package vendor:sdl2
Index
Types (176)
- AudioCVT
- AudioCallback
- AudioDeviceEvent
- AudioDeviceID
- AudioFilter
- AudioFormat
- AudioSpec
- AudioStatus
- AudioStream
- BlendFactor
- BlendMode
- BlendOperation
- BlitMap
- Color
- Colour
- CommonEvent
- ControllerAxisEvent
- ControllerButtonEvent
- ControllerDeviceEvent
- ControllerSensorEvent
- ControllerTouchpadEvent
- Cursor
- DisplayEvent
- DisplayEventID
- DisplayMode
- DisplayOrientation
- DollarGestureEvent
- DropEvent
- Event
- EventFilter
- EventType
- FPoint
- FRect
- Finger
- FingerID
- FlashOperation
- GLContext
- GLContextResetNotification
- GLattr
- GLcontextFlag
- GLcontextReleaseFlag
- GLprofile
- GameController
- GameControllerAxis
- GameControllerBindType
- GameControllerButton
- GameControllerButtonBind
- GameControllerType
- GestureID
- Haptic
- HapticCondition
- HapticConstant
- HapticCustom
- HapticDirection
- HapticDirectionType
- HapticEffect
- HapticLeftRight
- HapticPeriodic
- HapticRamp
- HapticType
- HintCallback
- HintPriority
- HitTest
- HitTestResult
- ID3D11Device
- IDirect3DDevice9
- InitFlag
- InitFlags
- JoyAxisEvent
- JoyBallEvent
- JoyButtonEvent
- JoyDeviceEvent
- JoyHatEvent
- Joystick
- JoystickGUID
- JoystickID
- JoystickPowerLevel
- JoystickType
- KeyboardEvent
- Keycode
- Keymod
- KeymodFlag
- Keysym
- Locale
- LogCategory
- LogOutputFunction
- LogPriority
- MessageBoxButtonData
- MessageBoxButtonFlag
- MessageBoxButtonFlags
- MessageBoxColor
- MessageBoxColorScheme
- MessageBoxColorType
- MessageBoxData
- MessageBoxFlag
- MessageBoxFlags
- MetalView
- MouseButtonEvent
- MouseMotionEvent
- MouseWheelDirection
- MouseWheelEvent
- MultiGestureEvent
- OSEvent
- Palette
- PixelFormat
- PixelFormatEnum
- Point
- PowerState
- QuitEvent
- RWops
- Rect
- Renderer
- RendererFlag
- RendererFlags
- RendererFlip
- RendererInfo
- SYSWM_TYPE
- ScaleMode
- Scancode
- Sensor
- SensorEvent
- SensorID
- SensorType
- SpinLock
- Surface
- SysWMEvent
- SysWMinfo
- SysWMmsg
- SystemCursor
- TLSID
- TextEditingEvent
- TextInputEvent
- Texture
- TextureAccess
- Thread
- ThreadFunction
- ThreadPriority
- TimerCallback
- TimerID
- TouchDeviceType
- TouchFingerEvent
- TouchID
- UserEvent
- VkInstance
- VkSurfaceKHR
- WinRT_DeviceFamily
- WinRT_Path
- Window
- WindowEvent
- WindowEventID
- WindowFlag
- WindowFlags
- WindowShapeMode
- WindowShapeModeEnum
- WindowShapeParams
- WindowsMessageHook
- XEvent
- YUV_CONVERSION_MODE
- atomic_t
- blit
- bool
- calloc_func
- cond
- errorcode
- eventaction
- free_func
- iconv_t
- malloc_func
- mutex
- realloc_func
- sem
- semaphore
- threadID
- version
- vulkanInstance
- vulkanSurface
Constants (592)
- ALPHA_OPAQUE
- ALPHA_TRANSPARENT
- ANDROID_EXTERNAL_STORAGE_READ
- ANDROID_EXTERNAL_STORAGE_WRITE
- ARRAYORDER_ABGR
- ARRAYORDER_ARGB
- ARRAYORDER_BGR
- ARRAYORDER_BGRA
- ARRAYORDER_NONE
- ARRAYORDER_RGB
- ARRAYORDER_RGBA
- AUDIOCVT_MAX_FILTERS
- AUDIO_ALLOW_ANY_CHANGE
- AUDIO_ALLOW_CHANNELS_CHANGE
- AUDIO_ALLOW_FORMAT_CHANGE
- AUDIO_ALLOW_FREQUENCY_CHANGE
- AUDIO_ALLOW_SAMPLES_CHANGE
- AUDIO_F32
- AUDIO_F32LSB
- AUDIO_F32MSB
- AUDIO_F32SYS
- AUDIO_MASK_BITSIZE
- AUDIO_MASK_DATATYPE
- AUDIO_MASK_ENDIAN
- AUDIO_MASK_SIGNED
- AUDIO_S16
- AUDIO_S16LSB
- AUDIO_S16MSB
- AUDIO_S16SYS
- AUDIO_S32
- AUDIO_S32LSB
- AUDIO_S32MSB
- AUDIO_S32SYS
- AUDIO_S8
- AUDIO_U16
- AUDIO_U16LSB
- AUDIO_U16MSB
- AUDIO_U16SYS
- AUDIO_U8
- BITMAPORDER_1234
- BITMAPORDER_4321
- BITMAPORDER_NONE
- BUTTON_LEFT
- BUTTON_LMASK
- BUTTON_MIDDLE
- BUTTON_MMASK
- BUTTON_RIGHT
- BUTTON_RMASK
- BUTTON_X1
- BUTTON_X1MASK
- BUTTON_X2
- BUTTON_X2MASK
- CACHELINE_SIZE
- DISABLE
- DONTFREE
- ENABLE
- HAPTIC_AUTOCENTER
- HAPTIC_CARTESIAN
- HAPTIC_CONSTANT
- HAPTIC_CUSTOM
- HAPTIC_DAMPER
- HAPTIC_FRICTION
- HAPTIC_GAIN
- HAPTIC_INERTIA
- HAPTIC_INFINITY
- HAPTIC_LEFTRIGHT
- HAPTIC_PAUSE
- HAPTIC_POLAR
- HAPTIC_RAMP
- HAPTIC_SAWTOOTHDOWN
- HAPTIC_SAWTOOTHUP
- HAPTIC_SINE
- HAPTIC_SPHERICAL
- HAPTIC_SPRING
- HAPTIC_STATUS
- HAPTIC_STEERING_AXIS
- HAPTIC_TRIANGLE
- HAT_CENTERED
- HAT_DOWN
- HAT_LEFT
- HAT_LEFTDOWN
- HAT_LEFTUP
- HAT_RIGHT
- HAT_RIGHTDOWN
- HAT_RIGHTUP
- HAT_UP
- HINT_ACCELEROMETER_AS_JOYSTICK
- HINT_ALLOW_ALT_TAB_WHILE_GRABBED
- HINT_ALLOW_TOPMOST
- HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION
- HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION
- HINT_ANDROID_BLOCK_ON_PAUSE
- HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO
- HINT_ANDROID_TRAP_BACK_BUTTON
- HINT_APPLE_TV_CONTROLLER_UI_EVENTS
- HINT_APPLE_TV_REMOTE_ALLOW_ROTATION
- HINT_AUDIO_CATEGORY
- HINT_AUDIO_DEVICE_APP_NAME
- HINT_AUDIO_DEVICE_STREAM_NAME
- HINT_AUDIO_DEVICE_STREAM_ROLE
- HINT_AUDIO_INCLUDE_MONITORS
- HINT_AUDIO_RESAMPLING_MODE
- HINT_AUTO_UPDATE_JOYSTICKS
- HINT_AUTO_UPDATE_SENSORS
- HINT_BMP_SAVE_LEGACY_FORMAT
- HINT_DISPLAY_USABLE_BOUNDS
- HINT_EMSCRIPTEN_ASYNCIFY
- HINT_EMSCRIPTEN_KEYBOARD_ELEMENT
- HINT_ENABLE_STEAM_CONTROLLERS
- HINT_EVENT_LOGGING
- HINT_FRAMEBUFFER_ACCELERATION
- HINT_GAMECONTROLLERCONFIG
- HINT_GAMECONTROLLERCONFIG_FILE
- HINT_GAMECONTROLLERTYPE
- HINT_GAMECONTROLLER_IGNORE_DEVICES
- HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT
- HINT_GAMECONTROLLER_USE_BUTTON_LABELS
- HINT_GRAB_KEYBOARD
- HINT_IDLE_TIMER_DISABLED
- HINT_IME_INTERNAL_EDITING
- HINT_IOS_HIDE_HOME_INDICATOR
- HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS
- HINT_JOYSTICK_HIDAPI
- HINT_JOYSTICK_HIDAPI_GAMECUBE
- HINT_JOYSTICK_HIDAPI_JOY_CONS
- HINT_JOYSTICK_HIDAPI_LUNA
- HINT_JOYSTICK_HIDAPI_PS4
- HINT_JOYSTICK_HIDAPI_PS4_RUMBLE
- HINT_JOYSTICK_HIDAPI_PS5
- HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED
- HINT_JOYSTICK_HIDAPI_PS5_RUMBLE
- HINT_JOYSTICK_HIDAPI_STADIA
- HINT_JOYSTICK_HIDAPI_STEAM
- HINT_JOYSTICK_HIDAPI_SWITCH
- HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED
- HINT_JOYSTICK_HIDAPI_XBOX
- HINT_JOYSTICK_RAWINPUT
- HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT
- HINT_JOYSTICK_THREAD
- HINT_KMSDRM_REQUIRE_DRM_MASTER
- HINT_LINUX_JOYSTICK_DEADZONES
- HINT_MAC_BACKGROUND_APP
- HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK
- HINT_MOUSE_DOUBLE_CLICK_RADIUS
- HINT_MOUSE_DOUBLE_CLICK_TIME
- HINT_MOUSE_FOCUS_CLICKTHROUGH
- HINT_MOUSE_NORMAL_SPEED_SCALE
- HINT_MOUSE_RELATIVE_MODE_WARP
- HINT_MOUSE_RELATIVE_SCALING
- HINT_MOUSE_RELATIVE_SPEED_SCALE
- HINT_MOUSE_TOUCH_EVENTS
- HINT_NO_SIGNAL_HANDLERS
- HINT_OPENGL_ES_DRIVER
- HINT_ORIENTATIONS
- HINT_PREFERRED_LOCALES
- HINT_QTWAYLAND_CONTENT_ORIENTATION
- HINT_QTWAYLAND_WINDOW_FLAGS
- HINT_RENDER_BATCHING
- HINT_RENDER_DIRECT3D11_DEBUG
- HINT_RENDER_DIRECT3D_THREADSAFE
- HINT_RENDER_DRIVER
- HINT_RENDER_LOGICAL_SIZE_MODE
- HINT_RENDER_OPENGL_SHADERS
- HINT_RENDER_SCALE_QUALITY
- HINT_RENDER_VSYNC
- HINT_RETURN_KEY_HIDES_IME
- HINT_RPI_VIDEO_LAYER
- HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL
- HINT_THREAD_PRIORITY_POLICY
- HINT_THREAD_STACK_SIZE
- HINT_TIMER_RESOLUTION
- HINT_TOUCH_MOUSE_EVENTS
- HINT_TV_REMOTE_AS_JOYSTICK
- HINT_VIDEO_ALLOW_SCREENSAVER
- HINT_VIDEO_DOUBLE_BUFFER
- HINT_VIDEO_EXTERNAL_CONTEXT
- HINT_VIDEO_HIGHDPI_DISABLED
- HINT_VIDEO_MAC_FULLSCREEN_SPACES
- HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS
- HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR
- HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT
- HINT_VIDEO_WIN_D3DCOMPILER
- HINT_VIDEO_X11_FORCE_EGL
- HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
- HINT_VIDEO_X11_NET_WM_PING
- HINT_VIDEO_X11_WINDOW_VISUALID
- HINT_VIDEO_X11_XINERAMA
- HINT_VIDEO_X11_XRANDR
- HINT_VIDEO_X11_XVIDMODE
- HINT_WAVE_FACT_CHUNK
- HINT_WAVE_RIFF_CHUNK_SIZE
- HINT_WAVE_TRUNCATION
- HINT_WINDOWS_DISABLE_THREAD_NAMING
- HINT_WINDOWS_ENABLE_MESSAGELOOP
- HINT_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS
- HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL
- HINT_WINDOWS_INTRESOURCE_ICON
- HINT_WINDOWS_INTRESOURCE_ICON_SMALL
- HINT_WINDOWS_NO_CLOSE_ON_ALT_F4
- HINT_WINDOWS_USE_D3D9EX
- HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN
- HINT_WINRT_HANDLE_BACK_BUTTON
- HINT_WINRT_PRIVACY_POLICY_LABEL
- HINT_WINRT_PRIVACY_POLICY_URL
- HINT_X11_FORCE_OVERRIDE_REDIRECT
- HINT_XINPUT_ENABLED
- HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING
- ICONV_E2BIG
- ICONV_EILSEQ
- ICONV_EINVAL
- ICONV_ERROR
- IGNORE
- INIT_AUDIO
- INIT_EVENTS
- INIT_EVERYTHING
- INIT_GAMECONTROLLER
- INIT_HAPTIC
- INIT_JOYSTICK
- INIT_NOPARACHUTE
- INIT_SENSOR
- INIT_TIMER
- INIT_VIDEO
- INVALID_SHAPE_ARGUMENT
- IPHONE_MAX_GFORCE
- JOYSTICK_AXIS_MAX
- JOYSTICK_AXIS_MIN
- KMOD_ALT
- KMOD_CAPS
- KMOD_CTRL
- KMOD_GUI
- KMOD_LALT
- KMOD_LCTRL
- KMOD_LGUI
- KMOD_LSHIFT
- KMOD_MODE
- KMOD_NONE
- KMOD_NUM
- KMOD_RALT
- KMOD_RCTRL
- KMOD_RESERVED
- KMOD_RGUI
- KMOD_RSHIFT
- KMOD_SHIFT
- MAJOR_VERSION
- MAX_LOG_MESSAGE
- MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT
- MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT
- MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT
- MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT
- MESSAGEBOX_ERROR
- MESSAGEBOX_INFORMATION
- MESSAGEBOX_WARNING
- MINOR_VERSION
- MIX_MAXVOLUME
- MOUSE_TOUCH_ID
- MUTEX_MAXWAIT
- MUTEX_TIMEDOUT
- M_PI
- NONSHAPEABLE_WINDOW
- NUM_SCANCODES
- PACKEDLAYOUT_101010
- PACKEDLAYOUT_1555
- PACKEDLAYOUT_2101010
- PACKEDLAYOUT_332
- PACKEDLAYOUT_4444
- PACKEDLAYOUT_5551
- PACKEDLAYOUT_565
- PACKEDLAYOUT_8888
- PACKEDLAYOUT_NONE
- PACKEDORDER_ABGR
- PACKEDORDER_ARGB
- PACKEDORDER_BGRA
- PACKEDORDER_BGRX
- PACKEDORDER_NONE
- PACKEDORDER_RGBA
- PACKEDORDER_RGBX
- PACKEDORDER_XBGR
- PACKEDORDER_XRGB
- PATCHLEVEL
- PIXELTYPE_ARRAYF16
- PIXELTYPE_ARRAYF32
- PIXELTYPE_ARRAYU16
- PIXELTYPE_ARRAYU32
- PIXELTYPE_ARRAYU8
- PIXELTYPE_INDEX1
- PIXELTYPE_INDEX4
- PIXELTYPE_INDEX8
- PIXELTYPE_PACKED16
- PIXELTYPE_PACKED32
- PIXELTYPE_PACKED8
- PIXELTYPE_UNKNOWN
- PREALLOC
- PRESSED
- QUERY
- RELEASED
- RENDERER_ACCELERATED
- RENDERER_PRESENTVSYNC
- RENDERER_SOFTWARE
- RENDERER_TARGETTEXTURE
- RLEACCEL
- RWOPS_JNIFILE
- RWOPS_MEMORY
- RWOPS_MEMORY_RO
- RWOPS_STDFILE
- RWOPS_UNKNOWN
- RWOPS_VITAFILE
- RWOPS_WINFILE
- SCANCODE_0
- SCANCODE_1
- SCANCODE_2
- SCANCODE_3
- SCANCODE_4
- SCANCODE_5
- SCANCODE_6
- SCANCODE_7
- SCANCODE_8
- SCANCODE_9
- SCANCODE_A
- SCANCODE_AC_BACK
- SCANCODE_AC_BOOKMARKS
- SCANCODE_AC_FORWARD
- SCANCODE_AC_HOME
- SCANCODE_AC_REFRESH
- SCANCODE_AC_SEARCH
- SCANCODE_AC_STOP
- SCANCODE_AGAIN
- SCANCODE_ALTERASE
- SCANCODE_APOSTROPHE
- SCANCODE_APP1
- SCANCODE_APP2
- SCANCODE_APPLICATION
- SCANCODE_AUDIOFASTFORWARD
- SCANCODE_AUDIOMUTE
- SCANCODE_AUDIONEXT
- SCANCODE_AUDIOPLAY
- SCANCODE_AUDIOPREV
- SCANCODE_AUDIOREWIND
- SCANCODE_AUDIOSTOP
- SCANCODE_B
- SCANCODE_BACKSLASH
- SCANCODE_BACKSPACE
- SCANCODE_BRIGHTNESSDOWN
- SCANCODE_BRIGHTNESSUP
- SCANCODE_C
- SCANCODE_CALCULATOR
- SCANCODE_CANCEL
- SCANCODE_CAPSLOCK
- SCANCODE_CLEAR
- SCANCODE_CLEARAGAIN
- SCANCODE_COMMA
- SCANCODE_COMPUTER
- SCANCODE_COPY
- SCANCODE_CRSEL
- SCANCODE_CURRENCYSUBUNIT
- SCANCODE_CURRENCYUNIT
- SCANCODE_CUT
- SCANCODE_D
- SCANCODE_DECIMALSEPARATOR
- SCANCODE_DELETE
- SCANCODE_DISPLAYSWITCH
- SCANCODE_DOWN
- SCANCODE_E
- SCANCODE_EJECT
- SCANCODE_END
- SCANCODE_EQUALS
- SCANCODE_ESCAPE
- SCANCODE_EXECUTE
- SCANCODE_EXSEL
- SCANCODE_F
- SCANCODE_F1
- SCANCODE_F10
- SCANCODE_F11
- SCANCODE_F12
- SCANCODE_F13
- SCANCODE_F14
- SCANCODE_F15
- SCANCODE_F16
- SCANCODE_F17
- SCANCODE_F18
- SCANCODE_F19
- SCANCODE_F2
- SCANCODE_F20
- SCANCODE_F21
- SCANCODE_F22
- SCANCODE_F23
- SCANCODE_F24
- SCANCODE_F3
- SCANCODE_F4
- SCANCODE_F5
- SCANCODE_F6
- SCANCODE_F7
- SCANCODE_F8
- SCANCODE_F9
- SCANCODE_FIND
- SCANCODE_G
- SCANCODE_GRAVE
- SCANCODE_H
- SCANCODE_HELP
- SCANCODE_HOME
- SCANCODE_I
- SCANCODE_INSERT
- SCANCODE_INTERNATIONAL1
- SCANCODE_INTERNATIONAL2
- SCANCODE_INTERNATIONAL3
- SCANCODE_INTERNATIONAL4
- SCANCODE_INTERNATIONAL5
- SCANCODE_INTERNATIONAL6
- SCANCODE_INTERNATIONAL7
- SCANCODE_INTERNATIONAL8
- SCANCODE_INTERNATIONAL9
- SCANCODE_J
- SCANCODE_K
- SCANCODE_KBDILLUMDOWN
- SCANCODE_KBDILLUMTOGGLE
- SCANCODE_KBDILLUMUP
- SCANCODE_KP_0
- SCANCODE_KP_00
- SCANCODE_KP_000
- SCANCODE_KP_1
- SCANCODE_KP_2
- SCANCODE_KP_3
- SCANCODE_KP_4
- SCANCODE_KP_5
- SCANCODE_KP_6
- SCANCODE_KP_7
- SCANCODE_KP_8
- SCANCODE_KP_9
- SCANCODE_KP_A
- SCANCODE_KP_AMPERSAND
- SCANCODE_KP_AT
- SCANCODE_KP_B
- SCANCODE_KP_BACKSPACE
- SCANCODE_KP_BINARY
- SCANCODE_KP_C
- SCANCODE_KP_CLEAR
- SCANCODE_KP_CLEARENTRY
- SCANCODE_KP_COLON
- SCANCODE_KP_COMMA
- SCANCODE_KP_D
- SCANCODE_KP_DBLAMPERSAND
- SCANCODE_KP_DBLVERTICALBAR
- SCANCODE_KP_DECIMAL
- SCANCODE_KP_DIVIDE
- SCANCODE_KP_E
- SCANCODE_KP_ENTER
- SCANCODE_KP_EQUALS
- SCANCODE_KP_EQUALSAS400
- SCANCODE_KP_EXCLAM
- SCANCODE_KP_F
- SCANCODE_KP_GREATER
- SCANCODE_KP_HASH
- SCANCODE_KP_HEXADECIMAL
- SCANCODE_KP_LEFTBRACE
- SCANCODE_KP_LEFTPAREN
- SCANCODE_KP_LESS
- SCANCODE_KP_MEMADD
- SCANCODE_KP_MEMCLEAR
- SCANCODE_KP_MEMDIVIDE
- SCANCODE_KP_MEMMULTIPLY
- SCANCODE_KP_MEMRECALL
- SCANCODE_KP_MEMSTORE
- SCANCODE_KP_MEMSUBTRACT
- SCANCODE_KP_MINUS
- SCANCODE_KP_MULTIPLY
- SCANCODE_KP_OCTAL
- SCANCODE_KP_PERCENT
- SCANCODE_KP_PERIOD
- SCANCODE_KP_PLUS
- SCANCODE_KP_PLUSMINUS
- SCANCODE_KP_POWER
- SCANCODE_KP_RIGHTBRACE
- SCANCODE_KP_RIGHTPAREN
- SCANCODE_KP_SPACE
- SCANCODE_KP_TAB
- SCANCODE_KP_VERTICALBAR
- SCANCODE_KP_XOR
- SCANCODE_L
- SCANCODE_LALT
- SCANCODE_LANG1
- SCANCODE_LANG2
- SCANCODE_LANG3
- SCANCODE_LANG4
- SCANCODE_LANG5
- SCANCODE_LANG6
- SCANCODE_LANG7
- SCANCODE_LANG8
- SCANCODE_LANG9
- SCANCODE_LCTRL
- SCANCODE_LEFT
- SCANCODE_LEFTBRACKET
- SCANCODE_LGUI
- SCANCODE_LSHIFT
- SCANCODE_M
- SCANCODE_MAIL
- SCANCODE_MASK
- SCANCODE_MEDIASELECT
- SCANCODE_MENU
- SCANCODE_MINUS
- SCANCODE_MODE
- SCANCODE_MUTE
- SCANCODE_N
- SCANCODE_NONUSBACKSLASH
- SCANCODE_NONUSHASH
- SCANCODE_NUMLOCKCLEAR
- SCANCODE_O
- SCANCODE_OPER
- SCANCODE_OUT
- SCANCODE_P
- SCANCODE_PAGEDOWN
- SCANCODE_PAGEUP
- SCANCODE_PASTE
- SCANCODE_PAUSE
- SCANCODE_PERIOD
- SCANCODE_POWER
- SCANCODE_PRINTSCREEN
- SCANCODE_PRIOR
- SCANCODE_Q
- SCANCODE_R
- SCANCODE_RALT
- SCANCODE_RCTRL
- SCANCODE_RETURN
- SCANCODE_RETURN2
- SCANCODE_RGUI
- SCANCODE_RIGHT
- SCANCODE_RIGHTBRACKET
- SCANCODE_RSHIFT
- SCANCODE_S
- SCANCODE_SCROLLLOCK
- SCANCODE_SELECT
- SCANCODE_SEMICOLON
- SCANCODE_SEPARATOR
- SCANCODE_SLASH
- SCANCODE_SLEEP
- SCANCODE_SPACE
- SCANCODE_STOP
- SCANCODE_SYSREQ
- SCANCODE_T
- SCANCODE_TAB
- SCANCODE_THOUSANDSSEPARATOR
- SCANCODE_U
- SCANCODE_UNDO
- SCANCODE_UNKNOWN
- SCANCODE_UP
- SCANCODE_V
- SCANCODE_VOLUMEDOWN
- SCANCODE_VOLUMEUP
- SCANCODE_W
- SCANCODE_WWW
- SCANCODE_X
- SCANCODE_Y
- SCANCODE_Z
- SEEK_CUR
- SEEK_END
- SEEK_SET
- SIMD_ALIGNED
- STANDARD_GRAVITY
- SWSURFACE
- TEXTEDITINGEVENT_TEXT_SIZE
- TEXTINPUTEVENT_TEXT_SIZE
- TEXTUREMODULATE_ALPHA
- TEXTUREMODULATE_COLOR
- TEXTUREMODULATE_NONE
- TOUCH_MOUSEID
- WINDOWPOS_CENTERED
- WINDOWPOS_CENTERED_MASK
- WINDOWPOS_UNDEFINED
- WINDOWPOS_UNDEFINED_MASK
- WINDOW_ALLOW_HIGHDPI
- WINDOW_ALWAYS_ON_TOP
- WINDOW_BORDERLESS
- WINDOW_FOREIGN
- WINDOW_FULLSCREEN
- WINDOW_FULLSCREEN_DESKTOP
- WINDOW_HIDDEN
- WINDOW_INPUT_FOCUS
- WINDOW_INPUT_GRABBED
- WINDOW_KEYBOARD_GRABBED
- WINDOW_LACKS_SHAPE
- WINDOW_MAXIMIZED
- WINDOW_METAL
- WINDOW_MINIMIZED
- WINDOW_MOUSE_CAPTURE
- WINDOW_MOUSE_FOCUS
- WINDOW_MOUSE_GRABBED
- WINDOW_OPENGL
- WINDOW_POPUP_MENU
- WINDOW_RESIZABLE
- WINDOW_SHOWN
- WINDOW_SKIP_TASKBAR
- WINDOW_TOOLTIP
- WINDOW_UTILITY
- WINDOW_VULKAN
Variables (0)
This section is empty.
