package vendor:directx/d3d11
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Index
Types (407)
- AES_CTR_IV
- APP_DEPRECATED_HRESULT
- ASYNC_GETDATA_FLAG
- ASYNC_GETDATA_FLAGS
- AUTHENTICATED_CHANNEL_TYPE
- AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT
- AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT
- AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT
- AUTHENTICATED_CONFIGURE_INPUT
- AUTHENTICATED_CONFIGURE_OUTPUT
- AUTHENTICATED_CONFIGURE_PROTECTION_INPUT
- AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT
- AUTHENTICATED_PROCESS_IDENTIFIER_TYPE
- AUTHENTICATED_PROTECTION_FLAG
- AUTHENTICATED_PROTECTION_FLAGS
- AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT
- AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT
- AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT
- AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT
- AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT
- AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT
- AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT
- AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT
- AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT
- AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT
- AUTHENTICATED_QUERY_INPUT
- AUTHENTICATED_QUERY_OUTPUT
- AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT
- AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT
- AUTHENTICATED_QUERY_OUTPUT_ID_INPUT
- AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT
- AUTHENTICATED_QUERY_PROTECTION_OUTPUT
- AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT
- AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT
- AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT
- AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT
- BIND_FLAG
- BIND_FLAGS
- BLEND
- BLEND_DESC
- BLEND_OP
- BOOL
- BOX
- BUFFEREX_SRV
- BUFFEREX_SRV_FLAG
- BUFFEREX_SRV_FLAGS
- BUFFER_DESC
- BUFFER_RTV
- BUFFER_SRV
- BUFFER_UAV
- BUFFER_UAV_FLAG
- BUFFER_UAV_FLAGS
- BUS_TYPE
- CBLEND_DESC
- CBOX
- CBUFFER_DESC
- CBUFFER_TYPE
- CCOUNTER_DESC
- CDEFAULT
- CDEPTH_STENCIL_DESC
- CDEPTH_STENCIL_VIEW_DESC
- CLASS_INSTANCE_DESC
- CLEAR_FLAG
- CLEAR_FLAGS
- COLOR_WRITE_ENABLE
- COLOR_WRITE_ENABLE_MASK
- COMPARISON_FUNC
- COMPONENT_MASK
- COMPONENT_MASK_ELEMENT
- CONSERVATIVE_RASTERIZATION_TIER
- CONTENT_PROTECTION_CAPS
- COUNTER
- COUNTER_DESC
- COUNTER_INFO
- COUNTER_TYPE
- CPU_ACCESS_FLAG
- CPU_ACCESS_FLAGS
- CQUERY_DESC
- CRASTERIZER_DESC
- CREATE_DEVICE_FLAG
- CREATE_DEVICE_FLAGS
- CRECT
- CRENDER_TARGET_VIEW_DESC
- CSAMPLER_DESC
- CSHADER_RESOURCE_VIEW_DESC
- CTEXTURE1D_DESC
- CTEXTURE2D_DESC
- CTEXTURE3D_DESC
- CULL_MODE
- CUNORDERED_ACCESS_VIEW_DESC
- CVIDEO_DEFAULT
- CVIEWPORT
- DEBUG_FEATURE
- DEBUG_FEATURES
- DEPTH_STENCILOP_DESC
- DEPTH_STENCIL_DESC
- DEPTH_STENCIL_VIEW_DESC
- DEPTH_WRITE_MASK
- DEVICE_CONTEXT_TYPE
- DRAW_INDEXED_INSTANCED_INDIRECT_ARGS
- DRAW_INSTANCED_INDIRECT_ARGS
- DRIVER_TYPE
- DSV_DIMENSION
- DSV_FLAG
- DSV_FLAGS
- ENCRYPTED_BLOCK_INFO
- FEATURE
- FEATURE_DATA_ARCHITECTURE_INFO
- FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS
- FEATURE_DATA_D3D9_OPTIONS
- FEATURE_DATA_D3D9_OPTIONS1
- FEATURE_DATA_D3D9_SHADOW_SUPPORT
- FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT
- FEATURE_DATA_DOUBLES
- FEATURE_DATA_FORMAT_SUPPORT
- FEATURE_DATA_FORMAT_SUPPORT2
- FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT
- FEATURE_DATA_MARKER_SUPPORT
- FEATURE_DATA_OPTIONS
- FEATURE_DATA_OPTIONS1
- FEATURE_DATA_OPTIONS2
- FEATURE_DATA_OPTIONS3
- FEATURE_DATA_OPTIONS5
- FEATURE_DATA_SHADER_CACHE
- FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT
- FEATURE_DATA_THREADING
- FEATURE_LEVEL
- FILL_MODE
- FILTER
- FILTER_REDUCTION_TYPE
- FILTER_TYPE
- FORMAT_SUPPORT
- FORMAT_SUPPORT2
- FUNCTION_DESC
- GUID
- HANDLE
- HMODULE
- HRESULT
- IAsynchronous
- IAsynchronous_VTable
- IAuthenticatedChannel
- IAuthenticatedChannel_VTable
- IBlendState
- IBlendState_VTable
- IBlob
- IBuffer
- IBuffer_VTable
- IClassInstance
- IClassInstance_VTable
- IClassLinkage
- IClassLinkage_VTable
- ICommandList
- ICommandList_VTable
- IComputeShader
- ICounter
- ICounter_VTable
- ICryptoSession
- ICryptoSession_VTable
- ID3DDestructionNotifier
- ID3DDestructionNotifier_VTable
- ID3DUserDefinedAnnotation
- ID3DUserDefinedAnnotation_VTable
- IDebug
- IDebug_VTable
- IDepthStencilState
- IDepthStencilState_VTable
- IDepthStencilView
- IDepthStencilView_VTable
- IDevice
- IDeviceChild
- IDeviceChild_VTable
- IDeviceContext
- IDeviceContext_VTable
- IDevice_VTable
- IDomainShader
- IFunctionLinkingGraph
- IFunctionLinkingGraph_VTable
- IFunctionParameterReflection
- IFunctionParameterReflection_VTable
- IFunctionReflection
- IFunctionReflection_VTable
- IGeometryShader
- IHullShader
- IID
- IInfoQueue
- IInfoQueue_VTable
- IInputLayout
- ILibraryReflection
- ILibraryReflection_VTable
- ILinkingNode
- IModule
- IModuleInstance
- INFO_QUEUE_FILTER
- INFO_QUEUE_FILTER_DESC
- INPUT_CLASSIFICATION
- INPUT_ELEMENT_DESC
- INT
- INTERPOLATION_MODE
- IPixelShader
- IPredicate
- IQuery
- IQuery_VTable
- IRasterizerState
- IRasterizerState_VTable
- IRenderTargetView
- IRenderTargetView_VTable
- IResource
- IResource_VTable
- ISamplerState
- ISamplerState_VTable
- IShaderReflection
- IShaderReflectionConstantBuffer
- IShaderReflectionConstantBuffer_VTable
- IShaderReflectionType
- IShaderReflectionType_VTable
- IShaderReflectionVariable
- IShaderReflectionVariable_VTable
- IShaderReflection_VTable
- IShaderResourceView
- IShaderResourceView_VTable
- ITexture1D
- ITexture1D_VTable
- ITexture2D
- ITexture2D_VTable
- ITexture3D
- ITexture3D_VTable
- IUnknown
- IUnknown_VTable
- IUnorderedAccessView
- IUnorderedAccessView_VTable
- IVertexShader
- IVideoContext
- IVideoContext_VTable
- IVideoDecoder
- IVideoDecoderOutputView
- IVideoDecoderOutputView_VTable
- IVideoDecoder_VTable
- IVideoDevice
- IVideoDevice_VTable
- IVideoProcessor
- IVideoProcessorEnumerator
- IVideoProcessorEnumerator_VTable
- IVideoProcessorInputView
- IVideoProcessorInputView_VTable
- IVideoProcessorOutputView
- IVideoProcessorOutputView_VTable
- IVideoProcessor_VTable
- IView
- IView_VTable
- LIBRARY_DESC
- MAP
- MAPPED_SUBRESOURCE
- MAP_FLAG
- MAP_FLAGS
- MESSAGE
- MESSAGE_CATEGORY
- MESSAGE_ID
- MESSAGE_SEVERITY
- MIN_PRECISION
- NAME
- OMAC
- PARAMETER_DESC
- PARAMETER_FLAG
- PARAMETER_FLAGS
- PFN_CREATE_DEVICE
- PFN_CREATE_DEVICE_AND_SWAP_CHAIN
- PFN_DESTRUCTION_CALLBACK
- PRIMITIVE
- PRIMITIVE_TOPOLOGY
- QUERY
- QUERY_DATA_PIPELINE_STATISTICS
- QUERY_DATA_SO_STATISTICS
- QUERY_DATA_TIMESTAMP_DISJOINT
- QUERY_DESC
- QUERY_MISC_FLAG
- QUERY_MISC_FLAGS
- RAISE_FLAG
- RAISE_FLAGS
- RASTERIZER_DESC
- RECT
- REGISTER_COMPONENT_TYPE
- RENDER_TARGET_BLEND_DESC
- RENDER_TARGET_VIEW_DESC
- RESOURCE_DIMENSION
- RESOURCE_MISC_FLAG
- RESOURCE_MISC_FLAGS
- RESOURCE_RETURN_TYPE
- RLDO_FLAG
- RLDO_FLAGS
- RTV_DIMENSION
- SAMPLER_DESC
- SHADER_BUFFER_DESC
- SHADER_CACHE_SUPPORT_FLAG
- SHADER_CACHE_SUPPORT_FLAGS
- SHADER_CBUFFER_FLAG
- SHADER_CBUFFER_FLAGS
- SHADER_DESC
- SHADER_INPUT_BIND_DESC
- SHADER_INPUT_FLAG
- SHADER_INPUT_FLAGS
- SHADER_INPUT_TYPE
- SHADER_MIN_PRECISION_SUPPORT
- SHADER_REQUIRES_FLAG
- SHADER_REQUIRES_FLAGS
- SHADER_RESOURCE_VIEW_DESC
- SHADER_TYPE_DESC
- SHADER_VARIABLE_CLASS
- SHADER_VARIABLE_DESC
- SHADER_VARIABLE_FLAG
- SHADER_VARIABLE_FLAGS
- SHADER_VARIABLE_TYPE
- SHADER_VERSION_TYPE
- SHARED_RESOURCE_TIER
- SIGNATURE_PARAMETER_DESC
- SIZE
- SIZE_T
- SO_DECLARATION_ENTRY
- SRV_DIMENSION
- STANDARD_MULTISAMPLE_QUALITY_LEVELS
- STENCIL_OP
- SUBRESOURCE_DATA
- TESSELLATOR_DOMAIN
- TESSELLATOR_OUTPUT_PRIMITIVE
- TESSELLATOR_PARTITIONING
- TEX1D_ARRAY_DSV
- TEX1D_ARRAY_RTV
- TEX1D_ARRAY_SRV
- TEX1D_ARRAY_UAV
- TEX1D_DSV
- TEX1D_RTV
- TEX1D_SRV
- TEX1D_UAV
- TEX2DMS_ARRAY_DSV
- TEX2DMS_ARRAY_RTV
- TEX2DMS_ARRAY_SRV
- TEX2DMS_DSV
- TEX2DMS_RTV
- TEX2DMS_SRV
- TEX2D_ARRAY_DSV
- TEX2D_ARRAY_RTV
- TEX2D_ARRAY_SRV
- TEX2D_ARRAY_UAV
- TEX2D_ARRAY_VPOV
- TEX2D_DSV
- TEX2D_RTV
- TEX2D_SRV
- TEX2D_UAV
- TEX2D_VDOV
- TEX2D_VPIV
- TEX2D_VPOV
- TEX3D_RTV
- TEX3D_SRV
- TEX3D_UAV
- TEXCUBE_ARRAY_SRV
- TEXCUBE_SRV
- TEXTURE1D_DESC
- TEXTURE2D_DESC
- TEXTURE3D_DESC
- TEXTURECUBE_FACE
- TEXTURE_ADDRESS_MODE
- TILED_RESOURCES_TIER
- UAV_DIMENSION
- UINT
- UNORDERED_ACCESS_VIEW_DESC
- USAGE
- VDOV_DIMENSION
- VIDEO_COLOR
- VIDEO_COLOR_RGBA
- VIDEO_COLOR_YCbCrA
- VIDEO_CONTENT_PROTECTION_CAPS
- VIDEO_DECODER_BUFFER_DESC
- VIDEO_DECODER_BUFFER_TYPE
- VIDEO_DECODER_CONFIG
- VIDEO_DECODER_DESC
- VIDEO_DECODER_EXTENSION
- VIDEO_DECODER_OUTPUT_VIEW_DESC
- VIDEO_FRAME_FORMAT
- VIDEO_PROCESSOR_ALPHA_FILL_MODE
- VIDEO_PROCESSOR_AUTO_STREAM_CAPS
- VIDEO_PROCESSOR_CAPS
- VIDEO_PROCESSOR_COLOR_SPACE
- VIDEO_PROCESSOR_COLOR_SPACE_FLAG
- VIDEO_PROCESSOR_CONTENT_DESC
- VIDEO_PROCESSOR_CUSTOM_RATE
- VIDEO_PROCESSOR_DEVICE_CAPS
- VIDEO_PROCESSOR_FEATURE_CAPS
- VIDEO_PROCESSOR_FILTER
- VIDEO_PROCESSOR_FILTER_CAPS
- VIDEO_PROCESSOR_FILTER_RANGE
- VIDEO_PROCESSOR_FORMAT_CAPS
- VIDEO_PROCESSOR_FORMAT_SUPPORT
- VIDEO_PROCESSOR_INPUT_VIEW_DESC
- VIDEO_PROCESSOR_ITELECINE_CAPS
- VIDEO_PROCESSOR_NOMINAL_RANGE
- VIDEO_PROCESSOR_OUTPUT_RATE
- VIDEO_PROCESSOR_OUTPUT_VIEW_DESC
- VIDEO_PROCESSOR_PROCESSOR_CAPS
- VIDEO_PROCESSOR_RATE_CONVERSION_CAPS
- VIDEO_PROCESSOR_ROTATION
- VIDEO_PROCESSOR_STEREO_CAPS
- VIDEO_PROCESSOR_STEREO_FLIP_MODE
- VIDEO_PROCESSOR_STEREO_FORMAT
- VIDEO_PROCESSOR_STREAM
- VIDEO_USAGE
- VIEWPORT
- VPIV_DIMENSION
- VPOV_DIMENSION
Constants (464)
- ANISOTROPIC_FILTERING_BIT
- APPEND_ALIGNED_ELEMENT
- ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT
- CLIP_OR_CULL_DISTANCE_COUNT
- CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT
- COLOR_WRITE_ENABLE_ALL
- COLOR_WRITE_ENABLE_ALPHA
- COLOR_WRITE_ENABLE_BLUE
- COLOR_WRITE_ENABLE_GREEN
- COLOR_WRITE_ENABLE_RED
- COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT
- COMMONSHADER_CONSTANT_BUFFER_COMPONENTS
- COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT
- COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT
- COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT
- COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS
- COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT
- COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST
- COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS
- COMMONSHADER_FLOWCONTROL_NESTING_LIMIT
- COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS
- COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT
- COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST
- COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS
- COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT
- COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS
- COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT
- COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST
- COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS
- COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT
- COMMONSHADER_SAMPLER_REGISTER_COMPONENTS
- COMMONSHADER_SAMPLER_REGISTER_COUNT
- COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST
- COMMONSHADER_SAMPLER_REGISTER_READ_PORTS
- COMMONSHADER_SAMPLER_SLOT_COUNT
- COMMONSHADER_SUBROUTINE_NESTING_LIMIT
- COMMONSHADER_TEMP_REGISTER_COMPONENTS
- COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT
- COMMONSHADER_TEMP_REGISTER_COUNT
- COMMONSHADER_TEMP_REGISTER_READS_PER_INST
- COMMONSHADER_TEMP_REGISTER_READ_PORTS
- COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX
- COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN
- COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE
- COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE
- COMPARISON_FILTERING_BIT
- CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP
- CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP
- CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP
- CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP
- CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP
- CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP
- CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP
- CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP
- CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP
- CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP
- CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP
- CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP
- CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP
- CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP
- CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP
- CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP
- CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION
- CS_4_X_RAW_UAV_BYTE_ALIGNMENT
- CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP
- CS_4_X_THREAD_GROUP_MAX_X
- CS_4_X_THREAD_GROUP_MAX_Y
- CS_4_X_UAV_REGISTER_COUNT
- CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION
- CS_TGSM_REGISTER_COUNT
- CS_TGSM_REGISTER_READS_PER_INST
- CS_TGSM_RESOURCE_REGISTER_COMPONENTS
- CS_TGSM_RESOURCE_REGISTER_READ_PORTS
- CS_THREADGROUPID_REGISTER_COMPONENTS
- CS_THREADGROUPID_REGISTER_COUNT
- CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS
- CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT
- CS_THREADIDINGROUP_REGISTER_COMPONENTS
- CS_THREADIDINGROUP_REGISTER_COUNT
- CS_THREADID_REGISTER_COMPONENTS
- CS_THREADID_REGISTER_COUNT
- CS_THREAD_GROUP_MAX_THREADS_PER_GROUP
- CS_THREAD_GROUP_MAX_X
- CS_THREAD_GROUP_MAX_Y
- CS_THREAD_GROUP_MAX_Z
- CS_THREAD_GROUP_MIN_X
- CS_THREAD_GROUP_MIN_Y
- CS_THREAD_GROUP_MIN_Z
- CS_THREAD_LOCAL_TEMP_REGISTER_POOL
- DEFAULT_BLEND_FACTOR_ALPHA
- DEFAULT_BLEND_FACTOR_BLUE
- DEFAULT_BLEND_FACTOR_GREEN
- DEFAULT_BLEND_FACTOR_RED
- DEFAULT_BORDER_COLOR_COMPONENT
- DEFAULT_DEPTH_BIAS
- DEFAULT_DEPTH_BIAS_CLAMP
- DEFAULT_MAX_ANISOTROPY
- DEFAULT_MIP_LOD_BIAS
- DEFAULT_RENDER_TARGET_ARRAY_INDEX
- DEFAULT_SAMPLE_MASK
- DEFAULT_SCISSOR_ENDX
- DEFAULT_SCISSOR_ENDY
- DEFAULT_SCISSOR_STARTX
- DEFAULT_SCISSOR_STARTY
- DEFAULT_SLOPE_SCALED_DEPTH_BIAS
- DEFAULT_STENCIL_READ_MASK
- DEFAULT_STENCIL_REFERENCE
- DEFAULT_STENCIL_WRITE_MASK
- DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX
- DEFAULT_VIEWPORT_HEIGHT
- DEFAULT_VIEWPORT_MAX_DEPTH
- DEFAULT_VIEWPORT_MIN_DEPTH
- DEFAULT_VIEWPORT_TOPLEFTX
- DEFAULT_VIEWPORT_TOPLEFTY
- DEFAULT_VIEWPORT_WIDTH
- DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS
- DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS
- DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT
- DS_INPUT_CONTROL_POINT_REGISTER_COUNT
- DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST
- DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS
- DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS
- DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT
- DS_INPUT_DOMAIN_POINT_REGISTER_COUNT
- DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST
- DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS
- DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS
- DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT
- DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT
- DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST
- DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS
- DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS
- DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT
- DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT
- DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST
- DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS
