITEBUFFERIMMEDIATE_MODE :: enum i32 {
	DEFAULT    = 0, 
	MARKER_IN  = 1, 
	MARKER_OUT = 2, 
}

WRITEBUFFERIMMEDIATE_PARAMETER ¶

WRITEBUFFERIMMEDIATE_PARAMETER :: struct {
	Dest:  u64,
	Value: u32,
}

Constants

ANISOTROPIC_FILTERING_BIT ¶

ANISOTROPIC_FILTERING_BIT :: 0x40

APPEND_ALIGNED_ELEMENT ¶

APPEND_ALIGNED_ELEMENT :: 0xffffffff

ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT ¶

ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT :: 9

CLIP_OR_CULL_DISTANCE_COUNT ¶

CLIP_OR_CULL_DISTANCE_COUNT :: 8

CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT ¶

CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT :: 2

COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT ¶

COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT :: 14

COMMONSHADER_CONSTANT_BUFFER_COMPONENTS ¶

COMMONSHADER_CONSTANT_BUFFER_COMPONENTS :: 4

COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT ¶

COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT :: 32

COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT ¶

COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT :: 15

COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT ¶

COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT :: 16

COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS ¶

COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS :: 4

COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT ¶

COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT :: 15

COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST ¶

COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST :: 1

COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS ¶

COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS :: 1

COMMONSHADER_FLOWCONTROL_NESTING_LIMIT ¶

COMMONSHADER_FLOWCONTROL_NESTING_LIMIT :: 64

COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS ¶

COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS :: 4

COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT ¶

COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT :: 1

COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST ¶

COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST :: 1

COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS ¶

COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS :: 1

COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT ¶

COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT :: 32

COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS ¶

COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS :: 1

COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT ¶

COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT :: 128

COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST ¶

COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST :: 1

COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS ¶

COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS :: 1

COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT ¶

COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT :: 128

COMMONSHADER_SAMPLER_REGISTER_COMPONENTS ¶

COMMONSHADER_SAMPLER_REGISTER_COMPONENTS :: 1

COMMONSHADER_SAMPLER_REGISTER_COUNT ¶

COMMONSHADER_SAMPLER_REGISTER_COUNT :: 16

COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST ¶

COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST :: 1

COMMONSHADER_SAMPLER_REGISTER_READ_PORTS ¶

COMMONSHADER_SAMPLER_REGISTER_READ_PORTS :: 1

COMMONSHADER_SAMPLER_SLOT_COUNT ¶

COMMONSHADER_SAMPLER_SLOT_COUNT :: 16

COMMONSHADER_SUBROUTINE_NESTING_LIMIT ¶

COMMONSHADER_SUBROUTINE_NESTING_LIMIT :: 32

COMMONSHADER_TEMP_REGISTER_COMPONENTS ¶

COMMONSHADER_TEMP_REGISTER_COMPONENTS :: 4

COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT ¶

COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT :: 32

COMMONSHADER_TEMP_REGISTER_COUNT ¶

COMMONSHADER_TEMP_REGISTER_COUNT :: 4096

COMMONSHADER_TEMP_REGISTER_READS_PER_INST ¶

COMMONSHADER_TEMP_REGISTER_READS_PER_INST :: 3

COMMONSHADER_TEMP_REGISTER_READ_PORTS ¶

COMMONSHADER_TEMP_REGISTER_READ_PORTS :: 3

COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX ¶

COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX :: 10

COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN ¶

COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN :: -10

COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE ¶

COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE :: -8

COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE ¶

COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE :: 7

COMPONENT_MASK_W ¶

COMPONENT_MASK_W :: 8

COMPONENT_MASK_X ¶

COMPONENT_MASK_X :: 1

COMPONENT_MASK_Y ¶

COMPONENT_MASK_Y :: 2

COMPONENT_MASK_Z ¶

COMPONENT_MASK_Z :: 4

CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT ¶

CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT :: 256

CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶

CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 256

CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP ¶

CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP :: 64

CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶

CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 240

CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP ¶

CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP :: 68

CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶

CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 224

CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP ¶

CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP :: 72

CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶

CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 208

CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP ¶

CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP :: 76

CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶

CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 192

CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP ¶

CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP :: 84

CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶

CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 176

CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP ¶

CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP :: 92

CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶

CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 160

CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP ¶

CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP :: 100

CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶

CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 144

CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP ¶

CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP :: 112

CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶

CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 128

CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP ¶

CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP :: 128

CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶

CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 112

CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP ¶

CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP :: 144

CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶

CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 96

CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP ¶

CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP :: 168

CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶

CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 80

CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP ¶

CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP :: 204

CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶

CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 64

CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP ¶

CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP :: 256

CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶

CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 48

CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP ¶

CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP :: 340

CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶

CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 32

CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP ¶

CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP :: 512

CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶

CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 16

CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP ¶

CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP :: 768

CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION ¶

CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION :: 1

CS_4_X_RAW_UAV_BYTE_ALIGNMENT ¶

CS_4_X_RAW_UAV_BYTE_ALIGNMENT :: 256

CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP ¶

CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP :: 768

CS_4_X_THREAD_GROUP_MAX_X ¶

CS_4_X_THREAD_GROUP_MAX_X :: 768

CS_4_X_THREAD_GROUP_MAX_Y ¶