Procedures (771)
- AUDIO_BITSIZE
- AUDIO_ISBIGENDIAN
- AUDIO_ISFLOAT
- AUDIO_ISINT
- AUDIO_ISLITTLEENDIAN
- AUDIO_ISSIGNED
- AUDIO_ISUNSIGNED
- AddEventWatch
- AddHintCallback
- AddTimer
- AllocFormat
- AllocPalette
- AllocRW
- AndroidBackButton
- AndroidGetActivity
- AndroidGetExternalStoragePath
- AndroidGetExternalStorageState
- AndroidGetInternalStoragePath
- AndroidGetJNIEnv
- AndroidRequestPermission
- AndroidShowToast
- AtomicAdd
- AtomicCAS
- AtomicCASPtr
- AtomicGet
- AtomicGetPtr
- AtomicLock
- AtomicSet
- AtomicSetPtr
- AtomicTryLock
- AtomicUnlock
- AudioInit
- AudioQuit
- AudioStreamAvailable
- AudioStreamClear
- AudioStreamFlush
- AudioStreamGet
- AudioStreamPut
- BUTTON
- BlitScaled
- BlitSurface
- BuildAudioCVT
- CalculateGammaRamp
- CaptureMouse
- ClearError
- ClearHints
- ClearQueuedAudio
- CloseAudio
- CloseAudioDevice
- ComposeCustomBlendMode
- CondBroadcast
- CondSignal
- CondWait
- CondWaitTimeout
- ConvertAudio
- ConvertPixels
- ConvertSurface
- ConvertSurfaceFormat
- CreateColorCursor
- CreateCond
- CreateCursor
- CreateMutex
- CreateRGBSurface
- CreateRGBSurfaceFrom
- CreateRGBSurfaceWithFormat
- CreateRGBSurfaceWithFormatFrom
- CreateRenderer
- CreateSemaphore
- CreateShapedWindow
- CreateSoftwareRenderer
- CreateSystemCursor
- CreateTexture
- CreateTextureFromSurface
- CreateThread
- CreateThreadWithStackSize
- CreateWindow
- CreateWindowAndRenderer
- CreateWindowFrom
- DEFINE_PIXELFORMAT
- DEFINE_PIXELFOURCC
- DXGIGetOutputInfo
- DelEventWatch
- DelHintCallback
- Delay
- DequeueAudio
- DestroyCond
- DestroyMutex
- DestroyRenderer
- DestroySemaphore
- DestroyTexture
- DestroyWindow
- DetachThread
- Direct3D9GetAdapterIndex
- DisableScreenSaver
- DuplicateSurface
- EnableScreenSaver
- EnclosePoints
- Error
- EventState
- FOURCC
- FillRect
- FillRects
- FilterEvents
- FlashWindow
- FlushEvent
- FlushEvents
- FreeAudioStream
- FreeCursor
- FreeFormat
- FreePalette
- FreeRW
- FreeSurface
- FreeWAV
- GL_BindTexture
- GL_CreateContext
- GL_DeleteContext
- GL_ExtensionSupported
- GL_GetAttribute
- GL_GetCurrentContext
- GL_GetCurrentWindow
- GL_GetDrawableSize
- GL_GetProcAddress
- GL_GetSwapInterval
- GL_LoadLibrary
- GL_MakeCurrent
- GL_ResetAttributes
- GL_SetAttribute
- GL_SetSwapInterval
- GL_SwapWindow
- GL_UnbindTexture
- GL_UnloadLibrary
- GameControllerAddMapping
- GameControllerAddMappingsFromFile
- GameControllerAddMappingsFromRW
- GameControllerClose
- GameControllerEventState
- GameControllerFromInstanceID
- GameControllerFromPlayerIndex
- GameControllerGetAttached
- GameControllerGetAxis
- GameControllerGetAxisFromString
- GameControllerGetBindForAxis
- GameControllerGetBindForButton
- GameControllerGetButton
- GameControllerGetButtonFromString
- GameControllerGetJoystick
- GameControllerGetNumTouchpadFingers
- GameControllerGetNumTouchpads
- GameControllerGetPlayerIndex
- GameControllerGetProduct
- GameControllerGetProductVersion
- GameControllerGetSensorData
- GameControllerGetSensorDataRate
- GameControllerGetSerial
- GameControllerGetStringForAxis
- GameControllerGetStringForButton
- GameControllerGetTouchpadFinger
- GameControllerGetType
- GameControllerGetVendor
- GameControllerHasAxis
- GameControllerHasButton
- GameControllerHasLED
- GameControllerHasSensor
- GameControllerIsSensorEnabled
- GameControllerMapping
- GameControllerMappingForDeviceIndex
- GameControllerMappingForGUID
- GameControllerMappingForIndex
- GameControllerName
- GameControllerNameForIndex
- GameControllerNumMappings
- GameControllerOpen
- GameControllerRumble
- GameControllerRumbleTriggers
- GameControllerSendEffect
- GameControllerSetLED
- GameControllerSetPlayerIndex
- GameControllerSetSensorEnabled
- GameControllerTypeForIndex
- GameControllerUpdate
- GetAndroidSDKVersion
- GetAudioDeviceName
- GetAudioDeviceSpec
- GetAudioDeviceStatus
- GetAudioDriver
- GetAudioStatus
- GetBasePath
- GetCPUCacheLineSize
- GetCPUCount
- GetClipRect
- GetClipboardText
- GetClosestDisplayMode
- GetColorKey
- GetCurrentAudioDriver
- GetCurrentDisplayMode
- GetCurrentVideoDriver
- GetCursor
- GetDefaultCursor
- GetDesktopDisplayMode
- GetDisplayBounds
- GetDisplayDPI
- GetDisplayMode
- GetDisplayName
- GetDisplayOrientation
- GetDisplayUsableBounds
- GetError
- GetErrorMsg
- GetErrorMsgString
- GetErrorString
- GetEventFilter
- GetEventState
- GetGlobalMouseState
- GetGrabbedWindow
- GetHint
- GetHintBoolean
- GetKeyFromName
- GetKeyFromScancode
- GetKeyName
- GetKeyboardFocus
- GetKeyboardState
- GetKeyboardStateAsSlice
- GetMemoryFunctions
- GetModState
- GetMouseFocus
- GetMouseState
- GetNumAllocations
- GetNumAudioDevices
- GetNumAudioDrivers
- GetNumDisplayModes
- GetNumRenderDrivers
- GetNumTouchDevices
- GetNumTouchFingers
- GetNumVideoDisplays
- GetNumVideoDrivers
- GetPerformanceCounter
- GetPerformanceFrequency
- GetPixelFormatName
- GetPlatform
- GetPowerInfo
- GetPrefPath
- GetPreferredLocales
- GetQueuedAudioSize
- GetRGB
- GetRGBA
- GetRelativeMouseMode
- GetRelativeMouseState
- GetRenderDrawBlendMode
- GetRenderDrawColor
- GetRenderDriverInfo
- GetRenderTarget
- GetRenderer
- GetRendererInfo
- GetRendererOutputSize
- GetRevision
- GetScancodeFromKey
- GetScancodeFromName
- GetScancodeName
- GetShapedWindowMode
- GetSurfaceAlphaMod
- GetSurfaceBlendMode
- GetSurfaceColorMod
- GetSystemRAM
- GetTextureAlphaMod
- GetTextureBlendMode
- GetTextureColorMod
- GetTextureScaleMode
- GetThreadID
- GetThreadName
- GetTicks
- GetTouchDevice
- GetTouchDeviceType
- GetTouchFinger
- GetVersion
- GetVideoDriver
- GetWindowBordersSize
- GetWindowBrightness
- GetWindowData
- GetWindowDisplayIndex
- GetWindowDisplayMode
- GetWindowFlags
- GetWindowFromID
- GetWindowGammaRamp
- GetWindowGrab
- GetWindowID
- GetWindowKeyboardGrab
- GetWindowMaximumSize
- GetWindowMinimumSize
- GetWindowMouseGrab
- GetWindowOpacity
- GetWindowPixelFormat
- GetWindowPosition
- GetWindowSize
- GetWindowSurface
- GetWindowTitle
- GetWindowWMInfo
- GetYUVConversionMode
- GetYUVConversionModeForResolution
- HapticClose
- HapticDestroyEffect
- HapticEffectSupported
- HapticGetEffectStatus
- HapticIndex
- HapticName
- HapticNewEffect
- HapticNumAxes
- HapticNumEffects
- HapticNumEffectsPlaying
- HapticOpen
- HapticOpenFromJoystick
- HapticOpenFromMouse
- HapticOpened
- HapticPause
- HapticQuery
- HapticRumbleInit
- HapticRumblePlay
- HapticRumbleStop
- HapticRumbleSupported
- HapticRunEffect
- HapticSetAutocenter
- HapticSetGain
- HapticStopAll
- HapticStopEffect
- HapticUnpause
- HapticUpdateEffect
- Has3DNow
- HasARMSIMD
- HasAVX
- HasAVX2
- HasAVX512F
- HasAltiVec
- HasClipboardText
- HasColorKey
- HasEvent
- HasEvents
- HasExactlyOneBitSet32
- HasIntersection
- HasMMX
- HasNEON
- HasRDTSC
- HasSSE
- HasSSE2
- HasSSE3
- HasSSE41
- HasSSE42
- HasScreenKeyboardSupport
- HasSurfaceRLE
- HideWindow
- Init
- InitSubSystem
- IntersectRect
- IntersectRectAndLine
- InvalidParamError
- IsAndroidTV
- IsChromebook
- IsDeXMode
- IsGameController
- IsScreenKeyboardShown
- IsScreenSaverEnabled
- IsShapedWindow
- IsTablet
- IsTextInputActive
- JoystickAttachVirtual
- JoystickClose
- JoystickCurrentPowerLevel
- JoystickDetachVirtual
- JoystickEventState
- JoystickFromInstanceID
- JoystickFromPlayerIndex
- JoystickGetAttached
- JoystickGetAxis
- JoystickGetAxisInitialState
- JoystickGetBall
- JoystickGetButton
- JoystickGetDeviceGUID
- JoystickGetDeviceInstanceID
- JoystickGetDevicePlayerIndex
- JoystickGetDeviceProduct
- JoystickGetDeviceProductVersion
- JoystickGetDeviceType
- JoystickGetDeviceVendor
- JoystickGetGUID
- JoystickGetGUIDFromString
- JoystickGetGUIDString
- JoystickGetHat
- JoystickGetPlayerIndex
- JoystickGetProduct
- JoystickGetProductVersion
- JoystickGetSerial
- JoystickGetType
- JoystickGetVendor
- JoystickHasLED
- JoystickInstanceID
- JoystickIsHaptic
- JoystickIsVirtual
- JoystickName
- JoystickNameForIndex
- JoystickNumAxes
- JoystickNumBalls
- JoystickNumButtons
- JoystickNumHats
- JoystickOpen
- JoystickRumble
- JoystickRumbleTriggers
- JoystickSendEffect
- JoystickSetLED
- JoystickSetPlayerIndex
- JoystickSetVirtualAxis
- JoystickSetVirtualButton
- JoystickSetVirtualHat
- JoystickUpdate
- LinuxSetThreadPriority
- LoadBMP
- LoadBMP_RW
- LoadDollarTemplates
- LoadFile
- LoadFile_RW
- LoadFunction
- LoadObject
- LoadWAV
- LoadWAV_RW
- LockAudio
- LockAudioDevice
- LockJoysticks
- LockMutex
- LockSensors
- LockSurface
- LockTexture
- LockTextureToSurface
- Log
- LogCritical
- LogDebug
- LogError
- LogGetOutputFunction
- LogGetPriority
- LogInfo
- LogMessage
- LogResetPriorities
- LogSetAllPriority
- LogSetOutputFunction
- LogSetPriority
- LogVerbose
- LogWarn
- LowerBlit
- LowerBlitScaled
- MUSTLOCK
- MapRGB
- MapRGBA
- MasksToPixelFormatEnum
- MaximizeWindow
- MemoryBarrierAcquireFunction
- MemoryBarrierReleaseFunction
- Metal_CreateView
- Metal_DestroyView
- Metal_GetDrawableSize
- Metal_GetLayer
- MinimizeWindow
- MixAudio
- MixAudioFormat
- MostSignificantBitIndex32
- MouseIsHaptic
- NewAudioStream
- NumHaptics
- NumJoysticks
- NumSensors
- OnApplicationDidBecomeActive
- OnApplicationDidChangeStatusBarOrientation
- OnApplicationDidEnterBackground
- OnApplicationDidReceiveMemoryWarning
- OnApplicationWillEnterForeground
- OnApplicationWillResignActive
- OnApplicationWillTerminate
- OpenAudio
- OpenAudioDevice
- OpenURL
- OutOfMemory
- PauseAudio
- PauseAudioDevice
- PeepEvents
- PixelFormatEnumToMasks
- PointInRect
- PollEvent
- PumpEvents
- PushEvent
- QueryTexture
- QueueAudio
- Quit
- QuitRequested
- QuitSubSystem
- RWFromConstMem
- RWFromFP
- RWFromFile
- RWFromMem
- RWclose
- RWread
- RWseek
- RWsize
- RWtell
- RWwrite
- RaiseWindow
- ReadBE16
- ReadBE32
- ReadBE64
- ReadLE16
- ReadLE32
- ReadLE64
- ReadU8
- RecordGesture
- RectEmpty
- RectEquals
- RegisterEvents
- RemoveTimer
- RenderClear
- RenderCopy
- RenderCopyEx
- RenderCopyExF
- RenderCopyF
- RenderDrawLine
- RenderDrawLineF
- RenderDrawLines
- RenderDrawLinesF
- RenderDrawPoint
- RenderDrawPointF
- RenderDrawPoints
- RenderDrawPointsF
- RenderDrawRect
- RenderDrawRectF
- RenderDrawRects
- RenderDrawRectsF
- RenderFillRect
- RenderFillRectF
- RenderFillRects
- RenderFillRectsF
- RenderFlush
- RenderGetClipRect
- RenderGetD3D11Device
- RenderGetD3D9Device
- RenderGetIntegerScale
- RenderGetLogicalSize
- RenderGetMetalCommandEncoder
- RenderGetMetalLayer
- RenderGetScale
- RenderGetViewport
- RenderIsClipEnabled
- RenderPresent
- RenderReadPixels
- RenderSetClipRect
- RenderSetIntegerScale
- RenderSetLogicalSize
- RenderSetScale
- RenderSetViewport
- RenderTargetSupported
- RestoreWindow
- SCANCODE_TO_KEYCODE
- SHAPEMODEALPHA
- SIMDAlloc
- SIMDFree
- SIMDGetAlignment
- SIMDRealloc
- SaveAllDollarTemplates
- SaveBMP
- SaveBMP_RW
- SaveDollarTemplate
- SemPost
- SemTryWait
- SemValue
- SemWait
- SemWaitTimeout
- SensorClose
- SensorFromInstanceID
- SensorGetData
- SensorGetDeviceInstanceID
- SensorGetDeviceName
- SensorGetDeviceNonPortableType
- SensorGetDeviceType
- SensorGetInstanceID
- SensorGetName
- SensorGetNonPortableType
- SensorGetType
- SensorOpen
- SensorUpdate
- SetClipRect
- SetClipboardText
- SetColorKey
- SetCursor
- SetError
- SetEventFilter
- SetHint
- SetHintWithPriority
- SetMemoryFunctions
- SetModState
- SetPaletteColors
- SetPixelFormatPalette
- SetRelativeMouseMode
- SetRenderDrawBlendMode
- SetRenderDrawColor
- SetRenderTarget
- SetSurfaceAlphaMod
- SetSurfaceBlendMode
- SetSurfaceColorMod
- SetSurfacePalette
- SetSurfaceRLE
- SetTextInputRect
- SetTextureAlphaMod
- SetTextureBlendMode
- SetTextureColorMod
- SetTextureScaleMode
- SetThreadPriority
- SetWindowAlwaysOnTop
- SetWindowBordered
- SetWindowBrightness
- SetWindowData
- SetWindowDisplayMode
- SetWindowFullscreen
- SetWindowGammaRamp
- SetWindowGrab
- SetWindowHitTest
- SetWindowIcon
- SetWindowInputFocus
- SetWindowKeyboardGrab
- SetWindowMaximumSize
- SetWindowMinimumSize
- SetWindowModalFor
- SetWindowMouseGrab
- SetWindowOpacity
- SetWindowPosition
- SetWindowResizable
- SetWindowShape
- SetWindowSize
- SetWindowTitle
- SetWindowsMessageHook
- SetYUVConversionMode
- ShowCursor
- ShowMessageBox
- ShowSimpleMessageBox
- ShowWindow
- SoftStretch
- SoftStretchLinear
- StartTextInput
- StopTextInput
- TICKS_PASSED
- TLSCleanup
- TLSCreate
- TLSGet
- TLSSet
- ThreadID
- TryLockMutex
- UnionRect
- UnloadObject
- UnlockAudio
- UnlockAudioDevice
- UnlockJoysticks
- UnlockMutex
- UnlockSensors
- UnlockSurface
- UnlockTexture
- Unsupported
- UpdateNVTexture
- UpdateTexture
- UpdateWindowSurface
- UpdateWindowSurfaceRects
- UpdateYUVTexture
- UpperBlit
- UpperBlitScaled
- VERSION
- VideoInit
- VideoQuit
- Vulkan_CreateSurface
- Vulkan_GetDrawableSize
- Vulkan_GetInstanceExtensions
- Vulkan_GetVkGetInstanceProcAddr
- Vulkan_LoadLibrary
- Vulkan_UnloadLibrary
- WINDOWPOS_CENTERED_DISPLAY
- WINDOWPOS_ISCENTERED
- WINDOWPOS_ISUNDEFINED
- WINDOWPOS_UNDEFINED_DISPLAY
- WaitEvent
- WaitEventTimeout
- WaitThread
- WarpMouseGlobal
- WarpMouseInWindow
- WasInit
- WinRTGetDeviceFamily
- WinRTGetFSPathUNICODE
- WinRTGetFSPathUTF8
- WriteBE16
- WriteBE32
- WriteBE64
- WriteLE16
- WriteLE32
- WriteLE64
- WriteU8
- acos
- acosf
- asin
- asinf
- atan
- atan2
- atan2f
- atanf
- calloc
- ceil
- ceilf
- copysign
- copysignf
- cos
- cosf
- crc32
- exp
- expf
- fabs
- fabsf
- floor
- floorf
- fmod
- fmodf
- free
- getenv
- gl_set_proc_address
- iOSSetAnimationCallback
- iOSSetEventPump
- iPhoneSetAnimationCallback
- iPhoneSetEventPump
- iconv
- iconv_close
- iconv_open
- iconv_string
- iconv_utf8_locale
- iconv_utf8_ucs2
- iconv_utf8_ucs4
- iconv_utf8_utf16
- iconv_utf8_utf32
- isalnum
- isalpha
- isblank
- iscntrl
- isdigit
- isgraph
- islower
- isprint
- ispunct
- isspace
- isupper
- isxdigit
- log
- log10
- log10f
- logf
- lround
- lroundf
- malloc
- mutexP
- mutexV
- pow
- powf
- realloc
- round
- roundf
- scalbn
- scalbnf
- setenv
- sin
- sinf
- sqrt
- sqrtf
- tan
- tanf
- tolower
- toupper
- trunc
- truncf
Procedure Groups (0)
This section is empty.
Types
AudioCVT ¶
AudioCVT :: struct #packed { needed: i32, // *< Set to 1 if conversion possible src_format: AudioFormat, // *< Source audio format dst_format: AudioFormat, // *< Target audio format rate_incr: f64, // *< Rate conversion increment buf: [^]u8, // *< Buffer to hold entire audio data len: i32, // *< Length of original audio buffer len_cvt: i32, // *< Length of converted audio buffer len_mult: i32, // *< buffer must be len*len_mult big len_ratio: f64, // *< Given len, final size is len*len_ratio filters: [10]AudioFilter, // *< NULL-terminated list of filter functions filter_index: i32, }
Related Procedures With Parameters
AudioDeviceEvent ¶
AudioDeviceEvent :: struct { type: EventType, // *< ::SDL_AUDIODEVICEADDED, or ::SDL_AUDIODEVICEREMOVED timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() which: u32, // *< The audio device index for the ADDED event (valid until next SDL_GetNumAudioDevices() call), SDL_AudioDeviceID for the REMOVED event iscapture: u8, // *< zero if an output device, non-zero if a capture device. _: u8, _: u8, _: u8, }
AudioDeviceID ¶
AudioDeviceID :: distinct u32
Related Procedures With Parameters
- ClearQueuedAudio
- CloseAudioDevice
- DequeueAudio
- GetAudioDeviceStatus
- GetQueuedAudioSize
- LockAudioDevice
- PauseAudioDevice
- QueueAudio
- UnlockAudioDevice
Related Procedures With Returns
AudioFilter ¶
AudioFilter :: proc "c" (cvt: ^AudioCVT, format: AudioFormat)
AudioFormat ¶
AudioFormat :: distinct u16
* * \brief Audio format flags. * * These are what the 16 bits in SDL_AudioFormat currently mean... * (Unspecified bits are always zero). * * \verbatim ++-----------------------sample is signed if set || || ++-----------sample is bigendian if set || || || || ++---sample is float if set || || || || || || +---sample bit size---+ || || || | | 15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00 \endverbatim * * There are macros in SDL 2.0 and later to query these bits.
Related Procedures With Parameters
AudioSpec ¶
AudioSpec :: struct { freq: i32, // *< DSP frequency -- samples per second format: AudioFormat, // *< Audio data format channels: u8, // *< Number of channels: 1 mono, 2 stereo silence: u8, // *< Audio buffer silence value (calculated) samples: u16, // *< Audio buffer size in sample FRAMES (total samples divided by channel count) padding: u16, // *< Necessary for some compile environments size: u32, // *< Audio buffer size in bytes (calculated) callback: AudioCallback, // *< Callback that feeds the audio device (NULL to use SDL_QueueAudio()). userdata: rawptr, }
* * The calculated values in this structure are calculated by SDL_OpenAudio(). * * For multi-channel audio, the default SDL channel mapping is: * 2: FL FR (stereo) * 3: FL FR LFE (2.1 surround) * 4: FL FR BL BR (quad) * 5: FL FR FC BL BR (quad + center) * 6: FL FR FC LFE SL SR (5.1 surround - last two can also be BL BR) * 7: FL FR FC LFE BC SL SR (6.1 surround) * 8: FL FR FC LFE BL BR SL SR (7.1 surround)
Related Procedures With Parameters
AudioStatus ¶
AudioStatus :: enum i32 { STOPPED = 0, PLAYING, PAUSED, }
Related Procedures With Returns
AudioStream ¶
AudioStream :: struct {}
this is opaque to the outside world.
Related Procedures With Parameters
- AudioStreamAvailable
- AudioStreamClear
- AudioStreamFlush
- AudioStreamGet
- AudioStreamPut
- FreeAudioStream
Related Procedures With Returns
BlendFactor ¶
BlendFactor :: enum i32 { ZERO = 1, // *< 0, 0, 0, 0 ONE = 2, // *< 1, 1, 1, 1 SRC_COLOR = 3, // *< srcR, srcG, srcB, srcA ONE_MINUS_SRC_COLOR = 4, // *< 1-srcR, 1-srcG, 1-srcB, 1-srcA SRC_ALPHA = 5, // *< srcA, srcA, srcA, srcA ONE_MINUS_SRC_ALPHA = 6, // *< 1-srcA, 1-srcA, 1-srcA, 1-srcA DST_COLOR = 7, // *< dstR, dstG, dstB, dstA ONE_MINUS_DST_COLOR = 8, // *< 1-dstR, 1-dstG, 1-dstB, 1-dstA DST_ALPHA = 9, // *< dstA, dstA, dstA, dstA ONE_MINUS_DST_ALPHA = 10, // *< 1-dstA, 1-dstA, 1-dstA, 1-dstA }
* * \brief The normalized factor used to multiply pixel components
Related Procedures With Parameters
BlendMode ¶
BlendMode :: enum i32 { NONE = 0, // *< no blending dstRGBA = srcRGBA BLEND = 1, // *< alpha blending dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA)) dstA = srcA + (dstA * (1-srcA)) ADD = 2, // *< additive blending dstRGB = (srcRGB * srcA) + dstRGB dstA = dstA MOD = 4, // *< color modulate dstRGB = srcRGB * dstRGB dstA = dstA MUL = 8, // *< color multiply dstRGB = (srcRGB * dstRGB) + (dstRGB * (1-srcA)) dstA = (srcA * dstA) + (dstA * (1-srcA)) INVALID = 2147483647, }
* * \brief The blend mode used in SDL_RenderCopy() and drawing operations.
Related Procedures With Parameters
- GetRenderDrawBlendMode
- GetSurfaceBlendMode
- GetTextureBlendMode
- SetRenderDrawBlendMode
- SetSurfaceBlendMode
- SetTextureBlendMode
Related Procedures With Returns
BlendOperation ¶
BlendOperation :: enum i32 { ADD = 1, // *< dst + src: supported by all renderers SUBTRACT = 2, // *< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES REV_SUBTRACT = 3, // *< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES MINIMUM = 4, // *< min(dst, src) : supported by D3D11 MAXIMUM = 5, // *< max(dst, src) : supported by D3D11 }
* * \brief The blend operation used when combining source and destination pixel components
Related Procedures With Parameters
Color ¶
Related Procedures With Parameters
ControllerAxisEvent ¶
ControllerAxisEvent :: struct { type: EventType, // *< ::SDL_JOYAXISMOTION timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() which: JoystickID, // *< The joystick instance id axis: u8, // *< The joystick axis index _: u8, _: u8, _: u8, value: i16, // *< The axis value (range: -32768 to 32767) _: u16, }
ControllerButtonEvent ¶
ControllerButtonEvent :: struct { type: EventType, // *< ::SDL_JOYBUTTONDOWN or ::SDL_JOYBUTTONUP timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() which: JoystickID, // *< The joystick instance id button: u8, // *< The joystick button index state: u8, // *< ::SDL_PRESSED or ::SDL_RELEASED _: u8, _: u8, }
ControllerSensorEvent ¶
ControllerSensorEvent :: struct { type: EventType, // *< ::SDL_CONTROLLERSENSORUPDATE timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() which: JoystickID, // *< The joystick instance id sensor: i32, // *< The type of the sensor, one of the values of ::SDL_SensorType data: [3]f32, }
ControllerTouchpadEvent ¶
ControllerTouchpadEvent :: struct { type: EventType, // *< ::SDL_CONTROLLERTOUCHPADDOWN or ::SDL_CONTROLLERTOUCHPADMOTION or ::SDL_CONTROLLERTOUCHPADUP timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() which: JoystickID, // *< The joystick instance id touchpad: i32, // *< The index of the touchpad finger: i32, // *< The index of the finger on the touchpad x: f32, // *< Normalized in the range 0...1 with 0 being on the left y: f32, // *< Normalized in the range 0...1 with 0 being at the top pressure: f32, }
DisplayEventID ¶
DisplayEventID :: enum u8 { NONE, // *< Never used ORIENTATION, // *< Display orientation has changed to data1 CONNECTED, // *< Display has been added to the system DISCONNECTED, // *< Display has been removed from the system }
DisplayMode ¶
DisplayMode :: struct { format: u32, // *< pixel format w: i32, // *< width, in screen coordinates h: i32, // *< height, in screen coordinates refresh_rate: i32, // *< refresh rate (or zero for unspecified) driverdata: rawptr, }
Related Procedures With Parameters
DisplayOrientation ¶
DisplayOrientation :: enum i32 { UNKNOWN, // *< The display orientation can't be determined LANDSCAPE, // *< The display is in landscape mode, with the right side up, relative to portrait mode LANDSCAPE_FLIPPED, // *< The display is in landscape mode, with the left side up, relative to portrait mode PORTRAIT, // *< The display is in portrait mode PORTRAIT_FLIPPED, // *< The display is in portrait mode, upside down }
Related Procedures With Returns
DollarGestureEvent ¶
DollarGestureEvent :: struct { type: EventType, // *< ::SDL_DOLLARGESTURE or ::SDL_DOLLARRECORD timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() touchId: TouchID, // *< The touch device id gestureId: GestureID, numFingers: u32, error: f32, x: f32, // *< Normalized center of gesture y: f32, }
* \brief Dollar Gesture Event (event.dgesture.)