- DS_OUTPUT_REGISTER_COMPONENTS
- DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT
- DS_OUTPUT_REGISTER_COUNT
- FILTER_REDUCTION_TYPE_MASK
- FILTER_REDUCTION_TYPE_SHIFT
- FILTER_TYPE_MASK
- FL9_1_DEFAULT_MAX_ANISOTROPY
- FL9_1_IA_PRIMITIVE_MAX_COUNT
- FL9_1_MAX_TEXTURE_REPEAT
- FL9_1_REQ_TEXTURE1D_U_DIMENSION
- FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION
- FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION
- FL9_1_REQ_TEXTURECUBE_DIMENSION
- FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT
- FL9_2_IA_PRIMITIVE_MAX_COUNT
- FL9_2_MAX_TEXTURE_REPEAT
- FL9_3_MAX_TEXTURE_REPEAT
- FL9_3_REQ_TEXTURE1D_U_DIMENSION
- FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION
- FL9_3_REQ_TEXTURECUBE_DIMENSION
- FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT
- FLOAT16_FUSED_TOLERANCE_IN_ULP
- FLOAT32_MAX
- FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP
- FLOAT_TO_SRGB_EXPONENT_DENOMINATOR
- FLOAT_TO_SRGB_EXPONENT_NUMERATOR
- FLOAT_TO_SRGB_OFFSET
- FLOAT_TO_SRGB_SCALE_1
- FLOAT_TO_SRGB_SCALE_2
- FLOAT_TO_SRGB_THRESHOLD
- FTOI_INSTRUCTION_MAX_INPUT
- FTOI_INSTRUCTION_MIN_INPUT
- FTOU_INSTRUCTION_MAX_INPUT
- FTOU_INSTRUCTION_MIN_INPUT
- GS_INPUT_INSTANCE_ID_READS_PER_INST
- GS_INPUT_INSTANCE_ID_READ_PORTS
- GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS
- GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT
- GS_INPUT_INSTANCE_ID_REGISTER_COUNT
- GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS
- GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT
- GS_INPUT_PRIM_CONST_REGISTER_COUNT
- GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST
- GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS
- GS_INPUT_REGISTER_COMPONENTS
- GS_INPUT_REGISTER_COMPONENT_BIT_COUNT
- GS_INPUT_REGISTER_COUNT
- GS_INPUT_REGISTER_READS_PER_INST
- GS_INPUT_REGISTER_READ_PORTS
- GS_INPUT_REGISTER_VERTICES
- GS_MAX_INSTANCE_COUNT
- GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES
- GS_OUTPUT_ELEMENTS
- GS_OUTPUT_REGISTER_COMPONENTS
- GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT
- GS_OUTPUT_REGISTER_COUNT
- HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT
- HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT
- HS_CONTROL_POINT_REGISTER_COMPONENTS
- HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT
- HS_CONTROL_POINT_REGISTER_READS_PER_INST
- HS_CONTROL_POINT_REGISTER_READ_PORTS
- HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND
- HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS
- HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT
- HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT
- HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST
- HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS
- HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS
- HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT
- HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT
- HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST
- HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS
- HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS
- HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT
- HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT
- HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST
- HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS
- HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND
- HS_MAXTESSFACTOR_LOWER_BOUND
- HS_MAXTESSFACTOR_UPPER_BOUND
- HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS
- HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS
- HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT
- HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT
- HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST
- HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS
- HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS
- HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT
- HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT
- HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST
- HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS
- HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS
- IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES
- IA_DEFAULT_PRIMITIVE_TOPOLOGY
- IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES
- IA_INDEX_INPUT_RESOURCE_SLOT_COUNT
- IA_INSTANCE_ID_BIT_COUNT
- IA_INTEGER_ARITHMETIC_BIT_COUNT
- IA_PATCH_MAX_CONTROL_POINT_COUNT
- IA_PRIMITIVE_ID_BIT_COUNT
- IA_VERTEX_ID_BIT_COUNT
- IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT
- IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS
- IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT
- IAsynchronous_UUID_STRING
- IAuthenticatedChannel_UUID_STRING
- IBlendState_UUID_STRING
- IBuffer_UUID_STRING
- IClassInstance_UUID_STRING
- IClassLinkage_UUID_STRING
- ICommandList_UUID_STRING
- IComputeShader_UUID_STRING
- ICounter_UUID_STRING
- ICryptoSession_UUID_STRING
- ID3D11FunctionParameterReflection_UUID_STRING
- ID3D11FunctionReflection_UUID_STRING
- ID3D11LibraryReflection_UUID_STRING
- ID3D11ShaderReflectionConstantBuffer_UUID_STRING
- ID3D11ShaderReflectionType_UUID_STRING
- ID3D11ShaderReflectionVariable_UUID_STRING
- ID3D11ShaderReflection_UUID_STRING
- ID3DDestructionNotifier_UUID_STRING
- ID3DUserDefinedAnnotation_UUID_STRING
- IDebug_UUID_STRING
- IDepthStencilState_UUID_STRING
- IDepthStencilView_UUID_STRING
- IDeviceChild_UUID_STRING
- IDeviceContext_UUID_STRING
- IDevice_UUID_STRING
- IDomainShader_UUID_STRING
- IGeometryShader_UUID_STRING
- IHullShader_UUID_STRING
- IInfoQueue_UUID_STRING
- IInputLayout_UUID_STRING
- INTEGER_DIVIDE_BY_ZERO_QUOTIENT
- INTEGER_DIVIDE_BY_ZERO_REMAINDER
- IPixelShader_UUID_STRING
- IPredicate_UUID_STRING
- IQuery_UUID_STRING
- IRasterizerState_UUID_STRING
- IRenderTargetView_UUID_STRING
- IResource_UUID_STRING
- ISamplerState_UUID_STRING
- IShaderResourceView_UUID_STRING
- ITexture1D_UUID_STRING
- ITexture2D_UUID_STRING
- ITexture3D_UUID_STRING
- IUnorderedAccessView_UUID_STRING
- IVertexShader_UUID_STRING
- IVideoContext_UUID_STRING
- IVideoDecoderOutputView_UUID_STRING
- IVideoDecoder_UUID_STRING
- IVideoDevice_UUID_STRING
- IVideoProcessorEnumerator_UUID_STRING
- IVideoProcessorInputView_UUID_STRING
- IVideoProcessorOutputView_UUID_STRING
- IVideoProcessor_UUID_STRING
- IView_UUID_STRING
- KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL
- KEEP_UNORDERED_ACCESS_VIEWS
- LINEAR_GAMMA
- MAG_FILTER_SHIFT
- MAJOR_VERSION
- MAX_BORDER_COLOR_COMPONENT
- MAX_DEPTH
- MAX_MAXANISOTROPY
- MAX_MULTISAMPLE_SAMPLE_COUNT
- MAX_POSITION_VALUE
- MAX_TEXTURE_DIMENSION_2_TO_EXP
- MINOR_VERSION
- MIN_BORDER_COLOR_COMPONENT
- MIN_DEPTH
- MIN_FILTER_SHIFT
- MIN_MAXANISOTROPY
- MIP_FILTER_SHIFT
- MIP_LOD_BIAS_MAX
- MIP_LOD_BIAS_MIN
- MIP_LOD_FRACTIONAL_BIT_COUNT
- MIP_LOD_RANGE_BIT_COUNT
- MULTISAMPLE_ANTIALIAS_LINE_WIDTH
- NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT
- PIXEL_ADDRESS_RANGE_BIT_COUNT
- PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT
- PS_CS_UAV_REGISTER_COMPONENTS
- PS_CS_UAV_REGISTER_COUNT
- PS_CS_UAV_REGISTER_READS_PER_INST
- PS_CS_UAV_REGISTER_READ_PORTS
- PS_FRONTFACING_DEFAULT_VALUE
- PS_FRONTFACING_FALSE_VALUE
- PS_FRONTFACING_TRUE_VALUE
- PS_INPUT_REGISTER_COMPONENTS
- PS_INPUT_REGISTER_COMPONENT_BIT_COUNT
- PS_INPUT_REGISTER_COUNT
- PS_INPUT_REGISTER_READS_PER_INST
- PS_INPUT_REGISTER_READ_PORTS
- PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT
- PS_OUTPUT_DEPTH_REGISTER_COMPONENTS
- PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT
- PS_OUTPUT_DEPTH_REGISTER_COUNT
- PS_OUTPUT_MASK_REGISTER_COMPONENTS
- PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT
- PS_OUTPUT_MASK_REGISTER_COUNT
- PS_OUTPUT_REGISTER_COMPONENTS
- PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT
- PS_OUTPUT_REGISTER_COUNT
- PS_PIXEL_CENTER_FRACTIONAL_COMPONENT
- RAW_UAV_SRV_BYTE_ALIGNMENT
- REQ_BLEND_OBJECT_COUNT_PER_DEVICE
- REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP
- REQ_CONSTANT_BUFFER_ELEMENT_COUNT
- REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE
- REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP
- REQ_DRAW_VERTEX_COUNT_2_TO_EXP
- REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION
- REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT
- REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT
- REQ_MAXANISOTROPY
- REQ_MIP_LEVELS
- REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES
- REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE
- REQ_RENDER_TO_BUFFER_WINDOW_WIDTH
- REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM
- REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM
- REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM
- REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP
- REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE
- REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION
- REQ_TEXTURE1D_U_DIMENSION
- REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION
- REQ_TEXTURE2D_U_OR_V_DIMENSION
- REQ_TEXTURE3D_U_V_OR_W_DIMENSION
- REQ_TEXTURECUBE_DIMENSION
- RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL
- RETURN_PARAMETER_INDEX
- SDK_VERSION
- SHADER_INPUT_FLAG_COMPARISON_SAMPLER
- SHADER_INPUT_FLAG_TEXTURE_COMPONENTS
- SHADER_INPUT_FLAG_TEXTURE_COMPONENT_0
- SHADER_INPUT_FLAG_TEXTURE_COMPONENT_1
- SHADER_INPUT_FLAG_UNUSED
- SHADER_INPUT_FLAG_USERPACKED
- SHADER_MAJOR_VERSION
- SHADER_MAX_INSTANCES
- SHADER_MAX_INTERFACES
- SHADER_MAX_INTERFACE_CALL_SITES
- SHADER_MAX_TYPES
- SHADER_MINOR_VERSION
- SHADER_REQUIRES_11_1_DOUBLE_EXTENSIONS
- SHADER_REQUIRES_11_1_SHADER_EXTENSIONS
- SHADER_REQUIRES_64_UAVS
- SHADER_REQUIRES_DOUBLES
- SHADER_REQUIRES_EARLY_DEPTH_STENCIL
- SHADER_REQUIRES_LEVEL_9_COMPARISON_FILTERING
- SHADER_REQUIRES_MINIMUM_PRECISION
- SHADER_REQUIRES_TILED_RESOURCES
- SHADER_REQUIRES_UAVS_AT_EVERY_STAGE
- SHIFT_INSTRUCTION_PAD_VALUE
- SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT
- SIMULTANEOUS_RENDER_TARGET_COUNT
- SO_BUFFER_MAX_STRIDE_IN_BYTES
- SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES
- SO_BUFFER_SLOT_COUNT
- SO_DDI_REGISTER_INDEX_DENOTING_GAP
- SO_NO_RASTERIZED_STREAM
- SO_OUTPUT_COMPONENT_COUNT
- SO_STREAM_COUNT
- SPEC_DATE_DAY
- SPEC_DATE_YEAR
- SPEC_VERSION
- SRGB_GAMMA
- SRGB_TO_FLOAT_DENOMINATOR_1
- SRGB_TO_FLOAT_DENOMINATOR_2
- SRGB_TO_FLOAT_EXPONENT
- SRGB_TO_FLOAT_OFFSET
- SRGB_TO_FLOAT_THRESHOLD
- SRGB_TO_FLOAT_TOLERANCE_IN_ULP
- STANDARD_COMPONENT_BIT_COUNT
- STANDARD_COMPONENT_BIT_COUNT_DOUBLED
- STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE
- STANDARD_PIXEL_COMPONENT_COUNT
- STANDARD_PIXEL_ELEMENT_COUNT
- STANDARD_VECTOR_SIZE
- STANDARD_VERTEX_ELEMENT_COUNT
- STANDARD_VERTEX_TOTAL_COMPONENT_COUNT
- SUBPIXEL_FRACTIONAL_BIT_COUNT
- SUBTEXEL_FRACTIONAL_BIT_COUNT
- TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR
- TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR
- TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR
- TESSELLATOR_MAX_TESSELLATION_FACTOR
- TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR
- TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR
- TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR
- TEXEL_ADDRESS_RANGE_BIT_COUNT
- UNBOUND_MEMORY_ACCESS_RESULT
- VIEWPORT_AND_SCISSORRECT_MAX_INDEX
- VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE
- VIEWPORT_BOUNDS_MAX
- VIEWPORT_BOUNDS_MIN
- VS_INPUT_REGISTER_COMPONENTS
- VS_INPUT_REGISTER_COMPONENT_BIT_COUNT
- VS_INPUT_REGISTER_COUNT
- VS_INPUT_REGISTER_READS_PER_INST
- VS_INPUT_REGISTER_READ_PORTS
- VS_OUTPUT_REGISTER_COMPONENTS
- VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT
- VS_OUTPUT_REGISTER_COUNT
- WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT
- WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP
- WHQL_DRAW_VERTEX_COUNT_2_TO_EXP
- WKPDID_D3DDebugObjectNameW_UUID_STRING
Variables (113)
- AUTHENTICATED_CONFIGURE_CRYPTO_SESSION
- AUTHENTICATED_CONFIGURE_ENCRYPTION_WHEN_ACCESSIBLE
- AUTHENTICATED_CONFIGURE_INITIALIZE
- AUTHENTICATED_CONFIGURE_PROTECTION
- AUTHENTICATED_CONFIGURE_SHARED_RESOURCE
- AUTHENTICATED_QUERY_ACCESSIBILITY_ATTRIBUTES
- AUTHENTICATED_QUERY_CHANNEL_TYPE
- AUTHENTICATED_QUERY_CRYPTO_SESSION
- AUTHENTICATED_QUERY_CURRENT_ENCRYPTION_WHEN_ACCESSIBLE
- AUTHENTICATED_QUERY_DEVICE_HANDLE
- AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID
- AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID_COUNT
- AUTHENTICATED_QUERY_OUTPUT_ID
- AUTHENTICATED_QUERY_OUTPUT_ID_COUNT
- AUTHENTICATED_QUERY_PROTECTION
- AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS
- AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT
- AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT
- CRYPTO_TYPE_AES128_CTR
- DECODER_BITSTREAM_ENCRYPTION_TYPE_CBCS
- DECODER_BITSTREAM_ENCRYPTION_TYPE_CENC
- DECODER_ENCRYPTION_HW_CENC
- DECODER_PROFILE_H264_IDCT_FGT
- DECODER_PROFILE_H264_IDCT_NOFGT
- DECODER_PROFILE_H264_MOCOMP_FGT
- DECODER_PROFILE_H264_MOCOMP_NOFGT
- DECODER_PROFILE_H264_VLD_FGT
- DECODER_PROFILE_H264_VLD_MULTIVIEW_NOFGT
- DECODER_PROFILE_H264_VLD_NOFGT
- DECODER_PROFILE_H264_VLD_STEREO_NOFGT
- DECODER_PROFILE_H264_VLD_STEREO_PROGRESSIVE_NOFGT
- DECODER_PROFILE_H264_VLD_WITHFMOASO_NOFGT
- DECODER_PROFILE_HEVC_VLD_MAIN
- DECODER_PROFILE_HEVC_VLD_MAIN10
- DECODER_PROFILE_MPEG1_VLD
- DECODER_PROFILE_MPEG2_IDCT
- DECODER_PROFILE_MPEG2_MOCOMP
- DECODER_PROFILE_MPEG2_VLD
- DECODER_PROFILE_MPEG2and1_VLD
- DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_GMC
- DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_NOGMC
- DECODER_PROFILE_MPEG4PT2_VLD_SIMPLE
- DECODER_PROFILE_VC1_D2010
- DECODER_PROFILE_VC1_IDCT
- DECODER_PROFILE_VC1_MOCOMP
- DECODER_PROFILE_VC1_POSTPROC
- DECODER_PROFILE_VC1_VLD
- DECODER_PROFILE_VP8_VLD
- DECODER_PROFILE_VP9_VLD_10BIT_PROFILE2
- DECODER_PROFILE_VP9_VLD_PROFILE0
- DECODER_PROFILE_WMV8_MOCOMP
- DECODER_PROFILE_WMV8_POSTPROC
- DECODER_PROFILE_WMV9_IDCT
- DECODER_PROFILE_WMV9_MOCOMP
- DECODER_PROFILE_WMV9_POSTPROC
- IAsynchronous_UUID
- IAuthenticatedChannel_UUID
- IBlendState_UUID
- IBuffer_UUID
- IClassInstance_UUID
- IClassLinkage_UUID
- ICommandList_UUID
- IComputeShader_UUID
- ICounter_UUID
- ICryptoSession_UUID
- ID3D11FunctionParameterReflection_UUID
- ID3D11FunctionReflection_UUID
- ID3D11LibraryReflection_UUID
- ID3D11ShaderReflectionConstantBuffer_UUID
- ID3D11ShaderReflectionType_UUID
- ID3D11ShaderReflectionVariable_UUID
- ID3D11ShaderReflection_UUID
- ID3DDestructionNotifier_UUID
- ID3DUserDefinedAnnotation_UUID
- IDebug_UUID
- IDepthStencilState_UUID
- IDepthStencilView_UUID
- IDeviceChild_UUID
- IDeviceContext_UUID
- IDevice_UUID
- IDomainShader_UUID
- IGeometryShader_UUID
- IHullShader_UUID
- IInfoQueue_UUID
- IInputLayout_UUID
- IPixelShader_UUID
- IPredicate_UUID
- IQuery_UUID
- IRasterizerState_UUID
- IRenderTargetView_UUID
- IResource_UUID
- ISamplerState_UUID
- IShaderResourceView_UUID
- ITexture1D_UUID
- ITexture2D_UUID
- ITexture3D_UUID
- IUnorderedAccessView_UUID
- IVertexShader_UUID
- IVideoContext_UUID
- IVideoDecoderOutputView_UUID
- IVideoDecoder_UUID
- IVideoDevice_UUID
- IVideoProcessorEnumerator_UUID
- IVideoProcessorInputView_UUID
- IVideoProcessorOutputView_UUID
- IVideoProcessor_UUID
- IView_UUID
- KEY_EXCHANGE_HW_PROTECTION
- KEY_EXCHANGE_RSAES_OAEP
- TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE
- TEXTURE_LAYOUT_ROW_MAJOR
- WKPDID_CommentStringW
- WKPDID_D3DDebugObjectNameW_UUID
Procedures (3)
Procedure Groups (0)
This section is empty.