CS_4_X_THREAD_GROUP_MAX_Y :: 768

CS_4_X_UAV_REGISTER_COUNT ¶

CS_4_X_UAV_REGISTER_COUNT :: 1

CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION ¶

CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION :: 65535

CS_TGSM_REGISTER_COUNT ¶

CS_TGSM_REGISTER_COUNT :: 8192

CS_TGSM_REGISTER_READS_PER_INST ¶

CS_TGSM_REGISTER_READS_PER_INST :: 1

CS_TGSM_RESOURCE_REGISTER_COMPONENTS ¶

CS_TGSM_RESOURCE_REGISTER_COMPONENTS :: 1

CS_TGSM_RESOURCE_REGISTER_READ_PORTS ¶

CS_TGSM_RESOURCE_REGISTER_READ_PORTS :: 1

CS_THREADGROUPID_REGISTER_COMPONENTS ¶

CS_THREADGROUPID_REGISTER_COMPONENTS :: 3

CS_THREADGROUPID_REGISTER_COUNT ¶

CS_THREADGROUPID_REGISTER_COUNT :: 1

CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS ¶

CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS :: 1

CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT ¶

CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT :: 1

CS_THREADIDINGROUP_REGISTER_COMPONENTS ¶

CS_THREADIDINGROUP_REGISTER_COMPONENTS :: 3

CS_THREADIDINGROUP_REGISTER_COUNT ¶

CS_THREADIDINGROUP_REGISTER_COUNT :: 1

CS_THREADID_REGISTER_COMPONENTS ¶

CS_THREADID_REGISTER_COMPONENTS :: 3

CS_THREADID_REGISTER_COUNT ¶

CS_THREADID_REGISTER_COUNT :: 1

CS_THREAD_GROUP_MAX_THREADS_PER_GROUP ¶

CS_THREAD_GROUP_MAX_THREADS_PER_GROUP :: 1024

CS_THREAD_GROUP_MAX_X ¶

CS_THREAD_GROUP_MAX_X :: 1024

CS_THREAD_GROUP_MAX_Y ¶

CS_THREAD_GROUP_MAX_Y :: 1024

CS_THREAD_GROUP_MAX_Z ¶

CS_THREAD_GROUP_MAX_Z :: 64

CS_THREAD_GROUP_MIN_X ¶

CS_THREAD_GROUP_MIN_X :: 1

CS_THREAD_GROUP_MIN_Y ¶

CS_THREAD_GROUP_MIN_Y :: 1

CS_THREAD_GROUP_MIN_Z ¶

CS_THREAD_GROUP_MIN_Z :: 1

CS_THREAD_LOCAL_TEMP_REGISTER_POOL ¶

CS_THREAD_LOCAL_TEMP_REGISTER_POOL :: 16384

DEFAULT_BLEND_FACTOR_ALPHA ¶

DEFAULT_BLEND_FACTOR_ALPHA :: 1.0

DEFAULT_BLEND_FACTOR_BLUE ¶

DEFAULT_BLEND_FACTOR_BLUE :: 1.0

DEFAULT_BLEND_FACTOR_GREEN ¶

DEFAULT_BLEND_FACTOR_GREEN :: 1.0

DEFAULT_BLEND_FACTOR_RED ¶

DEFAULT_BLEND_FACTOR_RED :: 1.0

DEFAULT_BORDER_COLOR_COMPONENT ¶

DEFAULT_BORDER_COLOR_COMPONENT :: 0.0

DEFAULT_DEPTH_BIAS_CLAMP ¶

DEFAULT_DEPTH_BIAS_CLAMP :: 0.0

DEFAULT_DEPTH_BIAS ¶

DEFAULT_DEPTH_BIAS :: 0

DEFAULT_MAX_ANISOTROPY ¶

DEFAULT_MAX_ANISOTROPY :: 16

DEFAULT_MIP_LOD_BIAS ¶

DEFAULT_MIP_LOD_BIAS :: 0.0

DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT ¶

DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT :: 4194304

DEFAULT_RENDER_TARGET_ARRAY_INDEX ¶

DEFAULT_RENDER_TARGET_ARRAY_INDEX :: 0

DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT ¶

DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT :: 65536

DEFAULT_SAMPLE_MASK ¶

DEFAULT_SAMPLE_MASK :: 0xffffffff

DEFAULT_SCISSOR_ENDX ¶

DEFAULT_SCISSOR_ENDX :: 0

DEFAULT_SCISSOR_ENDY ¶

DEFAULT_SCISSOR_ENDY :: 0

DEFAULT_SCISSOR_STARTX ¶

DEFAULT_SCISSOR_STARTX :: 0

DEFAULT_SCISSOR_STARTY ¶

DEFAULT_SCISSOR_STARTY :: 0

DEFAULT_SLOPE_SCALED_DEPTH_BIAS ¶

DEFAULT_SLOPE_SCALED_DEPTH_BIAS :: 0.0

DEFAULT_STENCIL_READ_MASK ¶

DEFAULT_STENCIL_READ_MASK :: 0xff

DEFAULT_STENCIL_REFERENCE ¶

DEFAULT_STENCIL_REFERENCE :: 0

DEFAULT_STENCIL_WRITE_MASK ¶

DEFAULT_STENCIL_WRITE_MASK :: 0xff

DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX ¶

DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX :: 0

DEFAULT_VIEWPORT_HEIGHT ¶

DEFAULT_VIEWPORT_HEIGHT :: 0

DEFAULT_VIEWPORT_MAX_DEPTH ¶

DEFAULT_VIEWPORT_MAX_DEPTH :: 0.0

DEFAULT_VIEWPORT_MIN_DEPTH ¶

DEFAULT_VIEWPORT_MIN_DEPTH :: 0.0

DEFAULT_VIEWPORT_TOPLEFTX ¶

DEFAULT_VIEWPORT_TOPLEFTX :: 0

DEFAULT_VIEWPORT_TOPLEFTY ¶

DEFAULT_VIEWPORT_TOPLEFTY :: 0

DEFAULT_VIEWPORT_WIDTH ¶

DEFAULT_VIEWPORT_WIDTH :: 0

DESCRIPTOR_RANGE_OFFSET_APPEND ¶

DESCRIPTOR_RANGE_OFFSET_APPEND :: 0xffffffff

DRIVER_RESERVED_REGISTER_SPACE_VALUES_END ¶

DRIVER_RESERVED_REGISTER_SPACE_VALUES_END :: 0xfffffff7

DRIVER_RESERVED_REGISTER_SPACE_VALUES_START ¶

DRIVER_RESERVED_REGISTER_SPACE_VALUES_START :: 0xfffffff0

DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS ¶

DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS :: 3968

DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS ¶

DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS :: 4

DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT ¶

DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32

DS_INPUT_CONTROL_POINT_REGISTER_COUNT ¶

DS_INPUT_CONTROL_POINT_REGISTER_COUNT :: 32

DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST ¶

DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST :: 2

DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS ¶

DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS :: 1

DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS ¶

DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS :: 3

DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT ¶

DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32

DS_INPUT_DOMAIN_POINT_REGISTER_COUNT ¶

DS_INPUT_DOMAIN_POINT_REGISTER_COUNT :: 1

DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST ¶

DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST :: 2

DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS ¶

DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS :: 1

DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS ¶

DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS :: 4

DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT ¶

DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT :: 32

DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT ¶

DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT :: 32

DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST ¶

DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST :: 2

DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS ¶

DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS :: 1

DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS ¶

DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS :: 1

DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT ¶

DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32

DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT ¶

DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT :: 1

DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST ¶

DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST :: 2

DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS ¶

DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS :: 1

DS_OUTPUT_REGISTER_COMPONENTS ¶

DS_OUTPUT_REGISTER_COMPONENTS :: 4

DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ¶

DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32

DS_OUTPUT_REGISTER_COUNT ¶

DS_OUTPUT_REGISTER_COUNT :: 32

FILTER_REDUCTION_TYPE_MASK ¶

FILTER_REDUCTION_TYPE_MASK :: 0x3

FILTER_REDUCTION_TYPE_SHIFT ¶

FILTER_REDUCTION_TYPE_SHIFT :: 7

FILTER_TYPE_MASK ¶

FILTER_TYPE_MASK :: 0x3

FL9_1_DEFAULT_MAX_ANISOTROPY ¶

FL9_1_DEFAULT_MAX_ANISOTROPY :: 2

FL9_1_IA_PRIMITIVE_MAX_COUNT ¶

FL9_1_IA_PRIMITIVE_MAX_COUNT :: 65535

FL9_1_MAX_TEXTURE_REPEAT ¶

FL9_1_MAX_TEXTURE_REPEAT :: 128

FL9_1_REQ_TEXTURE1D_U_DIMENSION ¶

FL9_1_REQ_TEXTURE1D_U_DIMENSION :: 2048

FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION ¶

FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION :: 2048

FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION ¶

FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION :: 256

FL9_1_REQ_TEXTURECUBE_DIMENSION ¶

FL9_1_REQ_TEXTURECUBE_DIMENSION :: 512

FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT ¶

FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT :: 1

FL9_2_IA_PRIMITIVE_MAX_COUNT ¶

FL9_2_IA_PRIMITIVE_MAX_COUNT :: 1048575

FL9_2_MAX_TEXTURE_REPEAT ¶

FL9_2_MAX_TEXTURE_REPEAT :: 2048

FL9_3_MAX_TEXTURE_REPEAT ¶

FL9_3_MAX_TEXTURE_REPEAT :: 8192

FL9_3_REQ_TEXTURE1D_U_DIMENSION ¶

FL9_3_REQ_TEXTURE1D_U_DIMENSION :: 4096

FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION ¶

FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION :: 4096

FL9_3_REQ_TEXTURECUBE_DIMENSION ¶

FL9_3_REQ_TEXTURECUBE_DIMENSION :: 4096

FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT ¶

FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT :: 4

FLOAT16_FUSED_TOLERANCE_IN_ULP ¶

FLOAT16_FUSED_TOLERANCE_IN_ULP :: 0.6

FLOAT32_MAX ¶

FLOAT32_MAX :: 3.402823466e+38

FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP ¶

FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP :: 0.6

FLOAT_TO_SRGB_EXPONENT_DENOMINATOR ¶

FLOAT_TO_SRGB_EXPONENT_DENOMINATOR :: 2.4

FLOAT_TO_SRGB_EXPONENT_NUMERATOR ¶

FLOAT_TO_SRGB_EXPONENT_NUMERATOR :: 1.0

FLOAT_TO_SRGB_OFFSET ¶

FLOAT_TO_SRGB_OFFSET :: 0.055

FLOAT_TO_SRGB_SCALE_1 ¶

FLOAT_TO_SRGB_SCALE_1 :: 12.92

FLOAT_TO_SRGB_SCALE_2 ¶

FLOAT_TO_SRGB_SCALE_2 :: 1.055

FLOAT_TO_SRGB_THRESHOLD ¶

FLOAT_TO_SRGB_THRESHOLD :: 0.0031308

FTOI_INSTRUCTION_MAX_INPUT ¶

FTOI_INSTRUCTION_MAX_INPUT :: 2147483647.999

FTOI_INSTRUCTION_MIN_INPUT ¶

FTOI_INSTRUCTION_MIN_INPUT :: -2147483648.999

FTOU_INSTRUCTION_MAX_INPUT ¶

FTOU_INSTRUCTION_MAX_INPUT :: 4294967295.999

FTOU_INSTRUCTION_MIN_INPUT ¶

FTOU_INSTRUCTION_MIN_INPUT :: 0.0

GS_INPUT_INSTANCE_ID_READS_PER_INST ¶

GS_INPUT_INSTANCE_ID_READS_PER_INST :: 2