DropEvent ¶
DropEvent :: struct { type: EventType, // *< ::SDL_DROPBEGIN or ::SDL_DROPFILE or ::SDL_DROPTEXT or ::SDL_DROPCOMPLETE timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() file: cstring, // *< The file name, which should be freed with SDL_free(), is NULL on begin/complete windowID: u32, }
Event ¶
Event :: struct #raw_union { type: EventType, // *< Event type, shared with all events common: CommonEvent, // *< Common event data display: DisplayEvent, // *< Display event data window: WindowEvent, // *< Window event data key: KeyboardEvent, // *< Keyboard event data edit: TextEditingEvent, // *< Text editing event data text: TextInputEvent, // *< Text input event data motion: MouseMotionEvent, // *< Mouse motion event data button: MouseButtonEvent, // *< Mouse button event data wheel: MouseWheelEvent, // *< Mouse wheel event data jaxis: JoyAxisEvent, // *< Joystick axis event data jball: JoyBallEvent, // *< Joystick ball event data jhat: JoyHatEvent, // *< Joystick hat event data jbutton: JoyButtonEvent, // *< Joystick button event data jdevice: JoyDeviceEvent, // *< Joystick device change event data caxis: ControllerAxisEvent, // *< Game Controller axis event data cbutton: ControllerButtonEvent, // *< Game Controller button event data cdevice: ControllerDeviceEvent, // *< Game Controller device event data ctouchpad: ControllerTouchpadEvent, // *< Game Controller touchpad event data csensor: ControllerSensorEvent, // *< Game Controller sensor event data adevice: AudioDeviceEvent, // *< Audio device event data sensor: SensorEvent, // *< Sensor event data quit: QuitEvent, // *< Quit request event data user: UserEvent, // *< Custom event data syswm: SysWMEvent, // *< System dependent window event data tfinger: TouchFingerEvent, // *< Touch finger event data mgesture: MultiGestureEvent, // *< Gesture event data dgesture: DollarGestureEvent, // *< Gesture event data drop: DropEvent, // *< Drag and drop event data padding: [56]u8, }
Related Procedures With Parameters
EventFilter ¶
Related Procedures With Parameters
EventType ¶
EventType :: enum u32 { FIRSTEVENT = 0, // *< Unused (do not remove) // Application events QUIT = 256, // *< User-requested quit // These application events have special meaning on iOS, see README-ios.md for details APP_TERMINATING, // *< The application is being terminated by the OS Called on iOS in applicationWillTerminate() Called on Android in onDestroy() APP_LOWMEMORY, // *< The application is low on memory, free memory if possible. Called on iOS in applicationDidReceiveMemoryWarning() Called on Android in onLowMemory() APP_WILLENTERBACKGROUND, // *< The application is about to enter the background Called on iOS in applicationWillResignActive() Called on Android in onPause() APP_DIDENTERBACKGROUND, // *< The application did enter the background and may not get CPU for some time Called on iOS in applicationDidEnterBackground() Called on Android in onPause() APP_WILLENTERFOREGROUND, // *< The application is about to enter the foreground Called on iOS in applicationWillEnterForeground() Called on Android in onResume() APP_DIDENTERFOREGROUND, // *< The application is now interactive Called on iOS in applicationDidBecomeActive() Called on Android in onResume() LOCALECHANGED, // *< The user's locale preferences have changed. // Display events DISPLAYEVENT = 336, // *< Display state change // Window events WINDOWEVENT = 512, // *< Window state change SYSWMEVENT, // *< System specific event // Keyboard events KEYDOWN = 768, // *< Key pressed KEYUP, // *< Key released TEXTEDITING, // *< Keyboard text editing (composition) TEXTINPUT, // *< Keyboard text input KEYMAPCHANGED, // *< Keymap changed due to a system event such as an input language or keyboard layout change. // Mouse events MOUSEMOTION = 1024, // *< Mouse moved MOUSEBUTTONDOWN, // *< Mouse button pressed MOUSEBUTTONUP, // *< Mouse button released MOUSEWHEEL, // *< Mouse wheel motion // Joystick events JOYAXISMOTION = 1536, // *< Joystick axis motion JOYBALLMOTION, // *< Joystick trackball motion JOYHATMOTION, // *< Joystick hat position change JOYBUTTONDOWN, // *< Joystick button pressed JOYBUTTONUP, // *< Joystick button released JOYDEVICEADDED, // *< A new joystick has been inserted into the system JOYDEVICEREMOVED, // *< An opened joystick has been removed // Game controller events CONTROLLERAXISMOTION = 1616, // *< Game controller axis motion CONTROLLERBUTTONDOWN, // *< Game controller button pressed CONTROLLERBUTTONUP, // *< Game controller button released CONTROLLERDEVICEADDED, // *< A new Game controller has been inserted into the system CONTROLLERDEVICEREMOVED, // *< An opened Game controller has been removed CONTROLLERDEVICEREMAPPED, // *< The controller mapping was updated CONTROLLERTOUCHPADDOWN, // *< Game controller touchpad was touched CONTROLLERTOUCHPADMOTION, // *< Game controller touchpad finger was moved CONTROLLERTOUCHPADUP, // *< Game controller touchpad finger was lifted CONTROLLERSENSORUPDATE, // *< Game controller sensor was updated // Touch events FINGERDOWN = 1792, FINGERUP, FINGERMOTION, // Gesture events DOLLARGESTURE = 2048, DOLLARRECORD, MULTIGESTURE, // Clipboard events CLIPBOARDUPDATE = 2304, // *< The clipboard changed // Drag and drop events DROPFILE = 4096, // *< The system requests a file open DROPTEXT, // *< text/plain drag-and-drop event DROPBEGIN, // *< A new set of drops is beginning (NULL filename) DROPCOMPLETE, // *< Current set of drops is now complete (NULL filename) // Audio hotplug events AUDIODEVICEADDED = 4352, // *< A new audio device is available AUDIODEVICEREMOVED, // *< An audio device has been removed. // Sensor events SENSORUPDATE = 4608, // *< A sensor was updated // Render events RENDER_TARGETS_RESET = 8192, // *< The render targets have been reset and their contents need to be updated RENDER_DEVICE_RESET, // *< The device has been reset and all textures need to be recreated // Events ::SDL_USEREVENT through ::SDL_LASTEVENT are for your use, // * and should be allocated with SDL_RegisterEvents() USEREVENT = 32768, // * // * This last event is only for bounding internal arrays LASTEVENT = 65535, }
Related Procedures With Parameters
FPoint ¶
Related Procedures With Parameters
FRect ¶
Related Procedures With Parameters
Finger ¶
Related Procedures With Returns
FingerID ¶
FingerID :: distinct i64
FlashOperation ¶
FlashOperation :: enum i32 { CANCEL, // *< Cancel any window flash state BRIEFLY, // *< Flash the window briefly to get attention UNTIL_FOCUSED, // *< Flash the window until it gets focus }
Related Procedures With Parameters
GLContext ¶
GLContext :: distinct rawptr
Related Procedures With Parameters
Related Procedures With Returns
GLContextResetNotification ¶
GLContextResetNotification :: enum i32 { NO_NOTIFICATION = 0, LOSE_CONTEXT = 1, }
GLattr ¶
GLattr :: enum i32 { RED_SIZE, GREEN_SIZE, BLUE_SIZE, ALPHA_SIZE, BUFFER_SIZE, DOUBLEBUFFER, DEPTH_SIZE, STENCIL_SIZE, ACCUM_RED_SIZE, ACCUM_GREEN_SIZE, ACCUM_BLUE_SIZE, ACCUM_ALPHA_SIZE, STEREO, MULTISAMPLEBUFFERS, MULTISAMPLESAMPLES, ACCELERATED_VISUAL, RETAINED_BACKING, CONTEXT_MAJOR_VERSION, CONTEXT_MINOR_VERSION, CONTEXT_EGL, CONTEXT_FLAGS, CONTEXT_PROFILE_MASK, SHARE_WITH_CURRENT_CONTEXT, FRAMEBUFFER_SRGB_CAPABLE, CONTEXT_RELEASE_BEHAVIOR, CONTEXT_RESET_NOTIFICATION, CONTEXT_NO_ERROR, }
Related Procedures With Parameters
GLcontextFlag ¶
GLcontextFlag :: enum i32 { DEBUG_FLAG = 1, FORWARD_COMPATIBLE_FLAG = 2, ROBUST_ACCESS_FLAG = 4, RESET_ISOLATION_FLAG = 8, }
GLcontextReleaseFlag ¶
GLcontextReleaseFlag :: enum i32 { NONE = 0, FLUSH = 1, }
GLprofile ¶
GLprofile :: enum i32 { CORE = 1, COMPATIBILITY = 2, ES = 4, // *< GLX_CONTEXT_ES2_PROFILE_BIT_EXT }
GameController ¶
GameController :: struct {}
Related Procedures With Parameters
- GameControllerClose
- GameControllerGetAttached
- GameControllerGetAxis
- GameControllerGetBindForAxis
- GameControllerGetBindForButton
- GameControllerGetButton
- GameControllerGetJoystick
- GameControllerGetNumTouchpadFingers
- GameControllerGetNumTouchpads
- GameControllerGetPlayerIndex
- GameControllerGetProduct
- GameControllerGetProductVersion
- GameControllerGetSensorData
- GameControllerGetSensorDataRate
- GameControllerGetSerial
- GameControllerGetTouchpadFinger
- GameControllerGetType
- GameControllerGetVendor
- GameControllerHasAxis
- GameControllerHasButton
- GameControllerHasLED
- GameControllerHasSensor
- GameControllerIsSensorEnabled
- GameControllerMapping
- GameControllerName
- GameControllerRumble
- GameControllerRumbleTriggers
- GameControllerSendEffect
- GameControllerSetLED
- GameControllerSetPlayerIndex
- GameControllerSetSensorEnabled
Related Procedures With Returns
GameControllerAxis ¶
GameControllerAxis :: enum i32 { INVALID = -1, LEFTX, LEFTY, RIGHTX, RIGHTY, TRIGGERLEFT, TRIGGERRIGHT, MAX, }
Related Procedures With Parameters
- GameControllerGetAxis
- GameControllerGetBindForAxis
- GameControllerGetStringForAxis
- GameControllerHasAxis
Related Procedures With Returns
GameControllerBindType ¶
GameControllerBindType :: enum i32 { NONE = 0, BUTTON, AXIS, HAT, }
GameControllerButton ¶
GameControllerButton :: enum i32 { INVALID = -1, A, B, X, Y, BACK, GUIDE, START, LEFTSTICK, RIGHTSTICK, LEFTSHOULDER, RIGHTSHOULDER, DPAD_UP, DPAD_DOWN, DPAD_LEFT, DPAD_RIGHT, MISC1, // Xbox Series X share button, PS5 microphone button, Nintendo Switch Pro capture button, Amazon Luna microphone button PADDLE1, // Xbox Elite paddle P1 PADDLE2, // Xbox Elite paddle P3 PADDLE3, // Xbox Elite paddle P2 PADDLE4, // Xbox Elite paddle P4 TOUCHPAD, // PS4/PS5 touchpad button MAX, }
Related Procedures With Parameters
- GameControllerGetBindForButton
- GameControllerGetButton
- GameControllerGetStringForButton
- GameControllerHasButton
Related Procedures With Returns
GameControllerButtonBind ¶
GameControllerButtonBind :: struct { bindType: GameControllerBindType, value: struct #raw_union { button: i32, axis: i32, hat: struct { hat: i32, hat_mask: i32, }, }, }
Related Procedures With Returns
GameControllerType ¶
GameControllerType :: enum i32 { UNKNOWN = 0, XBOX360, XBOXONE, PS3, PS4, NINTENDO_SWITCH_PRO, VIRTUAL, PS5, AMAZON_LUNA, GOOGLE_STADIA, }
Related Procedures With Returns
Haptic ¶
Haptic :: struct {}
Related Procedures With Parameters
- HapticClose
- HapticDestroyEffect
- HapticEffectSupported
- HapticGetEffectStatus
- HapticIndex
- HapticNewEffect
- HapticNumAxes
- HapticNumEffects
- HapticNumEffectsPlaying
- HapticPause
- HapticQuery
- HapticRumbleInit
- HapticRumblePlay
- HapticRumbleStop
- HapticRumbleSupported
- HapticRunEffect
- HapticSetAutocenter
- HapticSetGain
- HapticStopAll
- HapticStopEffect
- HapticUnpause
- HapticUpdateEffect
Related Procedures With Returns
HapticCondition ¶
HapticCondition :: struct { // Header type: HapticType, // *< ::SDL_HAPTIC_SPRING, ::SDL_HAPTIC_DAMPER, // ::SDL_HAPTIC_INERTIA or ::SDL_HAPTIC_FRICTION direction: HapticDirection, // Replay length: u32, // *< Duration of the effect. delay: u16, // Trigger button: u16, // *< Button that triggers the effect. interval: u16, // Condition right_sat: [3]u16, // *< Level when joystick is to the positive side; max 0xFFFF. left_sat: [3]u16, // *< Level when joystick is to the negative side; max 0xFFFF. right_coeff: [3]i16, // *< How fast to increase the force towards the positive side. left_coeff: [3]i16, // *< How fast to increase the force towards the negative side. deadband: [3]u16, // *< Size of the dead zone; max 0xFFFF: whole axis-range when 0-centered. center: [3]i16, }
HapticConstant ¶
HapticConstant :: struct { // Header type: HapticType, // *< ::SDL_HAPTIC_CONSTANT direction: HapticDirection, // Replay length: u32, // *< Duration of the effect. delay: u16, // Trigger button: u16, // *< Button that triggers the effect. interval: u16, // Constant level: i16, // Envelope attack_length: u16, // *< Duration of the attack. attack_level: u16, // *< Level at the start of the attack. fade_length: u16, // *< Duration of the fade. fade_level: u16, }
HapticCustom ¶
HapticCustom :: struct { // Header type: HapticType, // *< ::SDL_HAPTIC_CUSTOM direction: HapticDirection, // Replay length: u32, // *< Duration of the effect. delay: u16, // Trigger button: u16, // *< Button that triggers the effect. interval: u16, // Custom channels: u8, // *< Axes to use, minimum of one. period: u16, // *< Sample periods. samples: u16, // *< Amount of samples. data: [^]u16, // Envelope attack_length: u16, // *< Duration of the attack. attack_level: u16, // *< Level at the start of the attack. fade_length: u16, // *< Duration of the fade. fade_level: u16, }
HapticDirection ¶
HapticDirection :: struct { type: HapticDirectionType, // *< The type of encoding. dir: [3]i32, }
HapticDirectionType ¶
HapticDirectionType :: enum u8 { POLAR = 0, CARTESIAN = 1, SPHERICAL = 2, STEERING_AXIS = 3, }
Related Constants
HapticEffect ¶
HapticEffect :: struct #raw_union { // Common for all force feedback effects type: HapticType, // *< Effect type. constant: HapticConstant, // *< Constant effect. periodic: HapticPeriodic, // *< Periodic effect. condition: HapticCondition, // *< Condition effect. ramp: HapticRamp, // *< Ramp effect. leftright: HapticLeftRight, // *< Left/Right effect. custom: HapticCustom, }
Related Procedures With Parameters
HapticLeftRight ¶
HapticLeftRight :: struct { // Header type: HapticType, // Replay length: u32, // Rumble large_magnitude: u16, // *< Control of the large controller motor. small_magnitude: u16, }
HapticPeriodic ¶
HapticPeriodic :: struct { // Header type: HapticType, // *< ::SDL_HAPTIC_SINE, ::SDL_HAPTIC_LEFTRIGHT, // ::SDL_HAPTIC_TRIANGLE, ::SDL_HAPTIC_SAWTOOTHUP or // ::SDL_HAPTIC_SAWTOOTHDOWN direction: HapticDirection, // Replay length: u32, // *< Duration of the effect. delay: u16, // Trigger button: u16, // *< Button that triggers the effect. interval: u16, // Periodic period: u16, // *< Period of the wave. magnitude: i16, // *< Peak value; if negative, equivalent to 180 degrees extra phase shift. offset: i16, // *< Mean value of the wave. phase: u16, // Envelope attack_length: u16, // *< Duration of the attack. attack_level: u16, // *< Level at the start of the attack. fade_length: u16, // *< Duration of the fade. fade_level: u16, }
HapticRamp ¶
HapticRamp :: struct { // Header type: HapticType, // *< ::SDL_HAPTIC_RAMP direction: HapticDirection, // Replay length: u32, // *< Duration of the effect. delay: u16, // Trigger button: u16, // *< Button that triggers the effect. interval: u16, // Ramp start: i16, // *< Beginning strength level. end: i16, // Envelope attack_length: u16, // *< Duration of the attack. attack_level: u16, // *< Level at the start of the attack. fade_length: u16, // *< Duration of the fade. fade_level: u16, }
HapticType ¶
HapticType :: enum u16 { CONSTANT = 1, SINE = 2, LEFTRIGHT = 4, TRIANGLE = 8, SAWTOOTHUP = 16, SAWTOOTHDOWN = 32, RAMP = 64, SPRING = 128, DAMPER = 256, INERTIA = 512, FRICTION = 1024, CUSTOM = 2048, GAIN = 4096, AUTOCENTER = 8192, STATUS = 16384, PAUSE = 32768, }
Related Constants
HintCallback ¶
Related Procedures With Parameters
HintPriority ¶
HintPriority :: enum i32 { DEFAULT, NORMAL, OVERRIDE, }
Related Procedures With Parameters
HitTest ¶
HitTest :: proc "c" (win: ^Window, area: ^Point, data: rawptr) -> HitTestResult
Related Procedures With Parameters
HitTestResult ¶
HitTestResult :: enum i32 { NORMAL, // *< Region is normal. No special properties. DRAGGABLE, // *< Region can drag entire window. RESIZE_TOPLEFT, RESIZE_TOP, RESIZE_TOPRIGHT, RESIZE_RIGHT, RESIZE_BOTTOMRIGHT, RESIZE_BOTTOM, RESIZE_BOTTOMLEFT, RESIZE_LEFT, }
InitFlag ¶
InitFlag :: enum u32 { TIMER = 0, AUDIO = 4, VIDEO = 5, JOYSTICK = 9, HAPTIC = 12, GAMECONTROLLER = 13, EVENTS = 14, SENSOR = 15, NOPARACHUTE = 20, }
InitFlags ¶
Related Constants
JoyAxisEvent ¶
JoyAxisEvent :: struct { type: EventType, // *< ::SDL_JOYAXISMOTION timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() which: JoystickID, // *< The joystick instance id axis: u8, // *< The joystick axis index _: u8, _: u8, _: u8, value: i16, // *< The axis value (range: -32768 to 32767) _: u16, }
JoyBallEvent ¶
JoyBallEvent :: struct { type: EventType, // *< ::SDL_JOYBALLMOTION timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() which: JoystickID, // *< The joystick instance id ball: u8, // *< The joystick trackball index _: u8, _: u8, _: u8, xrel: i16, // *< The relative motion in the X direction yrel: i16, }
JoyButtonEvent ¶
JoyButtonEvent :: struct { type: EventType, // *< ::SDL_JOYBUTTONDOWN or ::SDL_JOYBUTTONUP timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() which: JoystickID, // *< The joystick instance id button: u8, // *< The joystick button index state: u8, // *< ::SDL_PRESSED or ::SDL_RELEASED _: u8, _: u8, }
JoyHatEvent ¶
JoyHatEvent :: struct { type: EventType, // *< ::SDL_JOYHATMOTION timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() which: JoystickID, // *< The joystick instance id hat: u8, // *< The joystick hat index value: u8, // *< The hat position value. // * \sa ::SDL_HAT_LEFTUP ::SDL_HAT_UP ::SDL_HAT_RIGHTUP // * \sa ::SDL_HAT_LEFT ::SDL_HAT_CENTERED ::SDL_HAT_RIGHT // * \sa ::SDL_HAT_LEFTDOWN ::SDL_HAT_DOWN ::SDL_HAT_RIGHTDOWN // * // * Note that zero means the POV is centered. _: u8, _: u8, }
Joystick ¶
Joystick :: struct {}
Related Procedures With Parameters
- HapticOpenFromJoystick
- JoystickClose
- JoystickCurrentPowerLevel
- JoystickGetAttached
- JoystickGetAxis
- JoystickGetAxisInitialState
- JoystickGetBall
- JoystickGetButton
- JoystickGetGUID
- JoystickGetHat
- JoystickGetPlayerIndex
- JoystickGetProduct
- JoystickGetProductVersion
- JoystickGetSerial
- JoystickGetType
- JoystickGetVendor
- JoystickHasLED
- JoystickInstanceID
- JoystickIsHaptic
- JoystickName
- JoystickNumAxes
- JoystickNumBalls
- JoystickNumButtons
- JoystickNumHats
- JoystickRumble
- JoystickRumbleTriggers
- JoystickSendEffect
- JoystickSetLED
- JoystickSetPlayerIndex
- JoystickSetVirtualAxis
- JoystickSetVirtualButton
- JoystickSetVirtualHat
Related Procedures With Returns
JoystickGUID ¶
JoystickGUID :: struct { data: [16]u8, }
Related Procedures With Parameters
Related Procedures With Returns
JoystickID ¶
JoystickID :: distinct i32
Related Procedures With Parameters
Related Procedures With Returns
JoystickPowerLevel ¶
JoystickPowerLevel :: enum i32 { UNKNOWN = -1, EMPTY, // <= 5% LOW, // <= 20% MEDIUM, // <= 70% FULL, // <= 100% WIRED, MAX, }
Related Procedures With Returns
JoystickType ¶
JoystickType :: enum i32 { UNKNOWN, GAMECONTROLLER, WHEEL, ARCADE_STICK, FLIGHT_STICK, DANCE_PAD, GUITAR, DRUM_KIT, ARCADE_PAD, THROTTLE, }
Related Procedures With Parameters
Related Procedures With Returns
KeyboardEvent ¶
KeyboardEvent :: struct { type: EventType, // *< ::SDL_KEYDOWN or ::SDL_KEYUP timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() windowID: u32, // *< The window with keyboard focus, if any state: u8, // *< ::SDL_PRESSED or ::SDL_RELEASED repeat: u8, // *< Non-zero if this is a key repeat _: u8, _: u8, keysym: Keysym, }
Keycode ¶
Keycode :: enum i32 { UNKNOWN = 0, RETURN = 13, ESCAPE = 27, BACKSPACE = 8, TAB = 9, SPACE = 32, EXCLAIM = 33, QUOTEDBL = 34, HASH = 35, PERCENT = 37, DOLLAR = 36, AMPERSAND = 38, QUOTE = 39, LEFTPAREN = 40, RIGHTPAREN = 41, ASTERISK = 42, PLUS = 43, COMMA = 44, MINUS = 45, PERIOD = 46, SLASH = 47, NUM0 = 48, NUM1 = 49, NUM2 = 50, NUM3 = 51, NUM4 = 52, NUM5 = 53, NUM6 = 54, NUM7 = 55, NUM8 = 56, NUM9 = 57, COLON = 58, SEMICOLON = 59, LESS = 60, EQUALS = 61, GREATER = 62, QUESTION = 63, AT = 64, LEFTBRACKET = 91, BACKSLASH = 92, RIGHTBRACKET = 93, CARET = 94, UNDERSCORE = 95, BACKQUOTE = 96, a = 97, b = 98, c = 99, d = 100, e = 101, f = 102, g = 103, h = 104, i = 105, j = 106, k = 107, l = 108, m = 109, n = 110, o = 111, p = 112, q = 113, r = 114, s = 115, t = 116, u = 117, v = 118, w = 119, x = 120, y = 121, z = 122, A = 97, B = 98, C = 99, D = 100, E = 101, F = 102, G = 103, H = 104, I = 105, J = 106, K = 107, L = 108, M = 109, N = 110, O = 111, P = 112, Q = 113, R = 114, S = 115, T = 116, U = 117, V = 118, W = 119, X = 120, Y = 121, Z = 122, CAPSLOCK = 1073741881, F1 = 1073741882, F2 = 1073741883, F3 = 1073741884, F4 = 1073741885, F5 = 1073741886, F6 = 1073741887, F7 = 1073741888, F8 = 1073741889, F9 = 1073741890, F10 = 1073741891, F11 = 1073741892, F12 = 1073741893, PRINTSCREEN = 1073741894, SCROLLLOCK = 1073741895, PAUSE = 1073741896, INSERT = 1073741897, HOME = 1073741898, PAGEUP = 1073741899, DELETE = 127, END = 1073741901, PAGEDOWN = 1073741902, RIGHT = 1073741903, LEFT = 1073741904, DOWN = 1073741905, UP = 1073741906, NUMLOCKCLEAR = 1073741907, KP_DIVIDE = 1073741908, KP_MULTIPLY = 1073741909, KP_MINUS = 1073741910, KP_PLUS = 1073741911, KP_ENTER = 1073741912, KP_1 = 1073741913, KP_2 = 1073741914, KP_3 = 1073741915, KP_4 = 1073741916, KP_5 = 1073741917, KP_6 = 1073741918, KP_7 = 1073741919, KP_8 = 1073741920, KP_9 = 1073741921, KP_0 = 1073741922, KP_PERIOD = 1073741923, APPLICATION = 1073741925, POWER = 1073741926, KP_EQUALS = 1073741927, F13 = 1073741928, F14 = 1073741929, F15 = 1073741930, F16 = 1073741931, F17 = 1073741932, F18 = 1073741933, F19 = 1073741934, F20 = 1073741935, F21 = 1073741936, F22 = 1073741937, F23 = 1073741938, F24 = 1073741939, EXECUTE = 1073741940, HELP = 1073741941, MENU = 1073741942, SELECT = 1073741943, STOP = 1073741944, AGAIN = 1073741945, UNDO = 1073741946, CUT = 1073741947, COPY = 1073741948, PASTE = 1073741949, FIND = 1073741950, MUTE = 1073741951, VOLUMEUP = 1073741952, VOLUMEDOWN = 1073741953, KP_COMMA = 1073741957, KP_EQUALSAS400 = 1073741958, ALTERASE = 1073741977, SYSREQ = 1073741978, CANCEL = 1073741979, CLEAR = 1073741980, PRIOR = 1073741981, RETURN2 = 1073741982, SEPARATOR = 1073741983, OUT = 1073741984, OPER = 1073741985, CLEARAGAIN = 1073741986, CRSEL = 1073741987, EXSEL = 1073741988, KP_00 = 1073742000, KP_000 = 1073742001, THOUSANDSSEPARATOR = 1073742002, DECIMALSEPARATOR = 1073742003, CURRENCYUNIT = 1073742004, CURRENCYSUBUNIT = 1073742005, KP_LEFTPAREN = 1073742006, KP_RIGHTPAREN = 1073742007, KP_LEFTBRACE = 1073742008, KP_RIGHTBRACE = 1073742009, KP_TAB = 1073742010, KP_BACKSPACE = 1073742011, KP_A = 1073742012, KP_B = 1073742013, KP_C = 1073742014, KP_D = 1073742015, KP_E = 1073742016, KP_F = 1073742017, KP_XOR = 1073742018, KP_POWER = 1073742019, KP_PERCENT = 1073742020, KP_LESS = 1073742021, KP_GREATER = 1073742022, KP_AMPERSAND = 1073742023, KP_DBLAMPERSAND = 1073742024, KP_VERTICALBAR = 1073742025, KP_DBLVERTICALBAR = 1073742026, KP_COLON = 1073742027, KP_HASH = 1073742028, KP_SPACE = 1073742029, KP_AT = 1073742030, KP_EXCLAM = 1073742031, KP_MEMSTORE = 1073742032, KP_MEMRECALL = 1073742033, KP_MEMCLEAR = 1073742034, KP_MEMADD = 1073742035, KP_MEMSUBTRACT = 1073742036, KP_MEMMULTIPLY = 1073742037, KP_MEMDIVIDE = 1073742038, KP_PLUSMINUS = 1073742039, KP_CLEAR = 1073742040, KP_CLEARENTRY = 1073742041, KP_BINARY = 1073742042, KP_OCTAL = 1073742043, KP_DECIMAL = 1073742044, KP_HEXADECIMAL = 1073742045, LCTRL = 1073742048, LSHIFT = 1073742049, LALT = 1073742050, LGUI = 1073742051, RCTRL = 1073742052, RSHIFT = 1073742053, RALT = 1073742054, RGUI = 1073742055, MODE = 1073742081, AUDIONEXT = 1073742082, AUDIOPREV = 1073742083, AUDIOSTOP = 1073742084, AUDIOPLAY = 1073742085, AUDIOMUTE = 1073742086, MEDIASELECT = 1073742087, WWW = 1073742088, MAIL = 1073742089, CALCULATOR = 1073742090, COMPUTER = 1073742091, AC_SEARCH = 1073742092, AC_HOME = 1073742093, AC_BACK = 1073742094, AC_FORWARD = 1073742095, AC_STOP = 1073742096, AC_REFRESH = 1073742097, AC_BOOKMARKS = 1073742098, BRIGHTNESSDOWN = 1073742099, BRIGHTNESSUP = 1073742100, DISPLAYSWITCH = 1073742101, KBDILLUMTOGGLE = 1073742102, KBDILLUMDOWN = 1073742103, KBDILLUMUP = 1073742104, EJECT = 1073742105, SLEEP = 1073742106, APP1 = 1073742107, APP2 = 1073742108, AUDIOREWIND = 1073742109, AUDIOFASTFORWARD = 1073742110, }
Related Procedures With Parameters
Related Procedures With Returns
Keymod ¶
Keymod :: distinct bit_set[KeymodFlag; u16]
Related Procedures With Parameters
Related Procedures With Returns
Related Constants
KeymodFlag ¶
KeymodFlag :: enum u16 { LSHIFT = 0, RSHIFT = 1, LCTRL = 6, RCTRL = 7, LALT = 8, RALT = 9, LGUI = 10, RGUI = 11, NUM = 12, CAPS = 13, MODE = 14, RESERVED = 15, }
Locale ¶
Locale :: struct { language: cstring, // *< A language name, like "en" for English. country: cstring, }
Related Procedures With Returns
LogCategory ¶
LogCategory :: enum i32 { APPLICATION, ERROR, ASSERT, SYSTEM, AUDIO, VIDEO, RENDER, INPUT, TEST, // Reserved for future SDL library use RESERVED1, RESERVED2, RESERVED3, RESERVED4, RESERVED5, RESERVED6, RESERVED7, RESERVED8, RESERVED9, RESERVED10, // Beyond this point is reserved for application use, e.g. // enum { // MYAPP_CATEGORY_AWESOME1 = SDL_LOG_CATEGORY_CUSTOM, // MYAPP_CATEGORY_AWESOME2, // MYAPP_CATEGORY_AWESOME3, // ... // }; CUSTOM, }
LogOutputFunction ¶
LogOutputFunction :: proc "c" (userdata: rawptr, category: LogCategory, priority: LogPriority, message: cstring)
Related Procedures With Parameters
LogPriority ¶
LogPriority :: enum i32 { DEFAULT = 0, // CUSTOM ONE VERBOSE = 1, DEBUG, INFO, WARN, ERROR, CRITICAL, NUM, }
Related Procedures With Parameters
Related Procedures With Returns
MessageBoxButtonData ¶
MessageBoxButtonData :: struct { flags: MessageBoxButtonFlags, // *< ::SDL_MessageBoxButtonFlags buttonid: i32, // *< User defined button id (value returned via SDL_ShowMessageBox) text: cstring, }
MessageBoxButtonFlag ¶
MessageBoxButtonFlag :: enum u32 { RETURNKEY_DEFAULT = 0, // *< Marks the default button when return is hit ESCAPEKEY_DEFAULT = 1, // *< Marks the default button when escape is hit }
MessageBoxButtonFlags ¶
MessageBoxButtonFlags :: distinct bit_set[MessageBoxButtonFlag; u32]
Related Constants
MessageBoxColorScheme ¶
MessageBoxColorScheme :: struct { colors: [MessageBoxColorType]MessageBoxColor, }
MessageBoxColorType ¶
MessageBoxColorType :: enum i32 { BACKGROUND, TEXT, BUTTON_BORDER, BUTTON_BACKGROUND, BUTTON_SELECTED, }
MessageBoxData ¶
MessageBoxData :: struct { flags: MessageBoxFlags, // *< ::SDL_MessageBoxFlags window: ^Window, // *< Parent window, can be NULL title: cstring, // *< UTF-8 title message: cstring, // *< UTF-8 message text numbuttons: i32, buttons: ^MessageBoxButtonData, colorScheme: ^MessageBoxColorScheme, }
Related Procedures With Parameters
MessageBoxFlag ¶
MessageBoxFlag :: enum u32 { ERROR = 4, // *< error dialog WARNING = 5, // *< warning dialog INFORMATION = 6, // *< informational dialog BUTTONS_LEFT_TO_RIGHT = 7, // *< buttons placed left to right BUTTONS_RIGHT_TO_LEFT = 8, // *< buttons placed right to left }
MessageBoxFlags ¶
MessageBoxFlags :: distinct bit_set[MessageBoxFlag; u32]
Related Procedures With Parameters
Related Constants
MetalView ¶
MetalView :: distinct rawptr
Related Procedures With Parameters
Related Procedures With Returns
MouseButtonEvent ¶
MouseButtonEvent :: struct { type: EventType, // *< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() windowID: u32, // *< The window with mouse focus, if any which: u32, // *< The mouse instance id, or SDL_TOUCH_MOUSEID button: u8, // *< The mouse button index state: u8, // *< ::SDL_PRESSED or ::SDL_RELEASED clicks: u8, // *< 1 for single-click, 2 for double-click, etc. _: u8, x: i32, // *< X coordinate, relative to window y: i32, }
MouseMotionEvent ¶
MouseMotionEvent :: struct { type: EventType, // *< ::SDL_MOUSEMOTION timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() windowID: u32, // *< The window with mouse focus, if any which: u32, // *< The mouse instance id, or SDL_TOUCH_MOUSEID state: u32, // *< The current button state x: i32, // *< X coordinate, relative to window y: i32, // *< Y coordinate, relative to window xrel: i32, // *< The relative motion in the X direction yrel: i32, }
MouseWheelDirection ¶
MouseWheelDirection :: enum i32 { NORMAL, // *< The scroll direction is normal FLIPPED, // *< The scroll direction is flipped / natural }
MouseWheelEvent ¶
MouseWheelEvent :: struct { type: EventType, // *< ::SDL_MOUSEWHEEL timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() windowID: u32, // *< The window with mouse focus, if any which: u32, // *< The mouse instance id, or SDL_TOUCH_MOUSEID x: i32, // *< The amount scrolled horizontally, positive to the right and negative to the left y: i32, // *< The amount scrolled vertically, positive away from the user and negative toward the user direction: u32, }
PixelFormat ¶
PixelFormat :: struct { format: u32, palette: ^Palette, BitsPerPixel: u8, BytesPerPixel: u8, padding: [2]u8, Rmask: u32, Gmask: u32, Bmask: u32, Amask: u32, Rloss: u8, Gloss: u8, Bloss: u8, Aloss: u8, Rshift: u8, Gshift: u8, Bshift: u8, Ashift: u8, refcount: i32, next: ^PixelFormat, }
Related Procedures With Parameters
Related Procedures With Returns
PixelFormatEnum ¶
PixelFormatEnum :: enum u32 { UNKNOWN = 0, INDEX1LSB = 286261504, INDEX1MSB = 287310080, INDEX4LSB = 303039488, INDEX4MSB = 304088064, INDEX8 = 318769153, RGB332 = 336660481, XRGB4444 = 353504258, RGB444 = 353504258, XBGR4444 = 357698562, BGR444 = 357698562, XRGB1555 = 353570562, RGB555 = 353570562, XBGR1555 = 357764866, BGR555 = 357764866, ARGB4444 = 355602434, RGBA4444 = 356651010, ABGR4444 = 359796738, BGRA4444 = 360845314, ARGB1555 = 355667970, RGBA5551 = 356782082, ABGR1555 = 359862274, BGRA5551 = 360976386, RGB565 = 353701890, BGR565 = 357896194, RGB24 = 386930691, BGR24 = 390076419, XRGB8888 = 370546692, RGB888 = 370546692, RGBX8888 = 371595268, XBGR8888 = 374740996, BGR888 = 374740996, BGRX8888 = 375789572, ARGB8888 = 372645892, RGBA8888 = 373694468, ABGR8888 = 376840196, BGRA8888 = 377888772, ARGB2101010 = 372711428, // Aliases for RGBA byte arrays of color data, for the current platform RGBA32 = 376840196, ARGB32 = 377888772, BGRA32 = 372645892, ABGR32 = 373694468, YV12 = 842094169, IYUV = 1448433993, YUY2 = 844715353, UYVY = 1498831189, YVYU = 1431918169, NV12 = 842094158, NV21 = 825382478, EXTERNAL_OES = 542328143, }
Related Procedures With Parameters
Point ¶
Related Procedures With Parameters
PowerState ¶
PowerState :: enum i32 { UNKNOWN, // *< cannot determine power status ON_BATTERY, // *< Not plugged in, running on the battery NO_BATTERY, // *< Plugged in, no battery available CHARGING, // *< Plugged in, charging battery CHARGED, // *< Plugged in, battery charged }
Related Procedures With Returns
RWops ¶
RWops :: struct { size: proc "c" (ctx: ^RWops) -> i64, seek: proc "c" (ctx: ^RWops, offset: i64, whence: i32) -> i64, read: proc "c" (ctx: ^RWops, ptr: rawptr, size: uint, maxnum: uint) -> uint, write: proc "c" (ctx: ^RWops, ptr: rawptr, size: uint, num: uint) -> uint, close: proc "c" (ctx: ^RWops) -> i32, type: u32, hidden: struct #raw_union { androidio: struct { asset: rawptr, }, windowsio: struct { append: bool, h: rawptr, buffer: struct { data: rawptr, size: uint, left: uint, }, }, vitaio: struct { h: i32, buffer: struct { data: rawptr, size: uint, left: uint, }, }, stdio: struct { autoclose: bool, fp: rawptr, }, mem: struct { base: ^u8, here: ^u8, stop: ^u8, }, unknown: struct { data1: rawptr, data2: rawptr, }, }, }
* * This is the read/write operation structure -- very basic.