Types
APP_DEPRECATED_HRESULT ¶
APP_DEPRECATED_HRESULT :: sys_windows.HRESULT
ASYNC_GETDATA_FLAG ¶
ASYNC_GETDATA_FLAG :: enum u32 { DONOTFLUSH = 0, }
ASYNC_GETDATA_FLAGS ¶
ASYNC_GETDATA_FLAGS :: distinct bit_set[ASYNC_GETDATA_FLAG; u32]
AUTHENTICATED_CHANNEL_TYPE ¶
AUTHENTICATED_CHANNEL_TYPE :: enum i32 { D3D11 = 1, DRIVER_SOFTWARE = 2, DRIVER_HARDWARE = 3, }
AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT ¶
AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT :: struct { Parameters: AUTHENTICATED_CONFIGURE_INPUT, EncryptionGuid: sys_windows.GUID, }
AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT ¶
AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT :: struct { Parameters: AUTHENTICATED_CONFIGURE_INPUT, DecoderHandle: sys_windows.HANDLE, CryptoSessionHandle: sys_windows.HANDLE, DeviceHandle: sys_windows.HANDLE, }
AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT ¶
AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT :: struct { Parameters: AUTHENTICATED_CONFIGURE_INPUT, StartSequenceQuery: u32, StartSequenceConfigure: u32, }
AUTHENTICATED_CONFIGURE_PROTECTION_INPUT ¶
AUTHENTICATED_CONFIGURE_PROTECTION_INPUT :: struct { Parameters: AUTHENTICATED_CONFIGURE_INPUT, Protections: AUTHENTICATED_PROTECTION_FLAGS, }
AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT ¶
AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT :: struct { Parameters: AUTHENTICATED_CONFIGURE_INPUT, ProcessType: AUTHENTICATED_PROCESS_IDENTIFIER_TYPE, ProcessHandle: sys_windows.HANDLE, AllowAccess: sys_windows.BOOL, }
AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ¶
AUTHENTICATED_PROCESS_IDENTIFIER_TYPE :: enum i32 { UNKNOWN = 0, DWM = 1, HANDLE = 2, }
AUTHENTICATED_PROTECTION_FLAG ¶
AUTHENTICATED_PROTECTION_FLAG :: enum u32 { ProtectionEnabled = 0, OverlayOrFullscreenRequired = 1, Reserved = 2, }
AUTHENTICATED_PROTECTION_FLAGS ¶
AUTHENTICATED_PROTECTION_FLAGS :: distinct bit_set[AUTHENTICATED_PROTECTION_FLAG; u32]
AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT ¶
AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT :: struct { Output: AUTHENTICATED_QUERY_OUTPUT, EncryptionGuidCount: u32, }
AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT ¶
AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT :: struct { Input: AUTHENTICATED_QUERY_INPUT, EncryptionGuidIndex: u32, }
AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT ¶
AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT :: struct { Output: AUTHENTICATED_QUERY_OUTPUT, EncryptionGuidIndex: u32, EncryptionGuid: sys_windows.GUID, }
AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT ¶
AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT :: AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT
AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT ¶
AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT :: struct { Output: AUTHENTICATED_QUERY_OUTPUT, BusType: BUS_TYPE, AccessibleInContiguousBlocks: sys_windows.BOOL, AccessibleInNonContiguousBlocks: sys_windows.BOOL, }
AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT ¶
AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT :: struct { Output: AUTHENTICATED_QUERY_OUTPUT, ChannelType: AUTHENTICATED_CHANNEL_TYPE, }
AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT ¶
AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT :: struct { Input: AUTHENTICATED_QUERY_INPUT, DecoderHandle: sys_windows.HANDLE, }
AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT ¶
AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT :: struct { Output: AUTHENTICATED_QUERY_OUTPUT, DecoderHandle: sys_windows.HANDLE, CryptoSessionHandle: sys_windows.HANDLE, DeviceHandle: sys_windows.HANDLE, }
AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT ¶
AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT :: struct { Output: AUTHENTICATED_QUERY_OUTPUT, EncryptionGuid: sys_windows.GUID, }
AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT ¶
AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT :: struct { Output: AUTHENTICATED_QUERY_OUTPUT, DeviceHandle: sys_windows.HANDLE, }
AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT ¶
AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT :: struct { Input: AUTHENTICATED_QUERY_INPUT, DeviceHandle: sys_windows.HANDLE, CryptoSessionHandle: sys_windows.HANDLE, }
AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT ¶
AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT :: struct { Output: AUTHENTICATED_QUERY_OUTPUT, DeviceHandle: sys_windows.HANDLE, CryptoSessionHandle: sys_windows.HANDLE, OutputIDCount: u32, }
AUTHENTICATED_QUERY_OUTPUT_ID_INPUT ¶
AUTHENTICATED_QUERY_OUTPUT_ID_INPUT :: struct { Input: AUTHENTICATED_QUERY_INPUT, DeviceHandle: sys_windows.HANDLE, CryptoSessionHandle: sys_windows.HANDLE, OutputIDIndex: u32, }
AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT ¶
AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT :: struct { Output: AUTHENTICATED_QUERY_OUTPUT, DeviceHandle: sys_windows.HANDLE, CryptoSessionHandle: sys_windows.HANDLE, OutputIDIndex: u32, OutputID: u64, }
AUTHENTICATED_QUERY_PROTECTION_OUTPUT ¶
AUTHENTICATED_QUERY_PROTECTION_OUTPUT :: struct { Output: AUTHENTICATED_QUERY_OUTPUT, ProtectionFlags: AUTHENTICATED_PROTECTION_FLAGS, }
AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT ¶
AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT :: struct { Output: AUTHENTICATED_QUERY_OUTPUT, RestrictedSharedResourceProcessCount: u32, }
AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT ¶
AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT :: struct { Input: AUTHENTICATED_QUERY_INPUT, ProcessIndex: u32, }
AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT ¶
AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT :: struct { Output: AUTHENTICATED_QUERY_OUTPUT, ProcessIndex: u32, ProcessIdentifier: AUTHENTICATED_PROCESS_IDENTIFIER_TYPE, ProcessHandle: sys_windows.HANDLE, }
AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT ¶
AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT :: struct { Output: AUTHENTICATED_QUERY_OUTPUT, UnrestrictedProtectedSharedResourceCount: u32, }
BIND_FLAG ¶
BIND_FLAG :: enum u32 { VERTEX_BUFFER = 0, INDEX_BUFFER = 1, CONSTANT_BUFFER = 2, SHADER_RESOURCE = 3, STREAM_OUTPUT = 4, RENDER_TARGET = 5, DEPTH_STENCIL = 6, UNORDERED_ACCESS = 7, DECODER = 9, VIDEO_ENCODER = 10, }
BLEND ¶
BLEND :: enum i32 { ZERO = 1, ONE = 2, SRC_COLOR = 3, INV_SRC_COLOR = 4, SRC_ALPHA = 5, INV_SRC_ALPHA = 6, DEST_ALPHA = 7, INV_DEST_ALPHA = 8, DEST_COLOR = 9, INV_DEST_COLOR = 10, SRC_ALPHA_SAT = 11, BLEND_FACTOR = 14, INV_BLEND_FACTOR = 15, SRC1_COLOR = 16, INV_SRC1_COLOR = 17, SRC1_ALPHA = 18, INV_SRC1_ALPHA = 19, }
BLEND_DESC ¶
BLEND_DESC :: struct { AlphaToCoverageEnable: sys_windows.BOOL, IndependentBlendEnable: sys_windows.BOOL, RenderTarget: [8]RENDER_TARGET_BLEND_DESC, }
BLEND_OP ¶
BLEND_OP :: enum i32 { ADD = 1, SUBTRACT = 2, REV_SUBTRACT = 3, MIN = 4, MAX = 5, }
BUFFEREX_SRV ¶
BUFFEREX_SRV :: struct { FirstElement: u32, NumElements: u32, Flags: BUFFEREX_SRV_FLAGS, }
BUFFEREX_SRV_FLAG ¶
BUFFEREX_SRV_FLAG :: enum u32 { RAW = 0, }
BUFFEREX_SRV_FLAGS ¶
BUFFEREX_SRV_FLAGS :: distinct bit_set[BUFFEREX_SRV_FLAG; u32]
BUFFER_DESC ¶
BUFFER_DESC :: struct { ByteWidth: u32, Usage: USAGE, BindFlags: BIND_FLAGS, CPUAccessFlags: CPU_ACCESS_FLAGS, MiscFlags: RESOURCE_MISC_FLAGS, StructureByteStride: u32, }
BUFFER_UAV ¶
BUFFER_UAV :: struct { FirstElement: u32, NumElements: u32, Flags: BUFFER_UAV_FLAGS, }
BUFFER_UAV_FLAG ¶
BUFFER_UAV_FLAG :: enum u32 { RAW = 0, APPEND = 1, COUNTER = 2, }
BUFFER_UAV_FLAGS ¶
BUFFER_UAV_FLAGS :: distinct bit_set[BUFFER_UAV_FLAG; u32]
BUS_TYPE ¶
BUS_TYPE :: enum i32 { OTHER = 0, PCI = 1, PCIX = 2, PCIEXPRESS = 3, AGP = 4, NSIDE_OF_CHIPSET = 65536, RACKS_ON_MOTHER_BOARD_TO_CHIP = 131072, RACKS_ON_MOTHER_BOARD_TO_SOCKET = 196608, AUGHTER_BOARD_CONNECTOR = 262144, AUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 327680, ON_STANDARD = -2147843648, }
CBLEND_DESC ¶
CBLEND_DESC :: struct { using d3d11_blend_desc: BLEND_DESC, }
CBUFFER_DESC ¶
CBUFFER_DESC :: struct { using d3d11_buffer_desc: BUFFER_DESC, }
CBUFFER_TYPE ¶
CBUFFER_TYPE :: enum i32 { CBUFFER = 0, TBUFFER = 1, INTERFACE_POINTERS = 2, RESOURCE_BIND_INFO = 3, }
CCOUNTER_DESC ¶
CCOUNTER_DESC :: struct { using d3d11_counter_desc: COUNTER_DESC, }
CDEFAULT ¶
CDEFAULT :: struct { _: u8, }
CDEPTH_STENCIL_DESC ¶
CDEPTH_STENCIL_DESC :: struct { using d3d11_depth_stencil_desc: DEPTH_STENCIL_DESC, }
CDEPTH_STENCIL_VIEW_DESC ¶
CDEPTH_STENCIL_VIEW_DESC :: struct { using d3d11_depth_stencil_view_desc: DEPTH_STENCIL_VIEW_DESC, }
CLEAR_FLAG ¶
CLEAR_FLAG :: enum u32 { DEPTH = 0, STENCIL = 1, }
CLEAR_FLAGS ¶
CLEAR_FLAGS :: distinct bit_set[CLEAR_FLAG; u32]
COLOR_WRITE_ENABLE ¶
COLOR_WRITE_ENABLE :: enum i32 { RED = 0, GREEN = 1, BLUE = 2, ALPHA = 3, }
COLOR_WRITE_ENABLE_MASK ¶
COLOR_WRITE_ENABLE_MASK :: distinct bit_set[COLOR_WRITE_ENABLE; u32]
Related Constants
COMPARISON_FUNC ¶
COMPARISON_FUNC :: enum i32 { NEVER = 1, LESS = 2, EQUAL = 3, LESS_EQUAL = 4, GREATER = 5, NOT_EQUAL = 6, GREATER_EQUAL = 7, ALWAYS = 8, }
COMPONENT_MASK ¶
COMPONENT_MASK :: distinct bit_set[COMPONENT_MASK_ELEMENT; u32]
COMPONENT_MASK_ELEMENT ¶
COMPONENT_MASK_ELEMENT :: enum u32 { X = 1, Y = 2, Z = 4, W = 8, }
CONSERVATIVE_RASTERIZATION_TIER ¶
CONSERVATIVE_RASTERIZATION_TIER :: enum i32 { CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED = 0, _1 = 1, _2 = 2, _3 = 3, }
CONTENT_PROTECTION_CAPS ¶
CONTENT_PROTECTION_CAPS :: enum i32 { SOFTWARE = 1, HARDWARE = 2, PROTECTION_ALWAYS_ON = 4, PARTIAL_DECRYPTION = 8, CONTENT_KEY = 16, FRESHEN_SESSION_KEY = 32, ENCRYPTED_READ_BACK = 64, ENCRYPTED_READ_BACK_KEY = 128, SEQUENTIAL_CTR_IV = 256, ENCRYPT_SLICEDATA_ONLY = 512, DECRYPTION_BLT = 1024, HARDWARE_PROTECT_UNCOMPRESSED = 2048, HARDWARE_PROTECTED_MEMORY_PAGEABLE = 4096, HARDWARE_TEARDOWN = 8192, HARDWARE_DRM_COMMUNICATION = 16384, HARDWARE_DRM_COMMUNICATION_MULTI_THREADED = 32768, }
COUNTER_DESC ¶
COUNTER_DESC :: struct { Counter: COUNTER, MiscFlags: RESOURCE_MISC_FLAGS, }
COUNTER_TYPE ¶
COUNTER_TYPE :: enum i32 { FLOAT32 = 0, UINT16 = 1, UINT32 = 2, UINT64 = 3, }
CPU_ACCESS_FLAG ¶
CPU_ACCESS_FLAG :: enum u32 { WRITE = 16, READ = 17, }
CPU_ACCESS_FLAGS ¶
CPU_ACCESS_FLAGS :: distinct bit_set[CPU_ACCESS_FLAG; u32]
CQUERY_DESC ¶
CQUERY_DESC :: struct { using d3d11_query_desc: QUERY_DESC, }
CRASTERIZER_DESC ¶
CRASTERIZER_DESC :: struct { using d3d11_rasterizer_desc: RASTERIZER_DESC, }
CREATE_DEVICE_FLAG ¶
CREATE_DEVICE_FLAG :: enum u32 { SINGLETHREADED = 0, DEBUG = 1, SWITCH_TO_REF = 2, PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 3, BGRA_SUPPORT = 5, DEBUGGABLE = 6, PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 7, DISABLE_GPU_TIMEOUT = 8, VIDEO_SUPPORT = 11, }
CREATE_DEVICE_FLAGS ¶
CREATE_DEVICE_FLAGS :: distinct bit_set[CREATE_DEVICE_FLAG; u32]
Related Procedures With Parameters
CRENDER_TARGET_VIEW_DESC ¶
CRENDER_TARGET_VIEW_DESC :: struct { using d3d11_render_target_view_desc: RENDER_TARGET_VIEW_DESC, }
CSAMPLER_DESC ¶
CSAMPLER_DESC :: struct { using d3d11_sampler_desc: SAMPLER_DESC, }
CSHADER_RESOURCE_VIEW_DESC ¶
CSHADER_RESOURCE_VIEW_DESC :: struct { using d3d11_shader_resource_view_desc: SHADER_RESOURCE_VIEW_DESC, }
CTEXTURE1D_DESC ¶
CTEXTURE1D_DESC :: struct { using d3d11_texture1d_desc: TEXTURE1D_DESC, }
CTEXTURE2D_DESC ¶
CTEXTURE2D_DESC :: struct { using d3d11_texture2d_desc: TEXTURE2D_DESC, }
CTEXTURE3D_DESC ¶
CTEXTURE3D_DESC :: struct { using d3d11_texture3d_desc: TEXTURE3D_DESC, }
CULL_MODE ¶
CULL_MODE :: enum i32 { NONE = 1, FRONT = 2, BACK = 3, }
CUNORDERED_ACCESS_VIEW_DESC ¶
CUNORDERED_ACCESS_VIEW_DESC :: struct { using d3d11_unordered_access_view_desc: UNORDERED_ACCESS_VIEW_DESC, }
CVIDEO_DEFAULT ¶
CVIDEO_DEFAULT :: struct { _: u8, }
CVIEWPORT ¶
CVIEWPORT :: struct { using d3d11_viewport: VIEWPORT, }
DEBUG_FEATURE ¶
DEBUG_FEATURE :: enum u32 { FLUSH_PER_RENDER_OP = 0, FINISH_PER_RENDER_OP = 1, FEATURE_PRESENT_PER_RENDER_OP = 2, }
DEBUG_FEATURES ¶
DEBUG_FEATURES :: distinct bit_set[DEBUG_FEATURE; u32]
DEPTH_STENCILOP_DESC ¶
DEPTH_STENCILOP_DESC :: struct { StencilFailOp: STENCIL_OP, StencilDepthFailOp: STENCIL_OP, StencilPassOp: STENCIL_OP, StencilFunc: COMPARISON_FUNC, }
DEPTH_STENCIL_DESC ¶
DEPTH_STENCIL_DESC :: struct { DepthEnable: sys_windows.BOOL, DepthWriteMask: DEPTH_WRITE_MASK, DepthFunc: COMPARISON_FUNC, StencilEnable: sys_windows.BOOL, StencilReadMask: u8, StencilWriteMask: u8, FrontFace: DEPTH_STENCILOP_DESC, BackFace: DEPTH_STENCILOP_DESC, }
DEPTH_STENCIL_VIEW_DESC ¶
DEPTH_STENCIL_VIEW_DESC :: struct { Format: directx_dxgi.FORMAT, ViewDimension: DSV_DIMENSION, Flags: DSV_FLAGS, using _: struct #raw_union { Texture1D: TEX1D_DSV, Texture1DArray: TEX1D_ARRAY_DSV, Texture2D: TEX2D_DSV, Texture2DArray: TEX2D_ARRAY_DSV, Texture2DMS: TEX2DMS_DSV, Texture2DMSArray: TEX2DMS_ARRAY_DSV, }, }
DEPTH_WRITE_MASK ¶
DEPTH_WRITE_MASK :: enum i32 { ZERO = 0, ALL = 1, }
DEVICE_CONTEXT_TYPE ¶
DEVICE_CONTEXT_TYPE :: enum i32 { IMMEDIATE = 0, DEFERRED = 1, }
DRIVER_TYPE ¶
DRIVER_TYPE :: enum i32 { UNKNOWN = 0, HARDWARE = 1, REFERENCE = 2, NULL = 3, SOFTWARE = 4, WARP = 5, }
Related Procedures With Parameters
DSV_DIMENSION ¶
DSV_DIMENSION :: enum i32 { UNKNOWN = 0, TEXTURE1D = 1, TEXTURE1DARRAY = 2, TEXTURE2D = 3, TEXTURE2DARRAY = 4, TEXTURE2DMS = 5, TEXTURE2DMSARRAY = 6, }
DSV_FLAG ¶
DSV_FLAG :: enum u32 { DEPTH = 0, STENCIL = 1, }
FEATURE ¶
FEATURE :: enum i32 { THREADING = 0, DOUBLES = 1, FORMAT_SUPPORT = 2, FORMAT_SUPPORT2 = 3, D3D10_X_HARDWARE_OPTIONS = 4, OPTIONS = 5, ARCHITECTURE_INFO = 6, D3D9_OPTIONS = 7, SHADER_MIN_PRECISION_SUPPORT = 8, D3D9_SHADOW_SUPPORT = 9, OPTIONS1 = 10, D3D9_SIMPLE_INSTANCING_SUPPORT = 11, MARKER_SUPPORT = 12, D3D9_OPTIONS1 = 13, OPTIONS2 = 14, OPTIONS3 = 15, GPU_VIRTUAL_ADDRESS_SUPPORT = 16, OPTIONS4 = 17, SHADER_CACHE = 18, OPTIONS5 = 19, }