GS_INPUT_INSTANCE_ID_READ_PORTS ¶

GS_INPUT_INSTANCE_ID_READ_PORTS :: 1

GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS ¶

GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS :: 1

GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT ¶

GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32

GS_INPUT_INSTANCE_ID_REGISTER_COUNT ¶

GS_INPUT_INSTANCE_ID_REGISTER_COUNT :: 1

GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS ¶

GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS :: 1

GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT ¶

GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT :: 32

GS_INPUT_PRIM_CONST_REGISTER_COUNT ¶

GS_INPUT_PRIM_CONST_REGISTER_COUNT :: 1

GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST ¶

GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST :: 2

GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS ¶

GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS :: 1

GS_INPUT_REGISTER_COMPONENTS ¶

GS_INPUT_REGISTER_COMPONENTS :: 4

GS_INPUT_REGISTER_COMPONENT_BIT_COUNT ¶

GS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32

GS_INPUT_REGISTER_COUNT ¶

GS_INPUT_REGISTER_COUNT :: 32

GS_INPUT_REGISTER_READS_PER_INST ¶

GS_INPUT_REGISTER_READS_PER_INST :: 2

GS_INPUT_REGISTER_READ_PORTS ¶

GS_INPUT_REGISTER_READ_PORTS :: 1

GS_INPUT_REGISTER_VERTICES ¶

GS_INPUT_REGISTER_VERTICES :: 32

GS_MAX_INSTANCE_COUNT ¶

GS_MAX_INSTANCE_COUNT :: 32

GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES ¶

GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES :: 1024

GS_OUTPUT_ELEMENTS ¶

GS_OUTPUT_ELEMENTS :: 32

GS_OUTPUT_REGISTER_COMPONENTS ¶

GS_OUTPUT_REGISTER_COMPONENTS :: 4

GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ¶

GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32

GS_OUTPUT_REGISTER_COUNT ¶

GS_OUTPUT_REGISTER_COUNT :: 32

HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT ¶

HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT :: 32

HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT ¶

HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT :: 32

HS_CONTROL_POINT_REGISTER_COMPONENTS ¶

HS_CONTROL_POINT_REGISTER_COMPONENTS :: 4

HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT ¶

HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32

HS_CONTROL_POINT_REGISTER_READS_PER_INST ¶

HS_CONTROL_POINT_REGISTER_READS_PER_INST :: 2

HS_CONTROL_POINT_REGISTER_READ_PORTS ¶

HS_CONTROL_POINT_REGISTER_READ_PORTS :: 1

HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND ¶

HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND :: 0xffffffff

HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS ¶

HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS :: 1

HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT ¶

HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32

HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT ¶

HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT :: 1

HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST ¶

HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST :: 2

HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS ¶

HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS :: 1

HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS ¶

HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS :: 1

HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT ¶

HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32

HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT ¶

HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT :: 1

HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST ¶

HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST :: 2

HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS ¶

HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS :: 1

HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS ¶

HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS :: 1

HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT ¶

HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32

HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT ¶

HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT :: 1

HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST ¶

HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST :: 2

HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS ¶

HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS :: 1

HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND ¶

HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND :: 0xffffffff

HS_MAXTESSFACTOR_LOWER_BOUND ¶

HS_MAXTESSFACTOR_LOWER_BOUND :: 1.0

HS_MAXTESSFACTOR_UPPER_BOUND ¶

HS_MAXTESSFACTOR_UPPER_BOUND :: 64.0

HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS ¶

HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS :: 3968

HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS ¶

HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS :: 1

HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT ¶

HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT :: 32

HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT ¶

HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT :: 1

HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST ¶

HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST :: 2

HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS ¶

HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS :: 1

HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS ¶

HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS :: 4

HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT ¶

HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT :: 32

HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT ¶

HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT :: 32

HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST ¶

HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST :: 2

HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS ¶

HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS :: 1

HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS ¶

HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS :: 128

IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES ¶

IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES :: 0

IA_DEFAULT_PRIMITIVE_TOPOLOGY ¶

IA_DEFAULT_PRIMITIVE_TOPOLOGY :: 0

IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES ¶

IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES :: 0

IA_INDEX_INPUT_RESOURCE_SLOT_COUNT ¶

IA_INDEX_INPUT_RESOURCE_SLOT_COUNT :: 1

IA_INSTANCE_ID_BIT_COUNT ¶

IA_INSTANCE_ID_BIT_COUNT :: 32

IA_INTEGER_ARITHMETIC_BIT_COUNT ¶

IA_INTEGER_ARITHMETIC_BIT_COUNT :: 32

IA_PATCH_MAX_CONTROL_POINT_COUNT ¶

IA_PATCH_MAX_CONTROL_POINT_COUNT :: 32

IA_PRIMITIVE_ID_BIT_COUNT ¶

IA_PRIMITIVE_ID_BIT_COUNT :: 32

IA_VERTEX_ID_BIT_COUNT ¶

IA_VERTEX_ID_BIT_COUNT :: 32

IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT ¶

IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT :: 32

IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS ¶

IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS :: 128

IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT ¶

IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT :: 32

ICommandAllocator_UUID_STRING ¶

ICommandAllocator_UUID_STRING :: "6102dee4-af59-4b09-b999-b44d73f09b24"

ICommandList_UUID_STRING ¶

ICommandList_UUID_STRING :: "7116d91c-e7e4-47ce-b8c6-ec8168f437e5"

ICommandQueue_UUID_STRING ¶

ICommandQueue_UUID_STRING :: "0ec870a6-5d7e-4c22-8cfc-5baae07616ed"

ICommandSignature_UUID_STRING ¶

ICommandSignature_UUID_STRING :: "c36a797c-ec80-4f0a-8985-a7b2475082d1"

ID3DDestructionNotifier_UUID_STRING ¶

ID3DDestructionNotifier_UUID_STRING :: "a06eb39a-50da-425b-8c31-4eecd6c270f3"

IDebug1_UUID_STRING ¶

IDebug1_UUID_STRING :: "affaa4ca-63fe-4d8e-b8ad-159000af4304"

IDebug2_UUID ¶

IDebug2_UUID :: "93a665c4-a3b2-4e5d-b692-a26ae14e3374"

IDebug3_UUID_STRING ¶

IDebug3_UUID_STRING :: "5cf4e58f-f671-4ff1-a542-3686e3d153d1"

IDebugCommandList1_UUID_STRING ¶

IDebugCommandList1_UUID_STRING :: "102ca951-311b-4b01-b11f-ecb83e061b37"

IDebugCommandList2_UUID_STRING ¶

IDebugCommandList2_UUID_STRING :: "aeb575cf-4e06-48be-ba3b-c450fc96652e"

IDebugCommandList_UUID_STRING ¶

IDebugCommandList_UUID_STRING :: "09e0bf36-54ac-484f-8847-4baeeab6053f"

IDebugCommandQueue_UUID_STRING ¶

IDebugCommandQueue_UUID_STRING :: "09e0bf36-54ac-484f-8847-4baeeab6053a"

IDebugDevice1_UUID_STRING ¶

IDebugDevice1_UUID_STRING :: "a9b71770-d099-4a65-a698-3dee10020f88"

IDebugDevice2_UUID_STRING ¶

IDebugDevice2_UUID_STRING :: "60eccbc1-378d-4df1-894c-f8ac5ce4d7dd"

IDebugDevice_UUID_STRING ¶

IDebugDevice_UUID_STRING :: "3febd6dd-4973-4787-8194-e45f9e28923e"

IDebug_UUID_STRING ¶

IDebug_UUID_STRING :: "344488b7-6846-474b-b989-f027448245e0"

IDescriptorHeap_UUID_STRING ¶

IDescriptorHeap_UUID_STRING :: "8efb471d-616c-4f49-90f7-127bb763fa51"

IDevice1_UUID_STRING ¶

IDevice1_UUID_STRING :: "77acce80-638e-4e65-8895-c1f23386863e"

IDevice2_UUID_STRING ¶

IDevice2_UUID_STRING :: "30baa41e-b15b-475c-a0bb-1af5c5b64328"