Related Procedures With Parameters
- FreeRW
- GameControllerAddMappingsFromRW
- LoadBMP_RW
- LoadDollarTemplates
- LoadFile_RW
- LoadWAV_RW
- RWclose
- RWread
- RWseek
- RWsize
- RWtell
- RWwrite
- ReadBE16
- ReadBE32
- ReadBE64
- ReadLE16
- ReadLE32
- ReadLE64
- ReadU8
- SaveAllDollarTemplates
- SaveBMP_RW
- SaveDollarTemplate
- WriteBE16
- WriteBE32
- WriteBE64
- WriteLE16
- WriteLE32
- WriteLE64
- WriteU8
Related Procedures With Returns
Rect ¶
Related Procedures With Parameters
- EnclosePoints
- FillRect
- FillRects
- GetClipRect
- GetDisplayBounds
- GetDisplayUsableBounds
- HasIntersection
- IntersectRect
- IntersectRectAndLine
- LockTexture
- LockTextureToSurface
- LowerBlit
- LowerBlitScaled
- PointInRect
- RectEmpty
- RectEquals
- RenderCopy
- RenderCopyEx
- RenderCopyExF
- RenderCopyF
- RenderDrawRect
- RenderDrawRects
- RenderFillRect
- RenderFillRects
- RenderGetClipRect
- RenderGetViewport
- RenderReadPixels
- RenderSetClipRect
- RenderSetViewport
- SetClipRect
- SetTextInputRect
- SoftStretch
- SoftStretchLinear
- UnionRect
- UpdateNVTexture
- UpdateTexture
- UpdateWindowSurfaceRects
- UpdateYUVTexture
- UpperBlit
- UpperBlitScaled
Renderer ¶
Renderer :: struct {}
Related Procedures With Parameters
- CreateTexture
- CreateTextureFromSurface
- DestroyRenderer
- GetRenderDrawBlendMode
- GetRenderDrawColor
- GetRenderTarget
- GetRendererInfo
- GetRendererOutputSize
- RenderClear
- RenderCopy
- RenderCopyEx
- RenderCopyExF
- RenderCopyF
- RenderDrawLine
- RenderDrawLineF
- RenderDrawLines
- RenderDrawLinesF
- RenderDrawPoint
- RenderDrawPointF
- RenderDrawPoints
- RenderDrawPointsF
- RenderDrawRect
- RenderDrawRectF
- RenderDrawRects
- RenderDrawRectsF
- RenderFillRect
- RenderFillRectF
- RenderFillRects
- RenderFillRectsF
- RenderFlush
- RenderGetClipRect
- RenderGetD3D11Device
- RenderGetD3D9Device
- RenderGetIntegerScale
- RenderGetLogicalSize
- RenderGetMetalCommandEncoder
- RenderGetMetalLayer
- RenderGetScale
- RenderGetViewport
- RenderIsClipEnabled
- RenderPresent
- RenderReadPixels
- RenderSetClipRect
- RenderSetIntegerScale
- RenderSetLogicalSize
- RenderSetScale
- RenderSetViewport
- SetRenderDrawBlendMode
- SetRenderDrawColor
- SetRenderTarget
Related Procedures With Returns
RendererFlag ¶
RendererFlag :: enum u32 { SOFTWARE = 0, // *< The renderer is a software fallback ACCELERATED = 1, // *< The renderer uses hardware acceleration PRESENTVSYNC = 2, // *< Present is synchronized with the refresh rate TARGETTEXTURE = 3, // *< The renderer supports rendering to texture }
RendererFlags ¶
RendererFlags :: distinct bit_set[RendererFlag; u32]
Related Procedures With Parameters
Related Constants
RendererFlip ¶
RendererFlip :: enum i32 { NONE = 0, // *< Do not flip HORIZONTAL = 1, // *< flip horizontally VERTICAL = 2, // *< flip vertically }
* * Flip constants for SDL_RenderCopyEx
Related Procedures With Parameters
RendererInfo ¶
RendererInfo :: struct { name: cstring, // *< The name of the renderer flags: RendererFlags, // *< Supported ::SDL_RendererFlags num_texture_formats: u32, // *< The number of available texture formats texture_formats: [16]u32, // *< The available texture formats max_texture_width: i32, // *< The maximum texture width max_texture_height: i32, }
Related Procedures With Parameters
SYSWM_TYPE ¶
SYSWM_TYPE :: enum i32 { UNKNOWN, WINDOWS, X11, DIRECTFB, COCOA, UIKIT, WAYLAND, MIR, // no longer available, left for API/ABI compatibility. Remove in 2.1! WINRT, ANDROID, VIVANTE, OS2, HAIKU, KMSDRM, }
ScaleMode ¶
ScaleMode :: enum i32 { Nearest, // *< nearest pixel sampling Linear, // *< linear filtering Best, // *< anisotropic filtering }
* * The scaling mode for a texture.
Related Procedures With Parameters
Scancode ¶
Scancode :: enum i32 { UNKNOWN = 0, A = 4, B = 5, C = 6, D = 7, E = 8, F = 9, G = 10, H = 11, I = 12, J = 13, K = 14, L = 15, M = 16, N = 17, O = 18, P = 19, Q = 20, R = 21, S = 22, T = 23, U = 24, V = 25, W = 26, X = 27, Y = 28, Z = 29, NUM1 = 30, NUM2 = 31, NUM3 = 32, NUM4 = 33, NUM5 = 34, NUM6 = 35, NUM7 = 36, NUM8 = 37, NUM9 = 38, NUM0 = 39, RETURN = 40, ESCAPE = 41, BACKSPACE = 42, TAB = 43, SPACE = 44, MINUS = 45, EQUALS = 46, LEFTBRACKET = 47, RIGHTBRACKET = 48, BACKSLASH = 49, NONUSHASH = 50, SEMICOLON = 51, APOSTROPHE = 52, GRAVE = 53, COMMA = 54, PERIOD = 55, SLASH = 56, CAPSLOCK = 57, F1 = 58, F2 = 59, F3 = 60, F4 = 61, F5 = 62, F6 = 63, F7 = 64, F8 = 65, F9 = 66, F10 = 67, F11 = 68, F12 = 69, PRINTSCREEN = 70, SCROLLLOCK = 71, PAUSE = 72, INSERT = 73, HOME = 74, PAGEUP = 75, DELETE = 76, END = 77, PAGEDOWN = 78, RIGHT = 79, LEFT = 80, DOWN = 81, UP = 82, NUMLOCKCLEAR = 83, KP_DIVIDE = 84, KP_MULTIPLY = 85, KP_MINUS = 86, KP_PLUS = 87, KP_ENTER = 88, KP_1 = 89, KP_2 = 90, KP_3 = 91, KP_4 = 92, KP_5 = 93, KP_6 = 94, KP_7 = 95, KP_8 = 96, KP_9 = 97, KP_0 = 98, KP_PERIOD = 99, NONUSBACKSLASH = 100, APPLICATION = 101, POWER = 102, KP_EQUALS = 103, F13 = 104, F14 = 105, F15 = 106, F16 = 107, F17 = 108, F18 = 109, F19 = 110, F20 = 111, F21 = 112, F22 = 113, F23 = 114, F24 = 115, EXECUTE = 116, HELP = 117, MENU = 118, SELECT = 119, STOP = 120, AGAIN = 121, UNDO = 122, CUT = 123, COPY = 124, PASTE = 125, FIND = 126, MUTE = 127, VOLUMEUP = 128, VOLUMEDOWN = 129, // not sure whether there's a reason to enable these // LOCKINGCAPSLOCK = 130, // LOCKINGNUMLOCK = 131, // LOCKINGSCROLLLOCK = 132, KP_COMMA = 133, KP_EQUALSAS400 = 134, INTERNATIONAL1 = 135, INTERNATIONAL2 = 136, INTERNATIONAL3 = 137, INTERNATIONAL4 = 138, INTERNATIONAL5 = 139, INTERNATIONAL6 = 140, INTERNATIONAL7 = 141, INTERNATIONAL8 = 142, INTERNATIONAL9 = 143, LANG1 = 144, LANG2 = 145, LANG3 = 146, LANG4 = 147, LANG5 = 148, LANG6 = 149, LANG7 = 150, LANG8 = 151, LANG9 = 152, ALTERASE = 153, SYSREQ = 154, CANCEL = 155, CLEAR = 156, PRIOR = 157, RETURN2 = 158, SEPARATOR = 159, OUT = 160, OPER = 161, CLEARAGAIN = 162, CRSEL = 163, EXSEL = 164, KP_00 = 176, KP_000 = 177, THOUSANDSSEPARATOR = 178, DECIMALSEPARATOR = 179, CURRENCYUNIT = 180, CURRENCYSUBUNIT = 181, KP_LEFTPAREN = 182, KP_RIGHTPAREN = 183, KP_LEFTBRACE = 184, KP_RIGHTBRACE = 185, KP_TAB = 186, KP_BACKSPACE = 187, KP_A = 188, KP_B = 189, KP_C = 190, KP_D = 191, KP_E = 192, KP_F = 193, KP_XOR = 194, KP_POWER = 195, KP_PERCENT = 196, KP_LESS = 197, KP_GREATER = 198, KP_AMPERSAND = 199, KP_DBLAMPERSAND = 200, KP_VERTICALBAR = 201, KP_DBLVERTICALBAR = 202, KP_COLON = 203, KP_HASH = 204, KP_SPACE = 205, KP_AT = 206, KP_EXCLAM = 207, KP_MEMSTORE = 208, KP_MEMRECALL = 209, KP_MEMCLEAR = 210, KP_MEMADD = 211, KP_MEMSUBTRACT = 212, KP_MEMMULTIPLY = 213, KP_MEMDIVIDE = 214, KP_PLUSMINUS = 215, KP_CLEAR = 216, KP_CLEARENTRY = 217, KP_BINARY = 218, KP_OCTAL = 219, KP_DECIMAL = 220, KP_HEXADECIMAL = 221, LCTRL = 224, LSHIFT = 225, LALT = 226, LGUI = 227, RCTRL = 228, RSHIFT = 229, RALT = 230, RGUI = 231, MODE = 257, AUDIONEXT = 258, AUDIOPREV = 259, AUDIOSTOP = 260, AUDIOPLAY = 261, AUDIOMUTE = 262, MEDIASELECT = 263, WWW = 264, MAIL = 265, CALCULATOR = 266, COMPUTER = 267, AC_SEARCH = 268, AC_HOME = 269, AC_BACK = 270, AC_FORWARD = 271, AC_STOP = 272, AC_REFRESH = 273, AC_BOOKMARKS = 274, BRIGHTNESSDOWN = 275, BRIGHTNESSUP = 276, DISPLAYSWITCH = 277, KBDILLUMTOGGLE = 278, KBDILLUMDOWN = 279, KBDILLUMUP = 280, EJECT = 281, SLEEP = 282, APP1 = 283, APP2 = 284, AUDIOREWIND = 285, AUDIOFASTFORWARD = 286, NUM_SCANCODES = 512, }
Related Procedures With Parameters
Related Procedures With Returns
Related Constants
- SCANCODE_0
- SCANCODE_1
- SCANCODE_2
- SCANCODE_3
- SCANCODE_4
- SCANCODE_5
- SCANCODE_6
- SCANCODE_7
- SCANCODE_8
- SCANCODE_9
- SCANCODE_A
- SCANCODE_AC_BACK
- SCANCODE_AC_BOOKMARKS
- SCANCODE_AC_FORWARD
- SCANCODE_AC_HOME
- SCANCODE_AC_REFRESH
- SCANCODE_AC_SEARCH
- SCANCODE_AC_STOP
- SCANCODE_AGAIN
- SCANCODE_ALTERASE
- SCANCODE_APOSTROPHE
- SCANCODE_APP1
- SCANCODE_APP2
- SCANCODE_APPLICATION
- SCANCODE_AUDIOFASTFORWARD
- SCANCODE_AUDIOMUTE
- SCANCODE_AUDIONEXT
- SCANCODE_AUDIOPLAY
- SCANCODE_AUDIOPREV
- SCANCODE_AUDIOREWIND
- SCANCODE_AUDIOSTOP
- SCANCODE_B
- SCANCODE_BACKSLASH
- SCANCODE_BACKSPACE
- SCANCODE_BRIGHTNESSDOWN
- SCANCODE_BRIGHTNESSUP
- SCANCODE_C
- SCANCODE_CALCULATOR
- SCANCODE_CANCEL
- SCANCODE_CAPSLOCK
- SCANCODE_CLEAR
- SCANCODE_CLEARAGAIN
- SCANCODE_COMMA
- SCANCODE_COMPUTER
- SCANCODE_COPY
- SCANCODE_CRSEL
- SCANCODE_CURRENCYSUBUNIT
- SCANCODE_CURRENCYUNIT
- SCANCODE_CUT
- SCANCODE_D
- SCANCODE_DECIMALSEPARATOR
- SCANCODE_DELETE
- SCANCODE_DISPLAYSWITCH
- SCANCODE_DOWN
- SCANCODE_E
- SCANCODE_EJECT
- SCANCODE_END
- SCANCODE_EQUALS
- SCANCODE_ESCAPE
- SCANCODE_EXECUTE
- SCANCODE_EXSEL
- SCANCODE_F
- SCANCODE_F1
- SCANCODE_F10
- SCANCODE_F11
- SCANCODE_F12
- SCANCODE_F13
- SCANCODE_F14
- SCANCODE_F15
- SCANCODE_F16
- SCANCODE_F17
- SCANCODE_F18
- SCANCODE_F19
- SCANCODE_F2
- SCANCODE_F20
- SCANCODE_F21
- SCANCODE_F22
- SCANCODE_F23
- SCANCODE_F24
- SCANCODE_F3
- SCANCODE_F4
- SCANCODE_F5
- SCANCODE_F6
- SCANCODE_F7
- SCANCODE_F8
- SCANCODE_F9
- SCANCODE_FIND
- SCANCODE_G
- SCANCODE_GRAVE
- SCANCODE_H
- SCANCODE_HELP
- SCANCODE_HOME
- SCANCODE_I
- SCANCODE_INSERT
- SCANCODE_INTERNATIONAL1
- SCANCODE_INTERNATIONAL2
- SCANCODE_INTERNATIONAL3
- SCANCODE_INTERNATIONAL4
- SCANCODE_INTERNATIONAL5
- SCANCODE_INTERNATIONAL6
- SCANCODE_INTERNATIONAL7
- SCANCODE_INTERNATIONAL8
- SCANCODE_INTERNATIONAL9
- SCANCODE_J
- SCANCODE_K
- SCANCODE_KBDILLUMDOWN
- SCANCODE_KBDILLUMTOGGLE
- SCANCODE_KBDILLUMUP
- SCANCODE_KP_0
- SCANCODE_KP_00
- SCANCODE_KP_000
- SCANCODE_KP_1
- SCANCODE_KP_2
- SCANCODE_KP_3
- SCANCODE_KP_4
- SCANCODE_KP_5
- SCANCODE_KP_6
- SCANCODE_KP_7
- SCANCODE_KP_8
- SCANCODE_KP_9
- SCANCODE_KP_A
- SCANCODE_KP_AMPERSAND
- SCANCODE_KP_AT
- SCANCODE_KP_B
- SCANCODE_KP_BACKSPACE
- SCANCODE_KP_BINARY
- SCANCODE_KP_C
- SCANCODE_KP_CLEAR
- SCANCODE_KP_CLEARENTRY
- SCANCODE_KP_COLON
- SCANCODE_KP_COMMA
- SCANCODE_KP_D
- SCANCODE_KP_DBLAMPERSAND
- SCANCODE_KP_DBLVERTICALBAR
- SCANCODE_KP_DECIMAL
- SCANCODE_KP_DIVIDE
- SCANCODE_KP_E
- SCANCODE_KP_ENTER
- SCANCODE_KP_EQUALS
- SCANCODE_KP_EQUALSAS400
- SCANCODE_KP_EXCLAM
- SCANCODE_KP_F
- SCANCODE_KP_GREATER
- SCANCODE_KP_HASH
- SCANCODE_KP_HEXADECIMAL
- SCANCODE_KP_LEFTBRACE
- SCANCODE_KP_LEFTPAREN
- SCANCODE_KP_LESS
- SCANCODE_KP_MEMADD
- SCANCODE_KP_MEMCLEAR
- SCANCODE_KP_MEMDIVIDE
- SCANCODE_KP_MEMMULTIPLY
- SCANCODE_KP_MEMRECALL
- SCANCODE_KP_MEMSTORE
- SCANCODE_KP_MEMSUBTRACT
- SCANCODE_KP_MINUS
- SCANCODE_KP_MULTIPLY
- SCANCODE_KP_OCTAL
- SCANCODE_KP_PERCENT
- SCANCODE_KP_PERIOD
- SCANCODE_KP_PLUS
- SCANCODE_KP_PLUSMINUS
- SCANCODE_KP_POWER
- SCANCODE_KP_RIGHTBRACE
- SCANCODE_KP_RIGHTPAREN
- SCANCODE_KP_SPACE
- SCANCODE_KP_TAB
- SCANCODE_KP_VERTICALBAR
- SCANCODE_KP_XOR
- SCANCODE_L
- SCANCODE_LALT
- SCANCODE_LANG1
- SCANCODE_LANG2
- SCANCODE_LANG3
- SCANCODE_LANG4
- SCANCODE_LANG5
- SCANCODE_LANG6
- SCANCODE_LANG7
- SCANCODE_LANG8
- SCANCODE_LANG9
- SCANCODE_LCTRL
- SCANCODE_LEFT
- SCANCODE_LEFTBRACKET
- SCANCODE_LGUI
- SCANCODE_LSHIFT
- SCANCODE_M
- SCANCODE_MAIL
- SCANCODE_MEDIASELECT
- SCANCODE_MENU
- SCANCODE_MINUS
- SCANCODE_MODE
- SCANCODE_MUTE
- SCANCODE_N
- SCANCODE_NONUSBACKSLASH
- SCANCODE_NONUSHASH
- SCANCODE_NUMLOCKCLEAR
- SCANCODE_O
- SCANCODE_OPER
- SCANCODE_OUT
- SCANCODE_P
- SCANCODE_PAGEDOWN
- SCANCODE_PAGEUP
- SCANCODE_PASTE
- SCANCODE_PAUSE
- SCANCODE_PERIOD
- SCANCODE_POWER
- SCANCODE_PRINTSCREEN
- SCANCODE_PRIOR
- SCANCODE_Q
- SCANCODE_R
- SCANCODE_RALT
- SCANCODE_RCTRL
- SCANCODE_RETURN
- SCANCODE_RETURN2
- SCANCODE_RGUI
- SCANCODE_RIGHT
- SCANCODE_RIGHTBRACKET
- SCANCODE_RSHIFT
- SCANCODE_S
- SCANCODE_SCROLLLOCK
- SCANCODE_SELECT
- SCANCODE_SEMICOLON
- SCANCODE_SEPARATOR
- SCANCODE_SLASH
- SCANCODE_SLEEP
- SCANCODE_SPACE
- SCANCODE_STOP
- SCANCODE_SYSREQ
- SCANCODE_T
- SCANCODE_TAB
- SCANCODE_THOUSANDSSEPARATOR
- SCANCODE_U
- SCANCODE_UNDO
- SCANCODE_UNKNOWN
- SCANCODE_UP
- SCANCODE_V
- SCANCODE_VOLUMEDOWN
- SCANCODE_VOLUMEUP
- SCANCODE_W
- SCANCODE_WWW
- SCANCODE_X
- SCANCODE_Y
- SCANCODE_Z
SensorID ¶
SensorID :: distinct i32
Related Procedures With Parameters
Related Procedures With Returns
SensorType ¶
SensorType :: enum i32 { INVALID = -1, // *< Returned for an invalid sensor UNKNOWN, // *< Unknown sensor type ACCEL, // *< Accelerometer GYRO, // *< Gyroscope }
Related Procedures With Parameters
- GameControllerGetSensorData
- GameControllerGetSensorDataRate
- GameControllerHasSensor
- GameControllerIsSensorEnabled
- GameControllerSetSensorEnabled
Related Procedures With Returns
SpinLock ¶
SpinLock :: distinct i32
Atomic NOTE: Prefer the intrinsics built into Odin 'package intrinsics'
Related Procedures With Parameters
Surface ¶
Surface :: struct { flags: u32, // *< Read-only format: ^PixelFormat, // *< Read-only w: i32, h: i32, // *< Read-only pitch: i32, // *< Read-only pixels: rawptr, // Application data associated with the surface userdata: rawptr, // information needed for surfaces requiring locks locked: i32, // list of BlitMap that hold a reference to this surface list_blitmap: rawptr, // clipping information clip_rect: Rect, // info for fast blit mapping to other surfaces blitmap: ^BlitMap, // Reference count -- used when freeing surface refcount: i32, }
Related Procedures With Parameters
- ConvertSurface
- ConvertSurfaceFormat
- CreateColorCursor
- CreateSoftwareRenderer
- CreateTextureFromSurface
- DuplicateSurface
- FillRect
- FillRects
- FreeSurface
- GetClipRect
- GetColorKey
- GetSurfaceAlphaMod
- GetSurfaceBlendMode
- GetSurfaceColorMod
- HasColorKey
- HasSurfaceRLE
- LockSurface
- LowerBlit
- LowerBlitScaled
- MUSTLOCK
- SaveBMP
- SaveBMP_RW
- SetClipRect
- SetColorKey
- SetSurfaceAlphaMod
- SetSurfaceBlendMode
- SetSurfaceColorMod
- SetSurfacePalette
- SetSurfaceRLE
- SetWindowIcon
- SetWindowShape
- SoftStretch
- SoftStretchLinear
- UnlockSurface
- UpperBlit
- UpperBlitScaled
Related Procedures With Returns
SysWMinfo ¶
SysWMinfo :: struct { version: version, subsystem: SYSWM_TYPE, info: struct #raw_union { win: struct { window: rawptr, hdc: rawptr, hinstance: rawptr, }, winrt: struct { window: rawptr, }, x11: struct { display: rawptr, window: uintptr, }, cocoa: struct { window: rawptr, }, uikit: struct { window: rawptr, // *< The UIKit window framebuffer: u32, // *< The GL view's Framebuffer Object. It must be bound when rendering to the screen using GL. colorbuffer: u32, // *< The GL view's color Renderbuffer Object. It must be bound when SDL_GL_SwapWindow is called. resolveFramebuffer: u32, }, wl: struct { display: rawptr, // *< Wayland display surface: rawptr, // *< Wayland surface shell_surface: rawptr, // *< DEPRECATED Wayland shell_surface (window manager handle) egl_window: rawptr, // *< Wayland EGL window (native window) xdg_surface: rawptr, }, mir: struct { connection: rawptr, // *< Mir display server connection surface: rawptr, }, android: struct { window: rawptr, surface: rawptr, }, dummy: [64]u8, }, }
* * The custom window manager information structure. * * When this structure is returned, it holds information about which * low level system it is using, and will be one of SYSWM_TYPE.