FEATURE_DATA_ARCHITECTURE_INFO ¶
FEATURE_DATA_ARCHITECTURE_INFO :: struct { TileBasedDeferredRenderer: sys_windows.BOOL, }
FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS ¶
FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS :: struct { ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x: sys_windows.BOOL, }
FEATURE_DATA_D3D9_OPTIONS ¶
FEATURE_DATA_D3D9_OPTIONS :: struct { FullNonPow2TextureSupport: sys_windows.BOOL, }
FEATURE_DATA_D3D9_SHADOW_SUPPORT ¶
FEATURE_DATA_D3D9_SHADOW_SUPPORT :: struct { SupportsDepthAsTextureWithLessEqualComparisonFilter: sys_windows.BOOL, }
FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT ¶
FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT :: struct { SimpleInstancingSupported: sys_windows.BOOL, }
FEATURE_DATA_DOUBLES ¶
FEATURE_DATA_DOUBLES :: struct { DoublePrecisionFloatShaderOps: sys_windows.BOOL, }
FEATURE_DATA_MARKER_SUPPORT ¶
FEATURE_DATA_MARKER_SUPPORT :: struct { Profile: sys_windows.BOOL, }
FEATURE_DATA_OPTIONS ¶
FEATURE_DATA_OPTIONS :: struct { OutputMergerLogicOp: sys_windows.BOOL, UAVOnlyRenderingForcedSampleCount: sys_windows.BOOL, DiscardAPIsSeenByDriver: sys_windows.BOOL, FlagsForUpdateAndCopySeenByDriver: sys_windows.BOOL, ClearView: sys_windows.BOOL, CopyWithOverlap: sys_windows.BOOL, ConstantBufferPartialUpdate: sys_windows.BOOL, ConstantBufferOffsetting: sys_windows.BOOL, MapNoOverwriteOnDynamicConstantBuffer: sys_windows.BOOL, MapNoOverwriteOnDynamicBufferSRV: sys_windows.BOOL, MultisampleRTVWithForcedSampleCountOne: sys_windows.BOOL, SAD4ShaderInstructions: sys_windows.BOOL, ExtendedDoublesShaderInstructions: sys_windows.BOOL, ExtendedResourceSharing: sys_windows.BOOL, }
FEATURE_DATA_OPTIONS1 ¶
FEATURE_DATA_OPTIONS1 :: struct { TiledResourcesTier: TILED_RESOURCES_TIER, MinMaxFiltering: sys_windows.BOOL, ClearViewAlsoSupportsDepthOnlyFormats: sys_windows.BOOL, MapOnDefaultBuffers: sys_windows.BOOL, }
FEATURE_DATA_OPTIONS2 ¶
FEATURE_DATA_OPTIONS2 :: struct { PSSpecifiedStencilRefSupported: sys_windows.BOOL, TypedUAVLoadAdditionalFormats: sys_windows.BOOL, ROVsSupported: sys_windows.BOOL, ConservativeRasterizationTier: CONSERVATIVE_RASTERIZATION_TIER, TiledResourcesTier: TILED_RESOURCES_TIER, MapOnDefaultTextures: sys_windows.BOOL, StandardSwizzle: sys_windows.BOOL, UnifiedMemoryArchitecture: sys_windows.BOOL, }
FEATURE_DATA_OPTIONS3 ¶
FEATURE_DATA_OPTIONS3 :: struct { VPAndRTArrayIndexFromAnyShaderFeedingRasterizer: sys_windows.BOOL, }
FEATURE_DATA_OPTIONS5 ¶
FEATURE_DATA_OPTIONS5 :: struct { SharedResourceTier: SHARED_RESOURCE_TIER, }
FEATURE_DATA_SHADER_CACHE ¶
FEATURE_DATA_SHADER_CACHE :: struct { SupportFlags: SHADER_CACHE_SUPPORT_FLAGS, }
FEATURE_LEVEL ¶
FEATURE_LEVEL :: enum i32 { _1_0_CORE = 4096, _9_1 = 37120, _9_2 = 37376, _9_3 = 37632, _10_0 = 40960, _10_1 = 41216, _11_0 = 45056, _11_1 = 45312, _12_0 = 49152, _12_1 = 49408, }
Related Procedures With Parameters
FILL_MODE ¶
FILL_MODE :: enum i32 { WIREFRAME = 2, SOLID = 3, }
FILTER ¶
FILTER :: enum i32 { MIN_MAG_MIP_POINT = 0, MIN_MAG_POINT_MIP_LINEAR = 1, MIN_POINT_MAG_LINEAR_MIP_POINT = 4, MIN_POINT_MAG_MIP_LINEAR = 5, MIN_LINEAR_MAG_MIP_POINT = 16, MIN_LINEAR_MAG_POINT_MIP_LINEAR = 17, MIN_MAG_LINEAR_MIP_POINT = 20, MIN_MAG_MIP_LINEAR = 21, ANISOTROPIC = 85, COMPARISON_MIN_MAG_MIP_POINT = 128, COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 129, COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 132, COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 133, COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 144, COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 145, COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 148, COMPARISON_MIN_MAG_MIP_LINEAR = 149, COMPARISON_ANISOTROPIC = 213, MINIMUM_MIN_MAG_MIP_POINT = 256, MINIMUM_MIN_MAG_POINT_MIP_LINEAR = 257, MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 260, MINIMUM_MIN_POINT_MAG_MIP_LINEAR = 261, MINIMUM_MIN_LINEAR_MAG_MIP_POINT = 272, MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 273, MINIMUM_MIN_MAG_LINEAR_MIP_POINT = 276, MINIMUM_MIN_MAG_MIP_LINEAR = 277, MINIMUM_ANISOTROPIC = 341, MAXIMUM_MIN_MAG_MIP_POINT = 384, MAXIMUM_MIN_MAG_POINT_MIP_LINEAR = 385, MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 388, MAXIMUM_MIN_POINT_MAG_MIP_LINEAR = 389, MAXIMUM_MIN_LINEAR_MAG_MIP_POINT = 400, MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 401, MAXIMUM_MIN_MAG_LINEAR_MIP_POINT = 404, MAXIMUM_MIN_MAG_MIP_LINEAR = 405, MAXIMUM_ANISOTROPIC = 469, }
FILTER_REDUCTION_TYPE ¶
FILTER_REDUCTION_TYPE :: enum i32 { STANDARD = 0, COMPARISON = 1, MINIMUM = 2, MAXIMUM = 3, }
FILTER_TYPE ¶
FILTER_TYPE :: enum i32 { POINT = 0, LINEAR = 1, }
FORMAT_SUPPORT ¶
FORMAT_SUPPORT :: enum i32 { // TODO: make bit_set BUFFER = 1, IA_VERTEX_BUFFER = 2, IA_INDEX_BUFFER = 4, SO_BUFFER = 8, TEXTURE1D = 16, TEXTURE2D = 32, TEXTURE3D = 64, TEXTURECUBE = 128, SHADER_LOAD = 256, SHADER_SAMPLE = 512, SHADER_SAMPLE_COMPARISON = 1024, SHADER_SAMPLE_MONO_TEXT = 2048, MIP = 4096, MIP_AUTOGEN = 8192, RENDER_TARGET = 16384, BLENDABLE = 32768, DEPTH_STENCIL = 65536, CPU_LOCKABLE = 131072, MULTISAMPLE_RESOLVE = 262144, DISPLAY = 524288, CAST_WITHIN_BIT_LAYOUT = 1048576, MULTISAMPLE_RENDERTARGET = 2097152, MULTISAMPLE_LOAD = 4194304, SHADER_GATHER = 8388608, BACK_BUFFER_CAST = 16777216, TYPED_UNORDERED_ACCESS_VIEW = 33554432, SHADER_GATHER_COMPARISON = 67108864, DECODER_OUTPUT = 134217728, VIDEO_PROCESSOR_OUTPUT = 268435456, VIDEO_PROCESSOR_INPUT = 536870912, VIDEO_ENCODER = 1073741824, }
FORMAT_SUPPORT2 ¶
FORMAT_SUPPORT2 :: enum i32 { // TODO: make bit_set UAV_ATOMIC_ADD = 1, UAV_ATOMIC_BITWISE_OPS = 2, UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE = 4, UAV_ATOMIC_EXCHANGE = 8, UAV_ATOMIC_SIGNED_MIN_OR_MAX = 16, UAV_ATOMIC_UNSIGNED_MIN_OR_MAX = 32, UAV_TYPED_LOAD = 64, UAV_TYPED_STORE = 128, OUTPUT_MERGER_LOGIC_OP = 256, TILED = 512, SHAREABLE = 1024, MULTIPLANE_OVERLAY = 16384, }
FUNCTION_DESC ¶
FUNCTION_DESC :: struct { Version: u32, Creator: cstring, Flags: u32, ConstantBuffers: u32, BoundResources: u32, InstructionCount: u32, TempRegisterCount: u32, TempArrayCount: u32, DefCount: u32, DclCount: u32, TextureNormalInstructions: u32, TextureLoadInstructions: u32, TextureCompInstructions: u32, TextureBiasInstructions: u32, TextureGradientInstructions: u32, FloatInstructionCount: u32, IntInstructionCount: u32, UintInstructionCount: u32, StaticFlowControlCount: u32, DynamicFlowControlCount: u32, MacroInstructionCount: u32, ArrayInstructionCount: u32, MovInstructionCount: u32, MovcInstructionCount: u32, ConversionInstructionCount: u32, BitwiseInstructionCount: u32, MinFeatureLevel: FEATURE_LEVEL, RequiredFeatureFlags: SHADER_REQUIRES_FLAGS, Name: cstring, FunctionParameterCount: i32, HasReturn: sys_windows.BOOL, Has10Level9VertexShader: sys_windows.BOOL, Has10Level9PixelShader: sys_windows.BOOL, }
IAsynchronous ¶
IAsynchronous :: struct #raw_union { id3d11devicechild: IDeviceChild, using id3d11asynchronous_vtable: ^IAsynchronous_VTable, }
IAsynchronous_VTable ¶
IAsynchronous_VTable :: struct { using id3d11devicechild_vtable: IDeviceChild_VTable, GetDataSize: proc "stdcall" (this: ^IAsynchronous) -> u32, }
IAuthenticatedChannel ¶
IAuthenticatedChannel :: struct #raw_union { id3d11devicechild: IDeviceChild, using id3d11authenticatedchannel_vtable: ^IAuthenticatedChannel_VTable, }
IAuthenticatedChannel_VTable ¶
IAuthenticatedChannel_VTable :: struct { using id3d11devicechild_vtable: IDeviceChild_VTable, GetCertificateSize: proc "stdcall" (this: ^IAuthenticatedChannel, pCertificateSize: ^u32) -> sys_windows.HRESULT, GetCertificate: proc "stdcall" (this: ^IAuthenticatedChannel, CertificateSize: u32, pCertificate: cstring) -> sys_windows.HRESULT, GetChannelHandle: proc "stdcall" (this: ^IAuthenticatedChannel, pChannelHandle: ^sys_windows.HANDLE), }
IBlendState ¶
IBlendState :: struct #raw_union { id3d11devicechild: IDeviceChild, using id3d11blendstate_vtable: ^IBlendState_VTable, }
IBlendState_VTable ¶
IBlendState_VTable :: struct { using id3d11devicechild_vtable: IDeviceChild_VTable, GetDesc: proc "stdcall" (this: ^IBlendState, pDesc: ^BLEND_DESC), }
IBlob ¶
IBlob :: directx_d3d_compiler.ID3D10Blob
IBuffer ¶
IBuffer :: struct #raw_union { id3d11resource: IResource, using id3d11buffer_vtable: ^IBuffer_VTable, }
IBuffer_VTable ¶
IBuffer_VTable :: struct { using id3d11resource_vtable: IResource_VTable, GetDesc: proc "stdcall" (this: ^IBuffer, pDesc: ^BUFFER_DESC), }
IClassInstance ¶
IClassInstance :: struct #raw_union { id3d11devicechild: IDeviceChild, using id3d11classinstance_vtable: ^IClassInstance_VTable, }
IClassInstance_VTable ¶
IClassInstance_VTable :: struct { using id3d11devicechild_vtable: IDeviceChild_VTable, GetClassLinkage: proc "stdcall" (this: ^IClassInstance, ppLinkage: ^^IClassLinkage), GetDesc: proc "stdcall" (this: ^IClassInstance, pDesc: ^CLASS_INSTANCE_DESC), GetInstanceName: proc "stdcall" (this: ^IClassInstance, pInstanceName: cstring, pBufferLength: ^uint), GetTypeName: proc "stdcall" (this: ^IClassInstance, pTypeName: cstring, pBufferLength: ^uint), }
IClassLinkage ¶
IClassLinkage :: struct #raw_union { id3d11devicechild: IDeviceChild, using id3d11classlinkage_vtable: ^IClassLinkage_VTable, }
IClassLinkage_VTable ¶
IClassLinkage_VTable :: struct { using id3d11devicechild_vtable: IDeviceChild_VTable, GetClassInstance: proc "stdcall" (this: ^IClassLinkage, pClassInstanceName: cstring, InstanceIndex: u32, ppInstance: ^^IClassInstance) -> sys_windows.HRESULT, CreateClassInstance: proc "stdcall" (this: ^IClassLinkage, pClassTypeName: cstring, ConstantBufferOffset: u32, ConstantVectorOffset: u32, TextureOffset: u32, SamplerOffset: u32, ppInstance: ^^IClassInstance) -> sys_windows.HRESULT, }
ICommandList ¶
ICommandList :: struct #raw_union { id3d11devicechild: IDeviceChild, using id3d11commandlist_vtable: ^ICommandList_VTable, }
ICommandList_VTable ¶
ICommandList_VTable :: struct { using id3d11devicechild_vtable: IDeviceChild_VTable, GetContextFlags: proc "stdcall" (this: ^ICommandList) -> u32, }
IComputeShader ¶
IComputeShader :: struct { using id3d11devicechild: IDeviceChild, }
ICounter ¶
ICounter :: struct #raw_union { id3d11asynchronous: IAsynchronous, using id3d11counter_vtable: ^ICounter_VTable, }
ICounter_VTable ¶
ICounter_VTable :: struct { using id3d11asynchronous_vtable: IAsynchronous_VTable, GetDesc: proc "stdcall" (this: ^ICounter, pDesc: ^COUNTER_DESC), }
ICryptoSession ¶
ICryptoSession :: struct #raw_union { id3d11devicechild: IDeviceChild, using id3d11cryptosession_vtable: ^ICryptoSession_VTable, }
ICryptoSession_VTable ¶
ICryptoSession_VTable :: struct { using id3d11devicechild_vtable: IDeviceChild_VTable, GetCryptoType: proc "stdcall" (this: ^ICryptoSession, pCryptoType: ^sys_windows.GUID), GetDecoderProfile: proc "stdcall" (this: ^ICryptoSession, pDecoderProfile: ^sys_windows.GUID), GetCertificateSize: proc "stdcall" (this: ^ICryptoSession, pCertificateSize: ^u32) -> sys_windows.HRESULT, GetCertificate: proc "stdcall" (this: ^ICryptoSession, CertificateSize: u32, pCertificate: cstring) -> sys_windows.HRESULT, GetCryptoSessionHandle: proc "stdcall" (this: ^ICryptoSession, pCryptoSessionHandle: ^sys_windows.HANDLE), }
ID3DDestructionNotifier ¶
ID3DDestructionNotifier :: struct #raw_union { iunknown: sys_windows.IUnknown, using id3ddestructionnotifier_vtable: ^ID3DDestructionNotifier_VTable, }
ID3DDestructionNotifier_VTable ¶
ID3DDestructionNotifier_VTable :: struct { using iunknown_vtable: sys_windows.IUnknown_VTable, RegisterDestructionCallback: proc "stdcall" (this: ^ID3DDestructionNotifier, callbackFn: PFN_DESTRUCTION_CALLBACK, pData: rawptr, pCallbackID: ^u32) -> sys_windows.HRESULT, UnregisterDestructionCallback: proc "stdcall" (this: ^ID3DDestructionNotifier, callbackID: u32) -> sys_windows.HRESULT, }
ID3DUserDefinedAnnotation ¶
ID3DUserDefinedAnnotation :: struct #raw_union { iunknown: sys_windows.IUnknown, using vtable: ^ID3DUserDefinedAnnotation_VTable, }
ID3DUserDefinedAnnotation_VTable ¶
ID3DUserDefinedAnnotation_VTable :: struct { using iunknown_vtable: sys_windows.IUnknown_VTable, BeginEvent: proc "stdcall" (this: ^ID3DUserDefinedAnnotation, Name: [^]u16) -> i32, EndEvent: proc "stdcall" (this: ^ID3DUserDefinedAnnotation) -> i32, SetMarker: proc "stdcall" (this: ^ID3DUserDefinedAnnotation, Name: [^]u16), GetStatus: proc "stdcall" (this: ^ID3DUserDefinedAnnotation) -> sys_windows.BOOL, }
IDebug ¶
IDebug :: struct #raw_union { iunknown: sys_windows.IUnknown, using id3d11debug_vtable: ^IDebug_VTable, }
IDebug_VTable ¶
IDebug_VTable :: struct { using iunkown_vtable: sys_windows.IUnknown_VTable, SetFeatureMask: proc "stdcall" (this: ^IDebug, mask: DEBUG_FEATURES) -> sys_windows.HRESULT, GetFeatureMask: proc "stdcall" (this: ^IDebug) -> DEBUG_FEATURES, SetPresentPerRenderOpDelay: proc "stdcall" (this: ^IDebug, Milliseconds: u32) -> sys_windows.HRESULT, GetPresentPerRenderOpDelay: proc "stdcall" (this: ^IDebug) -> u32, SetSwapChain: proc "stdcall" (this: ^IDebug, pSwapChain: ^directx_dxgi.ISwapChain) -> sys_windows.HRESULT, GetSwapChain: proc "stdcall" (this: ^IDebug, ppSwapChain: ^^directx_dxgi.ISwapChain) -> sys_windows.HRESULT, ValidateContext: proc "stdcall" (this: ^IDebug, pContext: ^IDeviceContext) -> sys_windows.HRESULT, ReportLiveDeviceObjects: proc "stdcall" (this: ^IDebug, Flags: RLDO_FLAGS) -> sys_windows.HRESULT, ValidateContextForDispatch: proc "stdcall" (this: ^IDebug, pContext: ^IDeviceContext) -> sys_windows.HRESULT, }
IDepthStencilState ¶