IDevice3_UUID_STRING ¶

IDevice3_UUID_STRING :: "81dadc15-2bad-4392-93c5-101345c4aa98"

IDevice4_UUID_STRING ¶

IDevice4_UUID_STRING :: "e865df17-a9ee-46f9-a463-3098315aa2e5"

IDevice5_UUID_STRING ¶

IDevice5_UUID_STRING :: "8b4f173b-2fea-4b80-8f58-4307191ab95d"

IDevice6_UUID_STRING ¶

IDevice6_UUID_STRING :: "c70b221b-40e4-4a17-89af-025a0727a6dc"

IDevice7_UUID_STRING ¶

IDevice7_UUID_STRING :: "5c014b53-68a1-4b9b-8bd1-dd6046b9358b"

IDevice8_UUID_STRING ¶

IDevice8_UUID_STRING :: "9218E6BB-F944-4F7E-A75C-B1B2C7B701F3"

IDeviceChild_UUID_STRING ¶

IDeviceChild_UUID_STRING :: "905db94b-a00c-4140-9df5-2b64ca9ea357"

IDeviceRemovedExtendedData1_UUID_STRING ¶

IDeviceRemovedExtendedData1_UUID_STRING :: "9727A022-CF1D-4DDA-9EBA-EFFA653FC506"

IDeviceRemovedExtendedDataSettings1_UUID_STRING ¶

IDeviceRemovedExtendedDataSettings1_UUID_STRING :: "DBD5AE51-3317-4F0A-ADF9-1D7CEDCAAE0B"

IDeviceRemovedExtendedDataSettings_UUID_STRING ¶

IDeviceRemovedExtendedDataSettings_UUID_STRING :: "82BC481C-6B9B-4030-AEDB-7EE3D1DF1E63"

IDeviceRemovedExtendedData_UUID_STRING ¶

IDeviceRemovedExtendedData_UUID_STRING :: "98931D33-5AE8-4791-AA3C-1A73A2934E71"

IDevice_UUID_STRING ¶

IDevice_UUID_STRING :: "189819f1-1db6-4b57-be54-1821339b85f7"

IFence1_UUID_STRING ¶

IFence1_UUID_STRING :: "433685fe-e22b-4ca0-a8db-b5b4f4dd0e4a"

IFence_UUID_STRING ¶

IFence_UUID_STRING :: "0a753dcf-c4d8-4b91-adf6-be5a60d95a76"

IGraphicsCommandList1_UUID_STRING ¶

IGraphicsCommandList1_UUID_STRING :: "553103fb-1fe7-4557-bb38-946d7d0e7ca7"

IGraphicsCommandList2_UUID_STRING ¶

IGraphicsCommandList2_UUID_STRING :: "38C3E585-FF17-412C-9150-4FC6F9D72A28"

IGraphicsCommandList3_UUID_STRING ¶

IGraphicsCommandList3_UUID_STRING :: "6FDA83A7-B84C-4E38-9AC8-C7BD22016B3D"

IGraphicsCommandList4_UUID_STRING ¶

IGraphicsCommandList4_UUID_STRING :: "8754318e-d3a9-4541-98cf-645b50dc4874"

IGraphicsCommandList5_UUID_STRING ¶

IGraphicsCommandList5_UUID_STRING :: "55050859-4024-474c-87f5-6472eaee44ea"

IGraphicsCommandList6_UUID_STRING ¶

IGraphicsCommandList6_UUID_STRING :: "c3827890-e548-4cfa-96cf-5689a9370f80"

IGraphicsCommandList_UUID_STRING ¶

IGraphicsCommandList_UUID_STRING :: "5b160d0f-ac1b-4185-8ba8-b3ae42a5a455"

IHeap1_UUID_STRING ¶

IHeap1_UUID_STRING :: "572F7389-2168-49E3-9693-D6DF5871BF6D"

IHeap_UUID_STRING ¶

IHeap_UUID_STRING :: "6b3b2502-6e51-45b3-90ee-9884265e8df3"

IInfoQueue_UUID_STRING ¶

IInfoQueue_UUID_STRING :: "0742a90b-c387-483f-b946-30a7e4e61458"

ILifetimeOwner_UUID_STRING ¶

ILifetimeOwner_UUID_STRING :: "e667af9f-cd56-4f46-83ce-032e595d70a8"

ILifetimeTracker_UUID_STRING ¶

ILifetimeTracker_UUID_STRING :: "3fd03d36-4eb1-424a-a582-494ecb8ba813"

IMetaCommand_UUID_STRING ¶

IMetaCommand_UUID_STRING :: "DBB84C27-36CE-4FC9-B801-F048C46AC570"

INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT ¶

INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT :: 1024

INTEGER_DIVIDE_BY_ZERO_QUOTIENT ¶

INTEGER_DIVIDE_BY_ZERO_QUOTIENT :: 0xffffffff

INTEGER_DIVIDE_BY_ZERO_REMAINDER ¶

INTEGER_DIVIDE_BY_ZERO_REMAINDER :: 0xffffffff

IObject_UUID_STRING ¶

IObject_UUID_STRING :: "c4fec28f-7966-4e95-9f94-f431cb56c3b8"

IPageable_UUID_STRING ¶

IPageable_UUID_STRING :: "63ee58fb-1268-4835-86da-f008ce62f0d6"

IPipelineLibrary1_UUID_STRING ¶

IPipelineLibrary1_UUID_STRING :: "80eabf42-2568-4e5e-bd82-c37f86961dc3"

IPipelineLibrary_UUID_STRING ¶

IPipelineLibrary_UUID_STRING :: "c64226a8-9201-46af-b4cc-53fb9ff7414f"

IPipelineState_UUID_STRING ¶

IPipelineState_UUID_STRING :: "765a30f3-f624-4c6f-a828-ace948622445"

IProtectedResourceSession1_UUID_STRING ¶

IProtectedResourceSession1_UUID_STRING :: "D6F12DD6-76FB-406E-8961-4296EEFC0409"

IProtectedResourceSession_UUID_STRING ¶

IProtectedResourceSession_UUID_STRING :: "6CD696F4-F289-40CC-8091-5A6C0A099C3D"

IProtectedSession_UUID_STRING ¶

IProtectedSession_UUID_STRING :: "A1533D18-0AC1-4084-85B9-89A96116806B"

IQueryHeap_UUID_STRING ¶

IQueryHeap_UUID_STRING :: "0d9658ae-ed45-469e-a61d-970ec583cab4"

IResource1_UUID_STRING ¶

IResource1_UUID_STRING :: "9D5E227A-4430-4161-88B3-3ECA6BB16E19"

IResource2_UUID_STRING ¶

IResource2_UUID_STRING :: "BE36EC3B-EA85-4AEB-A45A-E9D76404A495"

IResource_UUID_STRING ¶

IResource_UUID_STRING :: "696442be-a72e-4059-bc79-5b5c98040fad"

IRootSignatureDeserializer_UUID_STRING ¶

IRootSignatureDeserializer_UUID_STRING :: "34AB647B-3CC8-46AC-841B-C0965645C046"

IRootSignature_UUID_STRING ¶

IRootSignature_UUID_STRING :: "c54a6b66-72df-4ee8-8be5-a946a1429214"

ISharingContract_UUID_STRING ¶

ISharingContract_UUID_STRING :: "0adf7d52-929c-4e61-addb-ffed30de66ef"

IStateObjectProperties_UUID_STRING ¶

IStateObjectProperties_UUID_STRING :: "de5fa827-9bf9-4f26-89ff-d7f56fde3860"

IStateObject_UUID_STRING ¶

IStateObject_UUID_STRING :: "47016943-fca8-4594-93ea-af258b55346d"

ISwapChainAssistant_UUID_STRING ¶

ISwapChainAssistant_UUID_STRING :: "f1df64b6-57fd-49cd-8807-c0eb88b45c8f"

ITools_UUID_STRING ¶

ITools_UUID_STRING :: "7071e1f0-e84b-4b33-974f-12fa49de65c5"

IVersionedRootSignatureDeserializer_UUID_STRING ¶

IVersionedRootSignatureDeserializer_UUID_STRING :: "7F91CE67-090C-4BB7-B78E-ED8FF2E31DA0"

KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL ¶

KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL :: 0xffffffff

KEEP_UNORDERED_ACCESS_VIEWS ¶

KEEP_UNORDERED_ACCESS_VIEWS :: 0xffffffff

LINEAR_GAMMA ¶

LINEAR_GAMMA :: 1.0

MAG_FILTER_SHIFT ¶

MAG_FILTER_SHIFT :: 2

MAJOR_VERSION ¶

MAJOR_VERSION :: 12

MAX_BORDER_COLOR_COMPONENT ¶

MAX_BORDER_COLOR_COMPONENT :: 1.0

MAX_DEPTH ¶

MAX_DEPTH :: 1.0

MAX_LIVE_STATIC_SAMPLERS ¶

MAX_LIVE_STATIC_SAMPLERS :: 2032

MAX_MAXANISOTROPY ¶

MAX_MAXANISOTROPY :: 16

MAX_MULTISAMPLE_SAMPLE_COUNT ¶

MAX_MULTISAMPLE_SAMPLE_COUNT :: 32

MAX_POSITION_VALUE ¶

MAX_POSITION_VALUE :: 3.402823466e+34

MAX_ROOT_COST ¶

MAX_ROOT_COST :: 64

MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_1 ¶

MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_1 :: 1000000

MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_2 ¶

MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_2 :: 1000000

MAX_SHADER_VISIBLE_SAMPLER_HEAP_SIZE ¶

MAX_SHADER_VISIBLE_SAMPLER_HEAP_SIZE :: 2048

MAX_TEXTURE_DIMENSION_2_TO_EXP ¶

MAX_TEXTURE_DIMENSION_2_TO_EXP :: 17

MAX_VIEW_INSTANCE_COUNT ¶

MAX_VIEW_INSTANCE_COUNT :: 4

MINOR_VERSION ¶

MINOR_VERSION :: 0

MIN_BORDER_COLOR_COMPONENT ¶

MIN_BORDER_COLOR_COMPONENT :: 0.0

MIN_DEPTH ¶

MIN_DEPTH :: 0.0

MIN_FILTER_SHIFT ¶

MIN_FILTER_SHIFT :: 4

MIN_MAXANISOTROPY ¶

MIN_MAXANISOTROPY :: 0

MIP_FILTER_SHIFT ¶

MIP_FILTER_SHIFT :: 0

MIP_LOD_BIAS_MAX ¶

MIP_LOD_BIAS_MAX :: 15.99

MIP_LOD_BIAS_MIN ¶

MIP_LOD_BIAS_MIN :: -16.0

MIP_LOD_FRACTIONAL_BIT_COUNT ¶

MIP_LOD_FRACTIONAL_BIT_COUNT :: 8

MIP_LOD_RANGE_BIT_COUNT ¶

MIP_LOD_RANGE_BIT_COUNT :: 8

MULTISAMPLE_ANTIALIAS_LINE_WIDTH ¶

MULTISAMPLE_ANTIALIAS_LINE_WIDTH :: 1.4

NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT ¶

NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT :: 0

OS_RESERVED_REGISTER_SPACE_VALUES_END ¶

OS_RESERVED_REGISTER_SPACE_VALUES_END :: 0xffffffff

OS_RESERVED_REGISTER_SPACE_VALUES_START ¶

OS_RESERVED_REGISTER_SPACE_VALUES_START :: 0xfffffff8

PACKED_TILE ¶

PACKED_TILE :: 0xffffffff

PIXEL_ADDRESS_RANGE_BIT_COUNT ¶

PIXEL_ADDRESS_RANGE_BIT_COUNT :: 15

PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT ¶

PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT :: 16

PS_CS_UAV_REGISTER_COMPONENTS ¶

PS_CS_UAV_REGISTER_COMPONENTS :: 1

PS_CS_UAV_REGISTER_COUNT ¶

PS_CS_UAV_REGISTER_COUNT :: 8

PS_CS_UAV_REGISTER_READS_PER_INST ¶

PS_CS_UAV_REGISTER_READS_PER_INST :: 1

PS_CS_UAV_REGISTER_READ_PORTS ¶

PS_CS_UAV_REGISTER_READ_PORTS :: 1

PS_FRONTFACING_DEFAULT_VALUE ¶

PS_FRONTFACING_DEFAULT_VALUE :: 0xffffffff

PS_FRONTFACING_FALSE_VALUE ¶

PS_FRONTFACING_FALSE_VALUE :: 0

PS_FRONTFACING_TRUE_VALUE ¶

PS_FRONTFACING_TRUE_VALUE :: 0xffffffff

PS_INPUT_REGISTER_COMPONENTS ¶

PS_INPUT_REGISTER_COMPONENTS :: 4

PS_INPUT_REGISTER_COMPONENT_BIT_COUNT ¶

PS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32

PS_INPUT_REGISTER_COUNT ¶

PS_INPUT_REGISTER_COUNT :: 32

PS_INPUT_REGISTER_READS_PER_INST ¶

PS_INPUT_REGISTER_READS_PER_INST :: 2

PS_INPUT_REGISTER_READ_PORTS ¶

PS_INPUT_REGISTER_READ_PORTS :: 1

PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT ¶

PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT :: 0.0

PS_OUTPUT_DEPTH_REGISTER_COMPONENTS ¶

PS_OUTPUT_DEPTH_REGISTER_COMPONENTS :: 1

PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT ¶

PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT :: 32

PS_OUTPUT_DEPTH_REGISTER_COUNT ¶

PS_OUTPUT_DEPTH_REGISTER_COUNT :: 1

PS_OUTPUT_MASK_REGISTER_COMPONENTS ¶

PS_OUTPUT_MASK_REGISTER_COMPONENTS :: 1

PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT ¶

PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT :: 32

PS_OUTPUT_MASK_REGISTER_COUNT ¶

PS_OUTPUT_MASK_REGISTER_COUNT :: 1

PS_OUTPUT_REGISTER_COMPONENTS ¶

PS_OUTPUT_REGISTER_COMPONENTS :: 4

PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ¶

PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32

PS_OUTPUT_REGISTER_COUNT ¶

PS_OUTPUT_REGISTER_COUNT :: 8

PS_PIXEL_CENTER_FRACTIONAL_COMPONENT ¶

PS_PIXEL_CENTER_FRACTIONAL_COMPONENT :: 0.5

RAW_UAV_SRV_BYTE_ALIGNMENT ¶

RAW_UAV_SRV_BYTE_ALIGNMENT :: 16

RAYTRACING_AABB_BYTE_ALIGNMENT ¶

RAYTRACING_AABB_BYTE_ALIGNMENT :: 8

RAYTRACING_ACCELERATION_STRUCTURE_BYTE_ALIGNMENT ¶

RAYTRACING_ACCELERATION_STRUCTURE_BYTE_ALIGNMENT :: 256

RAYTRACING_INSTANCE_DESCS_BYTE_ALIGNMENT ¶

RAYTRACING_INSTANCE_DESCS_BYTE_ALIGNMENT :: 16

RAYTRACING_MAX_ATTRIBUTE_SIZE_IN_BYTES ¶

RAYTRACING_MAX_ATTRIBUTE_SIZE_IN_BYTES :: 32

RAYTRACING_MAX_DECLARABLE_TRACE_RECURSION_DEPTH ¶

RAYTRACING_MAX_DECLARABLE_TRACE_RECURSION_DEPTH :: 31

RAYTRACING_MAX_GEOMETRIES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE ¶

RAYTRACING_MAX_GEOMETRIES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE :: 16777216

RAYTRACING_MAX_INSTANCES_PER_TOP_LEVEL_ACCELERATION_STRUCTURE ¶

RAYTRACING_MAX_INSTANCES_PER_TOP_LEVEL_ACCELERATION_STRUCTURE :: 16777216

RAYTRACING_MAX_PRIMITIVES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE ¶

RAYTRACING_MAX_PRIMITIVES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE :: 536870912