Related Procedures With Parameters
SysWMmsg ¶
SysWMmsg :: struct { version: version, subsystem: SYSWM_TYPE, msg: struct #raw_union { win: struct { hwnd: rawptr, // *< The window for the message msg: u32, // *< The type of message wParam: uint, // *< WORD message parameter lParam: int, }, x11: struct { event: XEvent, }, cocoa: struct { dummy: i32, }, uikit: struct { dummy: i32, }, dummy: i32, }, }
SystemCursor ¶
SystemCursor :: enum i32 { ARROW, // *< Arrow IBEAM, // *< I-beam WAIT, // *< Wait CROSSHAIR, // *< Crosshair WAITARROW, // *< Small wait cursor (or Wait if not available) SIZENWSE, // *< Double arrow pointing northwest and southeast SIZENESW, // *< Double arrow pointing northeast and southwest SIZEWE, // *< Double arrow pointing west and east SIZENS, // *< Double arrow pointing north and south SIZEALL, // *< Four pointed arrow pointing north, south, east, and west NO, // *< Slashed circle or crossbones HAND, // *< Hand NUM_SYSTEM_CURSORS, }
Related Procedures With Parameters
TextEditingEvent ¶
TextEditingEvent :: struct { type: EventType, // *< ::SDL_TEXTEDITING timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() windowID: u32, // *< The window with keyboard focus, if any text: [32]u8, // *< The editing text start: i32, // *< The start cursor of selected editing text length: i32, }
Texture ¶
Texture :: struct {}
Related Procedures With Parameters
- DestroyTexture
- GL_BindTexture
- GL_UnbindTexture
- GetTextureAlphaMod
- GetTextureBlendMode
- GetTextureColorMod
- GetTextureScaleMode
- LockTexture
- LockTextureToSurface
- QueryTexture
- RenderCopy
- RenderCopyEx
- RenderCopyExF
- RenderCopyF
- SetRenderTarget
- SetTextureAlphaMod
- SetTextureBlendMode
- SetTextureColorMod
- SetTextureScaleMode
- UnlockTexture
- UpdateNVTexture
- UpdateTexture
- UpdateYUVTexture
Related Procedures With Returns
TextureAccess ¶
TextureAccess :: enum i32 { STATIC, // *< Changes rarely, not lockable STREAMING, // *< Changes frequently, lockable TARGET, // *< Texture can be used as a render target }
* * The access pattern allowed for a texture.
Related Procedures With Parameters
ThreadFunction ¶
Related Procedures With Parameters
ThreadPriority ¶
ThreadPriority :: enum i32 { LOW, NORMAL, HIGH, TIME_CRITICAL, }
Related Procedures With Parameters
TimerCallback ¶
Related Procedures With Parameters
TimerID ¶
TimerID :: distinct i32
Related Procedures With Parameters
Related Procedures With Returns
TouchDeviceType ¶
TouchDeviceType :: enum i32 { INVALID = -1, DIRECT, // touch screen with window-relative coordinates INDIRECT_ABSOLUTE, // trackpad with absolute device coordinates INDIRECT_RELATIVE, // trackpad with screen cursor-relative coordinates }
Related Procedures With Returns
TouchFingerEvent ¶
TouchFingerEvent :: struct { type: EventType, // *< ::SDL_FINGERMOTION or ::SDL_FINGERDOWN or ::SDL_FINGERUP timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() touchId: TouchID, // *< The touch device id fingerId: FingerID, x: f32, // *< Normalized in the range 0...1 y: f32, // *< Normalized in the range 0...1 dx: f32, // *< Normalized in the range -1...1 dy: f32, // *< Normalized in the range -1...1 pressure: f32, // *< Normalized in the range 0...1 windowID: u32, }
TouchID ¶
TouchID :: distinct i64
Related Procedures With Parameters
Related Procedures With Returns
Related Constants
UserEvent ¶
UserEvent :: struct { type: EventType, // *< ::SDL_USEREVENT through ::SDL_LASTEVENT-1 timestamp: u32, // *< In milliseconds, populated using SDL_GetTicks() windowID: u32, // *< The associated window if any code: i32, // *< User defined event code data1: rawptr, // *< User defined data pointer data2: rawptr, }
VkInstance ¶
VkInstance :: vulkan.Instance
VkSurfaceKHR ¶
VkSurfaceKHR :: vulkan.SurfaceKHR
WinRT_DeviceFamily ¶
WinRT_DeviceFamily :: enum int { // \brief Unknown family UNKNOWN, // \brief Desktop family DESKTOP, // \brief Mobile family (for example smartphone) MOBILE, // \brief XBox family XBOX, }
Related Procedures With Returns
WinRT_Path ¶
WinRT_Path :: enum i32 { // \brief The installed app's root directory. // Files here are likely to be read-only. INSTALLED_LOCATION, // \brief The app's local data store. Files may be written here LOCAL_FOLDER, // \brief The app's roaming data store. Unsupported on Windows Phone. // Files written here may be copied to other machines via a network // connection. ROAMING_FOLDER, // \brief The app's temporary data store. Unsupported on Windows Phone. // Files written here may be deleted at any time. TEMP_FOLDER, }
Related Procedures With Parameters
Window ¶
Window :: struct {}
Related Procedures With Parameters
- CreateRenderer
- DestroyWindow
- FlashWindow
- GL_CreateContext
- GL_GetDrawableSize
- GL_MakeCurrent
- GL_SwapWindow
- GetRenderer
- GetShapedWindowMode
- GetWindowBordersSize
- GetWindowBrightness
- GetWindowData
- GetWindowDisplayIndex
- GetWindowDisplayMode
- GetWindowFlags
- GetWindowGammaRamp
- GetWindowGrab
- GetWindowID
- GetWindowKeyboardGrab
- GetWindowMaximumSize
- GetWindowMinimumSize
- GetWindowMouseGrab
- GetWindowOpacity
- GetWindowPixelFormat
- GetWindowPosition
- GetWindowSize
- GetWindowSurface
- GetWindowTitle
- GetWindowWMInfo
- HideWindow
- IsScreenKeyboardShown
- IsShapedWindow
- MaximizeWindow
- Metal_CreateView
- Metal_GetDrawableSize
- MinimizeWindow
- RaiseWindow
- RestoreWindow
- SetWindowAlwaysOnTop
- SetWindowBordered
- SetWindowBrightness
- SetWindowData
- SetWindowDisplayMode
- SetWindowFullscreen
- SetWindowGammaRamp
- SetWindowGrab
- SetWindowHitTest
- SetWindowIcon
- SetWindowInputFocus
- SetWindowKeyboardGrab
- SetWindowMaximumSize
- SetWindowMinimumSize
- SetWindowModalFor
- SetWindowMouseGrab
- SetWindowOpacity
- SetWindowPosition
- SetWindowResizable
- SetWindowShape
- SetWindowSize
- SetWindowTitle
- ShowSimpleMessageBox
- ShowWindow
- UpdateWindowSurface
- UpdateWindowSurfaceRects
- Vulkan_CreateSurface
- Vulkan_GetDrawableSize
- Vulkan_GetInstanceExtensions
- WarpMouseInWindow
- iPhoneSetAnimationCallback
Related Procedures With Returns
WindowEventID ¶
WindowEventID :: enum u8 { NONE, // *< Never used SHOWN, // *< Window has been shown HIDDEN, // *< Window has been hidden EXPOSED, // *< Window has been exposed and should be redrawn MOVED, // *< Window has been moved to data1, data2 RESIZED, // *< Window has been resized to data1xdata2 SIZE_CHANGED, // *< The window size has changed, either as a result of an API call or through the system or user changing the window size. MINIMIZED, // *< Window has been minimized MAXIMIZED, // *< Window has been maximized RESTORED, // *< Window has been restored to normal size and position ENTER, // *< Window has gained mouse focus LEAVE, // *< Window has lost mouse focus FOCUS_GAINED, // *< Window has gained keyboard focus FOCUS_LOST, // *< Window has lost keyboard focus CLOSE, // *< The window manager requests that the window be closed TAKE_FOCUS, // *< Window is being offered a focus (should SetWindowInputFocus() on itself or a subwindow, or ignore) HIT_TEST, // *< Window had a hit test that wasn't SDL_HITTEST_NORMAL. }
WindowFlag ¶
WindowFlag :: enum u32 { FULLSCREEN = 0, // *< fullscreen window OPENGL = 1, // *< window usable with OpenGL context SHOWN = 2, // *< window is visible HIDDEN = 3, // *< window is not visible BORDERLESS = 4, // *< no window decoration RESIZABLE = 5, // *< window can be resized MINIMIZED = 6, // *< window is minimized MAXIMIZED = 7, // *< window is maximized MOUSE_GRABBED = 8, // *< window has grabbed mouse input INPUT_FOCUS = 9, // *< window has input focus MOUSE_FOCUS = 10, // *< window has mouse focus _INTERNAL_FULLSCREEN_DESKTOP = 12, FOREIGN = 11, // *< window not created by SDL ALLOW_HIGHDPI = 13, // *< window should be created in high-DPI mode if supported. On macOS NSHighResolutionCapable must be set true in the application's Info.plist for this to have any effect. MOUSE_CAPTURE = 14, // *< window has mouse captured (unrelated to MOUSE_GRABBED) ALWAYS_ON_TOP = 15, // *< window should always be above others SKIP_TASKBAR = 16, // *< window should not be added to the taskbar UTILITY = 17, // *< window should be treated as a utility window TOOLTIP = 18, // *< window should be treated as a tooltip POPUP_MENU = 19, // *< window should be treated as a popup menu KEYBOARD_GRABBED = 20, // *< window has grabbed keyboard input VULKAN = 28, // *< window usable for Vulkan surface METAL = 29, // *< window usable for Metal view INPUT_GRABBED = 8, // *< equivalent to SDL_WINDOW_MOUSE_GRABBED for compatibility }
WindowFlags ¶
WindowFlags :: distinct bit_set[WindowFlag; u32]
Related Procedures With Parameters
Related Constants
- WINDOW_ALLOW_HIGHDPI
- WINDOW_ALWAYS_ON_TOP
- WINDOW_BORDERLESS
- WINDOW_FOREIGN
- WINDOW_FULLSCREEN
- WINDOW_FULLSCREEN_DESKTOP
- WINDOW_HIDDEN
- WINDOW_INPUT_FOCUS
- WINDOW_INPUT_GRABBED
- WINDOW_KEYBOARD_GRABBED
- WINDOW_MAXIMIZED
- WINDOW_METAL
- WINDOW_MINIMIZED
- WINDOW_MOUSE_CAPTURE
- WINDOW_MOUSE_FOCUS
- WINDOW_MOUSE_GRABBED
- WINDOW_OPENGL
- WINDOW_POPUP_MENU
- WINDOW_RESIZABLE
- WINDOW_SHOWN
- WINDOW_SKIP_TASKBAR
- WINDOW_TOOLTIP
- WINDOW_UTILITY
- WINDOW_VULKAN
WindowShapeMode ¶
WindowShapeMode :: struct { mode: WindowShapeModeEnum, parameters: WindowShapeParams, }
Related Procedures With Parameters
WindowShapeModeEnum ¶
WindowShapeModeEnum :: enum i32 { // \brief The default mode, a binarized alpha cutoff of 1. Default, // \brief A binarized alpha cutoff with a given integer value. BinarizeAlpha, // \brief A binarized alpha cutoff with a given integer value, but with the opposite comparison. ReverseBinarizeAlpha, // \brief A color key is applied. ColorKey, }
Related Procedures With Parameters
WindowsMessageHook ¶
WindowsMessageHook :: proc "c" (userdata: rawptr, hWnd: rawptr, message: u32, wParam: u64, lParam: i64)
Related Procedures With Parameters
YUV_CONVERSION_MODE ¶
YUV_CONVERSION_MODE :: enum i32 { JPEG, // *< Full range JPEG BT601, // *< BT.601 (the default) BT709, // *< BT.709 AUTOMATIC, // *< BT.601 for SD content, BT.709 for HD content }
Related Procedures With Parameters
Related Procedures With Returns
bool ¶
bool :: distinct b32
Related Procedures With Parameters
- CaptureMouse
- GameControllerAddMappingsFromRW
- GameControllerSetSensorEnabled
- GetAudioDeviceName
- GetAudioDeviceSpec
- GetHintBoolean
- GetNumAudioDevices
- LoadBMP_RW
- LoadFile_RW
- LoadWAV_RW
- OpenAudioDevice
- PauseAudio
- PauseAudioDevice
- RWFromFP
- RenderSetIntegerScale
- SaveBMP_RW
- SetRelativeMouseMode
- SetWindowAlwaysOnTop
- SetWindowBordered
- SetWindowGrab
- SetWindowKeyboardGrab
- SetWindowMouseGrab
- SetWindowResizable
- iPhoneSetEventPump
Related Procedures With Returns
- AUDIO_ISBIGENDIAN
- AUDIO_ISFLOAT
- AUDIO_ISINT
- AUDIO_ISLITTLEENDIAN
- AUDIO_ISSIGNED
- AUDIO_ISUNSIGNED
- AndroidRequestPermission
- AtomicCAS
- AtomicCASPtr
- AtomicTryLock
- DXGIGetOutputInfo
- EnclosePoints
- GL_ExtensionSupported
- GameControllerGetAttached
- GameControllerHasAxis
- GameControllerHasButton
- GameControllerHasLED
- GameControllerHasSensor
- GameControllerIsSensorEnabled
- GetEventFilter
- GetRelativeMouseMode
- GetWindowGrab
- GetWindowKeyboardGrab
- GetWindowMouseGrab
- GetWindowWMInfo
- Has3DNow
- HasARMSIMD
- HasAVX
- HasAVX2
- HasAVX512F
- HasAltiVec
- HasClipboardText
- HasColorKey
- HasEvent
- HasEvents
- HasExactlyOneBitSet32
- HasIntersection
- HasMMX
- HasNEON
- HasRDTSC
- HasSSE
- HasSSE2
- HasSSE3
- HasSSE41
- HasSSE42
- HasScreenKeyboardSupport
- HasSurfaceRLE
- IntersectRect
- IntersectRectAndLine
- IsAndroidTV
- IsChromebook
- IsDeXMode
- IsGameController
- IsScreenKeyboardShown
- IsScreenSaverEnabled
- IsShapedWindow
- IsTablet
- IsTextInputActive
- JoystickGetAttached
- JoystickGetAxisInitialState
- JoystickHasLED
- JoystickIsVirtual
- MUSTLOCK
- PixelFormatEnumToMasks
- PointInRect
- PollEvent
- PushEvent
- QuitRequested
- RectEmpty
- RectEquals
- RemoveTimer
- RenderGetIntegerScale
- RenderIsClipEnabled
- RenderTargetSupported
- SHAPEMODEALPHA
- SetClipRect
- SetHint
- SetHintWithPriority
- TICKS_PASSED
- Vulkan_CreateSurface
- Vulkan_GetInstanceExtensions
- WINDOWPOS_ISCENTERED
- WINDOWPOS_ISUNDEFINED
- WaitEvent
- WaitEventTimeout
- isalnum
- isalpha
- isblank
- iscntrl
- isdigit
- isgraph
- islower
- isprint
- ispunct
- isspace
- isupper
- isxdigit
- tolower
- toupper
calloc_func ¶
Related Procedures With Parameters
errorcode ¶
errorcode :: enum i32 { ENOMEM, EFREAD, EFWRITE, EFSEEK, UNSUPPORTED, LASTERROR, }
Related Procedures With Parameters
eventaction ¶
eventaction :: enum i32 { ADDEVENT, PEEKEVENT, GETEVENT, }
Related Procedures With Parameters
iconv_t ¶
iconv_t :: distinct rawptr
SDL_iconv_* are now always real symbols/types, not macros or inlined.
Related Procedures With Parameters
Related Procedures With Returns
malloc_func ¶
Related Procedures With Parameters
realloc_func ¶
Related Procedures With Parameters
semaphore ¶
semaphore :: struct {}
Related Procedures With Parameters
Related Procedures With Returns
version ¶
Related Procedures With Parameters
vulkanInstance ¶
vulkanInstance :: vulkan.Instance
vulkanSurface ¶
vulkanSurface :: vulkan.SurfaceKHR
Constants
ALPHA_OPAQUE ¶
ALPHA_OPAQUE :: 255
ALPHA_TRANSPARENT ¶
ALPHA_TRANSPARENT :: 0
ANDROID_EXTERNAL_STORAGE_READ ¶
ANDROID_EXTERNAL_STORAGE_READ :: 0x01
ANDROID_EXTERNAL_STORAGE_WRITE ¶
ANDROID_EXTERNAL_STORAGE_WRITE :: 0x02
ARRAYORDER_ABGR ¶
ARRAYORDER_ABGR :: 6
ARRAYORDER_ARGB ¶
ARRAYORDER_ARGB :: 3
ARRAYORDER_BGR ¶
ARRAYORDER_BGR :: 4
ARRAYORDER_BGRA ¶
ARRAYORDER_BGRA :: 5
ARRAYORDER_NONE ¶
ARRAYORDER_NONE :: 0
Array component order, low byte -> high byte. !!! FIXME: in 2.1, make these not overlap differently with !!! FIXME: SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA
ARRAYORDER_RGB ¶
ARRAYORDER_RGB :: 1
ARRAYORDER_RGBA ¶
ARRAYORDER_RGBA :: 2
AUDIOCVT_MAX_FILTERS ¶
AUDIOCVT_MAX_FILTERS :: 9
AUDIO_ALLOW_ANY_CHANGE ¶
AUDIO_ALLOW_ANY_CHANGE :: AUDIO_ALLOW_FREQUENCY_CHANGE | AUDIO_ALLOW_FORMAT_CHANGE | AUDIO_ALLOW_CHANNELS_CHANGE | AUDIO_ALLOW_SAMPLES_CHANGE
AUDIO_ALLOW_CHANNELS_CHANGE ¶
AUDIO_ALLOW_CHANNELS_CHANGE :: 0x00000004
AUDIO_ALLOW_FORMAT_CHANGE ¶
AUDIO_ALLOW_FORMAT_CHANGE :: 0x00000002
AUDIO_ALLOW_FREQUENCY_CHANGE ¶
AUDIO_ALLOW_FREQUENCY_CHANGE :: 0x00000001
AUDIO_ALLOW_SAMPLES_CHANGE ¶
AUDIO_ALLOW_SAMPLES_CHANGE :: 0x00000008
AUDIO_F32 ¶
AUDIO_F32 :: AUDIO_F32LSB
AUDIO_F32SYS ¶
AUDIO_F32SYS :: AUDIO_F32LSB
AUDIO_MASK_BITSIZE ¶
AUDIO_MASK_BITSIZE :: 0xFF
AUDIO_MASK_DATATYPE ¶
AUDIO_MASK_DATATYPE :: 1 << 8
AUDIO_MASK_ENDIAN ¶
AUDIO_MASK_ENDIAN :: 1 << 12
AUDIO_MASK_SIGNED ¶
AUDIO_MASK_SIGNED :: 1 << 15
AUDIO_S16 ¶
AUDIO_S16 :: AUDIO_S16LSB
AUDIO_S16SYS ¶
AUDIO_S16SYS :: AUDIO_S16LSB
AUDIO_S32 ¶
AUDIO_S32 :: AUDIO_S32LSB
AUDIO_S32SYS ¶
AUDIO_S32SYS :: AUDIO_S32LSB
AUDIO_U16 ¶
AUDIO_U16 :: AUDIO_U16LSB
AUDIO_U16SYS ¶
AUDIO_U16SYS :: AUDIO_U16LSB
BITMAPORDER_1234 ¶
BITMAPORDER_1234 :: 2
BITMAPORDER_4321 ¶
BITMAPORDER_4321 :: 1
BITMAPORDER_NONE ¶
BITMAPORDER_NONE :: 0
BUTTON_LEFT ¶
BUTTON_LEFT :: 1
BUTTON_LMASK ¶
BUTTON_LMASK :: 1 << (BUTTON_LEFT - 1)
BUTTON_MIDDLE ¶
BUTTON_MIDDLE :: 2
BUTTON_MMASK ¶
BUTTON_MMASK :: 1 << (BUTTON_MIDDLE - 1)
BUTTON_RIGHT ¶
BUTTON_RIGHT :: 3
BUTTON_RMASK ¶
BUTTON_RMASK :: 1 << (BUTTON_RIGHT - 1)
BUTTON_X1 ¶
BUTTON_X1 :: 4
BUTTON_X1MASK ¶
BUTTON_X1MASK :: 1 << (BUTTON_X1 - 1)
BUTTON_X2 ¶
BUTTON_X2 :: 5
BUTTON_X2MASK ¶
BUTTON_X2MASK :: 1 << (BUTTON_X2 - 1)
CACHELINE_SIZE ¶
CACHELINE_SIZE :: 128
This is a guess for the cacheline size used for padding. * Most x86 processors have a 64 byte cache line. * The 64-bit PowerPC processors have a 128 byte cache line. * We'll use the larger value to be generally safe.