IDepthStencilState :: struct #raw_union { id3d11devicechild: IDeviceChild, using id3d11depthstencilstate_vtable: ^IDepthStencilState_VTable, }
IDepthStencilState_VTable ¶
IDepthStencilState_VTable :: struct { using id3d11devicechild_vtable: IDeviceChild_VTable, GetDesc: proc "stdcall" (this: ^IDepthStencilState, pDesc: ^DEPTH_STENCIL_DESC), }
IDepthStencilView ¶
IDepthStencilView :: struct #raw_union { id3d11view: IView, using id3d11depthstencilview_vtable: ^IDepthStencilView_VTable, }
IDepthStencilView_VTable ¶
IDepthStencilView_VTable :: struct { using id3d11view_vtable: IView_VTable, GetDesc: proc "stdcall" (this: ^IDepthStencilView, pDesc: ^DEPTH_STENCIL_VIEW_DESC), }
IDevice ¶
IDevice :: struct #raw_union { iunknown: sys_windows.IUnknown, using id3d11device_vtable: ^IDevice_VTable, }
IDeviceChild ¶
IDeviceChild :: struct #raw_union { iunknown: sys_windows.IUnknown, using id3d11devicechild_vtable: ^IDeviceChild_VTable, }
IDeviceChild_VTable ¶
IDeviceChild_VTable :: struct { using iunknown_vtable: sys_windows.IUnknown_VTable, GetDevice: proc "stdcall" (this: ^IDeviceChild, ppDevice: ^^IDevice), GetPrivateData: proc "stdcall" (this: ^IDeviceChild, guid: ^sys_windows.GUID, pDataSize: ^u32, pData: rawptr) -> sys_windows.HRESULT, SetPrivateData: proc "stdcall" (this: ^IDeviceChild, guid: ^sys_windows.GUID, DataSize: u32, pData: rawptr) -> sys_windows.HRESULT, SetPrivateDataInterface: proc "stdcall" (this: ^IDeviceChild, guid: ^sys_windows.GUID, pData: ^sys_windows.IUnknown) -> sys_windows.HRESULT, }
IDeviceContext ¶
IDeviceContext :: struct #raw_union { id3d11devicechild: IDeviceChild, using id3d11devicecontext_vtable: ^IDeviceContext_VTable, }
IDeviceContext_VTable ¶
IDeviceContext_VTable :: struct { using id3d11devicechild_vtable: IDeviceChild_VTable, VSSetConstantBuffers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumBuffers: u32, ppConstantBuffers: ^^IBuffer), PSSetShaderResources: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumViews: u32, ppShaderResourceViews: ^^IShaderResourceView), PSSetShader: proc "stdcall" (this: ^IDeviceContext, pPixelShader: ^IPixelShader, ppClassInstances: ^^IClassInstance, NumClassInstances: u32), PSSetSamplers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumSamplers: u32, ppSamplers: ^^ISamplerState), VSSetShader: proc "stdcall" (this: ^IDeviceContext, pVertexShader: ^IVertexShader, ppClassInstances: ^^IClassInstance, NumClassInstances: u32), DrawIndexed: proc "stdcall" (this: ^IDeviceContext, IndexCount: u32, StartIndexLocation: u32, BaseVertexLocation: i32), Draw: proc "stdcall" (this: ^IDeviceContext, VertexCount: u32, StartVertexLocation: u32), Map: proc "stdcall" (this: ^IDeviceContext, pResource: ^IResource, Subresource: u32, MapType: MAP, MapFlags: MAP_FLAGS, pMappedResource: ^MAPPED_SUBRESOURCE) -> sys_windows.HRESULT, Unmap: proc "stdcall" (this: ^IDeviceContext, pResource: ^IResource, Subresource: u32), PSSetConstantBuffers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumBuffers: u32, ppConstantBuffers: ^^IBuffer), IASetInputLayout: proc "stdcall" (this: ^IDeviceContext, pInputLayout: ^IInputLayout), IASetVertexBuffers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumBuffers: u32, ppVertexBuffers: ^^IBuffer, pStrides: ^u32, pOffsets: ^u32), IASetIndexBuffer: proc "stdcall" (this: ^IDeviceContext, pIndexBuffer: ^IBuffer, Format: directx_dxgi.FORMAT, Offset: u32), DrawIndexedInstanced: proc "stdcall" (this: ^IDeviceContext, IndexCountPerInstance: u32, InstanceCount: u32, StartIndexLocation: u32, BaseVertexLocation: i32, StartInstanceLocation: u32), DrawInstanced: proc "stdcall" (this: ^IDeviceContext, VertexCountPerInstance: u32, InstanceCount: u32, StartVertexLocation: u32, StartInstanceLocation: u32), GSSetConstantBuffers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumBuffers: u32, ppConstantBuffers: ^^IBuffer), GSSetShader: proc "stdcall" (this: ^IDeviceContext, pShader: ^IGeometryShader, ppClassInstances: ^^IClassInstance, NumClassInstances: u32), IASetPrimitiveTopology: proc "stdcall" (this: ^IDeviceContext, Topology: PRIMITIVE_TOPOLOGY), VSSetShaderResources: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumViews: u32, ppShaderResourceViews: ^^IShaderResourceView), VSSetSamplers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumSamplers: u32, ppSamplers: ^^ISamplerState), Begin: proc "stdcall" (this: ^IDeviceContext, pAsync: ^IAsynchronous), End: proc "stdcall" (this: ^IDeviceContext, pAsync: ^IAsynchronous), GetData: proc "stdcall" (this: ^IDeviceContext, pAsync: ^IAsynchronous, pData: rawptr, DataSize: u32, GetDataFlags: u32) -> sys_windows.HRESULT, SetPredication: proc "stdcall" (this: ^IDeviceContext, pPredicate: ^IPredicate, PredicateValue: sys_windows.BOOL), GSSetShaderResources: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumViews: u32, ppShaderResourceViews: ^^IShaderResourceView), GSSetSamplers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumSamplers: u32, ppSamplers: ^^ISamplerState), OMSetRenderTargets: proc "stdcall" (this: ^IDeviceContext, NumViews: u32, ppRenderTargetViews: ^^IRenderTargetView, pDepthStencilView: ^IDepthStencilView), OMSetRenderTargetsAndUnorderedAccessViews: proc "stdcall" (this: ^IDeviceContext, NumRTVs: u32, ppRenderTargetViews: ^^IRenderTargetView, pDepthStencilView: ^IDepthStencilView, UAVStartSlot: u32, NumUAVs: u32, ppUnorderedAccessViews: ^^IUnorderedAccessView, pUAVInitialCounts: ^u32), OMSetBlendState: proc "stdcall" (this: ^IDeviceContext, pBlendState: ^IBlendState, BlendFactor: ^[4]f32, SampleMask: u32), OMSetDepthStencilState: proc "stdcall" (this: ^IDeviceContext, pDepthStencilState: ^IDepthStencilState, StencilRef: u32), SOSetTargets: proc "stdcall" (this: ^IDeviceContext, NumBuffers: u32, ppSOTargets: ^^IBuffer, pOffsets: ^u32), DrawAuto: proc "stdcall" (this: ^IDeviceContext), DrawIndexedInstancedIndirect: proc "stdcall" (this: ^IDeviceContext, pBufferForArgs: ^IBuffer, AlignedByteOffsetForArgs: u32), DrawInstancedIndirect: proc "stdcall" (this: ^IDeviceContext, pBufferForArgs: ^IBuffer, AlignedByteOffsetForArgs: u32), Dispatch: proc "stdcall" (this: ^IDeviceContext, ThreadGroupCountX: u32, ThreadGroupCountY: u32, ThreadGroupCountZ: u32), DispatchIndirect: proc "stdcall" (this: ^IDeviceContext, pBufferForArgs: ^IBuffer, AlignedByteOffsetForArgs: u32), RSSetState: proc "stdcall" (this: ^IDeviceContext, pRasterizerState: ^IRasterizerState), RSSetViewports: proc "stdcall" (this: ^IDeviceContext, NumViewports: u32, pViewports: ^VIEWPORT), RSSetScissorRects: proc "stdcall" (this: ^IDeviceContext, NumRects: u32, pRects: ^sys_windows.RECT), CopySubresourceRegion: proc "stdcall" (this: ^IDeviceContext, pDstResource: ^IResource, DstSubresource: u32, DstX: u32, DstY: u32, DstZ: u32, pSrcResource: ^IResource, SrcSubresource: u32, pSrcBox: ^BOX), CopyResource: proc "stdcall" (this: ^IDeviceContext, pDstResource: ^IResource, pSrcResource: ^IResource), UpdateSubresource: proc "stdcall" (this: ^IDeviceContext, pDstResource: ^IResource, DstSubresource: u32, pDstBox: ^BOX, pSrcData: rawptr, SrcRowPitch: u32, SrcDepthPitch: u32), CopyStructureCount: proc "stdcall" (this: ^IDeviceContext, pDstBuffer: ^IBuffer, DstAlignedByteOffset: u32, pSrcView: ^IUnorderedAccessView), ClearRenderTargetView: proc "stdcall" (this: ^IDeviceContext, pRenderTargetView: ^IRenderTargetView, ColorRGBA: ^[4]f32), ClearUnorderedAccessViewUint: proc "stdcall" (this: ^IDeviceContext, pUnorderedAccessView: ^IUnorderedAccessView, Values: ^[4]u32), ClearUnorderedAccessViewFloat: proc "stdcall" (this: ^IDeviceContext, pUnorderedAccessView: ^IUnorderedAccessView, Values: ^[4]f32), ClearDepthStencilView: proc "stdcall" (this: ^IDeviceContext, pDepthStencilView: ^IDepthStencilView, ClearFlags: CLEAR_FLAGS, Depth: f32, Stencil: u8), GenerateMips: proc "stdcall" (this: ^IDeviceContext, pShaderResourceView: ^IShaderResourceView), SetResourceMinLOD: proc "stdcall" (this: ^IDeviceContext, pResource: ^IResource, MinLOD: f32), GetResourceMinLOD: proc "stdcall" (this: ^IDeviceContext, pResource: ^IResource) -> f32, ResolveSubresource: proc "stdcall" (this: ^IDeviceContext, pDstResource: ^IResource, DstSubresource: u32, pSrcResource: ^IResource, SrcSubresource: u32, Format: directx_dxgi.FORMAT), ExecuteCommandList: proc "stdcall" (this: ^IDeviceContext, pCommandList: ^ICommandList, RestoreContextState: sys_windows.BOOL), HSSetShaderResources: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumViews: u32, ppShaderResourceViews: ^^IShaderResourceView), HSSetShader: proc "stdcall" (this: ^IDeviceContext, pHullShader: ^IHullShader, ppClassInstances: ^^IClassInstance, NumClassInstances: u32), HSSetSamplers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumSamplers: u32, ppSamplers: ^^ISamplerState), HSSetConstantBuffers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumBuffers: u32, ppConstantBuffers: ^^IBuffer), DSSetShaderResources: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumViews: u32, ppShaderResourceViews: ^^IShaderResourceView), DSSetShader: proc "stdcall" (this: ^IDeviceContext, pDomainShader: ^IDomainShader, ppClassInstances: ^^IClassInstance, NumClassInstances: u32), DSSetSamplers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumSamplers: u32, ppSamplers: ^^ISamplerState), DSSetConstantBuffers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumBuffers: u32, ppConstantBuffers: ^^IBuffer), CSSetShaderResources: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumViews: u32, ppShaderResourceViews: ^^IShaderResourceView), CSSetUnorderedAccessViews: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumUAVs: u32, ppUnorderedAccessViews: ^^IUnorderedAccessView, pUAVInitialCounts: ^u32), CSSetShader: proc "stdcall" (this: ^IDeviceContext, pComputeShader: ^IComputeShader, ppClassInstances: ^^IClassInstance, NumClassInstances: u32), CSSetSamplers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumSamplers: u32, ppSamplers: ^^ISamplerState), CSSetConstantBuffers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumBuffers: u32, ppConstantBuffers: ^^IBuffer), VSGetConstantBuffers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumBuffers: u32, ppConstantBuffers: ^^IBuffer), PSGetShaderResources: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumViews: u32, ppShaderResourceViews: ^^IShaderResourceView), PSGetShader: proc "stdcall" (this: ^IDeviceContext, ppPixelShader: ^^IPixelShader, ppClassInstances: ^^IClassInstance, pNumClassInstances: ^u32), PSGetSamplers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumSamplers: u32, ppSamplers: ^^ISamplerState), VSGetShader: proc "stdcall" (this: ^IDeviceContext, ppVertexShader: ^^IVertexShader, ppClassInstances: ^^IClassInstance, pNumClassInstances: ^u32), PSGetConstantBuffers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumBuffers: u32, ppConstantBuffers: ^^IBuffer), IAGetInputLayout: proc "stdcall" (this: ^IDeviceContext, ppInputLayout: ^^IInputLayout), IAGetVertexBuffers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumBuffers: u32, ppVertexBuffers: ^^IBuffer, pStrides: ^u32, pOffsets: ^u32), IAGetIndexBuffer: proc "stdcall" (this: ^IDeviceContext, pIndexBuffer: ^^IBuffer, Format: ^directx_dxgi.FORMAT, Offset: ^u32), GSGetConstantBuffers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumBuffers: u32, ppConstantBuffers: ^^IBuffer), GSGetShader: proc "stdcall" (this: ^IDeviceContext, ppGeometryShader: ^^IGeometryShader, ppClassInstances: ^^IClassInstance, pNumClassInstances: ^u32), IAGetPrimitiveTopology: proc "stdcall" (this: ^IDeviceContext, pTopology: ^PRIMITIVE_TOPOLOGY), VSGetShaderResources: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumViews: u32, ppShaderResourceViews: ^^IShaderResourceView), VSGetSamplers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumSamplers: u32, ppSamplers: ^^ISamplerState), GetPredication: proc "stdcall" (this: ^IDeviceContext, ppPredicate: ^^IPredicate, pPredicateValue: ^sys_windows.BOOL), GSGetShaderResources: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumViews: u32, ppShaderResourceViews: ^^IShaderResourceView), GSGetSamplers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumSamplers: u32, ppSamplers: ^^ISamplerState), OMGetRenderTargets: proc "stdcall" (this: ^IDeviceContext, NumViews: u32, ppRenderTargetViews: ^^IRenderTargetView, ppDepthStencilView: ^^IDepthStencilView), OMGetRenderTargetsAndUnorderedAccessViews: proc "stdcall" (this: ^IDeviceContext, NumRTVs: u32, ppRenderTargetViews: ^^IRenderTargetView, ppDepthStencilView: ^^IDepthStencilView, UAVStartSlot: u32, NumUAVs: u32, ppUnorderedAccessViews: ^^IUnorderedAccessView), OMGetBlendState: proc "stdcall" (this: ^IDeviceContext, ppBlendState: ^^IBlendState, BlendFactor: ^[4]f32, pSampleMask: ^COLOR_WRITE_ENABLE_MASK), OMGetDepthStencilState: proc "stdcall" (this: ^IDeviceContext, ppDepthStencilState: ^^IDepthStencilState, pStencilRef: ^u32), SOGetTargets: proc "stdcall" (this: ^IDeviceContext, NumBuffers: u32, ppSOTargets: ^^IBuffer), RSGetState: proc "stdcall" (this: ^IDeviceContext, ppRasterizerState: ^^IRasterizerState), RSGetViewports: proc "stdcall" (this: ^IDeviceContext, pNumViewports: ^u32, pViewports: ^VIEWPORT), RSGetScissorRects: proc "stdcall" (this: ^IDeviceContext, pNumRects: ^u32, pRects: ^sys_windows.RECT), HSGetShaderResources: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumViews: u32, ppShaderResourceViews: ^^IShaderResourceView), HSGetShader: proc "stdcall" (this: ^IDeviceContext, ppHullShader: ^^IHullShader, ppClassInstances: ^^IClassInstance, pNumClassInstances: ^u32), HSGetSamplers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumSamplers: u32, ppSamplers: ^^ISamplerState), HSGetConstantBuffers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumBuffers: u32, ppConstantBuffers: ^^IBuffer), DSGetShaderResources: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumViews: u32, ppShaderResourceViews: ^^IShaderResourceView), DSGetShader: proc "stdcall" (this: ^IDeviceContext, ppDomainShader: ^^IDomainShader, ppClassInstances: ^^IClassInstance, pNumClassInstances: ^u32), DSGetSamplers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumSamplers: u32, ppSamplers: ^^ISamplerState), DSGetConstantBuffers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumBuffers: u32, ppConstantBuffers: ^^IBuffer), CSGetShaderResources: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumViews: u32, ppShaderResourceViews: ^^IShaderResourceView), CSGetUnorderedAccessViews: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumUAVs: u32, ppUnorderedAccessViews: ^^IUnorderedAccessView), CSGetShader: proc "stdcall" (this: ^IDeviceContext, ppComputeShader: ^^IComputeShader, ppClassInstances: ^^IClassInstance, pNumClassInstances: ^u32), CSGetSamplers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumSamplers: u32, ppSamplers: ^^ISamplerState), CSGetConstantBuffers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumBuffers: u32, ppConstantBuffers: ^^IBuffer), ClearState: proc "stdcall" (this: ^IDeviceContext), Flush: proc "stdcall" (this: ^IDeviceContext), GetType: proc "stdcall" (this: ^IDeviceContext) -> DEVICE_CONTEXT_TYPE, GetContextFlags: proc "stdcall" (this: ^IDeviceContext) -> u32, FinishCommandList: proc "stdcall" (this: ^IDeviceContext, RestoreDeferredContextState: sys_windows.BOOL, ppCommandList: ^^ICommandList) -> sys_windows.HRESULT, }