RAYTRACING_MAX_RAY_GENERATION_SHADER_THREADS ¶

RAYTRACING_MAX_RAY_GENERATION_SHADER_THREADS :: 1073741824

RAYTRACING_MAX_SHADER_RECORD_STRIDE ¶

RAYTRACING_MAX_SHADER_RECORD_STRIDE :: 4096

RAYTRACING_SHADER_RECORD_BYTE_ALIGNMENT ¶

RAYTRACING_SHADER_RECORD_BYTE_ALIGNMENT :: 32

RAYTRACING_SHADER_TABLE_BYTE_ALIGNMENT ¶

RAYTRACING_SHADER_TABLE_BYTE_ALIGNMENT :: 64

RAYTRACING_TRANSFORM3X4_BYTE_ALIGNMENT ¶

RAYTRACING_TRANSFORM3X4_BYTE_ALIGNMENT :: 16

REQ_BLEND_OBJECT_COUNT_PER_DEVICE ¶

REQ_BLEND_OBJECT_COUNT_PER_DEVICE :: 4096

REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP ¶

REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP :: 27

REQ_CONSTANT_BUFFER_ELEMENT_COUNT ¶

REQ_CONSTANT_BUFFER_ELEMENT_COUNT :: 4096

REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE ¶

REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE :: 4096

REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP ¶

REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP :: 32

REQ_DRAW_VERTEX_COUNT_2_TO_EXP ¶

REQ_DRAW_VERTEX_COUNT_2_TO_EXP :: 32

REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION ¶

REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION :: 16384

REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT ¶

REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT :: 1024

REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT ¶

REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT :: 4096

REQ_MAXANISOTROPY ¶

REQ_MAXANISOTROPY :: 16

REQ_MIP_LEVELS ¶

REQ_MIP_LEVELS :: 15

REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES ¶

REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES :: 2048

REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE ¶

REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE :: 4096

REQ_RENDER_TO_BUFFER_WINDOW_WIDTH ¶

REQ_RENDER_TO_BUFFER_WINDOW_WIDTH :: 16384

REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM ¶

REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM :: 128

REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM ¶

REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM :: 0.25

REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM ¶

REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM :: 2048

REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP ¶

REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP :: 20

REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE ¶

REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE :: 4096

REQ_SUBRESOURCES ¶

REQ_SUBRESOURCES :: 30720

REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION ¶

REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION :: 2048

REQ_TEXTURE1D_U_DIMENSION ¶

REQ_TEXTURE1D_U_DIMENSION :: 16384

REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION ¶

REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION :: 2048

REQ_TEXTURE2D_U_OR_V_DIMENSION ¶

REQ_TEXTURE2D_U_OR_V_DIMENSION :: 16384

REQ_TEXTURE3D_U_V_OR_W_DIMENSION ¶

REQ_TEXTURE3D_U_V_OR_W_DIMENSION :: 2048

REQ_TEXTURECUBE_DIMENSION ¶

REQ_TEXTURECUBE_DIMENSION :: 16384

RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL ¶

RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL :: 0

RESOURCE_BARRIER_ALL_SUBRESOURCES ¶

RESOURCE_BARRIER_ALL_SUBRESOURCES :: 0xffffffff

RETURN_PARAMETER_INDEX ¶

RETURN_PARAMETER_INDEX :: -1

RS_SET_SHADING_RATE_COMBINER_COUNT ¶

RS_SET_SHADING_RATE_COMBINER_COUNT :: 2

SHADER_COMPONENT_MAPPING_MASK ¶

SHADER_COMPONENT_MAPPING_MASK :: 0x7

SHADER_COMPONENT_MAPPING_SHIFT ¶

SHADER_COMPONENT_MAPPING_SHIFT :: 3

SHADER_IDENTIFIER_SIZE_IN_BYTES ¶

SHADER_IDENTIFIER_SIZE_IN_BYTES :: 32

SHADER_MAJOR_VERSION ¶

SHADER_MAJOR_VERSION :: 5

SHADER_MAX_INSTANCES ¶

SHADER_MAX_INSTANCES :: 65535

SHADER_MAX_INTERFACES ¶

SHADER_MAX_INTERFACES :: 253

SHADER_MAX_INTERFACE_CALL_SITES ¶

SHADER_MAX_INTERFACE_CALL_SITES :: 4096

SHADER_MAX_TYPES ¶

SHADER_MAX_TYPES :: 65535

SHADER_MINOR_VERSION ¶

SHADER_MINOR_VERSION :: 1

SHADER_REQUIRES_11_1_DOUBLE_EXTENSIONS ¶

SHADER_REQUIRES_11_1_DOUBLE_EXTENSIONS :: 0x00000020

SHADER_REQUIRES_11_1_SHADER_EXTENSIONS ¶

SHADER_REQUIRES_11_1_SHADER_EXTENSIONS :: 0x00000040

SHADER_REQUIRES_64_UAVS ¶

SHADER_REQUIRES_64_UAVS :: 0x00000008

SHADER_REQUIRES_DOUBLES ¶

SHADER_REQUIRES_DOUBLES :: 0x00000001

SHADER_REQUIRES_EARLY_DEPTH_STENCIL ¶

SHADER_REQUIRES_EARLY_DEPTH_STENCIL :: 0x00000002

SHADER_REQUIRES_INNER_COVERAGE ¶

SHADER_REQUIRES_INNER_COVERAGE :: 0x00000400

SHADER_REQUIRES_LEVEL_9_COMPARISON_FILTERING ¶

SHADER_REQUIRES_LEVEL_9_COMPARISON_FILTERING :: 0x00000080

SHADER_REQUIRES_MINIMUM_PRECISION ¶

SHADER_REQUIRES_MINIMUM_PRECISION :: 0x00000010

SHADER_REQUIRES_ROVS ¶

SHADER_REQUIRES_ROVS :: 0x00001000

SHADER_REQUIRES_STENCIL_REF ¶

SHADER_REQUIRES_STENCIL_REF :: 0x00000200

SHADER_REQUIRES_TILED_RESOURCES ¶

SHADER_REQUIRES_TILED_RESOURCES :: 0x00000100

SHADER_REQUIRES_TYPED_UAV_LOAD_ADDITIONAL_FORMATS ¶

SHADER_REQUIRES_TYPED_UAV_LOAD_ADDITIONAL_FORMATS :: 0x00000800

SHADER_REQUIRES_UAVS_AT_EVERY_STAGE ¶

SHADER_REQUIRES_UAVS_AT_EVERY_STAGE :: 0x00000004

SHADER_REQUIRES_VIEWPORT_AND_RT_ARRAY_INDEX_FROM_ANY_SHADER_FEEDING_RASTERIZER ¶

SHADER_REQUIRES_VIEWPORT_AND_RT_ARRAY_INDEX_FROM_ANY_SHADER_FEEDING_RASTERIZER :: 0x00002000

SHADING_RATE_VALID_MASK ¶

SHADING_RATE_VALID_MASK :: 3

SHADING_RATE_X_AXIS_SHIFT ¶

SHADING_RATE_X_AXIS_SHIFT :: 2

SHIFT_INSTRUCTION_PAD_VALUE ¶

SHIFT_INSTRUCTION_PAD_VALUE :: 0

SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT ¶

SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT :: 5

SIMULTANEOUS_RENDER_TARGET_COUNT ¶

SIMULTANEOUS_RENDER_TARGET_COUNT :: 8

SMALL_MSAA_RESOURCE_PLACEMENT_ALIGNMENT ¶

SMALL_MSAA_RESOURCE_PLACEMENT_ALIGNMENT :: 65536

SMALL_RESOURCE_PLACEMENT_ALIGNMENT ¶

SMALL_RESOURCE_PLACEMENT_ALIGNMENT :: 4096

SO_BUFFER_MAX_STRIDE_IN_BYTES ¶

SO_BUFFER_MAX_STRIDE_IN_BYTES :: 2048

SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES ¶

SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES :: 512

SO_BUFFER_SLOT_COUNT ¶