HAPTIC_AUTOCENTER ¶
HAPTIC_AUTOCENTER :: HapticType.AUTOCENTER
HAPTIC_CARTESIAN ¶
HAPTIC_CARTESIAN :: HapticDirectionType.CARTESIAN
HAPTIC_CONSTANT ¶
HAPTIC_CONSTANT :: HapticType.CONSTANT
HAPTIC_CUSTOM ¶
HAPTIC_CUSTOM :: HapticType.CUSTOM
HAPTIC_DAMPER ¶
HAPTIC_DAMPER :: HapticType.DAMPER
HAPTIC_FRICTION ¶
HAPTIC_FRICTION :: HapticType.FRICTION
HAPTIC_GAIN ¶
HAPTIC_GAIN :: HapticType.GAIN
HAPTIC_INERTIA ¶
HAPTIC_INERTIA :: HapticType.INERTIA
HAPTIC_INFINITY ¶
HAPTIC_INFINITY :: 4294967295
HAPTIC_LEFTRIGHT ¶
HAPTIC_LEFTRIGHT :: HapticType.LEFTRIGHT
HAPTIC_PAUSE ¶
HAPTIC_PAUSE :: HapticType.PAUSE
HAPTIC_POLAR ¶
HAPTIC_POLAR :: HapticDirectionType.POLAR
HAPTIC_RAMP ¶
HAPTIC_RAMP :: HapticType.RAMP
HAPTIC_SAWTOOTHDOWN ¶
HAPTIC_SAWTOOTHDOWN :: HapticType.SAWTOOTHDOWN
HAPTIC_SAWTOOTHUP ¶
HAPTIC_SAWTOOTHUP :: HapticType.SAWTOOTHUP
HAPTIC_SINE ¶
HAPTIC_SINE :: HapticType.SINE
HAPTIC_SPHERICAL ¶
HAPTIC_SPHERICAL :: HapticDirectionType.SPHERICAL
HAPTIC_SPRING ¶
HAPTIC_SPRING :: HapticType.SPRING
HAPTIC_STATUS ¶
HAPTIC_STATUS :: HapticType.STATUS
HAPTIC_STEERING_AXIS ¶
HAPTIC_STEERING_AXIS :: HapticDirectionType.STEERING_AXIS
HAPTIC_TRIANGLE ¶
HAPTIC_TRIANGLE :: HapticType.TRIANGLE
HAT_CENTERED ¶
HAT_CENTERED :: 0x00
HAT_DOWN ¶
HAT_DOWN :: 0x04
HAT_LEFT ¶
HAT_LEFT :: 0x08
HAT_LEFTDOWN ¶
HAT_LEFTDOWN :: HAT_LEFT | HAT_DOWN
HAT_LEFTUP ¶
HAT_LEFTUP :: HAT_LEFT | HAT_UP
HAT_RIGHT ¶
HAT_RIGHT :: 0x02
HAT_RIGHTDOWN ¶
HAT_RIGHTDOWN :: HAT_RIGHT | HAT_DOWN
HAT_RIGHTUP ¶
HAT_RIGHTUP :: HAT_RIGHT | HAT_UP
HINT_ACCELEROMETER_AS_JOYSTICK ¶
HINT_ACCELEROMETER_AS_JOYSTICK :: "SDL_ACCELEROMETER_AS_JOYSTICK"
HINT_ALLOW_ALT_TAB_WHILE_GRABBED ¶
HINT_ALLOW_ALT_TAB_WHILE_GRABBED :: "SDL_ALLOW_ALT_TAB_WHILE_GRABBED"
HINT_ALLOW_TOPMOST ¶
HINT_ALLOW_TOPMOST :: "SDL_ALLOW_TOPMOST"
HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION ¶
HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION :: "SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION"
HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION ¶
HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION :: "SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION"
HINT_ANDROID_BLOCK_ON_PAUSE ¶
HINT_ANDROID_BLOCK_ON_PAUSE :: "SDL_ANDROID_BLOCK_ON_PAUSE"
HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO ¶
HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO :: "SDL_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO"
HINT_ANDROID_TRAP_BACK_BUTTON ¶
HINT_ANDROID_TRAP_BACK_BUTTON :: "SDL_ANDROID_TRAP_BACK_BUTTON"
HINT_APPLE_TV_CONTROLLER_UI_EVENTS ¶
HINT_APPLE_TV_CONTROLLER_UI_EVENTS :: "SDL_APPLE_TV_CONTROLLER_UI_EVENTS"
HINT_APPLE_TV_REMOTE_ALLOW_ROTATION ¶
HINT_APPLE_TV_REMOTE_ALLOW_ROTATION :: "SDL_APPLE_TV_REMOTE_ALLOW_ROTATION"
HINT_AUDIO_CATEGORY ¶
HINT_AUDIO_CATEGORY :: "SDL_AUDIO_CATEGORY"
HINT_AUDIO_DEVICE_APP_NAME ¶
HINT_AUDIO_DEVICE_APP_NAME :: "SDL_AUDIO_DEVICE_APP_NAME"
HINT_AUDIO_DEVICE_STREAM_NAME ¶
HINT_AUDIO_DEVICE_STREAM_NAME :: "SDL_AUDIO_DEVICE_STREAM_NAME"
HINT_AUDIO_DEVICE_STREAM_ROLE ¶
HINT_AUDIO_DEVICE_STREAM_ROLE :: "SDL_AUDIO_DEVICE_STREAM_ROLE"
HINT_AUDIO_INCLUDE_MONITORS ¶
HINT_AUDIO_INCLUDE_MONITORS :: "SDL_AUDIO_INCLUDE_MONITORS"
HINT_AUDIO_RESAMPLING_MODE ¶
HINT_AUDIO_RESAMPLING_MODE :: "SDL_AUDIO_RESAMPLING_MODE"
HINT_AUTO_UPDATE_JOYSTICKS ¶
HINT_AUTO_UPDATE_JOYSTICKS :: "SDL_AUTO_UPDATE_JOYSTICKS"
HINT_AUTO_UPDATE_SENSORS ¶
HINT_AUTO_UPDATE_SENSORS :: "SDL_AUTO_UPDATE_SENSORS"
HINT_BMP_SAVE_LEGACY_FORMAT ¶
HINT_BMP_SAVE_LEGACY_FORMAT :: "SDL_BMP_SAVE_LEGACY_FORMAT"
HINT_DISPLAY_USABLE_BOUNDS ¶
HINT_DISPLAY_USABLE_BOUNDS :: "SDL_DISPLAY_USABLE_BOUNDS"
HINT_EMSCRIPTEN_ASYNCIFY ¶
HINT_EMSCRIPTEN_ASYNCIFY :: "SDL_EMSCRIPTEN_ASYNCIFY"
HINT_EMSCRIPTEN_KEYBOARD_ELEMENT ¶
HINT_EMSCRIPTEN_KEYBOARD_ELEMENT :: "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
HINT_ENABLE_STEAM_CONTROLLERS ¶
HINT_ENABLE_STEAM_CONTROLLERS :: "SDL_ENABLE_STEAM_CONTROLLERS"
HINT_EVENT_LOGGING ¶
HINT_EVENT_LOGGING :: "SDL_EVENT_LOGGING"
HINT_FRAMEBUFFER_ACCELERATION ¶
HINT_FRAMEBUFFER_ACCELERATION :: "SDL_FRAMEBUFFER_ACCELERATION"
HINT_GAMECONTROLLERCONFIG ¶
HINT_GAMECONTROLLERCONFIG :: "SDL_GAMECONTROLLERCONFIG"
HINT_GAMECONTROLLERCONFIG_FILE ¶
HINT_GAMECONTROLLERCONFIG_FILE :: "SDL_GAMECONTROLLERCONFIG_FILE"
HINT_GAMECONTROLLERTYPE ¶
HINT_GAMECONTROLLERTYPE :: "SDL_GAMECONTROLLERTYPE"
HINT_GAMECONTROLLER_IGNORE_DEVICES ¶
HINT_GAMECONTROLLER_IGNORE_DEVICES :: "SDL_GAMECONTROLLER_IGNORE_DEVICES"
HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT ¶
HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT :: "SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT"
HINT_GAMECONTROLLER_USE_BUTTON_LABELS ¶
HINT_GAMECONTROLLER_USE_BUTTON_LABELS :: "SDL_GAMECONTROLLER_USE_BUTTON_LABELS"
HINT_GRAB_KEYBOARD ¶
HINT_GRAB_KEYBOARD :: "SDL_GRAB_KEYBOARD"
HINT_IDLE_TIMER_DISABLED ¶
HINT_IDLE_TIMER_DISABLED :: "SDL_IOS_IDLE_TIMER_DISABLED"
HINT_IME_INTERNAL_EDITING ¶
HINT_IME_INTERNAL_EDITING :: "SDL_IME_INTERNAL_EDITING"
HINT_IOS_HIDE_HOME_INDICATOR ¶
HINT_IOS_HIDE_HOME_INDICATOR :: "SDL_IOS_HIDE_HOME_INDICATOR"
HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS ¶
HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS :: "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"
HINT_JOYSTICK_HIDAPI ¶
HINT_JOYSTICK_HIDAPI :: "SDL_JOYSTICK_HIDAPI"
HINT_JOYSTICK_HIDAPI_GAMECUBE ¶
HINT_JOYSTICK_HIDAPI_GAMECUBE :: "SDL_JOYSTICK_HIDAPI_GAMECUBE"
HINT_JOYSTICK_HIDAPI_JOY_CONS ¶
HINT_JOYSTICK_HIDAPI_JOY_CONS :: "SDL_JOYSTICK_HIDAPI_JOY_CONS"
HINT_JOYSTICK_HIDAPI_LUNA ¶
HINT_JOYSTICK_HIDAPI_LUNA :: "SDL_JOYSTICK_HIDAPI_LUNA"
HINT_JOYSTICK_HIDAPI_PS4 ¶
HINT_JOYSTICK_HIDAPI_PS4 :: "SDL_JOYSTICK_HIDAPI_PS4"
HINT_JOYSTICK_HIDAPI_PS4_RUMBLE ¶
HINT_JOYSTICK_HIDAPI_PS4_RUMBLE :: "SDL_JOYSTICK_HIDAPI_PS4_RUMBLE"
HINT_JOYSTICK_HIDAPI_PS5 ¶
HINT_JOYSTICK_HIDAPI_PS5 :: "SDL_JOYSTICK_HIDAPI_PS5"
HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED ¶
HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED :: "SDL_JOYSTICK_HIDAPI_PS5_PLAYER_LED"
HINT_JOYSTICK_HIDAPI_PS5_RUMBLE ¶
HINT_JOYSTICK_HIDAPI_PS5_RUMBLE :: "SDL_JOYSTICK_HIDAPI_PS5_RUMBLE"
HINT_JOYSTICK_HIDAPI_STADIA ¶
HINT_JOYSTICK_HIDAPI_STADIA :: "SDL_JOYSTICK_HIDAPI_STADIA"
HINT_JOYSTICK_HIDAPI_STEAM ¶
HINT_JOYSTICK_HIDAPI_STEAM :: "SDL_JOYSTICK_HIDAPI_STEAM"
HINT_JOYSTICK_HIDAPI_SWITCH ¶
HINT_JOYSTICK_HIDAPI_SWITCH :: "SDL_JOYSTICK_HIDAPI_SWITCH"
HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED ¶
HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED :: "SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED"
HINT_JOYSTICK_HIDAPI_XBOX ¶
HINT_JOYSTICK_HIDAPI_XBOX :: "SDL_JOYSTICK_HIDAPI_XBOX"
HINT_JOYSTICK_RAWINPUT ¶
HINT_JOYSTICK_RAWINPUT :: "SDL_JOYSTICK_RAWINPUT"
HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT ¶
HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT :: "SDL_JOYSTICK_RAWINPUT_CORRELATE_XINPUT"
HINT_JOYSTICK_THREAD ¶
HINT_JOYSTICK_THREAD :: "SDL_JOYSTICK_THREAD"
HINT_KMSDRM_REQUIRE_DRM_MASTER ¶
HINT_KMSDRM_REQUIRE_DRM_MASTER :: "SDL_KMSDRM_REQUIRE_DRM_MASTER"
HINT_LINUX_JOYSTICK_DEADZONES ¶
HINT_LINUX_JOYSTICK_DEADZONES :: "SDL_LINUX_JOYSTICK_DEADZONES"
HINT_MAC_BACKGROUND_APP ¶
HINT_MAC_BACKGROUND_APP :: "SDL_MAC_BACKGROUND_APP"
HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK ¶
HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK :: "SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK"
HINT_MOUSE_DOUBLE_CLICK_RADIUS ¶
HINT_MOUSE_DOUBLE_CLICK_RADIUS :: "SDL_MOUSE_DOUBLE_CLICK_RADIUS"
HINT_MOUSE_DOUBLE_CLICK_TIME ¶
HINT_MOUSE_DOUBLE_CLICK_TIME :: "SDL_MOUSE_DOUBLE_CLICK_TIME"
HINT_MOUSE_FOCUS_CLICKTHROUGH ¶
HINT_MOUSE_FOCUS_CLICKTHROUGH :: "SDL_MOUSE_FOCUS_CLICKTHROUGH"
HINT_MOUSE_NORMAL_SPEED_SCALE ¶
HINT_MOUSE_NORMAL_SPEED_SCALE :: "SDL_MOUSE_NORMAL_SPEED_SCALE"
HINT_MOUSE_RELATIVE_MODE_WARP ¶
HINT_MOUSE_RELATIVE_MODE_WARP :: "SDL_MOUSE_RELATIVE_MODE_WARP"
HINT_MOUSE_RELATIVE_SCALING ¶
HINT_MOUSE_RELATIVE_SCALING :: "SDL_MOUSE_RELATIVE_SCALING"
HINT_MOUSE_RELATIVE_SPEED_SCALE ¶
HINT_MOUSE_RELATIVE_SPEED_SCALE :: "SDL_MOUSE_RELATIVE_SPEED_SCALE"
HINT_MOUSE_TOUCH_EVENTS ¶
HINT_MOUSE_TOUCH_EVENTS :: "SDL_MOUSE_TOUCH_EVENTS"
HINT_NO_SIGNAL_HANDLERS ¶
HINT_NO_SIGNAL_HANDLERS :: "SDL_NO_SIGNAL_HANDLERS"
HINT_OPENGL_ES_DRIVER ¶
HINT_OPENGL_ES_DRIVER :: "SDL_OPENGL_ES_DRIVER"
HINT_ORIENTATIONS ¶
HINT_ORIENTATIONS :: "SDL_IOS_ORIENTATIONS"
HINT_PREFERRED_LOCALES ¶
HINT_PREFERRED_LOCALES :: "SDL_PREFERRED_LOCALES"
HINT_QTWAYLAND_CONTENT_ORIENTATION ¶
HINT_QTWAYLAND_CONTENT_ORIENTATION :: "SDL_QTWAYLAND_CONTENT_ORIENTATION"
HINT_QTWAYLAND_WINDOW_FLAGS ¶
HINT_QTWAYLAND_WINDOW_FLAGS :: "SDL_QTWAYLAND_WINDOW_FLAGS"
HINT_RENDER_BATCHING ¶
HINT_RENDER_BATCHING :: "SDL_RENDER_BATCHING"
HINT_RENDER_DIRECT3D11_DEBUG ¶
HINT_RENDER_DIRECT3D11_DEBUG :: "SDL_RENDER_DIRECT3D11_DEBUG"
HINT_RENDER_DIRECT3D_THREADSAFE ¶
HINT_RENDER_DIRECT3D_THREADSAFE :: "SDL_RENDER_DIRECT3D_THREADSAFE"
HINT_RENDER_DRIVER ¶
HINT_RENDER_DRIVER :: "SDL_RENDER_DRIVER"
HINT_RENDER_LOGICAL_SIZE_MODE ¶
HINT_RENDER_LOGICAL_SIZE_MODE :: "SDL_RENDER_LOGICAL_SIZE_MODE"
HINT_RENDER_OPENGL_SHADERS ¶
HINT_RENDER_OPENGL_SHADERS :: "SDL_RENDER_OPENGL_SHADERS"
HINT_RENDER_SCALE_QUALITY ¶
HINT_RENDER_SCALE_QUALITY :: "SDL_RENDER_SCALE_QUALITY"
HINT_RENDER_VSYNC ¶
HINT_RENDER_VSYNC :: "SDL_RENDER_VSYNC"
HINT_RETURN_KEY_HIDES_IME ¶
HINT_RETURN_KEY_HIDES_IME :: "SDL_RETURN_KEY_HIDES_IME"
HINT_RPI_VIDEO_LAYER ¶
HINT_RPI_VIDEO_LAYER :: "SDL_RPI_VIDEO_LAYER"
HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL ¶
HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL :: "SDL_THREAD_FORCE_REALTIME_TIME_CRITICAL"
HINT_THREAD_PRIORITY_POLICY ¶
HINT_THREAD_PRIORITY_POLICY :: "SDL_THREAD_PRIORITY_POLICY"
HINT_THREAD_STACK_SIZE ¶
HINT_THREAD_STACK_SIZE :: "SDL_THREAD_STACK_SIZE"
HINT_TIMER_RESOLUTION ¶
HINT_TIMER_RESOLUTION :: "SDL_TIMER_RESOLUTION"
HINT_TOUCH_MOUSE_EVENTS ¶
HINT_TOUCH_MOUSE_EVENTS :: "SDL_TOUCH_MOUSE_EVENTS"
HINT_TV_REMOTE_AS_JOYSTICK ¶
HINT_TV_REMOTE_AS_JOYSTICK :: "SDL_TV_REMOTE_AS_JOYSTICK"
HINT_VIDEO_ALLOW_SCREENSAVER ¶
HINT_VIDEO_ALLOW_SCREENSAVER :: "SDL_VIDEO_ALLOW_SCREENSAVER"
HINT_VIDEO_DOUBLE_BUFFER ¶
HINT_VIDEO_DOUBLE_BUFFER :: "SDL_VIDEO_DOUBLE_BUFFER"
HINT_VIDEO_EXTERNAL_CONTEXT ¶
HINT_VIDEO_EXTERNAL_CONTEXT :: "SDL_VIDEO_EXTERNAL_CONTEXT"
HINT_VIDEO_HIGHDPI_DISABLED ¶
HINT_VIDEO_HIGHDPI_DISABLED :: "SDL_VIDEO_HIGHDPI_DISABLED"
HINT_VIDEO_MAC_FULLSCREEN_SPACES ¶
HINT_VIDEO_MAC_FULLSCREEN_SPACES :: "SDL_VIDEO_MAC_FULLSCREEN_SPACES"
HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS ¶
HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS :: "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR ¶
HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR :: "SDL_VIDEO_WAYLAND_ALLOW_LIBDECOR"
HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT ¶
HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT :: "SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT"
HINT_VIDEO_WIN_D3DCOMPILER ¶
HINT_VIDEO_WIN_D3DCOMPILER :: "SDL_VIDEO_WIN_D3DCOMPILER"
HINT_VIDEO_X11_FORCE_EGL ¶
HINT_VIDEO_X11_FORCE_EGL :: "SDL_VIDEO_X11_FORCE_EGL"
HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR ¶
HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR :: "SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR"
HINT_VIDEO_X11_NET_WM_PING ¶
HINT_VIDEO_X11_NET_WM_PING :: "SDL_VIDEO_X11_NET_WM_PING"
HINT_VIDEO_X11_WINDOW_VISUALID ¶
HINT_VIDEO_X11_WINDOW_VISUALID :: "SDL_VIDEO_X11_WINDOW_VISUALID"
HINT_VIDEO_X11_XINERAMA ¶
HINT_VIDEO_X11_XINERAMA :: "SDL_VIDEO_X11_XINERAMA"
HINT_VIDEO_X11_XRANDR ¶
HINT_VIDEO_X11_XRANDR :: "SDL_VIDEO_X11_XRANDR"
HINT_VIDEO_X11_XVIDMODE ¶
HINT_VIDEO_X11_XVIDMODE :: "SDL_VIDEO_X11_XVIDMODE"
HINT_WAVE_FACT_CHUNK ¶
HINT_WAVE_FACT_CHUNK :: "SDL_WAVE_FACT_CHUNK"
HINT_WAVE_RIFF_CHUNK_SIZE ¶
HINT_WAVE_RIFF_CHUNK_SIZE :: "SDL_WAVE_RIFF_CHUNK_SIZE"
HINT_WAVE_TRUNCATION ¶
HINT_WAVE_TRUNCATION :: "SDL_WAVE_TRUNCATION"
HINT_WINDOWS_DISABLE_THREAD_NAMING ¶
HINT_WINDOWS_DISABLE_THREAD_NAMING :: "SDL_WINDOWS_DISABLE_THREAD_NAMING"
HINT_WINDOWS_ENABLE_MESSAGELOOP ¶
HINT_WINDOWS_ENABLE_MESSAGELOOP :: "SDL_WINDOWS_ENABLE_MESSAGELOOP"
HINT_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS ¶
HINT_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS :: "SDL_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS"
HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL ¶
HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL :: "SDL_WINDOWS_FORCE_SEMAPHORE_KERNEL"
HINT_WINDOWS_INTRESOURCE_ICON ¶
HINT_WINDOWS_INTRESOURCE_ICON :: "SDL_WINDOWS_INTRESOURCE_ICON"
HINT_WINDOWS_INTRESOURCE_ICON_SMALL ¶
HINT_WINDOWS_INTRESOURCE_ICON_SMALL :: "SDL_WINDOWS_INTRESOURCE_ICON_SMALL"
HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 ¶
HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 :: "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
HINT_WINDOWS_USE_D3D9EX ¶
HINT_WINDOWS_USE_D3D9EX :: "SDL_WINDOWS_USE_D3D9EX"
HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN ¶
HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN :: "SDL_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN"
HINT_WINRT_HANDLE_BACK_BUTTON ¶
HINT_WINRT_HANDLE_BACK_BUTTON :: "SDL_WINRT_HANDLE_BACK_BUTTON"
HINT_WINRT_PRIVACY_POLICY_LABEL ¶
HINT_WINRT_PRIVACY_POLICY_LABEL :: "SDL_WINRT_PRIVACY_POLICY_LABEL"
HINT_WINRT_PRIVACY_POLICY_URL ¶
HINT_WINRT_PRIVACY_POLICY_URL :: "SDL_WINRT_PRIVACY_POLICY_URL"
HINT_X11_FORCE_OVERRIDE_REDIRECT ¶
HINT_X11_FORCE_OVERRIDE_REDIRECT :: "SDL_X11_FORCE_OVERRIDE_REDIRECT"
HINT_XINPUT_ENABLED ¶
HINT_XINPUT_ENABLED :: "SDL_XINPUT_ENABLED"
HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING ¶
HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING :: "SDL_XINPUT_USE_OLD_JOYSTICK_MAPPING"
ICONV_ERROR ¶
ICONV_ERROR: uint : ~c.size_t(0)
The SDL implementation of iconv() returns these error codes
INIT_GAMECONTROLLER ¶
*< INIT_GAMECONTROLLER implies INIT_JOYSTICK
INIT_JOYSTICK ¶
*< INIT_JOYSTICK implies INIT_EVENTS
INIT_NOPARACHUTE ¶
*< compatibility; this flag is ignored.
INIT_VIDEO ¶
*< INIT_VIDEO implies INIT_EVENTS
INVALID_SHAPE_ARGUMENT ¶
INVALID_SHAPE_ARGUMENT :: -2
IPHONE_MAX_GFORCE ¶
IPHONE_MAX_GFORCE :: 5.0
JOYSTICK_AXIS_MAX ¶
JOYSTICK_AXIS_MAX :: +32767
JOYSTICK_AXIS_MIN ¶
JOYSTICK_AXIS_MIN :: -32768
KMOD_ALT ¶
KMOD_ALT :: Keymod{.LALT, .RALT}
KMOD_CAPS ¶
KMOD_CAPS :: Keymod{.CAPS}
KMOD_CTRL ¶
KMOD_CTRL :: Keymod{.LCTRL, .RCTRL}
KMOD_GUI ¶
KMOD_GUI :: Keymod{.LGUI, .RGUI}
KMOD_LALT ¶
KMOD_LALT :: Keymod{.LALT}
KMOD_LCTRL ¶
KMOD_LCTRL :: Keymod{.LCTRL}
KMOD_LGUI ¶
KMOD_LGUI :: Keymod{.LGUI}
KMOD_LSHIFT ¶
KMOD_LSHIFT :: Keymod{.LSHIFT}
KMOD_MODE ¶
KMOD_MODE :: Keymod{.MODE}
KMOD_NONE ¶
KMOD_NONE :: Keymod{}
KMOD_NUM ¶
KMOD_NUM :: Keymod{.NUM}
KMOD_RALT ¶
KMOD_RALT :: Keymod{.RALT}
KMOD_RCTRL ¶
KMOD_RCTRL :: Keymod{.RCTRL}
KMOD_RESERVED ¶
KMOD_RESERVED :: Keymod{.RESERVED}
KMOD_RGUI ¶
KMOD_RGUI :: Keymod{.RGUI}
KMOD_RSHIFT ¶
KMOD_RSHIFT :: Keymod{.RSHIFT}
KMOD_SHIFT ¶
KMOD_SHIFT :: Keymod{.LSHIFT, .RSHIFT}
MAJOR_VERSION ¶
MAJOR_VERSION :: 2
MAX_LOG_MESSAGE ¶
MAX_LOG_MESSAGE :: 4096
MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT ¶
MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT :: MessageBoxFlags{.BUTTONS_LEFT_TO_RIGHT}
MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT ¶
MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT :: MessageBoxFlags{.BUTTONS_RIGHT_TO_LEFT}
MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT ¶
MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT :: MessageBoxButtonFlags{.ESCAPEKEY_DEFAULT}
MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT ¶
MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT :: MessageBoxButtonFlags{.RETURNKEY_DEFAULT}
MESSAGEBOX_ERROR ¶
MESSAGEBOX_ERROR :: MessageBoxFlags{.ERROR}
MESSAGEBOX_INFORMATION ¶
MESSAGEBOX_INFORMATION :: MessageBoxFlags{.INFORMATION}
MESSAGEBOX_WARNING ¶
MESSAGEBOX_WARNING :: MessageBoxFlags{.WARNING}
MINOR_VERSION ¶
MINOR_VERSION :: 0
MIX_MAXVOLUME ¶
MIX_MAXVOLUME :: 128
MOUSE_TOUCH_ID ¶
MOUSE_TOUCH_ID :: TouchID(-1)
MUTEX_MAXWAIT ¶
MUTEX_MAXWAIT: u32 : ~u32(0)
MUTEX_TIMEDOUT ¶
MUTEX_TIMEDOUT :: 1
NONSHAPEABLE_WINDOW ¶
NONSHAPEABLE_WINDOW :: -1
NUM_SCANCODES ¶
NUM_SCANCODES :: 512
PACKEDLAYOUT_101010 ¶
PACKEDLAYOUT_101010 :: 8
PACKEDLAYOUT_1555 ¶
PACKEDLAYOUT_1555 :: 3
PACKEDLAYOUT_2101010 ¶
PACKEDLAYOUT_2101010 :: 7
PACKEDLAYOUT_332 ¶
PACKEDLAYOUT_332 :: 1
PACKEDLAYOUT_4444 ¶
PACKEDLAYOUT_4444 :: 2
PACKEDLAYOUT_5551 ¶
PACKEDLAYOUT_5551 :: 4
PACKEDLAYOUT_565 ¶
PACKEDLAYOUT_565 :: 5
PACKEDLAYOUT_8888 ¶
PACKEDLAYOUT_8888 :: 6
PACKEDLAYOUT_NONE ¶
PACKEDLAYOUT_NONE :: 0
PACKEDORDER_ABGR ¶
PACKEDORDER_ABGR :: 7
PACKEDORDER_ARGB ¶