IDevice_VTable ¶
IDevice_VTable :: struct { using iunknown_vtable: sys_windows.IUnknown_VTable, CreateBuffer: proc "stdcall" (this: ^IDevice, pDesc: ^BUFFER_DESC, pInitialData: ^SUBRESOURCE_DATA, ppBuffer: ^^IBuffer) -> sys_windows.HRESULT, CreateTexture1D: proc "stdcall" (this: ^IDevice, pDesc: ^TEXTURE1D_DESC, pInitialData: ^SUBRESOURCE_DATA, ppTexture1D: ^^ITexture1D) -> sys_windows.HRESULT, CreateTexture2D: proc "stdcall" (this: ^IDevice, pDesc: ^TEXTURE2D_DESC, pInitialData: ^SUBRESOURCE_DATA, ppTexture2D: ^^ITexture2D) -> sys_windows.HRESULT, CreateTexture3D: proc "stdcall" (this: ^IDevice, pDesc: ^TEXTURE3D_DESC, pInitialData: ^SUBRESOURCE_DATA, ppTexture3D: ^^ITexture3D) -> sys_windows.HRESULT, CreateShaderResourceView: proc "stdcall" (this: ^IDevice, pResource: ^IResource, pDesc: ^SHADER_RESOURCE_VIEW_DESC, ppSRView: ^^IShaderResourceView) -> sys_windows.HRESULT, CreateUnorderedAccessView: proc "stdcall" (this: ^IDevice, pResource: ^IResource, pDesc: ^UNORDERED_ACCESS_VIEW_DESC, ppUAView: ^^IUnorderedAccessView) -> sys_windows.HRESULT, CreateRenderTargetView: proc "stdcall" (this: ^IDevice, pResource: ^IResource, pDesc: ^RENDER_TARGET_VIEW_DESC, ppRTView: ^^IRenderTargetView) -> sys_windows.HRESULT, CreateDepthStencilView: proc "stdcall" (this: ^IDevice, pResource: ^IResource, pDesc: ^DEPTH_STENCIL_VIEW_DESC, ppDepthStencilView: ^^IDepthStencilView) -> sys_windows.HRESULT, CreateInputLayout: proc "stdcall" (this: ^IDevice, pInputElementDescs: ^INPUT_ELEMENT_DESC, NumElements: u32, pShaderBytecodeWithInputSignature: rawptr, BytecodeLength: uint, ppInputLayout: ^^IInputLayout) -> sys_windows.HRESULT, CreateVertexShader: proc "stdcall" (this: ^IDevice, pShaderBytecode: rawptr, BytecodeLength: uint, pClassLinkage: ^IClassLinkage, ppVertexShader: ^^IVertexShader) -> sys_windows.HRESULT, CreateGeometryShader: proc "stdcall" (this: ^IDevice, pShaderBytecode: rawptr, BytecodeLength: uint, pClassLinkage: ^IClassLinkage, ppGeometryShader: ^^IGeometryShader) -> sys_windows.HRESULT, CreateGeometryShaderWithStreamOutput: proc "stdcall" (this: ^IDevice, pShaderBytecode: rawptr, BytecodeLength: uint, pSODeclaration: ^SO_DECLARATION_ENTRY, NumEntries: u32, pBufferStrides: ^u32, NumStrides: u32, RasterizedStream: u32, pClassLinkage: ^IClassLinkage, ppGeometryShader: ^^IGeometryShader) -> sys_windows.HRESULT, CreatePixelShader: proc "stdcall" (this: ^IDevice, pShaderBytecode: rawptr, BytecodeLength: uint, pClassLinkage: ^IClassLinkage, ppPixelShader: ^^IPixelShader) -> sys_windows.HRESULT, CreateHullShader: proc "stdcall" (this: ^IDevice, pShaderBytecode: rawptr, BytecodeLength: uint, pClassLinkage: ^IClassLinkage, ppHullShader: ^^IHullShader) -> sys_windows.HRESULT, CreateDomainShader: proc "stdcall" (this: ^IDevice, pShaderBytecode: rawptr, BytecodeLength: uint, pClassLinkage: ^IClassLinkage, ppDomainShader: ^^IDomainShader) -> sys_windows.HRESULT, CreateComputeShader: proc "stdcall" (this: ^IDevice, pShaderBytecode: rawptr, BytecodeLength: uint, pClassLinkage: ^IClassLinkage, ppComputeShader: ^^IComputeShader) -> sys_windows.HRESULT, CreateClassLinkage: proc "stdcall" (this: ^IDevice, ppLinkage: ^^IClassLinkage) -> sys_windows.HRESULT, CreateBlendState: proc "stdcall" (this: ^IDevice, pBlendStateDesc: ^BLEND_DESC, ppBlendState: ^^IBlendState) -> sys_windows.HRESULT, CreateDepthStencilState: proc "stdcall" (this: ^IDevice, pDepthStencilDesc: ^DEPTH_STENCIL_DESC, ppDepthStencilState: ^^IDepthStencilState) -> sys_windows.HRESULT, CreateRasterizerState: proc "stdcall" (this: ^IDevice, pRasterizerDesc: ^RASTERIZER_DESC, ppRasterizerState: ^^IRasterizerState) -> sys_windows.HRESULT, CreateSamplerState: proc "stdcall" (this: ^IDevice, pSamplerDesc: ^SAMPLER_DESC, ppSamplerState: ^^ISamplerState) -> sys_windows.HRESULT, CreateQuery: proc "stdcall" (this: ^IDevice, pQueryDesc: ^QUERY_DESC, ppQuery: ^^IQuery) -> sys_windows.HRESULT, CreatePredicate: proc "stdcall" (this: ^IDevice, pPredicateDesc: ^QUERY_DESC, ppPredicate: ^^IPredicate) -> sys_windows.HRESULT, CreateCounter: proc "stdcall" (this: ^IDevice, pCounterDesc: ^COUNTER_DESC, ppCounter: ^^ICounter) -> sys_windows.HRESULT, CreateDeferredContext: proc "stdcall" (this: ^IDevice, ContextFlags: u32, ppDeferredContext: ^^IDeviceContext) -> sys_windows.HRESULT, OpenSharedResource: proc "stdcall" (this: ^IDevice, hResource: sys_windows.HANDLE, ReturnedInterface: ^sys_windows.GUID, ppResource: ^rawptr) -> sys_windows.HRESULT, CheckFormatSupport: proc "stdcall" (this: ^IDevice, Format: directx_dxgi.FORMAT, pFormatSupport: ^u32) -> sys_windows.HRESULT, CheckMultisampleQualityLevels: proc "stdcall" (this: ^IDevice, Format: directx_dxgi.FORMAT, SampleCount: u32, pNumQualityLevels: ^u32) -> sys_windows.HRESULT, CheckCounterInfo: proc "stdcall" (this: ^IDevice, pCounterInfo: ^COUNTER_INFO), CheckCounter: proc "stdcall" (this: ^IDevice, pDesc: ^COUNTER_DESC, pType: ^COUNTER_TYPE, pActiveCounters: ^u32, szName: cstring, pNameLength: ^u32, szUnits: ^u8, pUnitsLength: ^u32, szDescription: cstring, pDescriptionLength: ^u32) -> sys_windows.HRESULT, CheckFeatureSupport: proc "stdcall" (this: ^IDevice, Feature: FEATURE, pFeatureSupportData: rawptr, FeatureSupportDataSize: u32) -> sys_windows.HRESULT, GetPrivateData: proc "stdcall" (this: ^IDevice, guid: ^sys_windows.GUID, pDataSize: ^u32, pData: rawptr) -> sys_windows.HRESULT, SetPrivateData: proc "stdcall" (this: ^IDevice, guid: ^sys_windows.GUID, DataSize: u32, pData: rawptr) -> sys_windows.HRESULT, SetPrivateDataInterface: proc "stdcall" (this: ^IDevice, guid: ^sys_windows.GUID, pData: ^sys_windows.IUnknown) -> sys_windows.HRESULT, GetFeatureLevel: proc "stdcall" (this: ^IDevice) -> FEATURE_LEVEL, GetCreationFlags: proc "stdcall" (this: ^IDevice) -> u32, GetDeviceRemovedReason: proc "stdcall" (this: ^IDevice) -> sys_windows.HRESULT, GetImmediateContext: proc "stdcall" (this: ^IDevice, ppImmediateContext: ^^IDeviceContext), SetExceptionMode: proc "stdcall" (this: ^IDevice, RaiseFlags: RAISE_FLAGS) -> sys_windows.HRESULT, GetExceptionMode: proc "stdcall" (this: ^IDevice) -> u32, }
IDomainShader ¶
IDomainShader :: struct { using id3d11devicechild: IDeviceChild, }
IFunctionLinkingGraph ¶
IFunctionLinkingGraph :: struct #raw_union { iunknown: sys_windows.IUnknown, using id3d11functionlinkinggraph_vtable: ^IFunctionLinkingGraph_VTable, }
IFunctionLinkingGraph_VTable ¶
IFunctionLinkingGraph_VTable :: struct { using iunknown_vtable: sys_windows.IUnknown_VTable, CreateModuleInstance: proc "stdcall" (this: ^IFunctionLinkingGraph, ppModuleInstance: ^^directx_d3d_compiler.ID3D11ModuleInstance, ppErrorBuffer: ^^directx_d3d_compiler.ID3D10Blob) -> sys_windows.HRESULT, SetInputSignature: proc "stdcall" (this: ^IFunctionLinkingGraph, pInputParameters: ^PARAMETER_DESC, cInputParameters: u32, ppInputNode: ^^ILinkingNode) -> sys_windows.HRESULT, SetOutputSignature: proc "stdcall" (this: ^IFunctionLinkingGraph, pOutputParameters: ^PARAMETER_DESC, cOutputParameters: u32, ppOutputNode: ^^ILinkingNode) -> sys_windows.HRESULT, CallFunction: proc "stdcall" (this: ^IFunctionLinkingGraph, pModuleInstanceNamespace: cstring, pModuleWithFunctionPrototype: ^directx_d3d_compiler.ID3D11Module, pFunctionName: cstring, ppCallNode: ^^ILinkingNode) -> sys_windows.HRESULT, PassValue: proc "stdcall" (this: ^IFunctionLinkingGraph, pSrcNode: ^ILinkingNode, SrcParameterIndex: i32, pDstNode: ^ILinkingNode, DstParameterIndex: i32) -> sys_windows.HRESULT, PassValueWithSwizzle: proc "stdcall" (this: ^IFunctionLinkingGraph, pSrcNode: ^ILinkingNode, SrcParameterIndex: i32, pSrcSwizzle: ^u8, pDstNode: ^ILinkingNode, DstParameterIndex: i32, pDstSwizzle: ^u8) -> sys_windows.HRESULT, GetLastError: proc "stdcall" (this: ^IFunctionLinkingGraph, ppErrorBuffer: ^^directx_d3d_compiler.ID3D10Blob) -> sys_windows.HRESULT, GenerateHlsl: proc "stdcall" (this: ^IFunctionLinkingGraph, uFlags: u32, ppBuffer: ^^directx_d3d_compiler.ID3D10Blob) -> sys_windows.HRESULT, }
IFunctionParameterReflection ¶
IFunctionParameterReflection :: struct { using vtable: ^IFunctionParameterReflection_VTable, }
IFunctionParameterReflection_VTable ¶
IFunctionParameterReflection_VTable :: struct { GetDesc: proc "stdcall" (this: ^IFunctionParameterReflection, pDesc: ^PARAMETER_DESC) -> sys_windows.HRESULT, }
IFunctionReflection ¶
IFunctionReflection :: struct { using vtable: ^IFunctionReflection_VTable, }
IFunctionReflection_VTable ¶
IFunctionReflection_VTable :: struct { GetDesc: proc "stdcall" (this: ^IFunctionReflection, pDesc: ^FUNCTION_DESC) -> sys_windows.HRESULT, GetConstantBufferByIndex: proc "stdcall" (this: ^IFunctionReflection, BufferIndex: u32) -> ^IShaderReflectionConstantBuffer, GetConstantBufferByName: proc "stdcall" (this: ^IFunctionReflection, Name: cstring) -> ^IShaderReflectionConstantBuffer, GetResourceBindingDesc: proc "stdcall" (this: ^IFunctionReflection, ResourceIndex: u32, pDesc: ^SHADER_INPUT_BIND_DESC) -> sys_windows.HRESULT, GetVariableByName: proc "stdcall" (this: ^IFunctionReflection, Name: cstring) -> ^IShaderReflectionVariable, GetResourceBindingDescByName: proc "stdcall" (this: ^IFunctionReflection, Name: cstring, pDesc: ^SHADER_INPUT_BIND_DESC) -> sys_windows.HRESULT, GetFunctionParameter: proc "stdcall" (this: ^IFunctionReflection, ParameterIndex: i32) -> ^IFunctionParameterReflection, }
IGeometryShader ¶
IGeometryShader :: struct { using id3d11devicechild: IDeviceChild, }
IHullShader ¶
IHullShader :: struct { using id3d11devicechild: IDeviceChild, }
IInfoQueue ¶
IInfoQueue :: struct #raw_union { iunknown: sys_windows.IUnknown, using id3d11infoqueue_vtable: ^IInfoQueue_VTable, }
IInfoQueue_VTable ¶
IInfoQueue_VTable :: struct { using iunkown_vtable: sys_windows.IUnknown_VTable, SetMessageCountLimit: proc "stdcall" (this: ^IInfoQueue, MessageCountLimit: u64) -> sys_windows.HRESULT, ClearStoredMessages: proc "stdcall" (this: ^IInfoQueue), GetMessage: proc "stdcall" (this: ^IInfoQueue, MessageIndex: u64, pMessage: ^MESSAGE, pMessageByteLength: ^uint) -> sys_windows.HRESULT, GetNumMessagesAllowedByStorageFilter: proc "stdcall" (this: ^IInfoQueue) -> u64, GetNumMessagesDeniedByStorageFilter: proc "stdcall" (this: ^IInfoQueue) -> u64, GetNumStoredMessages: proc "stdcall" (this: ^IInfoQueue) -> u64, GetNumStoredMessagesAllowedByRetrievalFilter: proc "stdcall" (this: ^IInfoQueue) -> u64, GetNumMessagesDiscardedByMessageCountLimit: proc "stdcall" (this: ^IInfoQueue) -> u64, GetMessageCountLimit: proc "stdcall" (this: ^IInfoQueue) -> u64, AddStorageFilterEntries: proc "stdcall" (this: ^IInfoQueue, pFilter: ^INFO_QUEUE_FILTER) -> sys_windows.HRESULT, GetStorageFilter: proc "stdcall" (this: ^IInfoQueue, pFilter: ^INFO_QUEUE_FILTER, pFilterByteLength: ^uint) -> sys_windows.HRESULT, ClearStorageFilter: proc "stdcall" (this: ^IInfoQueue), PushEmptyStorageFilter: proc "stdcall" (this: ^IInfoQueue) -> sys_windows.HRESULT, PushCopyOfStorageFilter: proc "stdcall" (this: ^IInfoQueue) -> sys_windows.HRESULT, PushStorageFilter: proc "stdcall" (this: ^IInfoQueue, pFilter: ^INFO_QUEUE_FILTER) -> sys_windows.HRESULT, PopStorageFilter: proc "stdcall" (this: ^IInfoQueue), GetStorageFilterStackSize: proc "stdcall" (this: ^IInfoQueue) -> u64, AddRetrievalFilterEntries: proc "stdcall" (this: ^IInfoQueue, pFilter: ^INFO_QUEUE_FILTER) -> sys_windows.HRESULT, GetRetrievalFilter: proc "stdcall" (this: ^IInfoQueue, pFilter: ^INFO_QUEUE_FILTER, pFilterByteLength: ^uint) -> sys_windows.HRESULT, ClearRetrievalFilter: proc "stdcall" (this: ^IInfoQueue), PushEmptyRetrievalFilter: proc "stdcall" (this: ^IInfoQueue) -> sys_windows.HRESULT, PushCopyOfRetrievalFilter: proc "stdcall" (this: ^IInfoQueue) -> sys_windows.HRESULT, PushRetrievalFilter: proc "stdcall" (this: ^IInfoQueue, pFilter: ^INFO_QUEUE_FILTER) -> sys_windows.HRESULT, PopRetrievalFilter: proc "stdcall" (this: ^IInfoQueue), GetRetrievalFilterStackSize: proc "stdcall" (this: ^IInfoQueue) -> u64, AddMessage: proc "stdcall" (this: ^IInfoQueue, Category: MESSAGE_CATEGORY, Severity: MESSAGE_SEVERITY, ID: MESSAGE_ID, pDescription: cstring) -> sys_windows.HRESULT, AddApplicationMessage: proc "stdcall" (this: ^IInfoQueue, Severity: MESSAGE_SEVERITY, pDescription: cstring) -> sys_windows.HRESULT, SetBreakOnCategory: proc "stdcall" (this: ^IInfoQueue, Category: MESSAGE_CATEGORY, bEnable: sys_windows.BOOL) -> sys_windows.HRESULT, SetBreakOnSeverity: proc "stdcall" (this: ^IInfoQueue, Severity: MESSAGE_SEVERITY, bEnable: sys_windows.BOOL) -> sys_windows.HRESULT, SetBreakOnID: proc "stdcall" (this: ^IInfoQueue, ID: MESSAGE_ID, bEnable: sys_windows.BOOL) -> sys_windows.HRESULT, GetBreakOnCategory: proc "stdcall" (this: ^IInfoQueue, Category: MESSAGE_CATEGORY) -> sys_windows.BOOL, GetBreakOnSeverity: proc "stdcall" (this: ^IInfoQueue, Severity: MESSAGE_SEVERITY) -> sys_windows.BOOL, GetBreakOnID: proc "stdcall" (this: ^IInfoQueue, ID: MESSAGE_ID) -> sys_windows.BOOL, SetMuteDebugOutput: proc "stdcall" (this: ^IInfoQueue, bMute: sys_windows.BOOL), GetMuteDebugOutput: proc "stdcall" (this: ^IInfoQueue) -> sys_windows.BOOL, }