SO_BUFFER_SLOT_COUNT :: 4

SO_DDI_REGISTER_INDEX_DENOTING_GAP ¶

SO_DDI_REGISTER_INDEX_DENOTING_GAP :: 0xffffffff

SO_NO_RASTERIZED_STREAM ¶

SO_NO_RASTERIZED_STREAM :: 0xffffffff

SO_OUTPUT_COMPONENT_COUNT ¶

SO_OUTPUT_COMPONENT_COUNT :: 128

SO_STREAM_COUNT ¶

SO_STREAM_COUNT :: 4

SPEC_DATE_DAY ¶

SPEC_DATE_DAY :: 14

SPEC_DATE_MONTH ¶

SPEC_DATE_MONTH :: 11

SPEC_DATE_YEAR ¶

SPEC_DATE_YEAR :: 2014

SPEC_VERSION ¶

SPEC_VERSION :: 1.16

SRGB_GAMMA ¶

SRGB_GAMMA :: 2.2

SRGB_TO_FLOAT_DENOMINATOR_1 ¶

SRGB_TO_FLOAT_DENOMINATOR_1 :: 12.92

SRGB_TO_FLOAT_DENOMINATOR_2 ¶

SRGB_TO_FLOAT_DENOMINATOR_2 :: 1.055

SRGB_TO_FLOAT_EXPONENT ¶

SRGB_TO_FLOAT_EXPONENT :: 2.4

SRGB_TO_FLOAT_OFFSET ¶

SRGB_TO_FLOAT_OFFSET :: 0.055

SRGB_TO_FLOAT_THRESHOLD ¶

SRGB_TO_FLOAT_THRESHOLD :: 0.04045

SRGB_TO_FLOAT_TOLERANCE_IN_ULP ¶

SRGB_TO_FLOAT_TOLERANCE_IN_ULP :: 0.5

STANDARD_COMPONENT_BIT_COUNT_DOUBLED ¶

STANDARD_COMPONENT_BIT_COUNT_DOUBLED :: 64

STANDARD_COMPONENT_BIT_COUNT ¶

STANDARD_COMPONENT_BIT_COUNT :: 32

STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE ¶

STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE :: 4

STANDARD_PIXEL_COMPONENT_COUNT ¶

STANDARD_PIXEL_COMPONENT_COUNT :: 128

STANDARD_PIXEL_ELEMENT_COUNT ¶

STANDARD_PIXEL_ELEMENT_COUNT :: 32

STANDARD_VECTOR_SIZE ¶

STANDARD_VECTOR_SIZE :: 4

STANDARD_VERTEX_ELEMENT_COUNT ¶

STANDARD_VERTEX_ELEMENT_COUNT :: 32

STANDARD_VERTEX_TOTAL_COMPONENT_COUNT ¶

STANDARD_VERTEX_TOTAL_COMPONENT_COUNT :: 64

SUBPIXEL_FRACTIONAL_BIT_COUNT ¶

SUBPIXEL_FRACTIONAL_BIT_COUNT :: 8

SUBTEXEL_FRACTIONAL_BIT_COUNT ¶

SUBTEXEL_FRACTIONAL_BIT_COUNT :: 8

SYSTEM_RESERVED_REGISTER_SPACE_VALUES_END ¶

SYSTEM_RESERVED_REGISTER_SPACE_VALUES_END :: 0xffffffff

SYSTEM_RESERVED_REGISTER_SPACE_VALUES_START ¶

SYSTEM_RESERVED_REGISTER_SPACE_VALUES_START :: 0xfffffff0

TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR ¶

TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR :: 64

TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR ¶

TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR :: 64

TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR ¶

TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR :: 63

TESSELLATOR_MAX_TESSELLATION_FACTOR ¶

TESSELLATOR_MAX_TESSELLATION_FACTOR :: 64

TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR ¶

TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR :: 2

TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR ¶

TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR :: 1

TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR ¶

TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR :: 1

TEXEL_ADDRESS_RANGE_BIT_COUNT ¶

TEXEL_ADDRESS_RANGE_BIT_COUNT :: 16

TEXTURE_DATA_PITCH_ALIGNMENT ¶

TEXTURE_DATA_PITCH_ALIGNMENT :: 256

TEXTURE_DATA_PLACEMENT_ALIGNMENT ¶

TEXTURE_DATA_PLACEMENT_ALIGNMENT :: 512

TILED_RESOURCE_TILE_SIZE_IN_BYTES ¶

TILED_RESOURCE_TILE_SIZE_IN_BYTES :: 65536

TRACKED_WORKLOAD_MAX_INSTANCES ¶

TRACKED_WORKLOAD_MAX_INSTANCES :: 32

UAV_COUNTER_PLACEMENT_ALIGNMENT ¶

UAV_COUNTER_PLACEMENT_ALIGNMENT :: 4096

UAV_SLOT_COUNT ¶

UAV_SLOT_COUNT :: 64

UNBOUND_MEMORY_ACCESS_RESULT ¶

UNBOUND_MEMORY_ACCESS_RESULT :: 0

VIDEO_DECODE_MAX_ARGUMENTS ¶

VIDEO_DECODE_MAX_ARGUMENTS :: 10

VIDEO_DECODE_MAX_HISTOGRAM_COMPONENTS ¶

VIDEO_DECODE_MAX_HISTOGRAM_COMPONENTS :: 4

VIDEO_DECODE_MIN_BITSTREAM_OFFSET_ALIGNMENT ¶

VIDEO_DECODE_MIN_BITSTREAM_OFFSET_ALIGNMENT :: 256

VIDEO_DECODE_MIN_HISTOGRAM_OFFSET_ALIGNMENT ¶

VIDEO_DECODE_MIN_HISTOGRAM_OFFSET_ALIGNMENT :: 256

VIDEO_DECODE_STATUS_MACROBLOCKS_AFFECTED_UNKNOWN ¶

VIDEO_DECODE_STATUS_MACROBLOCKS_AFFECTED_UNKNOWN :: 0xffffffff

VIDEO_PROCESS_MAX_FILTERS ¶

VIDEO_PROCESS_MAX_FILTERS :: 32

VIDEO_PROCESS_STEREO_VIEWS ¶

VIDEO_PROCESS_STEREO_VIEWS :: 2

VIEWPORT_AND_SCISSORRECT_MAX_INDEX ¶

VIEWPORT_AND_SCISSORRECT_MAX_INDEX :: 15

VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE ¶

VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE :: 16

VIEWPORT_BOUNDS_MAX ¶

VIEWPORT_BOUNDS_MAX :: 32767

VIEWPORT_BOUNDS_MIN ¶

VIEWPORT_BOUNDS_MIN :: -32768

VS_INPUT_REGISTER_COMPONENTS ¶

VS_INPUT_REGISTER_COMPONENTS :: 4

VS_INPUT_REGISTER_COMPONENT_BIT_COUNT ¶

VS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32

VS_INPUT_REGISTER_COUNT ¶

VS_INPUT_REGISTER_COUNT :: 32

VS_INPUT_REGISTER_READS_PER_INST ¶

VS_INPUT_REGISTER_READS_PER_INST :: 2

VS_INPUT_REGISTER_READ_PORTS ¶

VS_INPUT_REGISTER_READ_PORTS :: 1

VS_OUTPUT_REGISTER_COMPONENTS ¶

VS_OUTPUT_REGISTER_COMPONENTS :: 4

VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ¶

VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32

VS_OUTPUT_REGISTER_COUNT ¶

VS_OUTPUT_REGISTER_COUNT :: 32

WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT ¶

WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT :: 10

WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP ¶

WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP :: 25

WHQL_DRAW_VERTEX_COUNT_2_TO_EXP ¶

WHQL_DRAW_VERTEX_COUNT_2_TO_EXP :: 25

Variables

DEBUG_D3D12 ¶

@(link_name="DXGI_DEBUG_D3D12")
DEBUG_D3D12: sys_windows.GUID

ExperimentalShaderModels ¶

ExperimentalShaderModels: sys_windows.GUID

ICommandAllocator_UUID ¶

ICommandAllocator_UUID: ^sys_windows.GUID = …

ICommandList_UUID ¶

ICommandList_UUID: ^sys_windows.GUID = …

ICommandQueue_UUID ¶

ICommandQueue_UUID: ^sys_windows.GUID = …

ICommandSignature_UUID ¶

ICommandSignature_UUID: ^sys_windows.GUID = …

ID3DDestructionNotifier_UUID ¶

ID3DDestructionNotifier_UUID: ^sys_windows.GUID = …

IDebug1_UUID ¶

IDebug1_UUID: ^sys_windows.GUID = …

IDebug3_UUID ¶

IDebug3_UUID: ^sys_windows.GUID = …

IDebugCommandList1_UUID ¶

IDebugCommandList1_UUID: ^sys_windows.GUID = …

IDebugCommandList2_UUID ¶

IDebugCommandList2_UUID: ^sys_windows.GUID = …

IDebugCommandList_UUID ¶

IDebugCommandList_UUID: ^sys_windows.GUID = …

IDebugCommandQueue_UUID ¶

IDebugCommandQueue_UUID: ^sys_windows.GUID = …

IDebugDevice1_UUID ¶

IDebugDevice1_UUID: ^sys_windows.GUID = …

IDebugDevice2_UUID ¶