PACKEDORDER_ARGB :: 3
PACKEDORDER_BGRA ¶
PACKEDORDER_BGRA :: 8
PACKEDORDER_BGRX ¶
PACKEDORDER_BGRX :: 6
PACKEDORDER_NONE ¶
PACKEDORDER_NONE :: 0
PACKEDORDER_RGBA ¶
PACKEDORDER_RGBA :: 4
PACKEDORDER_RGBX ¶
PACKEDORDER_RGBX :: 2
PACKEDORDER_XBGR ¶
PACKEDORDER_XBGR :: 5
PACKEDORDER_XRGB ¶
PACKEDORDER_XRGB :: 1
PATCHLEVEL ¶
PATCHLEVEL :: 16
PIXELTYPE_ARRAYF16 ¶
PIXELTYPE_ARRAYF16 :: 10
PIXELTYPE_ARRAYF32 ¶
PIXELTYPE_ARRAYF32 :: 11
PIXELTYPE_ARRAYU16 ¶
PIXELTYPE_ARRAYU16 :: 8
PIXELTYPE_ARRAYU32 ¶
PIXELTYPE_ARRAYU32 :: 9
PIXELTYPE_ARRAYU8 ¶
PIXELTYPE_ARRAYU8 :: 7
PIXELTYPE_INDEX1 ¶
PIXELTYPE_INDEX1 :: 1
PIXELTYPE_INDEX4 ¶
PIXELTYPE_INDEX4 :: 2
PIXELTYPE_INDEX8 ¶
PIXELTYPE_INDEX8 :: 3
PIXELTYPE_PACKED16 ¶
PIXELTYPE_PACKED16 :: 5
PIXELTYPE_PACKED32 ¶
PIXELTYPE_PACKED32 :: 6
PIXELTYPE_PACKED8 ¶
PIXELTYPE_PACKED8 :: 4
PIXELTYPE_UNKNOWN ¶
PIXELTYPE_UNKNOWN :: 0
RELEASED ¶
RELEASED :: 0
RENDERER_ACCELERATED ¶
RENDERER_ACCELERATED :: RendererFlags{.ACCELERATED}
RENDERER_PRESENTVSYNC ¶
RENDERER_PRESENTVSYNC :: RendererFlags{.PRESENTVSYNC}
RENDERER_SOFTWARE ¶
RENDERER_SOFTWARE :: RendererFlags{.SOFTWARE}
RENDERER_TARGETTEXTURE ¶
RENDERER_TARGETTEXTURE :: RendererFlags{.TARGETTEXTURE}
SCANCODE_0 ¶
SCANCODE_0 :: Scancode.NUM0
SCANCODE_1 ¶
SCANCODE_1 :: Scancode.NUM1
SCANCODE_2 ¶
SCANCODE_2 :: Scancode.NUM2
SCANCODE_3 ¶
SCANCODE_3 :: Scancode.NUM3
SCANCODE_4 ¶
SCANCODE_4 :: Scancode.NUM4
SCANCODE_5 ¶
SCANCODE_5 :: Scancode.NUM5
SCANCODE_6 ¶
SCANCODE_6 :: Scancode.NUM6
SCANCODE_7 ¶
SCANCODE_7 :: Scancode.NUM7
SCANCODE_8 ¶
SCANCODE_8 :: Scancode.NUM8
SCANCODE_9 ¶
SCANCODE_9 :: Scancode.NUM9
SCANCODE_A ¶
SCANCODE_A :: Scancode.A
SCANCODE_AC_BACK ¶
SCANCODE_AC_BACK :: Scancode.AC_BACK
SCANCODE_AC_BOOKMARKS ¶
SCANCODE_AC_BOOKMARKS :: Scancode.AC_BOOKMARKS
SCANCODE_AC_FORWARD ¶
SCANCODE_AC_FORWARD :: Scancode.AC_FORWARD
SCANCODE_AC_HOME ¶
SCANCODE_AC_HOME :: Scancode.AC_HOME
SCANCODE_AC_REFRESH ¶
SCANCODE_AC_REFRESH :: Scancode.AC_REFRESH
SCANCODE_AC_SEARCH ¶
SCANCODE_AC_SEARCH :: Scancode.AC_SEARCH
SCANCODE_AC_STOP ¶
SCANCODE_AC_STOP :: Scancode.AC_STOP
SCANCODE_AGAIN ¶
SCANCODE_AGAIN :: Scancode.AGAIN
SCANCODE_ALTERASE ¶
SCANCODE_ALTERASE :: Scancode.ALTERASE
SCANCODE_APOSTROPHE ¶
SCANCODE_APOSTROPHE :: Scancode.APOSTROPHE
SCANCODE_APP1 ¶
SCANCODE_APP1 :: Scancode.APP1
SCANCODE_APP2 ¶
SCANCODE_APP2 :: Scancode.APP2
SCANCODE_APPLICATION ¶
SCANCODE_APPLICATION :: Scancode.APPLICATION
SCANCODE_AUDIOFASTFORWARD ¶
SCANCODE_AUDIOFASTFORWARD :: Scancode.AUDIOFASTFORWARD
SCANCODE_AUDIOMUTE ¶
SCANCODE_AUDIOMUTE :: Scancode.AUDIOMUTE
SCANCODE_AUDIONEXT ¶
SCANCODE_AUDIONEXT :: Scancode.AUDIONEXT
SCANCODE_AUDIOPLAY ¶
SCANCODE_AUDIOPLAY :: Scancode.AUDIOPLAY
SCANCODE_AUDIOPREV ¶
SCANCODE_AUDIOPREV :: Scancode.AUDIOPREV
SCANCODE_AUDIOREWIND ¶
SCANCODE_AUDIOREWIND :: Scancode.AUDIOREWIND
SCANCODE_AUDIOSTOP ¶
SCANCODE_AUDIOSTOP :: Scancode.AUDIOSTOP
SCANCODE_B ¶
SCANCODE_B :: Scancode.B
SCANCODE_BACKSLASH ¶
SCANCODE_BACKSLASH :: Scancode.BACKSLASH
SCANCODE_BACKSPACE ¶
SCANCODE_BACKSPACE :: Scancode.BACKSPACE
SCANCODE_BRIGHTNESSDOWN ¶
SCANCODE_BRIGHTNESSDOWN :: Scancode.BRIGHTNESSDOWN
SCANCODE_BRIGHTNESSUP ¶
SCANCODE_BRIGHTNESSUP :: Scancode.BRIGHTNESSUP
SCANCODE_C ¶
SCANCODE_C :: Scancode.C
SCANCODE_CALCULATOR ¶
SCANCODE_CALCULATOR :: Scancode.CALCULATOR
SCANCODE_CANCEL ¶
SCANCODE_CANCEL :: Scancode.CANCEL
SCANCODE_CAPSLOCK ¶
SCANCODE_CAPSLOCK :: Scancode.CAPSLOCK
SCANCODE_CLEAR ¶
SCANCODE_CLEAR :: Scancode.CLEAR
SCANCODE_CLEARAGAIN ¶
SCANCODE_CLEARAGAIN :: Scancode.CLEARAGAIN
SCANCODE_COMMA ¶
SCANCODE_COMMA :: Scancode.COMMA
SCANCODE_COMPUTER ¶
SCANCODE_COMPUTER :: Scancode.COMPUTER
SCANCODE_COPY ¶
SCANCODE_COPY :: Scancode.COPY
SCANCODE_CRSEL ¶
SCANCODE_CRSEL :: Scancode.CRSEL
SCANCODE_CURRENCYSUBUNIT ¶
SCANCODE_CURRENCYSUBUNIT :: Scancode.CURRENCYSUBUNIT
SCANCODE_CURRENCYUNIT ¶
SCANCODE_CURRENCYUNIT :: Scancode.CURRENCYUNIT
SCANCODE_CUT ¶
SCANCODE_CUT :: Scancode.CUT
SCANCODE_D ¶
SCANCODE_D :: Scancode.D
SCANCODE_DECIMALSEPARATOR ¶
SCANCODE_DECIMALSEPARATOR :: Scancode.DECIMALSEPARATOR
SCANCODE_DELETE ¶
SCANCODE_DELETE :: Scancode.DELETE
SCANCODE_DISPLAYSWITCH ¶
SCANCODE_DISPLAYSWITCH :: Scancode.DISPLAYSWITCH
SCANCODE_DOWN ¶
SCANCODE_DOWN :: Scancode.DOWN
SCANCODE_E ¶
SCANCODE_E :: Scancode.E
SCANCODE_EJECT ¶
SCANCODE_EJECT :: Scancode.EJECT
SCANCODE_END ¶
SCANCODE_END :: Scancode.END
SCANCODE_EQUALS ¶
SCANCODE_EQUALS :: Scancode.EQUALS
SCANCODE_ESCAPE ¶
SCANCODE_ESCAPE :: Scancode.ESCAPE
SCANCODE_EXECUTE ¶
SCANCODE_EXECUTE :: Scancode.EXECUTE
SCANCODE_EXSEL ¶
SCANCODE_EXSEL :: Scancode.EXSEL
SCANCODE_F ¶
SCANCODE_F :: Scancode.F
SCANCODE_F1 ¶
SCANCODE_F1 :: Scancode.F1
SCANCODE_F10 ¶
SCANCODE_F10 :: Scancode.F10
SCANCODE_F11 ¶
SCANCODE_F11 :: Scancode.F11
SCANCODE_F12 ¶
SCANCODE_F12 :: Scancode.F12
SCANCODE_F13 ¶
SCANCODE_F13 :: Scancode.F13
SCANCODE_F14 ¶
SCANCODE_F14 :: Scancode.F14
SCANCODE_F15 ¶
SCANCODE_F15 :: Scancode.F15
SCANCODE_F16 ¶
SCANCODE_F16 :: Scancode.F16
SCANCODE_F17 ¶
SCANCODE_F17 :: Scancode.F17
SCANCODE_F18 ¶
SCANCODE_F18 :: Scancode.F18
SCANCODE_F19 ¶
SCANCODE_F19 :: Scancode.F19
SCANCODE_F2 ¶
SCANCODE_F2 :: Scancode.F2
SCANCODE_F20 ¶
SCANCODE_F20 :: Scancode.F20
SCANCODE_F21 ¶
SCANCODE_F21 :: Scancode.F21
SCANCODE_F22 ¶
SCANCODE_F22 :: Scancode.F22
SCANCODE_F23 ¶
SCANCODE_F23 :: Scancode.F23
SCANCODE_F24 ¶
SCANCODE_F24 :: Scancode.F24
SCANCODE_F3 ¶
SCANCODE_F3 :: Scancode.F3
SCANCODE_F4 ¶
SCANCODE_F4 :: Scancode.F4
SCANCODE_F5 ¶
SCANCODE_F5 :: Scancode.F5
SCANCODE_F6 ¶
SCANCODE_F6 :: Scancode.F6
SCANCODE_F7 ¶
SCANCODE_F7 :: Scancode.F7
SCANCODE_F8 ¶
SCANCODE_F8 :: Scancode.F8
SCANCODE_F9 ¶
SCANCODE_F9 :: Scancode.F9
SCANCODE_FIND ¶
SCANCODE_FIND :: Scancode.FIND
SCANCODE_G ¶
SCANCODE_G :: Scancode.G
SCANCODE_GRAVE ¶
SCANCODE_GRAVE :: Scancode.GRAVE
SCANCODE_H ¶
SCANCODE_H :: Scancode.H
SCANCODE_HELP ¶
SCANCODE_HELP :: Scancode.HELP
SCANCODE_HOME ¶
SCANCODE_HOME :: Scancode.HOME
SCANCODE_I ¶
SCANCODE_I :: Scancode.I
SCANCODE_INSERT ¶
SCANCODE_INSERT :: Scancode.INSERT
SCANCODE_INTERNATIONAL1 ¶
SCANCODE_INTERNATIONAL1 :: Scancode.INTERNATIONAL1
SCANCODE_INTERNATIONAL2 ¶
SCANCODE_INTERNATIONAL2 :: Scancode.INTERNATIONAL2
SCANCODE_INTERNATIONAL3 ¶
SCANCODE_INTERNATIONAL3 :: Scancode.INTERNATIONAL3
SCANCODE_INTERNATIONAL4 ¶
SCANCODE_INTERNATIONAL4 :: Scancode.INTERNATIONAL4
SCANCODE_INTERNATIONAL5 ¶
SCANCODE_INTERNATIONAL5 :: Scancode.INTERNATIONAL5
SCANCODE_INTERNATIONAL6 ¶
SCANCODE_INTERNATIONAL6 :: Scancode.INTERNATIONAL6
SCANCODE_INTERNATIONAL7 ¶
SCANCODE_INTERNATIONAL7 :: Scancode.INTERNATIONAL7
SCANCODE_INTERNATIONAL8 ¶
SCANCODE_INTERNATIONAL8 :: Scancode.INTERNATIONAL8
SCANCODE_INTERNATIONAL9 ¶
SCANCODE_INTERNATIONAL9 :: Scancode.INTERNATIONAL9
SCANCODE_J ¶
SCANCODE_J :: Scancode.J
SCANCODE_K ¶
SCANCODE_K :: Scancode.K
SCANCODE_KBDILLUMDOWN ¶
SCANCODE_KBDILLUMDOWN :: Scancode.KBDILLUMDOWN
SCANCODE_KBDILLUMTOGGLE ¶
SCANCODE_KBDILLUMTOGGLE :: Scancode.KBDILLUMTOGGLE
SCANCODE_KBDILLUMUP ¶
SCANCODE_KBDILLUMUP :: Scancode.KBDILLUMUP
SCANCODE_KP_0 ¶
SCANCODE_KP_0 :: Scancode.KP_0
SCANCODE_KP_00 ¶
SCANCODE_KP_00 :: Scancode.KP_00
SCANCODE_KP_000 ¶
SCANCODE_KP_000 :: Scancode.KP_000
SCANCODE_KP_1 ¶
SCANCODE_KP_1 :: Scancode.KP_1
SCANCODE_KP_2 ¶
SCANCODE_KP_2 :: Scancode.KP_2
SCANCODE_KP_3 ¶
SCANCODE_KP_3 :: Scancode.KP_3
SCANCODE_KP_4 ¶
SCANCODE_KP_4 :: Scancode.KP_4
SCANCODE_KP_5 ¶
SCANCODE_KP_5 :: Scancode.KP_5
SCANCODE_KP_6 ¶
SCANCODE_KP_6 :: Scancode.KP_6
SCANCODE_KP_7 ¶
SCANCODE_KP_7 :: Scancode.KP_7
SCANCODE_KP_8 ¶
SCANCODE_KP_8 :: Scancode.KP_8
SCANCODE_KP_9 ¶
SCANCODE_KP_9 :: Scancode.KP_9
SCANCODE_KP_A ¶
SCANCODE_KP_A :: Scancode.KP_A
SCANCODE_KP_AMPERSAND ¶
SCANCODE_KP_AMPERSAND :: Scancode.KP_AMPERSAND
SCANCODE_KP_AT ¶
SCANCODE_KP_AT :: Scancode.KP_AT
SCANCODE_KP_B ¶
SCANCODE_KP_B :: Scancode.KP_B
SCANCODE_KP_BACKSPACE ¶
SCANCODE_KP_BACKSPACE :: Scancode.KP_BACKSPACE
SCANCODE_KP_BINARY ¶
SCANCODE_KP_BINARY :: Scancode.KP_BINARY
SCANCODE_KP_C ¶
SCANCODE_KP_C :: Scancode.KP_C
SCANCODE_KP_CLEAR ¶
SCANCODE_KP_CLEAR :: Scancode.KP_CLEAR
SCANCODE_KP_CLEARENTRY ¶
SCANCODE_KP_CLEARENTRY :: Scancode.KP_CLEARENTRY
SCANCODE_KP_COLON ¶
SCANCODE_KP_COLON :: Scancode.KP_COLON
SCANCODE_KP_COMMA ¶
SCANCODE_KP_COMMA :: Scancode.KP_COMMA
SCANCODE_KP_D ¶
SCANCODE_KP_D :: Scancode.KP_D
SCANCODE_KP_DBLAMPERSAND ¶
SCANCODE_KP_DBLAMPERSAND :: Scancode.KP_DBLAMPERSAND
SCANCODE_KP_DBLVERTICALBAR ¶
SCANCODE_KP_DBLVERTICALBAR :: Scancode.KP_DBLVERTICALBAR
SCANCODE_KP_DECIMAL ¶
SCANCODE_KP_DECIMAL :: Scancode.KP_DECIMAL
SCANCODE_KP_DIVIDE ¶
SCANCODE_KP_DIVIDE :: Scancode.KP_DIVIDE
SCANCODE_KP_E ¶
SCANCODE_KP_E :: Scancode.KP_E
SCANCODE_KP_ENTER ¶
SCANCODE_KP_ENTER :: Scancode.KP_ENTER
SCANCODE_KP_EQUALS ¶
SCANCODE_KP_EQUALS :: Scancode.KP_EQUALS
SCANCODE_KP_EQUALSAS400 ¶
SCANCODE_KP_EQUALSAS400 :: Scancode.KP_EQUALSAS400
SCANCODE_KP_EXCLAM ¶
SCANCODE_KP_EXCLAM :: Scancode.KP_EXCLAM
SCANCODE_KP_F ¶
SCANCODE_KP_F :: Scancode.KP_F
SCANCODE_KP_GREATER ¶
SCANCODE_KP_GREATER :: Scancode.KP_GREATER
SCANCODE_KP_HASH ¶
SCANCODE_KP_HASH :: Scancode.KP_HASH
SCANCODE_KP_HEXADECIMAL ¶
SCANCODE_KP_HEXADECIMAL :: Scancode.KP_HEXADECIMAL
SCANCODE_KP_LEFTBRACE ¶
SCANCODE_KP_LEFTBRACE :: Scancode.KP_LEFTBRACE
SCANCODE_KP_LEFTPAREN ¶
SCANCODE_KP_LEFTPAREN :: Scancode.KP_LEFTPAREN
SCANCODE_KP_LESS ¶
SCANCODE_KP_LESS :: Scancode.KP_LESS
SCANCODE_KP_MEMADD ¶
SCANCODE_KP_MEMADD :: Scancode.KP_MEMADD
SCANCODE_KP_MEMCLEAR ¶
SCANCODE_KP_MEMCLEAR :: Scancode.KP_MEMCLEAR
SCANCODE_KP_MEMDIVIDE ¶
SCANCODE_KP_MEMDIVIDE :: Scancode.KP_MEMDIVIDE
SCANCODE_KP_MEMMULTIPLY ¶
SCANCODE_KP_MEMMULTIPLY :: Scancode.KP_MEMMULTIPLY
SCANCODE_KP_MEMRECALL ¶
SCANCODE_KP_MEMRECALL :: Scancode.KP_MEMRECALL
SCANCODE_KP_MEMSTORE ¶
SCANCODE_KP_MEMSTORE :: Scancode.KP_MEMSTORE
SCANCODE_KP_MEMSUBTRACT ¶
SCANCODE_KP_MEMSUBTRACT :: Scancode.KP_MEMSUBTRACT
SCANCODE_KP_MINUS ¶
SCANCODE_KP_MINUS :: Scancode.KP_MINUS
SCANCODE_KP_MULTIPLY ¶
SCANCODE_KP_MULTIPLY :: Scancode.KP_MULTIPLY
SCANCODE_KP_OCTAL ¶
SCANCODE_KP_OCTAL :: Scancode.KP_OCTAL
SCANCODE_KP_PERCENT ¶
SCANCODE_KP_PERCENT :: Scancode.KP_PERCENT
SCANCODE_KP_PERIOD ¶
SCANCODE_KP_PERIOD :: Scancode.KP_PERIOD
SCANCODE_KP_PLUS ¶
SCANCODE_KP_PLUS :: Scancode.KP_PLUS
SCANCODE_KP_PLUSMINUS ¶
SCANCODE_KP_PLUSMINUS :: Scancode.KP_PLUSMINUS
SCANCODE_KP_POWER ¶
SCANCODE_KP_POWER :: Scancode.KP_POWER
SCANCODE_KP_RIGHTBRACE ¶
SCANCODE_KP_RIGHTBRACE :: Scancode.KP_RIGHTBRACE
SCANCODE_KP_RIGHTPAREN ¶
SCANCODE_KP_RIGHTPAREN :: Scancode.KP_RIGHTPAREN
SCANCODE_KP_SPACE ¶
SCANCODE_KP_SPACE :: Scancode.KP_SPACE
SCANCODE_KP_TAB ¶
SCANCODE_KP_TAB :: Scancode.KP_TAB
SCANCODE_KP_VERTICALBAR ¶
SCANCODE_KP_VERTICALBAR :: Scancode.KP_VERTICALBAR
SCANCODE_KP_XOR ¶
SCANCODE_KP_XOR :: Scancode.KP_XOR
SCANCODE_L ¶
SCANCODE_L :: Scancode.L
SCANCODE_LALT ¶
SCANCODE_LALT :: Scancode.LALT
SCANCODE_LANG1 ¶
SCANCODE_LANG1 :: Scancode.LANG1
SCANCODE_LANG2 ¶
SCANCODE_LANG2 :: Scancode.LANG2
SCANCODE_LANG3 ¶
SCANCODE_LANG3 :: Scancode.LANG3
SCANCODE_LANG4 ¶
SCANCODE_LANG4 :: Scancode.LANG4
SCANCODE_LANG5 ¶
SCANCODE_LANG5 :: Scancode.LANG5
SCANCODE_LANG6 ¶
SCANCODE_LANG6 :: Scancode.LANG6
SCANCODE_LANG7 ¶
SCANCODE_LANG7 :: Scancode.LANG7
SCANCODE_LANG8 ¶
SCANCODE_LANG8 :: Scancode.LANG8
SCANCODE_LANG9 ¶
SCANCODE_LANG9 :: Scancode.LANG9
SCANCODE_LCTRL ¶
SCANCODE_LCTRL :: Scancode.LCTRL
SCANCODE_LEFT ¶
SCANCODE_LEFT :: Scancode.LEFT
SCANCODE_LEFTBRACKET ¶
SCANCODE_LEFTBRACKET :: Scancode.LEFTBRACKET
SCANCODE_LGUI ¶
SCANCODE_LGUI :: Scancode.LGUI
SCANCODE_LSHIFT ¶
SCANCODE_LSHIFT :: Scancode.LSHIFT
SCANCODE_M ¶
SCANCODE_M :: Scancode.M
SCANCODE_MAIL ¶
SCANCODE_MAIL :: Scancode.MAIL
SCANCODE_MASK ¶
SCANCODE_MASK :: 1 << 30
SCANCODE_MEDIASELECT ¶
SCANCODE_MEDIASELECT :: Scancode.MEDIASELECT
SCANCODE_MENU ¶
SCANCODE_MENU :: Scancode.MENU
SCANCODE_MINUS ¶
SCANCODE_MINUS :: Scancode.MINUS
SCANCODE_MODE ¶
SCANCODE_MODE :: Scancode.MODE
SCANCODE_MUTE ¶
SCANCODE_MUTE :: Scancode.MUTE
SCANCODE_N ¶
SCANCODE_N :: Scancode.N
SCANCODE_NONUSBACKSLASH ¶
SCANCODE_NONUSBACKSLASH :: Scancode.NONUSBACKSLASH
SCANCODE_NONUSHASH ¶
SCANCODE_NONUSHASH :: Scancode.NONUSHASH
SCANCODE_NUMLOCKCLEAR ¶
SCANCODE_NUMLOCKCLEAR :: Scancode.NUMLOCKCLEAR
SCANCODE_O ¶
SCANCODE_O :: Scancode.O
SCANCODE_OPER ¶
SCANCODE_OPER :: Scancode.OPER
SCANCODE_OUT ¶
SCANCODE_OUT :: Scancode.OUT
SCANCODE_P ¶
SCANCODE_P :: Scancode.P
SCANCODE_PAGEDOWN ¶
SCANCODE_PAGEDOWN :: Scancode.PAGEDOWN
SCANCODE_PAGEUP ¶
SCANCODE_PAGEUP :: Scancode.PAGEUP
SCANCODE_PASTE ¶
SCANCODE_PASTE :: Scancode.PASTE
SCANCODE_PAUSE ¶
SCANCODE_PAUSE :: Scancode.PAUSE
SCANCODE_PERIOD ¶
SCANCODE_PERIOD :: Scancode.PERIOD
SCANCODE_POWER ¶
SCANCODE_POWER :: Scancode.POWER
SCANCODE_PRINTSCREEN ¶
SCANCODE_PRINTSCREEN :: Scancode.PRINTSCREEN
SCANCODE_PRIOR ¶
SCANCODE_PRIOR :: Scancode.PRIOR
SCANCODE_Q ¶
SCANCODE_Q :: Scancode.Q
SCANCODE_R ¶
SCANCODE_R :: Scancode.R
SCANCODE_RALT ¶
SCANCODE_RALT :: Scancode.RALT
SCANCODE_RCTRL ¶
SCANCODE_RCTRL :: Scancode.RCTRL
SCANCODE_RETURN ¶
SCANCODE_RETURN :: Scancode.RETURN
SCANCODE_RETURN2 ¶
SCANCODE_RETURN2 :: Scancode.RETURN2
SCANCODE_RGUI ¶
SCANCODE_RGUI :: Scancode.RGUI
SCANCODE_RIGHT ¶
SCANCODE_RIGHT :: Scancode.RIGHT
SCANCODE_RIGHTBRACKET ¶
SCANCODE_RIGHTBRACKET :: Scancode.RIGHTBRACKET
SCANCODE_RSHIFT ¶
SCANCODE_RSHIFT :: Scancode.RSHIFT
SCANCODE_S ¶
SCANCODE_S :: Scancode.S
SCANCODE_SCROLLLOCK ¶
SCANCODE_SCROLLLOCK :: Scancode.SCROLLLOCK
SCANCODE_SELECT ¶
SCANCODE_SELECT :: Scancode.SELECT
SCANCODE_SEMICOLON ¶
SCANCODE_SEMICOLON :: Scancode.SEMICOLON
SCANCODE_SEPARATOR ¶
SCANCODE_SEPARATOR :: Scancode.SEPARATOR
SCANCODE_SLASH ¶
SCANCODE_SLASH :: Scancode.SLASH
SCANCODE_SLEEP ¶
SCANCODE_SLEEP :: Scancode.SLEEP
SCANCODE_SPACE ¶
SCANCODE_SPACE :: Scancode.SPACE
SCANCODE_STOP ¶
SCANCODE_STOP :: Scancode.STOP
SCANCODE_SYSREQ ¶
SCANCODE_SYSREQ :: Scancode.SYSREQ
SCANCODE_T ¶
SCANCODE_T :: Scancode.T
SCANCODE_TAB ¶
SCANCODE_TAB :: Scancode.TAB
SCANCODE_THOUSANDSSEPARATOR ¶
SCANCODE_THOUSANDSSEPARATOR :: Scancode.THOUSANDSSEPARATOR
SCANCODE_U ¶
SCANCODE_U :: Scancode.U
SCANCODE_UNDO ¶
SCANCODE_UNDO :: Scancode.UNDO
SCANCODE_UNKNOWN ¶
SCANCODE_UNKNOWN :: Scancode.UNKNOWN
SCANCODE_UP ¶
SCANCODE_UP :: Scancode.UP
SCANCODE_V ¶
SCANCODE_V :: Scancode.V
SCANCODE_VOLUMEDOWN ¶
SCANCODE_VOLUMEDOWN :: Scancode.VOLUMEDOWN
SCANCODE_VOLUMEUP ¶
SCANCODE_VOLUMEUP :: Scancode.VOLUMEUP
SCANCODE_W ¶
SCANCODE_W :: Scancode.W
SCANCODE_WWW ¶
SCANCODE_WWW :: Scancode.WWW
SCANCODE_X ¶
SCANCODE_X :: Scancode.X
SCANCODE_Y ¶
SCANCODE_Y :: Scancode.Y
SCANCODE_Z ¶
SCANCODE_Z :: Scancode.Z
STANDARD_GRAVITY ¶
STANDARD_GRAVITY :: 9.80665
TEXTEDITINGEVENT_TEXT_SIZE ¶
TEXTEDITINGEVENT_TEXT_SIZE :: 32
TEXTINPUTEVENT_TEXT_SIZE ¶
TEXTINPUTEVENT_TEXT_SIZE :: 32
TOUCH_MOUSEID ¶
TOUCH_MOUSEID: u32 : ~u32(0)
WINDOWPOS_CENTERED ¶
WINDOWPOS_CENTERED :: WINDOWPOS_CENTERED_MASK | 0
WINDOWPOS_CENTERED_MASK ¶
WINDOWPOS_CENTERED_MASK :: 0x2FFF0000
WINDOWPOS_UNDEFINED ¶
WINDOWPOS_UNDEFINED :: WINDOWPOS_UNDEFINED_MASK | 0
WINDOWPOS_UNDEFINED_MASK ¶
WINDOWPOS_UNDEFINED_MASK :: 0x1FFF0000
WINDOW_ALLOW_HIGHDPI ¶
WINDOW_ALLOW_HIGHDPI :: WindowFlags{.ALLOW_HIGHDPI}
WINDOW_ALWAYS_ON_TOP ¶
WINDOW_ALWAYS_ON_TOP :: WindowFlags{.ALWAYS_ON_TOP}
WINDOW_BORDERLESS ¶
WINDOW_BORDERLESS :: WindowFlags{.BORDERLESS}
WINDOW_FOREIGN ¶
WINDOW_FOREIGN :: WindowFlags{.FOREIGN}
WINDOW_FULLSCREEN ¶
WINDOW_FULLSCREEN :: WindowFlags{.FULLSCREEN}
WINDOW_FULLSCREEN_DESKTOP ¶
WINDOW_FULLSCREEN_DESKTOP :: WindowFlags{.FULLSCREEN, ._INTERNAL_FULLSCREEN_DESKTOP}
WINDOW_HIDDEN ¶
WINDOW_HIDDEN :: WindowFlags{.HIDDEN}
WINDOW_INPUT_FOCUS ¶
WINDOW_INPUT_FOCUS :: WindowFlags{.INPUT_FOCUS}
WINDOW_INPUT_GRABBED ¶
WINDOW_INPUT_GRABBED :: WindowFlags{.INPUT_GRABBED}
WINDOW_KEYBOARD_GRABBED ¶
WINDOW_KEYBOARD_GRABBED :: WindowFlags{.KEYBOARD_GRABBED}
WINDOW_LACKS_SHAPE ¶
WINDOW_LACKS_SHAPE :: -3
WINDOW_MAXIMIZED ¶
WINDOW_MAXIMIZED :: WindowFlags{.MAXIMIZED}
WINDOW_METAL ¶
WINDOW_METAL :: WindowFlags{.METAL}
WINDOW_MINIMIZED ¶
WINDOW_MINIMIZED :: WindowFlags{.MINIMIZED}
WINDOW_MOUSE_CAPTURE ¶
WINDOW_MOUSE_CAPTURE :: WindowFlags{.MOUSE_CAPTURE}
WINDOW_MOUSE_FOCUS ¶
WINDOW_MOUSE_FOCUS :: WindowFlags{.MOUSE_FOCUS}
WINDOW_MOUSE_GRABBED ¶
WINDOW_MOUSE_GRABBED :: WindowFlags{.MOUSE_GRABBED}
WINDOW_OPENGL ¶
WINDOW_OPENGL :: WindowFlags{.OPENGL}
WINDOW_POPUP_MENU ¶
WINDOW_POPUP_MENU :: WindowFlags{.POPUP_MENU}
WINDOW_RESIZABLE ¶
WINDOW_RESIZABLE :: WindowFlags{.RESIZABLE}
WINDOW_SHOWN ¶
WINDOW_SHOWN :: WindowFlags{.SHOWN}
WINDOW_SKIP_TASKBAR ¶
WINDOW_SKIP_TASKBAR :: WindowFlags{.SKIP_TASKBAR}
WINDOW_TOOLTIP ¶
WINDOW_TOOLTIP :: WindowFlags{.TOOLTIP}
WINDOW_UTILITY ¶
WINDOW_UTILITY :: WindowFlags{.UTILITY}
WINDOW_VULKAN ¶
WINDOW_VULKAN :: WindowFlags{.VULKAN}
Variables
This section is empty.
Procedures
AUDIO_BITSIZE ¶
AUDIO_BITSIZE :: proc "c" (x: AudioFormat) -> u8 {…}
AUDIO_ISBIGENDIAN ¶
AUDIO_ISBIGENDIAN :: proc "c" (x: AudioFormat) -> bool {…}
AUDIO_ISFLOAT ¶
AUDIO_ISFLOAT :: proc "c" (x: AudioFormat) -> bool {…}
AUDIO_ISINT ¶
AUDIO_ISINT :: proc "c" (x: AudioFormat) -> bool {…}
AUDIO_ISLITTLEENDIAN ¶
AUDIO_ISLITTLEENDIAN :: proc "c" (x: AudioFormat) -> bool {…}
AUDIO_ISSIGNED ¶
AUDIO_ISSIGNED :: proc "c" (x: AudioFormat) -> bool {…}
AUDIO_ISUNSIGNED ¶
AUDIO_ISUNSIGNED :: proc "c" (x: AudioFormat) -> bool {…}
AddEventWatch ¶
AddEventWatch :: proc "c" (filter: EventFilter, userdata: rawptr) ---
AddHintCallback ¶
AddHintCallback :: proc "c" (name: cstring, callback: HintCallback, userdata: rawptr) ---
AddTimer ¶
AddTimer :: proc "c" (interval: u32, callback: TimerCallback, param: rawptr) -> TimerID ---
AllocFormat ¶
AllocFormat :: proc "c" (pixel_format: u32) -> ^PixelFormat ---
AndroidBackButton ¶
AndroidBackButton :: proc "c" () ---
AndroidGetActivity ¶
AndroidGetActivity :: proc "c" () -> rawptr ---
AndroidGetExternalStoragePath ¶
AndroidGetExternalStoragePath :: proc "c" () -> cstring ---
AndroidGetExternalStorageState ¶
AndroidGetExternalStorageState :: proc "c" () -> i32 ---
AndroidGetInternalStoragePath ¶
AndroidGetInternalStoragePath :: proc "c" () -> cstring ---
AndroidGetJNIEnv ¶
AndroidGetJNIEnv :: proc "c" () -> rawptr ---
AtomicLock ¶
AtomicLock :: proc "c" (lock: ^SpinLock) ---
AtomicUnlock ¶
AtomicUnlock :: proc "c" (lock: ^SpinLock) ---
AudioQuit ¶
AudioQuit :: proc "c" () ---
AudioStreamAvailable ¶
AudioStreamAvailable :: proc "c" (stream: ^AudioStream) -> i32 ---
AudioStreamClear ¶
AudioStreamClear :: proc "c" (stream: ^AudioStream) ---
AudioStreamFlush ¶
AudioStreamFlush :: proc "c" (stream: ^AudioStream) -> i32 ---
AudioStreamGet ¶
AudioStreamGet :: proc "c" (stream: ^AudioStream, buf: rawptr, len: i32) -> i32 ---
AudioStreamPut ¶
AudioStreamPut :: proc "c" (stream: ^AudioStream, buf: rawptr, len: i32) -> i32 ---
BlitScaled ¶
BlitScaled :: UpperBlitScaled
BlitSurface ¶
BlitSurface :: UpperBlit
BuildAudioCVT ¶
BuildAudioCVT :: proc "c" ( cvt: ^AudioCVT, src_format: AudioFormat, src_channels: u8, src_rate: i32, dst_format: AudioFormat, dst_channels: u8, dst_rate: i32, ) -> i32 ---
ClearError ¶
ClearError :: proc "c" () ---
ClearHints ¶
ClearHints :: proc "c" () ---
ClearQueuedAudio ¶
ClearQueuedAudio :: proc "c" (dev: AudioDeviceID) ---
CloseAudio ¶
CloseAudio :: proc "c" () ---
CloseAudioDevice ¶
CloseAudioDevice :: proc "c" (dev: AudioDeviceID) ---
ComposeCustomBlendMode ¶
ComposeCustomBlendMode :: proc "c" ( srcColorFactor, dstColorFactor: BlendFactor, colorOperation: BlendOperation, srcAlphaFactor, dstAlphaFactor: BlendFactor, alphaOperation: BlendOperation, ) -> BlendMode ---
ConvertSurface ¶
ConvertSurface :: proc "c" (src: ^Surface, fmt: ^PixelFormat, flags: u32) -> ^Surface ---
CreateCond ¶
CreateCond :: proc "c" () -> ^cond ---
CreateMutex ¶
CreateMutex :: proc "c" () -> ^mutex ---
CreateRenderer ¶
CreateRenderer :: proc "c" (window: ^Window, index: i32, flags: RendererFlags) -> ^Renderer ---
CreateShapedWindow ¶
CreateShapedWindow :: proc "c" ( title: cstring, x, y, w, h: u32, flags: WindowFlags, ) -> ^Window ---
CreateSystemCursor ¶
CreateSystemCursor :: proc "c" (id: SystemCursor) -> ^Cursor ---
CreateTexture ¶
CreateTexture :: proc "c" (renderer: ^Renderer, format: PixelFormatEnum, access: TextureAccess, w, h: i32) -> ^Texture ---
CreateThread ¶
CreateThread :: proc "c" (fn: ThreadFunction, name: cstring, data: rawptr) -> ^Thread ---
CreateThreadWithStackSize ¶
CreateThreadWithStackSize :: proc "c" (fn: ThreadFunction, name: cstring, stacksize: uint, data: rawptr) -> ^Thread ---
CreateWindow ¶
CreateWindow :: proc "c" ( title: cstring, x, y, w, h: i32, flags: WindowFlags, ) -> ^Window ---
CreateWindowAndRenderer ¶
CreateWindowAndRenderer :: proc "c" (width, height: i32, window_flags: WindowFlags, window: ^^Window, renderer: ^^Renderer) -> i32 ---
DEFINE_PIXELFOURCC ¶
DEFINE_PIXELFOURCC :: FOURCC
DelEventWatch ¶
DelEventWatch :: proc "c" (filter: EventFilter, userdata: rawptr) ---
DelHintCallback ¶
DelHintCallback :: proc "c" (name: cstring, callback: HintCallback, userdata: rawptr) ---
DequeueAudio ¶
DequeueAudio :: proc "c" (dev: AudioDeviceID, data: rawptr, len: u32) -> u32 ---
DestroyCond ¶
DestroyCond :: proc "c" (cv: ^cond) ---
DestroyMutex ¶
DestroyMutex :: proc "c" (m: ^mutex) ---
DestroyRenderer ¶
DestroyRenderer :: proc "c" (renderer: ^Renderer) ---
DestroySemaphore ¶
DestroySemaphore :: proc "c" (s: ^semaphore) ---
DestroyTexture ¶
DestroyTexture :: proc "c" (texture: ^Texture) ---
DestroyWindow ¶
DestroyWindow :: proc "c" (window: ^Window) ---
DetachThread ¶
DetachThread :: proc "c" (thread: ^Thread) ---
DisableScreenSaver ¶
DisableScreenSaver :: proc "c" () ---
EnableScreenSaver ¶
EnableScreenSaver :: proc "c" () ---
EventState ¶
original return value is u8
FilterEvents ¶
FilterEvents :: proc "c" (filter: EventFilter, userdata: rawptr) ---
FlashWindow ¶
FlashWindow :: proc "c" (window: ^Window, operation: FlashOperation) -> i32 ---
FlushEvent ¶
FlushEvent :: proc "c" (type: EventType) ---
FlushEvents ¶
FlushEvents :: proc "c" (minType, maxType: EventType) ---
FreeAudioStream ¶
FreeAudioStream :: proc "c" (stream: ^AudioStream) ---
FreeCursor ¶
FreeCursor :: proc "c" (cursor: ^Cursor) ---
FreeFormat ¶
FreeFormat :: proc "c" (format: ^PixelFormat) ---
FreePalette ¶
FreePalette :: proc "c" (palette: ^Palette) ---
FreeSurface ¶
FreeSurface :: proc "c" (surface: ^Surface) ---
GL_DeleteContext ¶
GL_DeleteContext :: proc "c" (ctx: GLContext) ---
GL_GetCurrentContext ¶
GL_GetCurrentContext :: proc "c" () -> GLContext ---
GL_GetCurrentWindow ¶
GL_GetCurrentWindow :: proc "c" () -> ^Window ---
GL_GetSwapInterval ¶
GL_GetSwapInterval :: proc "c" () -> i32 ---
GL_ResetAttributes ¶
GL_ResetAttributes :: proc "c" () ---
GL_SwapWindow ¶
GL_SwapWindow :: proc "c" (window: ^Window) ---
GL_UnloadLibrary ¶
GL_UnloadLibrary :: proc "c" () ---
GameControllerClose ¶
GameControllerClose :: proc "c" (gamecontroller: ^GameController) ---
GameControllerFromInstanceID ¶
GameControllerFromInstanceID :: proc "c" (joyid: JoystickID) -> ^GameController ---
GameControllerFromPlayerIndex ¶
GameControllerFromPlayerIndex :: proc "c" (player_index: i32) -> ^GameController ---
GameControllerGetAttached ¶
GameControllerGetAttached :: proc "c" (gamecontroller: ^GameController) -> bool ---
GameControllerGetAxis ¶
GameControllerGetAxis :: proc "c" (gamecontroller: ^GameController, axis: GameControllerAxis) -> i16 ---
GameControllerGetAxisFromString ¶
GameControllerGetAxisFromString :: proc "c" (str: cstring) -> GameControllerAxis ---
GameControllerGetBindForAxis ¶
GameControllerGetBindForAxis :: proc "c" (gamecontroller: ^GameController, axis: GameControllerAxis) -> GameControllerButtonBind ---
GameControllerGetBindForButton ¶
GameControllerGetBindForButton :: proc "c" (gamecontroller: ^GameController, button: GameControllerButton) -> GameControllerButtonBind ---
GameControllerGetButton ¶
GameControllerGetButton :: proc "c" (gamecontroller: ^GameController, button: GameControllerButton) -> u8 ---
GameControllerGetButtonFromString ¶
GameControllerGetButtonFromString :: proc "c" (str: cstring) -> GameControllerButton ---
GameControllerGetJoystick ¶
GameControllerGetJoystick :: proc "c" (gamecontroller: ^GameController) -> ^Joystick ---
GameControllerGetNumTouchpadFingers ¶
GameControllerGetNumTouchpadFingers :: proc "c" (gamecontroller: ^GameController, touchpad: i32) -> i32 ---
GameControllerGetNumTouchpads ¶
GameControllerGetNumTouchpads :: proc "c" (gamecontroller: ^GameController) -> i32 ---
GameControllerGetPlayerIndex ¶
GameControllerGetPlayerIndex :: proc "c" (gamecontroller: ^GameController) -> i32 ---
GameControllerGetProduct ¶
GameControllerGetProduct :: proc "c" (gamecontroller: ^GameController) -> u16 ---
GameControllerGetProductVersion ¶
GameControllerGetProductVersion :: proc "c" (gamecontroller: ^GameController) -> u16 ---
GameControllerGetSensorData ¶
GameControllerGetSensorData :: proc "c" (gamecontroller: ^GameController, type: SensorType, data: [^]f32, num_values: i32) -> i32 ---
GameControllerGetSensorDataRate ¶
GameControllerGetSensorDataRate :: proc "c" (gamecontroller: ^GameController, type: SensorType) -> f32 ---
GameControllerGetSerial ¶
GameControllerGetSerial :: proc "c" (gamecontroller: ^GameController) -> cstring ---
GameControllerGetStringForAxis ¶
GameControllerGetStringForAxis :: proc "c" (axis: GameControllerAxis) -> cstring ---
GameControllerGetStringForButton ¶
GameControllerGetStringForButton :: proc "c" (button: GameControllerButton) -> cstring ---
GameControllerGetType ¶
GameControllerGetType :: proc "c" (gamecontroller: ^GameController) -> GameControllerType ---
GameControllerGetVendor ¶
GameControllerGetVendor :: proc "c" (gamecontroller: ^GameController) -> u16 ---
GameControllerHasAxis ¶
GameControllerHasAxis :: proc "c" (gamecontroller: ^GameController, axis: GameControllerAxis) -> bool ---
GameControllerHasButton ¶
GameControllerHasButton :: proc "c" (gamecontroller: ^GameController, button: GameControllerButton) -> bool ---
GameControllerHasLED ¶
GameControllerHasLED :: proc "c" (gamecontroller: ^GameController) -> bool ---
GameControllerHasSensor ¶
GameControllerHasSensor :: proc "c" (gamecontroller: ^GameController, type: SensorType) -> bool ---
GameControllerIsSensorEnabled ¶
GameControllerIsSensorEnabled :: proc "c" (gamecontroller: ^GameController, type: SensorType) -> bool ---
GameControllerMapping ¶
GameControllerMapping :: proc "c" (gamecontroller: ^GameController) -> cstring ---
GameControllerMappingForGUID ¶
GameControllerMappingForGUID :: proc "c" (guid: JoystickGUID) -> cstring ---
GameControllerName ¶
GameControllerName :: proc "c" (gamecontroller: ^GameController) -> cstring ---
GameControllerNumMappings ¶
GameControllerNumMappings :: proc "c" () -> i32 ---
GameControllerOpen ¶
GameControllerOpen :: proc "c" (joystick_index: i32) -> ^GameController ---
GameControllerRumble ¶
GameControllerRumble :: proc "c" (gamecontroller: ^GameController, low_frequency_rumble, high_frequency_rumble: u16, duration_ms: u32) -> i32 ---
GameControllerRumbleTriggers ¶
GameControllerRumbleTriggers :: proc "c" (gamecontroller: ^GameController, left_rumble, right_rumble: u16, duration_ms: u32) -> i32 ---
GameControllerSendEffect ¶
GameControllerSendEffect :: proc "c" (gamecontroller: ^GameController, data: rawptr, size: i32) -> i32 ---
GameControllerSetLED ¶
GameControllerSetLED :: proc "c" (gamecontroller: ^GameController, red, green, blue: u8) -> i32 ---
GameControllerSetPlayerIndex ¶
GameControllerSetPlayerIndex :: proc "c" (gamecontroller: ^GameController, player_index: i32) ---
GameControllerSetSensorEnabled ¶
GameControllerSetSensorEnabled :: proc "c" (gamecontroller: ^GameController, type: SensorType, enabled: bool) -> i32 ---
GameControllerTypeForIndex ¶
GameControllerTypeForIndex :: proc "c" (joystick_index: i32) -> GameControllerType ---
GameControllerUpdate ¶
GameControllerUpdate :: proc "c" () ---
GetAndroidSDKVersion ¶
GetAndroidSDKVersion :: proc "c" () -> i32 ---
GetAudioDeviceStatus ¶
GetAudioDeviceStatus :: proc "c" (dev: AudioDeviceID) -> AudioStatus ---
Audio State
GetAudioStatus ¶
GetAudioStatus :: proc "c" () -> AudioStatus ---
GetBasePath ¶
GetBasePath :: proc "c" () -> cstring ---
GetCPUCacheLineSize ¶
GetCPUCacheLineSize :: proc "c" () -> i32 ---
GetCPUCount ¶
GetCPUCount :: proc "c" () -> i32 ---
GetClipboardText ¶
GetClipboardText :: proc "c" () -> cstring ---
GetClosestDisplayMode ¶
GetClosestDisplayMode :: proc "c" (displayIndex: i32, mode, closest: ^DisplayMode) -> ^DisplayMode ---
GetCurrentAudioDriver ¶
GetCurrentAudioDriver :: proc "c" () -> cstring ---
GetCurrentDisplayMode ¶
GetCurrentDisplayMode :: proc "c" (displayIndex: i32, mode: ^DisplayMode) -> i32 ---
GetCurrentVideoDriver ¶
GetCurrentVideoDriver :: proc "c" () -> cstring ---
GetCursor ¶
GetCursor :: proc "c" () -> ^Cursor ---
GetDefaultCursor ¶
GetDefaultCursor :: proc "c" () -> ^Cursor ---
GetDesktopDisplayMode ¶
GetDesktopDisplayMode :: proc "c" (displayIndex: i32, mode: ^DisplayMode) -> i32 ---
GetDisplayMode ¶
GetDisplayMode :: proc "c" (displayIndex: i32, modeIndex: i32, mode: ^DisplayMode) -> i32 ---
GetDisplayOrientation ¶
GetDisplayOrientation :: proc "c" (displayIndex: i32) -> DisplayOrientation ---
GetError ¶
GetError :: proc "c" () -> cstring ---
GetErrorString ¶
GetErrorString :: proc "c" () -> string {…}
GetEventFilter ¶
GetEventFilter :: proc "c" (filter: ^EventFilter, userdata: ^rawptr) -> bool ---
GetGrabbedWindow ¶
GetGrabbedWindow :: proc "c" () -> ^Window ---
GetKeyboardFocus ¶
GetKeyboardFocus :: proc "c" () -> ^Window ---
GetKeyboardStateAsSlice ¶
GetKeyboardStateAsSlice :: proc "c" () -> []u8 {…}
GetMemoryFunctions ¶
GetMemoryFunctions :: proc "c" (malloc_func: ^malloc_func, calloc_func: ^calloc_func, realloc_func: ^realloc_func, free_func: ^free_func) ---
GetModState ¶
GetModState :: proc "c" () -> Keymod {…}
GetMouseFocus ¶
GetMouseFocus :: proc "c" () -> ^Window ---
GetNumAllocations ¶
GetNumAllocations :: proc "c" () -> i32 ---
GetNumAudioDrivers ¶
GetNumAudioDrivers :: proc "c" () -> i32 ---
GetNumRenderDrivers ¶
GetNumRenderDrivers :: proc "c" () -> i32 ---
GetNumTouchDevices ¶
GetNumTouchDevices :: proc "c" () -> i32 ---
GetNumVideoDisplays ¶
GetNumVideoDisplays :: proc "c" () -> i32 ---
GetNumVideoDrivers ¶
GetNumVideoDrivers :: proc "c" () -> i32 ---
GetPerformanceCounter ¶
GetPerformanceCounter :: proc "c" () -> u64 ---
GetPerformanceFrequency ¶
GetPerformanceFrequency :: proc "c" () -> u64 ---
GetPlatform ¶
GetPlatform :: proc "c" () -> cstring ---
GetPowerInfo ¶
GetPowerInfo :: proc "c" (secs: ^i32, pct: ^i32) -> PowerState ---
GetPreferredLocales ¶
GetPreferredLocales :: proc "c" () -> [^]Locale ---
GetQueuedAudioSize ¶
GetQueuedAudioSize :: proc "c" (dev: AudioDeviceID) -> u32 ---
GetRGB ¶
GetRGB :: proc "c" (pixel: u32, format: ^PixelFormat, r, g, b: ^u8) ---
GetRGBA ¶
GetRGBA :: proc "c" ( pixel: u32, format: ^PixelFormat, r, g, b, a: ^u8, ) ---
GetRelativeMouseMode ¶
GetRelativeMouseMode :: proc "c" () -> bool ---
GetRenderDriverInfo ¶
GetRenderDriverInfo :: proc "c" (index: i32, info: ^RendererInfo) -> i32 ---
GetRendererInfo ¶
GetRendererInfo :: proc "c" (renderer: ^Renderer, info: ^RendererInfo) -> i32 ---
GetRevision ¶
GetRevision :: proc "c" () -> cstring ---
GetShapedWindowMode ¶
GetShapedWindowMode :: proc "c" (window: ^Window, shape_mode: ^WindowShapeMode) -> i32 ---
GetSystemRAM ¶
GetSystemRAM :: proc "c" () -> i32 ---
GetTicks ¶
GetTicks :: proc "c" () -> u32 ---
GetTouchDeviceType ¶
GetTouchDeviceType :: proc "c" (touchID: TouchID) -> TouchDeviceType ---
GetVersion ¶
GetVersion :: proc "c" (ver: ^version) ---
GetWindowDisplayMode ¶
GetWindowDisplayMode :: proc "c" (window: ^Window, mode: ^DisplayMode) -> i32 ---
GetYUVConversionMode ¶
GetYUVConversionMode :: proc "c" () -> YUV_CONVERSION_MODE ---
GetYUVConversionModeForResolution ¶
GetYUVConversionModeForResolution :: proc "c" (width, height: i32) -> YUV_CONVERSION_MODE ---
HapticClose ¶
HapticClose :: proc "c" (haptic: ^Haptic) ---
HapticEffectSupported ¶
HapticEffectSupported :: proc "c" (haptic: ^Haptic, effect: ^HapticEffect) -> i32 ---
HapticNewEffect ¶
HapticNewEffect :: proc "c" (haptic: ^Haptic, effect: ^HapticEffect) -> i32 ---
HapticOpenFromMouse ¶
HapticOpenFromMouse :: proc "c" () -> ^Haptic ---
HapticUpdateEffect ¶
HapticUpdateEffect :: proc "c" (haptic: ^Haptic, effect: i32, data: ^HapticEffect) -> i32 ---
Has3DNow ¶
Has3DNow :: proc "c" () -> bool ---
HasARMSIMD ¶
HasARMSIMD :: proc "c" () -> bool ---
HasAVX512F ¶
HasAVX512F :: proc "c" () -> bool ---
HasAltiVec ¶
HasAltiVec :: proc "c" () -> bool ---
HasClipboardText ¶
HasClipboardText :: proc "c" () -> bool ---
HasRDTSC ¶
HasRDTSC :: proc "c" () -> bool ---
HasSSE41 ¶
HasSSE41 :: proc "c" () -> bool ---
HasSSE42 ¶
HasSSE42 :: proc "c" () -> bool ---
HasScreenKeyboardSupport ¶
HasScreenKeyboardSupport :: proc "c" () -> bool ---
HideWindow ¶
HideWindow :: proc "c" (window: ^Window) ---
IsAndroidTV ¶
IsAndroidTV :: proc "c" () -> bool ---
IsChromebook ¶
IsChromebook :: proc "c" () -> bool ---
IsDeXMode ¶
IsDeXMode :: proc "c" () -> bool ---
IsScreenSaverEnabled ¶
IsScreenSaverEnabled :: proc "c" () -> bool ---
IsTablet ¶
IsTablet :: proc "c" () -> bool ---
IsTextInputActive ¶
IsTextInputActive :: proc "c" () -> bool ---
JoystickAttachVirtual ¶
JoystickAttachVirtual :: proc "c" (type: JoystickType, naxes, nbuttons, nhats: i32) -> i32 ---
JoystickClose ¶
JoystickClose :: proc "c" (joystick: ^Joystick) ---
JoystickCurrentPowerLevel ¶
JoystickCurrentPowerLevel :: proc "c" (joystick: ^Joystick) -> JoystickPowerLevel ---
JoystickFromInstanceID ¶
JoystickFromInstanceID :: proc "c" (instance_id: JoystickID) -> ^Joystick ---
JoystickGetDeviceGUID ¶
JoystickGetDeviceGUID :: proc "c" (device_index: i32) -> JoystickGUID ---
JoystickGetDeviceInstanceID ¶
JoystickGetDeviceInstanceID :: proc "c" (device_index: i32) -> JoystickID ---
JoystickGetDeviceType ¶
JoystickGetDeviceType :: proc "c" (device_index: i32) -> JoystickType ---
JoystickGetGUID ¶
JoystickGetGUID :: proc "c" (joystick: ^Joystick) -> JoystickGUID ---
JoystickGetGUIDFromString ¶
JoystickGetGUIDFromString :: proc "c" (pchGUID: cstring) -> JoystickGUID ---
JoystickGetGUIDString ¶
JoystickGetGUIDString :: proc "c" (guid: JoystickGUID, pszGUID: [^]u8, cbGUID: i32) ---
JoystickGetType ¶
JoystickGetType :: proc "c" (joystick: ^Joystick) -> JoystickType ---
JoystickInstanceID ¶
JoystickInstanceID :: proc "c" (joystick: ^Joystick) -> JoystickID ---
JoystickUpdate ¶
JoystickUpdate :: proc "c" () ---
LoadWAV ¶
LoadWAV :: proc "c" (file: cstring, spec: ^AudioSpec, audio_buf: ^[^]u8, audio_len: ^u32) -> ^AudioSpec {…}
* * Loads a WAV from a file. * Compatibility convenience function.
LockAudio ¶
LockAudio :: proc "c" () ---
LockAudioDevice ¶
LockAudioDevice :: proc "c" (dev: AudioDeviceID) ---
LockJoysticks ¶
LockJoysticks :: proc "c" () ---
LockSensors ¶
LockSensors :: proc "c" () ---
LogGetOutputFunction ¶
LogGetOutputFunction :: proc "c" (callback: ^LogOutputFunction, userdata: ^rawptr) ---
LogMessageV :: proc(category: c.int, priority: LogPriority, fmt: cstring, ap: va_list) ---
LogGetPriority ¶
LogGetPriority :: proc "c" (category: i32) -> LogPriority ---
LogMessage ¶
LogMessage :: proc "c" (category: i32, priority: LogPriority, fmt: cstring, .. args: ..any) ---
LogResetPriorities ¶
LogResetPriorities :: proc "c" () ---
LogSetAllPriority ¶
LogSetAllPriority :: proc "c" (priority: LogPriority) ---
LogSetOutputFunction ¶
LogSetOutputFunction :: proc "c" (callback: LogOutputFunction, userdata: rawptr) ---
LogSetPriority ¶
LogSetPriority :: proc "c" (category: i32, priority: LogPriority) ---
MapRGB ¶
MapRGB :: proc "c" (format: ^PixelFormat, r, g, b: u8) -> u32 ---
MapRGBA ¶
MapRGBA :: proc "c" (format: ^PixelFormat, r, g, b, a: u8) -> u32 ---
MaximizeWindow ¶
MaximizeWindow :: proc "c" (window: ^Window) ---
MemoryBarrierAcquireFunction ¶
MemoryBarrierAcquireFunction :: proc "c" () ---
MemoryBarrierReleaseFunction ¶
MemoryBarrierReleaseFunction :: proc "c" () ---
Metal_DestroyView ¶
Metal_DestroyView :: proc "c" (view: MetalView) ---
MinimizeWindow ¶
MinimizeWindow :: proc "c" (window: ^Window) ---
MixAudioFormat ¶
MixAudioFormat :: proc "c" (dst: [^]u8, src: [^]u8, format: AudioFormat, len: u32, volume: i32) ---
MouseIsHaptic ¶
MouseIsHaptic :: proc "c" () -> i32 ---
NewAudioStream ¶
NewAudioStream :: proc "c" ( src_format: AudioFormat, src_channels: u8, src_rate: i32, dst_format: AudioFormat, dst_channels: u8, dst_rate: i32, ) -> ^AudioStream ---
NumHaptics ¶
NumHaptics :: proc "c" () -> i32 ---
NumJoysticks ¶
NumJoysticks :: proc "c" () -> i32 ---
NumSensors ¶
NumSensors :: proc "c" () -> i32 ---
OnApplicationDidBecomeActive ¶
OnApplicationDidBecomeActive :: proc "c" () ---
OnApplicationDidChangeStatusBarOrientation ¶
OnApplicationDidChangeStatusBarOrientation :: proc "c" () ---
iPhoneOS
OnApplicationDidEnterBackground ¶
OnApplicationDidEnterBackground :: proc "c" () ---
OnApplicationDidReceiveMemoryWarning ¶
OnApplicationDidReceiveMemoryWarning :: proc "c" () ---
OnApplicationWillEnterForeground ¶
OnApplicationWillEnterForeground :: proc "c" () ---
OnApplicationWillResignActive ¶
OnApplicationWillResignActive :: proc "c" () ---
OnApplicationWillTerminate ¶
OnApplicationWillTerminate :: proc "c" () ---
Functions used by iOS application delegates to notify SDL about state changes
OutOfMemory ¶
OutOfMemory :: proc "c" () -> i32 {…}
* * \name Internal error functions * * \internal * Private error reporting function - used internally.
PauseAudio ¶
PauseAudio :: proc "c" (pause_on: bool) ---
PauseAudioDevice ¶
PauseAudioDevice :: proc "c" (dev: AudioDeviceID, pause_on: bool) ---
Pause audio functions
PeepEvents ¶
PeepEvents :: proc "c" (events: [^]Event, numevents: i32, action: eventaction, minType, maxType: EventType) -> i32 ---
PumpEvents ¶
PumpEvents :: proc "c" () ---
QueueAudio ¶
QueueAudio :: proc "c" (dev: AudioDeviceID, data: rawptr, len: u32) -> i32 ---
QuitRequested ¶
QuitRequested :: proc "c" () -> bool {…}
RaiseWindow ¶
RaiseWindow :: proc "c" (window: ^Window) ---
RenderGetD3D11Device ¶
RenderGetD3D11Device :: proc "c" (renderer: ^Renderer) -> ^ID3D11Device ---
RenderGetD3D9Device ¶
RenderGetD3D9Device :: proc "c" (renderer: ^Renderer) -> ^IDirect3DDevice9 ---
RenderPresent ¶
RenderPresent :: proc "c" (renderer: ^Renderer) ---
RenderTargetSupported ¶
RenderTargetSupported :: proc "c" (renderer: ^PixelFormatEnum) -> bool ---
RestoreWindow ¶
RestoreWindow :: proc "c" (window: ^Window) ---
SHAPEMODEALPHA ¶
SHAPEMODEALPHA :: proc "c" (mode: WindowShapeModeEnum) -> bool {…}
SIMDFree ¶
SIMDFree :: proc "c" (ptr: rawptr) ---
SIMDGetAlignment ¶
SIMDGetAlignment :: proc "c" () -> uint ---
SensorClose ¶
SensorClose :: proc "c" (sensor: ^Sensor) ---
SensorGetDeviceType ¶
SensorGetDeviceType :: proc "c" (device_index: i32) -> SensorType ---
SensorGetType ¶
SensorGetType :: proc "c" (sensor: ^Sensor) -> SensorType ---
SensorUpdate ¶
SensorUpdate :: proc "c" () ---
SetCursor ¶
SetCursor :: proc "c" (cursor: ^Cursor) ---
SetEventFilter ¶
SetEventFilter :: proc "c" (filter: EventFilter, userdata: rawptr) ---
SetHintWithPriority ¶
SetHintWithPriority :: proc "c" (name, value: cstring, priority: HintPriority) -> bool ---
SetMemoryFunctions ¶
SetMemoryFunctions :: proc "c" (malloc_func: malloc_func, calloc_func: calloc_func, realloc_func: realloc_func, free_func: free_func) -> i32 ---
SetModState ¶
SetModState :: proc "c" (modstate: Keymod) {…}
SetPixelFormatPalette ¶
SetPixelFormatPalette :: proc "c" (format: ^PixelFormat, palette: ^Palette) -> i32 ---
SetTextInputRect ¶
SetTextInputRect :: proc "c" (rect: ^Rect) ---
SetThreadPriority ¶
SetThreadPriority :: proc "c" (priority: ThreadPriority) -> i32 ---
SetWindowDisplayMode ¶
SetWindowDisplayMode :: proc "c" (window: ^Window, mode: ^DisplayMode) -> i32 ---
SetWindowFullscreen ¶
SetWindowFullscreen :: proc "c" (window: ^Window, flags: WindowFlags) -> i32 ---
SetWindowShape ¶
SetWindowShape :: proc "c" (window: ^Window, shape: ^Surface, shape_mode: ^WindowShapeMode) -> i32 ---
SetWindowsMessageHook ¶
SetWindowsMessageHook :: proc "c" (callback: WindowsMessageHook, userdata: rawptr) ---
SetYUVConversionMode ¶
SetYUVConversionMode :: proc "c" (mode: YUV_CONVERSION_MODE) ---
ShowMessageBox ¶
ShowMessageBox :: proc "c" (messageboxdata: ^MessageBoxData, buttonid: ^i32) -> i32 ---
ShowSimpleMessageBox ¶
ShowSimpleMessageBox :: proc "c" (flags: MessageBoxFlags, title: cstring, message: cstring, window: ^Window) -> i32 ---
ShowWindow ¶
ShowWindow :: proc "c" (window: ^Window) ---
StartTextInput ¶
StartTextInput :: proc "c" () ---
StopTextInput ¶
StopTextInput :: proc "c" () ---
TLSCleanup ¶
TLSCleanup :: proc "c" () ---
TLSCreate ¶
TLSCreate :: proc "c" () -> TLSID ---
ThreadID ¶
ThreadID :: proc "c" () -> threadID ---
UnloadObject ¶
UnloadObject :: proc "c" (handle: rawptr) ---
UnlockAudio ¶
UnlockAudio :: proc "c" () ---
UnlockJoysticks ¶
UnlockJoysticks :: proc "c" () ---
UnlockSensors ¶
UnlockSensors :: proc "c" () ---
UnlockSurface ¶
UnlockSurface :: proc "c" (surface: ^Surface) ---
UnlockTexture ¶
UnlockTexture :: proc "c" (texture: ^Texture) ---
Unsupported ¶
Unsupported :: proc "c" () -> i32 {…}
VideoQuit ¶
VideoQuit :: proc "c" () ---
Vulkan_CreateSurface ¶
Vulkan_CreateSurface :: proc "c" (window: ^Window, instance: vulkan.Instance, surface: ^vulkan.SurfaceKHR) -> bool ---
Vulkan_GetVkGetInstanceProcAddr ¶
Vulkan_GetVkGetInstanceProcAddr :: proc "c" () -> rawptr ---
Vulkan_UnloadLibrary ¶
Vulkan_UnloadLibrary :: proc "c" () ---
WaitEventTimeout ¶
original return value is c.int
WinRTGetDeviceFamily ¶
WinRTGetDeviceFamily :: proc "c" () -> WinRT_DeviceFamily ---
WinRTGetFSPathUNICODE ¶
WinRTGetFSPathUNICODE :: proc "c" (pathType: WinRT_Path) -> ^u16 ---
WinRTGetFSPathUTF8 ¶
WinRTGetFSPathUTF8 :: proc "c" (pathType: WinRT_Path) -> cstring ---
gl_set_proc_address ¶
Used by vendor:OpenGL
iOSSetAnimationCallback ¶
iOSSetAnimationCallback :: iPhoneSetAnimationCallback
iOSSetEventPump ¶
iOSSetEventPump :: iPhoneSetEventPump
iPhoneSetEventPump ¶
iPhoneSetEventPump :: proc "c" (enabled: bool) ---
iconv_utf8_utf16 ¶
iconv_utf8_utf16 :: iconv_utf8_ucs2
iconv_utf8_utf32 ¶
iconv_utf8_utf32 :: iconv_utf8_ucs4
mutexV ¶
mutexV :: UnlockMutex
Procedure Groups
This section is empty.
Source Files
- sdl2.odin
- sdl_audio.odin
- sdl_blendmode.odin
- sdl_cpuinfo.odin
- sdl_events.odin
- sdl_gamecontroller.odin
- sdl_gesture_haptic.odin
- sdl_hints.odin
- sdl_joystick.odin
- sdl_keyboard.odin
- sdl_keycode.odin
- sdl_log.odin
- sdl_messagebox.odin
- sdl_metal.odin
- sdl_mouse.odin
- sdl_mutex.odin
- sdl_pixels.odin
- sdl_rect.odin
- sdl_render.odin
- sdl_rwops.odin
- sdl_scancode.odin
- sdl_stdinc.odin
- sdl_surface.odin
- sdl_system.odin
- sdl_syswm.odin
- sdl_thread.odin
- sdl_timer.odin
- sdl_touch.odin
- sdl_video.odin
- sdl_vulkan.odin
Generation Information
Generated with odin version dev-2024-11 (vendor "odin") Windows_amd64 @ 2024-11-20 21:11:52.427530500 +0000 UTC