IDebugDevice2_UUID: ^sys_windows.GUID = …

IDebugDevice_UUID ¶

IDebugDevice_UUID: ^sys_windows.GUID = …

IDebug_UUID ¶

IDebug_UUID: ^sys_windows.GUID = …

IDescriptorHeap_UUID ¶

IDescriptorHeap_UUID: ^sys_windows.GUID = …

IDevice1_UUID ¶

IDevice1_UUID: ^sys_windows.GUID = …

IDevice2_UUID ¶

IDevice2_UUID: ^sys_windows.GUID = …

IDevice3_UUID ¶

IDevice3_UUID: ^sys_windows.GUID = …

IDevice4_UUID ¶

IDevice4_UUID: ^sys_windows.GUID = …

IDevice5_UUID ¶

IDevice5_UUID: ^sys_windows.GUID = …

IDevice6_UUID ¶

IDevice6_UUID: ^sys_windows.GUID = …

IDevice7_UUID ¶

IDevice7_UUID: ^sys_windows.GUID = …

IDevice8_UUID ¶

IDevice8_UUID: ^sys_windows.GUID = …

IDeviceChild_UUID ¶

IDeviceChild_UUID: ^sys_windows.GUID = …

IDeviceRemovedExtendedData1_UUID ¶

IDeviceRemovedExtendedData1_UUID: ^sys_windows.GUID = …

IDeviceRemovedExtendedDataSettings1_UUID ¶

IDeviceRemovedExtendedDataSettings1_UUID: ^sys_windows.GUID = …

IDeviceRemovedExtendedDataSettings_UUID ¶

IDeviceRemovedExtendedDataSettings_UUID: ^sys_windows.GUID = …

IDeviceRemovedExtendedData_UUID ¶

IDeviceRemovedExtendedData_UUID: ^sys_windows.GUID = …

IDevice_UUID ¶

IDevice_UUID: ^sys_windows.GUID = …

IFence1_UUID ¶

IFence1_UUID: ^sys_windows.GUID = …

IFence_UUID ¶

IFence_UUID: ^sys_windows.GUID = …

IGraphicsCommandList1_UUID ¶

IGraphicsCommandList1_UUID: ^sys_windows.GUID = …

IGraphicsCommandList2_UUID ¶

IGraphicsCommandList2_UUID: ^sys_windows.GUID = …

IGraphicsCommandList3_UUID ¶

IGraphicsCommandList3_UUID: ^sys_windows.GUID = …

IGraphicsCommandList4_UUID ¶

IGraphicsCommandList4_UUID: ^sys_windows.GUID = …

IGraphicsCommandList5_UUID ¶

IGraphicsCommandList5_UUID: ^sys_windows.GUID = …

IGraphicsCommandList6_UUID ¶

IGraphicsCommandList6_UUID: ^sys_windows.GUID = …

IGraphicsCommandList_UUID ¶

IGraphicsCommandList_UUID: ^sys_windows.GUID = …

IHeap1_UUID ¶

IHeap1_UUID: ^sys_windows.GUID = …

IHeap_UUID ¶

IHeap_UUID: ^sys_windows.GUID = …

IInfoQueue_UUID ¶

IInfoQueue_UUID: ^sys_windows.GUID = …

ILifetimeOwner_UUID ¶

ILifetimeOwner_UUID: ^sys_windows.GUID = …

ILifetimeTracker_UUID ¶

ILifetimeTracker_UUID: ^sys_windows.GUID = …

IMetaCommand_UUID ¶

IMetaCommand_UUID: ^sys_windows.GUID = …

IObject_UUID ¶

IObject_UUID: ^sys_windows.GUID = …

IPageable_UUID ¶

IPageable_UUID: ^sys_windows.GUID = …

IPipelineLibrary1_UUID ¶

IPipelineLibrary1_UUID: ^sys_windows.GUID = …

IPipelineLibrary_UUID ¶

IPipelineLibrary_UUID: ^sys_windows.GUID = …

IPipelineState_UUID ¶

IPipelineState_UUID: ^sys_windows.GUID = …

IProtectedResourceSession1_UUID ¶

IProtectedResourceSession1_UUID: ^sys_windows.GUID = …

IProtectedResourceSession_UUID ¶

IProtectedResourceSession_UUID: ^sys_windows.GUID = …

IProtectedSession_UUID ¶

IProtectedSession_UUID: ^sys_windows.GUID = …

IQueryHeap_UUID ¶

IQueryHeap_UUID: ^sys_windows.GUID = …

IResource1_UUID ¶

IResource1_UUID: ^sys_windows.GUID = …

IResource2_UUID ¶

IResource2_UUID: ^sys_windows.GUID = …

IResource_UUID ¶

IResource_UUID: ^sys_windows.GUID = …

IRootSignatureDeserializer_UUID ¶

IRootSignatureDeserializer_UUID: ^sys_windows.GUID = …

IRootSignature_UUID ¶

IRootSignature_UUID: ^sys_windows.GUID = …

ISharingContract_UUID ¶

ISharingContract_UUID: ^sys_windows.GUID = …

IStateObjectProperties_IID ¶

IStateObjectProperties_IID: ^sys_windows.GUID = …

IStateObject_UUID ¶

IStateObject_UUID: ^sys_windows.GUID = …

ISwapChainAssistant_UUID ¶

ISwapChainAssistant_UUID: ^sys_windows.GUID = …

ITools_UUID ¶

ITools_UUID: ^sys_windows.GUID = …

IVersionedRootSignatureDeserializer_UUID ¶

IVersionedRootSignatureDeserializer_UUID: ^sys_windows.GUID = …

MetaCommand ¶

MetaCommand: sys_windows.GUID

PROTECTED_RESOURCES_SESSION_HARDWARE_PROTECTED ¶

@(link_name="D3D12_PROTECTED_RESOURCES_SESSION_HARDWARE_PROTECTED")
PROTECTED_RESOURCES_SESSION_HARDWARE_PROTECTED: sys_windows.GUID

TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE ¶

TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE: sys_windows.GUID

TEXTURE_LAYOUT_ROW_MAJOR ¶

TEXTURE_LAYOUT_ROW_MAJOR: sys_windows.GUID

TiledResourceTier4 ¶

TiledResourceTier4: sys_windows.GUID

WKPDID_CommentStringW ¶

WKPDID_CommentStringW: sys_windows.GUID

WKPDID_D3DDebugObjectNameW ¶

WKPDID_D3DDebugObjectNameW: sys_windows.GUID

Procedures

CreateDevice ¶

CreateDevice :: proc "stdcall" (pAdapter: ^directx_dxgi.IUnknown, MinimumFeatureLevel: FEATURE_LEVEL, riid: ^sys_windows.GUID, ppDevice: ^rawptr) -> sys_windows.HRESULT ---

CreateRootSignatureDeserializer ¶

CreateRootSignatureDeserializer :: proc "stdcall" (pSrcData: rawptr, SrcDataSizeInBytes: uint, pRootSignatureDeserializerInterface: ^sys_windows.GUID, ppRootSignatureDeserializer: ^rawptr) -> sys_windows.HRESULT ---

CreateVersionedRootSignatureDeserializer ¶

CreateVersionedRootSignatureDeserializer :: proc "stdcall" (pSrcData: rawptr, SrcDataSizeInBytes: uint, pRootSignatureDeserializerInterface: ^sys_windows.GUID, ppRootSignatureDeserializer: ^rawptr) -> sys_windows.HRESULT ---

EnableExperimentalFeatures ¶

EnableExperimentalFeatures :: proc "stdcall" (NumFeatures: u32, pIIDs: ^sys_windows.GUID, pConfigurationStructs: rawptr, pConfigurationStructSizes: ^u32) -> sys_windows.HRESULT ---

GetDebugInterface ¶

GetDebugInterface :: proc "stdcall" (riid: ^sys_windows.GUID, ppvDebug: ^rawptr) -> sys_windows.HRESULT ---

SerializeRootSignature ¶

SerializeRootSignature :: proc "stdcall" (pRootSignature: ^ROOT_SIGNATURE_DESC, Version: ROOT_SIGNATURE_VERSION, ppBlob: ^^directx_d3d_compiler.ID3D10Blob, ppErrorBlob: ^^directx_d3d_compiler.ID3D10Blob) -> sys_windows.HRESULT ---

SerializeVersionedRootSignature ¶

SerializeVersionedRootSignature :: proc "stdcall" (pRootSignature: ^VERSIONED_ROOT_SIGNATURE_DESC, ppBlob: ^^directx_d3d_compiler.ID3D10Blob, ppErrorBlob: ^^directx_d3d_compiler.ID3D10Blob) -> sys_windows.HRESULT ---

Procedure Groups

This section is empty.

Source Files

Generation Information

Generated with odin version dev-2022-05 (vendor "odin") Windows_amd64 @ 2022-05-17 21:09:08.578314100 +0000 UTC