IInputLayout ¶
IInputLayout :: struct { using id3d11devicechild: IDeviceChild, }
ILibraryReflection ¶
ILibraryReflection :: struct #raw_union { iunknown: sys_windows.IUnknown, using id3d11libraryreflection_vtable: ^ILibraryReflection_VTable, }
ILibraryReflection_VTable ¶
ILibraryReflection_VTable :: struct { using iunknown_vtable: sys_windows.IUnknown_VTable, GetDesc: proc "stdcall" (this: ^ILibraryReflection, pDesc: ^LIBRARY_DESC) -> sys_windows.HRESULT, GetFunctionByIndex: proc "stdcall" (this: ^ILibraryReflection, FunctionIndex: i32) -> ^IFunctionReflection, }
ILinkingNode ¶
ILinkingNode :: struct { using iunknown: sys_windows.IUnknown, }
IModule ¶
IModule :: directx_d3d_compiler.ID3D11Module
IModuleInstance ¶
IModuleInstance :: directx_d3d_compiler.ID3D11ModuleInstance
INFO_QUEUE_FILTER ¶
INFO_QUEUE_FILTER :: struct { AllowList: INFO_QUEUE_FILTER_DESC, DenyList: INFO_QUEUE_FILTER_DESC, }
INFO_QUEUE_FILTER_DESC ¶
INFO_QUEUE_FILTER_DESC :: struct { NumCategories: u32, pCategoryList: ^MESSAGE_CATEGORY, NumSeverities: u32, pSeverityList: ^MESSAGE_SEVERITY, NumIDs: u32, pIDList: ^MESSAGE_ID, }
INPUT_CLASSIFICATION ¶
INPUT_CLASSIFICATION :: enum i32 { VERTEX_DATA = 0, INSTANCE_DATA = 1, }
INTERPOLATION_MODE ¶
INTERPOLATION_MODE :: enum i32 { UNDEFINED = 0, CONSTANT = 1, LINEAR = 2, LINEAR_CENTROID = 3, LINEAR_NOPERSPECTIVE = 4, LINEAR_NOPERSPECTIVE_CENTROID = 5, LINEAR_SAMPLE = 6, LINEAR_NOPERSPECTIVE_SAMPLE = 7, }
IPixelShader ¶
IPixelShader :: struct { using id3d11devicechild: IDeviceChild, }
IPredicate ¶
IPredicate :: struct { using id3d11query: IQuery, }
IQuery ¶
IQuery :: struct #raw_union { id3d11asynchronous: IAsynchronous, using id3d11query_vtable: ^IQuery_VTable, }
IQuery_VTable ¶
IQuery_VTable :: struct { using id3d11asynchronous_vtable: IAsynchronous_VTable, GetDesc: proc "stdcall" (this: ^IQuery, pDesc: ^QUERY_DESC), }
IRasterizerState ¶
IRasterizerState :: struct #raw_union { id3d11devicechild: IDeviceChild, using id3d11rasterizerstate_vtable: ^IRasterizerState_VTable, }
IRasterizerState_VTable ¶
IRasterizerState_VTable :: struct { using id3d11devicechild_vtable: IDeviceChild_VTable, GetDesc: proc "stdcall" (this: ^IRasterizerState, pDesc: ^RASTERIZER_DESC), }
IRenderTargetView ¶
IRenderTargetView :: struct #raw_union { id3d11view: IView, using id3d11rendertargetview_vtable: ^IRenderTargetView_VTable, }
IRenderTargetView_VTable ¶
IRenderTargetView_VTable :: struct { using id3d11view_vtable: IView_VTable, GetDesc: proc "stdcall" (this: ^IRenderTargetView, pDesc: ^RENDER_TARGET_VIEW_DESC), }
IResource ¶
IResource :: struct #raw_union { id3d11devicechild: IDeviceChild, using id3d11resource_vtable: ^IResource_VTable, }
IResource_VTable ¶
IResource_VTable :: struct { using id3d11devicechild_vtable: IDeviceChild_VTable, GetType: proc "stdcall" (this: ^IResource, pResourceDimension: ^RESOURCE_DIMENSION), SetEvictionPriority: proc "stdcall" (this: ^IResource, EvictionPriority: u32), GetEvictionPriority: proc "stdcall" (this: ^IResource) -> u32, }
ISamplerState ¶
ISamplerState :: struct #raw_union { id3d11devicechild: IDeviceChild, using id3d11samplerstate_vtable: ^ISamplerState_VTable, }
ISamplerState_VTable ¶
ISamplerState_VTable :: struct { using id3d11devicechild_vtable: IDeviceChild_VTable, GetDesc: proc "stdcall" (this: ^ISamplerState, pDesc: ^SAMPLER_DESC), }
IShaderReflection ¶
IShaderReflection :: struct #raw_union { iunknown: sys_windows.IUnknown, using id3d11shaderreflection_vtable: ^IShaderReflection_VTable, }
IShaderReflectionConstantBuffer ¶
IShaderReflectionConstantBuffer :: struct { using vtable: ^IShaderReflectionConstantBuffer_VTable, }
IShaderReflectionConstantBuffer_VTable ¶
IShaderReflectionConstantBuffer_VTable :: struct { GetDesc: proc "stdcall" (this: ^IShaderReflectionConstantBuffer, pDesc: ^SHADER_BUFFER_DESC) -> sys_windows.HRESULT, GetVariableByIndex: proc "stdcall" (this: ^IShaderReflectionConstantBuffer, Index: u32) -> ^IShaderReflectionVariable, GetVariableByName: proc "stdcall" (this: ^IShaderReflectionConstantBuffer, Name: cstring) -> ^IShaderReflectionVariable, }
IShaderReflectionType ¶
IShaderReflectionType :: struct { using vtable: ^IShaderReflectionType_VTable, }
IShaderReflectionType_VTable ¶
IShaderReflectionType_VTable :: struct { GetDesc: proc "stdcall" (this: ^IShaderReflectionType, pDesc: ^SHADER_TYPE_DESC) -> sys_windows.HRESULT, GetMemberTypeByIndex: proc "stdcall" (this: ^IShaderReflectionType, Index: u32) -> ^IShaderReflectionType, GetMemberTypeByName: proc "stdcall" (this: ^IShaderReflectionType, Name: cstring) -> ^IShaderReflectionType, GetMemberTypeName: proc "stdcall" (this: ^IShaderReflectionType, Index: u32) -> cstring, IsEqual: proc "stdcall" (this: ^IShaderReflectionType, pType: ^IShaderReflectionType) -> sys_windows.HRESULT, GetSubType: proc "stdcall" (this: ^IShaderReflectionType) -> ^IShaderReflectionType, GetBaseClass: proc "stdcall" (this: ^IShaderReflectionType) -> ^IShaderReflectionType, GetNumInterfaces: proc "stdcall" (this: ^IShaderReflectionType) -> u32, GetInterfaceByIndex: proc "stdcall" (this: ^IShaderReflectionType, uIndex: u32) -> ^IShaderReflectionType, IsOfType: proc "stdcall" (this: ^IShaderReflectionType, pType: ^IShaderReflectionType) -> sys_windows.HRESULT, ImplementsInterface: proc "stdcall" (this: ^IShaderReflectionType, pBase: ^IShaderReflectionType) -> sys_windows.HRESULT, }
IShaderReflectionVariable ¶
IShaderReflectionVariable :: struct { using vtable: ^IShaderReflectionVariable_VTable, }
IShaderReflectionVariable_VTable ¶
IShaderReflectionVariable_VTable :: struct { GetDesc: proc "stdcall" (this: ^IShaderReflectionVariable, pDesc: ^SHADER_VARIABLE_DESC) -> sys_windows.HRESULT, GetType: proc "stdcall" (this: ^IShaderReflectionVariable) -> ^IShaderReflectionType, GetBuffer: proc "stdcall" (this: ^IShaderReflectionVariable) -> ^IShaderReflectionConstantBuffer, GetInterfaceSlot: proc "stdcall" (this: ^IShaderReflectionVariable, uArrayIndex: u32) -> u32, }
IShaderReflection_VTable ¶
IShaderReflection_VTable :: struct { using iunknown_vtable: sys_windows.IUnknown_VTable, GetDesc: proc "stdcall" (this: ^IShaderReflection, pDesc: ^SHADER_DESC) -> sys_windows.HRESULT, GetConstantBufferByIndex: proc "stdcall" (this: ^IShaderReflection, Index: u32) -> ^IShaderReflectionConstantBuffer, GetConstantBufferByName: proc "stdcall" (this: ^IShaderReflection, Name: cstring) -> ^IShaderReflectionConstantBuffer, GetResourceBindingDesc: proc "stdcall" (this: ^IShaderReflection, ResourceIndex: u32, pDesc: ^SHADER_INPUT_BIND_DESC) -> sys_windows.HRESULT, GetInputParameterDesc: proc "stdcall" (this: ^IShaderReflection, ParameterIndex: u32, pDesc: ^SIGNATURE_PARAMETER_DESC) -> sys_windows.HRESULT, GetOutputParameterDesc: proc "stdcall" (this: ^IShaderReflection, ParameterIndex: u32, pDesc: ^SIGNATURE_PARAMETER_DESC) -> sys_windows.HRESULT, GetPatchConstantParameterDesc: proc "stdcall" (this: ^IShaderReflection, ParameterIndex: u32, pDesc: ^SIGNATURE_PARAMETER_DESC) -> sys_windows.HRESULT, GetVariableByName: proc "stdcall" (this: ^IShaderReflection, Name: cstring) -> ^IShaderReflectionVariable, GetResourceBindingDescByName: proc "stdcall" (this: ^IShaderReflection, Name: cstring, pDesc: ^SHADER_INPUT_BIND_DESC) -> sys_windows.HRESULT, GetMovInstructionCount: proc "stdcall" (this: ^IShaderReflection) -> u32, GetMovcInstructionCount: proc "stdcall" (this: ^IShaderReflection) -> u32, GetConversionInstructionCount: proc "stdcall" (this: ^IShaderReflection) -> u32, GetBitwiseInstructionCount: proc "stdcall" (this: ^IShaderReflection) -> u32, GetGSInputPrimitive: proc "stdcall" (this: ^IShaderReflection) -> PRIMITIVE, IsSampleFrequencyShader: proc "stdcall" (this: ^IShaderReflection) -> sys_windows.BOOL, GetNumInterfaceSlots: proc "stdcall" (this: ^IShaderReflection) -> u32, GetMinFeatureLevel: proc "stdcall" (this: ^IShaderReflection, pLevel: ^FEATURE_LEVEL) -> sys_windows.HRESULT, GetThreadGroupSize: proc "stdcall" (this: ^IShaderReflection, pSizeX: ^u32, pSizeY: ^u32, pSizeZ: ^u32) -> u32, GetRequiresFlags: proc "stdcall" (this: ^IShaderReflection) -> SHADER_REQUIRES_FLAGS, }
IShaderResourceView ¶
IShaderResourceView :: struct #raw_union { id3d11view: IView, using id3d11shaderresourceview_vtable: ^IShaderResourceView_VTable, }
IShaderResourceView_VTable ¶
IShaderResourceView_VTable :: struct { using id3d11view_vtable: IView_VTable, GetDesc: proc "stdcall" (this: ^IShaderResourceView, pDesc: ^SHADER_RESOURCE_VIEW_DESC), }
ITexture1D ¶
ITexture1D :: struct #raw_union { id3d11resource: IResource, using id3d11texture1d_vtable: ^ITexture1D_VTable, }
ITexture1D_VTable ¶
ITexture1D_VTable :: struct { using id3d11resource_vtable: IResource_VTable, GetDesc: proc "stdcall" (this: ^ITexture1D, pDesc: ^TEXTURE1D_DESC), }
ITexture2D ¶
ITexture2D :: struct #raw_union { id3d11resource: IResource, using id3d11texture2d_vtable: ^ITexture2D_VTable, }
ITexture2D_VTable ¶
ITexture2D_VTable :: struct { using id3d11resource_vtable: IResource_VTable, GetDesc: proc "stdcall" (this: ^ITexture2D, pDesc: ^TEXTURE2D_DESC), }
ITexture3D ¶
ITexture3D :: struct #raw_union { id3d11resource: IResource, using id3d11texture3d_vtable: ^ITexture3D_VTable, }
ITexture3D_VTable ¶
ITexture3D_VTable :: struct { using id3d11resource_vtable: IResource_VTable, GetDesc: proc "stdcall" (this: ^ITexture3D, pDesc: ^TEXTURE3D_DESC), }
IUnknown ¶
IUnknown :: sys_windows.IUnknown
IUnknown_VTable ¶
IUnknown_VTable :: sys_windows.IUnknown_VTable
IUnorderedAccessView ¶
IUnorderedAccessView :: struct #raw_union { id3d11view: IView, using id3d11unorderedaccessview_vtable: ^IUnorderedAccessView_VTable, }
IUnorderedAccessView_VTable ¶
IUnorderedAccessView_VTable :: struct { using id3d11view_vtable: IView_VTable, GetDesc: proc "stdcall" (this: ^IUnorderedAccessView, pDesc: ^UNORDERED_ACCESS_VIEW_DESC), }
IVertexShader ¶
IVertexShader :: struct { using id3d11devicechild: IDeviceChild, }
IVideoContext ¶
IVideoContext :: struct #raw_union { id3d11devicechild: IDeviceChild, using id3d11videocontext_vtable: ^IVideoContext_VTable, }
IVideoContext_VTable ¶
IVideoContext_VTable :: struct { using id3d11devicechild_vtable: IDeviceChild_VTable, GetDecoderBuffer: proc "stdcall" (this: ^IVideoContext, pDecoder: ^IVideoDecoder, Type: VIDEO_DECODER_BUFFER_TYPE, pBufferSize: ^u32, ppBuffer: ^rawptr) -> sys_windows.HRESULT, ReleaseDecoderBuffer: proc "stdcall" (this: ^IVideoContext, pDecoder: ^IVideoDecoder, Type: VIDEO_DECODER_BUFFER_TYPE) -> sys_windows.HRESULT, DecoderBeginFrame: proc "stdcall" (this: ^IVideoContext, pDecoder: ^IVideoDecoder, pView: ^IVideoDecoderOutputView, ContentKeySize: u32, pContentKey: rawptr) -> sys_windows.HRESULT, DecoderEndFrame: proc "stdcall" (this: ^IVideoContext, pDecoder: ^IVideoDecoder) -> sys_windows.HRESULT, SubmitDecoderBuffers: proc "stdcall" (this: ^IVideoContext, pDecoder: ^IVideoDecoder, NumBuffers: u32, pBufferDesc: ^VIDEO_DECODER_BUFFER_DESC) -> sys_windows.HRESULT, DecoderExtension: proc "stdcall" (this: ^IVideoContext, pDecoder: ^IVideoDecoder, pExtensionData: ^VIDEO_DECODER_EXTENSION) -> sys_windows.HRESULT, VideoProcessorSetOutputTargetRect: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, Enable: sys_windows.BOOL, pRect: ^sys_windows.RECT), VideoProcessorSetOutputBackgroundColor: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, YCbCr: sys_windows.BOOL, pColor: ^VIDEO_COLOR), VideoProcessorSetOutputColorSpace: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, pColorSpace: ^VIDEO_PROCESSOR_COLOR_SPACE), VideoProcessorSetOutputAlphaFillMode: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, AlphaFillMode: VIDEO_PROCESSOR_ALPHA_FILL_MODE, StreamIndex: u32), VideoProcessorSetOutputConstriction: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, Enable: sys_windows.BOOL, Size: sys_windows.SIZE), VideoProcessorSetOutputStereoMode: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, Enable: sys_windows.BOOL), VideoProcessorSetOutputExtension: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, pExtensionGuid: ^sys_windows.GUID, DataSize: u32, pData: rawptr) -> sys_windows.HRESULT, VideoProcessorGetOutputTargetRect: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, Enabled: ^sys_windows.BOOL, pRect: ^sys_windows.RECT), VideoProcessorGetOutputBackgroundColor: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, pYCbCr: ^sys_windows.BOOL, pColor: ^VIDEO_COLOR), VideoProcessorGetOutputColorSpace: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, pColorSpace: ^VIDEO_PROCESSOR_COLOR_SPACE), VideoProcessorGetOutputAlphaFillMode: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, pAlphaFillMode: ^VIDEO_PROCESSOR_ALPHA_FILL_MODE, pStreamIndex: ^u32), VideoProcessorGetOutputConstriction: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, pEnabled: ^sys_windows.BOOL, pSize: ^sys_windows.SIZE), VideoProcessorGetOutputStereoMode: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, pEnabled: ^sys_windows.BOOL), VideoProcessorGetOutputExtension: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, pExtensionGuid: ^sys_windows.GUID, DataSize: u32, pData: rawptr) -> sys_windows.HRESULT, VideoProcessorSetStreamFrameFormat: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, FrameFormat: VIDEO_FRAME_FORMAT), VideoProcessorSetStreamColorSpace: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, pColorSpace: ^VIDEO_PROCESSOR_COLOR_SPACE), VideoProcessorSetStreamOutputRate: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, OutputRate: VIDEO_PROCESSOR_OUTPUT_RATE, RepeatFrame: sys_windows.BOOL, pCustomRate: ^directx_dxgi.RATIONAL), VideoProcessorSetStreamSourceRect: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, Enable: sys_windows.BOOL, pRect: ^sys_windows.RECT), VideoProcessorSetStreamDestRect: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, Enable: sys_windows.BOOL, pRect: ^sys_windows.RECT), VideoProcessorSetStreamAlpha: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, Enable: sys_windows.BOOL, Alpha: f32), VideoProcessorSetStreamPalette: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, Count: u32, pEntries: ^u32), VideoProcessorSetStreamPixelAspectRatio: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, Enable: sys_windows.BOOL, pSourceAspectRatio: ^directx_dxgi.RATIONAL, pDestinationAspectRatio: ^directx_dxgi.RATIONAL), VideoProcessorSetStreamLumaKey: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, Enable: sys_windows.BOOL, Lower: f32, Upper: f32), VideoProcessorSetStreamStereoFormat: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, Enable: sys_windows.BOOL, Format: VIDEO_PROCESSOR_STEREO_FORMAT, LeftViewFrame0: sys_windows.BOOL, BaseViewFrame0: sys_windows.BOOL, FlipMode: VIDEO_PROCESSOR_STEREO_FLIP_MODE, MonoOffset: i32), VideoProcessorSetStreamAutoProcessingMode: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, Enable: sys_windows.BOOL), VideoProcessorSetStreamFilter: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, Filter: VIDEO_PROCESSOR_FILTER, Enable: sys_windows.BOOL, Level: i32), VideoProcessorSetStreamExtension: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, pExtensionGuid: ^sys_windows.GUID, DataSize: u32, pData: rawptr) -> sys_windows.HRESULT, VideoProcessorGetStreamFrameFormat: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, pFrameFormat: ^VIDEO_FRAME_FORMAT), VideoProcessorGetStreamColorSpace: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, pColorSpace: ^VIDEO_PROCESSOR_COLOR_SPACE), VideoProcessorGetStreamOutputRate: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, pOutputRate: ^VIDEO_PROCESSOR_OUTPUT_RATE, pRepeatFrame: ^sys_windows.BOOL, pCustomRate: ^directx_dxgi.RATIONAL), VideoProcessorGetStreamSourceRect: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, pEnabled: ^sys_windows.BOOL, pRect: ^sys_windows.RECT), VideoProcessorGetStreamDestRect: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, pEnabled: ^sys_windows.BOOL, pRect: ^sys_windows.RECT), VideoProcessorGetStreamAlpha: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, pEnabled: ^sys_windows.BOOL, pAlpha: ^f32), VideoProcessorGetStreamPalette: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, Count: u32, pEntries: ^u32), VideoProcessorGetStreamPixelAspectRatio: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, pEnabled: ^sys_windows.BOOL, pSourceAspectRatio: ^directx_dxgi.RATIONAL, pDestinationAspectRatio: ^directx_dxgi.RATIONAL), VideoProcessorGetStreamLumaKey: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, pEnabled: ^sys_windows.BOOL, pLower: ^f32, pUpper: ^f32), VideoProcessorGetStreamStereoFormat: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, pEnable: ^sys_windows.BOOL, pFormat: ^VIDEO_PROCESSOR_STEREO_FORMAT, pLeftViewFrame0: ^sys_windows.BOOL, pBaseViewFrame0: ^sys_windows.BOOL, pFlipMode: ^VIDEO_PROCESSOR_STEREO_FLIP_MODE, MonoOffset: ^i32), VideoProcessorGetStreamAutoProcessingMode: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, pEnabled: ^sys_windows.BOOL), VideoProcessorGetStreamFilter: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, Filter: VIDEO_PROCESSOR_FILTER, pEnabled: ^sys_windows.BOOL, pLevel: ^i32), VideoProcessorGetStreamExtension: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, pExtensionGuid: ^sys_windows.GUID, DataSize: u32, pData: rawptr) -> sys_windows.HRESULT, VideoProcessorBlt: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, pView: ^IVideoProcessorOutputView, OutputFrame: u32, StreamCount: u32, pStreams: ^VIDEO_PROCESSOR_STREAM) -> sys_windows.HRESULT, NegotiateCryptoSessionKeyExchange: proc "stdcall" (this: ^IVideoContext, pCryptoSession: ^ICryptoSession, DataSize: u32, pData: rawptr) -> sys_windows.HRESULT, EncryptionBlt: proc "stdcall" (this: ^IVideoContext, pCryptoSession: ^ICryptoSession, pSrcSurface: ^ITexture2D, pDstSurface: ^ITexture2D, IVSize: u32, pIV: rawptr), DecryptionBlt: proc "stdcall" (this: ^IVideoContext, pCryptoSession: ^ICryptoSession, pSrcSurface: ^ITexture2D, pDstSurface: ^ITexture2D, pEncryptedBlockInfo: ^ENCRYPTED_BLOCK_INFO, ContentKeySize: u32, pContentKey: rawptr, IVSize: u32, pIV: rawptr), StartSessionKeyRefresh: proc "stdcall" (this: ^IVideoContext, pCryptoSession: ^ICryptoSession, RandomNumberSize: u32, pRandomNumber: rawptr), FinishSessionKeyRefresh: proc "stdcall" (this: ^IVideoContext, pCryptoSession: ^ICryptoSession), GetEncryptionBltKey: proc "stdcall" (this: ^IVideoContext, pCryptoSession: ^ICryptoSession, KeySize: u32, pReadbackKey: rawptr) -> sys_windows.HRESULT, NegotiateAuthenticatedChannelKeyExchange: proc "stdcall" (this: ^IVideoContext, pChannel: ^IAuthenticatedChannel, DataSize: u32, pData: rawptr) -> sys_windows.HRESULT, QueryAuthenticatedChannel: proc "stdcall" (this: ^IVideoContext, pChannel: ^IAuthenticatedChannel, InputSize: u32, pInput: rawptr, OutputSize: u32, pOutput: rawptr) -> sys_windows.HRESULT, ConfigureAuthenticatedChannel: proc "stdcall" (this: ^IVideoContext, pChannel: ^IAuthenticatedChannel, InputSize: u32, pInput: rawptr, pOutput: ^AUTHENTICATED_CONFIGURE_OUTPUT) -> sys_windows.HRESULT, VideoProcessorSetStreamRotation: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, Enable: sys_windows.BOOL, Rotation: VIDEO_PROCESSOR_ROTATION), VideoProcessorGetStreamRotation: proc "stdcall" (this: ^IVideoContext, pVideoProcessor: ^IVideoProcessor, StreamIndex: u32, pEnable: ^sys_windows.BOOL, pRotation: ^VIDEO_PROCESSOR_ROTATION), }
IVideoDecoder ¶
IVideoDecoder :: struct #raw_union { id3d11devicechild: IDeviceChild, using id3d11videodecoder_vtable: ^IVideoDecoder_VTable, }
IVideoDecoderOutputView ¶
IVideoDecoderOutputView :: struct #raw_union { id3d11view: IView, using id3d11videodecoderoutputview_vtable: ^IVideoDecoderOutputView_VTable, }
IVideoDecoderOutputView_VTable ¶
IVideoDecoderOutputView_VTable :: struct { using id3d11view_vtable: IView_VTable, GetDesc: proc "stdcall" (this: ^IVideoDecoderOutputView, pDesc: ^VIDEO_DECODER_OUTPUT_VIEW_DESC), }
IVideoDecoder_VTable ¶
IVideoDecoder_VTable :: struct { using id3d11devicechild_vtable: IDeviceChild_VTable, GetCreationParameters: proc "stdcall" (this: ^IVideoDecoder, pVideoDesc: ^VIDEO_DECODER_DESC, pConfig: ^VIDEO_DECODER_CONFIG) -> sys_windows.HRESULT, GetDriverHandle: proc "stdcall" (this: ^IVideoDecoder, pDriverHandle: ^sys_windows.HANDLE) -> sys_windows.HRESULT, }
IVideoDevice ¶
IVideoDevice :: struct #raw_union { iunknown: sys_windows.IUnknown, using id3d11videodevice_vtable: ^IVideoDevice_VTable, }
IVideoDevice_VTable ¶
IVideoDevice_VTable :: struct { using iunknown_vtable: sys_windows.IUnknown_VTable, CreateVideoDecoder: proc "stdcall" (this: ^IVideoDevice, pVideoDesc: ^VIDEO_DECODER_DESC, pConfig: ^VIDEO_DECODER_CONFIG, ppDecoder: ^^IVideoDecoder) -> sys_windows.HRESULT, CreateVideoProcessor: proc "stdcall" (this: ^IVideoDevice, pEnum: ^IVideoProcessorEnumerator, RateConversionIndex: u32, ppVideoProcessor: ^^IVideoProcessor) -> sys_windows.HRESULT, CreateAuthenticatedChannel: proc "stdcall" (this: ^IVideoDevice, ChannelType: AUTHENTICATED_CHANNEL_TYPE, ppAuthenticatedChannel: ^^IAuthenticatedChannel) -> sys_windows.HRESULT, CreateCryptoSession: proc "stdcall" (this: ^IVideoDevice, pCryptoType: ^sys_windows.GUID, pDecoderProfile: ^sys_windows.GUID, pKeyExchangeType: ^sys_windows.GUID, ppCryptoSession: ^^ICryptoSession) -> sys_windows.HRESULT, CreateVideoDecoderOutputView: proc "stdcall" (this: ^IVideoDevice, pResource: ^IResource, pDesc: ^VIDEO_DECODER_OUTPUT_VIEW_DESC, ppVDOVView: ^^IVideoDecoderOutputView) -> sys_windows.HRESULT, CreateVideoProcessorInputView: proc "stdcall" (this: ^IVideoDevice, pResource: ^IResource, pEnum: ^IVideoProcessorEnumerator, pDesc: ^VIDEO_PROCESSOR_INPUT_VIEW_DESC, ppVPIView: ^^IVideoProcessorInputView) -> sys_windows.HRESULT, CreateVideoProcessorOutputView: proc "stdcall" (this: ^IVideoDevice, pResource: ^IResource, pEnum: ^IVideoProcessorEnumerator, pDesc: ^VIDEO_PROCESSOR_OUTPUT_VIEW_DESC, ppVPOView: ^^IVideoProcessorOutputView) -> sys_windows.HRESULT, CreateVideoProcessorEnumerator: proc "stdcall" (this: ^IVideoDevice, pDesc: ^VIDEO_PROCESSOR_CONTENT_DESC, ppEnum: ^^IVideoProcessorEnumerator) -> sys_windows.HRESULT, GetVideoDecoderProfileCount: proc "stdcall" (this: ^IVideoDevice) -> u32, GetVideoDecoderProfile: proc "stdcall" (this: ^IVideoDevice, Index: u32, pDecoderProfile: ^sys_windows.GUID) -> sys_windows.HRESULT, CheckVideoDecoderFormat: proc "stdcall" (this: ^IVideoDevice, pDecoderProfile: ^sys_windows.GUID, Format: directx_dxgi.FORMAT, pSupported: ^sys_windows.BOOL) -> sys_windows.HRESULT, GetVideoDecoderConfigCount: proc "stdcall" (this: ^IVideoDevice, pDesc: ^VIDEO_DECODER_DESC, pCount: ^u32) -> sys_windows.HRESULT, GetVideoDecoderConfig: proc "stdcall" (this: ^IVideoDevice, pDesc: ^VIDEO_DECODER_DESC, Index: u32, pConfig: ^VIDEO_DECODER_CONFIG) -> sys_windows.HRESULT, GetContentProtectionCaps: proc "stdcall" (this: ^IVideoDevice, pCryptoType: ^sys_windows.GUID, pDecoderProfile: ^sys_windows.GUID, pCaps: ^VIDEO_CONTENT_PROTECTION_CAPS) -> sys_windows.HRESULT, CheckCryptoKeyExchange: proc "stdcall" (this: ^IVideoDevice, pCryptoType: ^sys_windows.GUID, pDecoderProfile: ^sys_windows.GUID, Index: u32, pKeyExchangeType: ^sys_windows.GUID) -> sys_windows.HRESULT, SetPrivateData: proc "stdcall" (this: ^IVideoDevice, guid: ^sys_windows.GUID, DataSize: u32, pData: rawptr) -> sys_windows.HRESULT, SetPrivateDataInterface: proc "stdcall" (this: ^IVideoDevice, guid: ^sys_windows.GUID, pData: ^sys_windows.IUnknown) -> sys_windows.HRESULT, }
IVideoProcessor ¶
IVideoProcessor :: struct #raw_union { id3d11devicechild: IDeviceChild, using id3d11videoprocessor_vtable: ^IVideoProcessor_VTable, }
IVideoProcessorEnumerator ¶
IVideoProcessorEnumerator :: struct #raw_union { id3d11devicechild: IDeviceChild, using id3d11videoprocessorenumerator_vtable: ^IVideoProcessorEnumerator_VTable, }
IVideoProcessorEnumerator_VTable ¶
IVideoProcessorEnumerator_VTable :: struct { using id3d11devicechild_vtable: IDeviceChild_VTable, GetVideoProcessorContentDesc: proc "stdcall" (this: ^IVideoProcessorEnumerator, pContentDesc: ^VIDEO_PROCESSOR_CONTENT_DESC) -> sys_windows.HRESULT, CheckVideoProcessorFormat: proc "stdcall" (this: ^IVideoProcessorEnumerator, Format: directx_dxgi.FORMAT, pFlags: ^u32) -> sys_windows.HRESULT, GetVideoProcessorCaps: proc "stdcall" (this: ^IVideoProcessorEnumerator, pCaps: ^VIDEO_PROCESSOR_CAPS) -> sys_windows.HRESULT, GetVideoProcessorRateConversionCaps: proc "stdcall" (this: ^IVideoProcessorEnumerator, TypeIndex: u32, pCaps: ^VIDEO_PROCESSOR_RATE_CONVERSION_CAPS) -> sys_windows.HRESULT, GetVideoProcessorCustomRate: proc "stdcall" (this: ^IVideoProcessorEnumerator, TypeIndex: u32, CustomRateIndex: u32, pRate: ^VIDEO_PROCESSOR_CUSTOM_RATE) -> sys_windows.HRESULT, GetVideoProcessorFilterRange: proc "stdcall" (this: ^IVideoProcessorEnumerator, Filter: VIDEO_PROCESSOR_FILTER, pRange: ^VIDEO_PROCESSOR_FILTER_RANGE) -> sys_windows.HRESULT, }
IVideoProcessorInputView ¶
IVideoProcessorInputView :: struct #raw_union { id3d11view: IView, using id3d11videoprocessorinputview_vtable: ^IVideoProcessorInputView_VTable, }
IVideoProcessorInputView_VTable ¶
IVideoProcessorInputView_VTable :: struct { using id3d11view_vtable: IView_VTable, GetDesc: proc "stdcall" (this: ^IVideoProcessorInputView, pDesc: ^VIDEO_PROCESSOR_INPUT_VIEW_DESC), }
IVideoProcessorOutputView ¶
IVideoProcessorOutputView :: struct #raw_union { id3d11view: IView, using id3d11videoprocessoroutputview_vtable: ^IVideoProcessorOutputView_VTable, }
IVideoProcessorOutputView_VTable ¶
IVideoProcessorOutputView_VTable :: struct { using id3d11view_vtable: IView_VTable, GetDesc: proc "stdcall" (this: ^IVideoProcessorOutputView, pDesc: ^VIDEO_PROCESSOR_OUTPUT_VIEW_DESC), }
IVideoProcessor_VTable ¶
IVideoProcessor_VTable :: struct { using id3d11devicechild_vtable: IDeviceChild_VTable, GetContentDesc: proc "stdcall" (this: ^IVideoProcessor, pDesc: ^VIDEO_PROCESSOR_CONTENT_DESC), GetRateConversionCaps: proc "stdcall" (this: ^IVideoProcessor, pCaps: ^VIDEO_PROCESSOR_RATE_CONVERSION_CAPS), }
IView ¶
IView :: struct #raw_union { id3d11devicechild: IDeviceChild, using id3d11view_vtable: ^IView_VTable, }
IView_VTable ¶
IView_VTable :: struct { using id3d11devicechild_vtable: IDeviceChild_VTable, GetResource: proc "stdcall" (this: ^IView, ppResource: ^^IResource), }
MAP ¶
MAP :: enum i32 { READ = 1, WRITE = 2, READ_WRITE = 3, WRITE_DISCARD = 4, WRITE_NO_OVERWRITE = 5, }
MAP_FLAG ¶
MAP_FLAG :: enum u32 { DO_NOT_WAIT = 20, }
MESSAGE ¶
MESSAGE :: struct { Category: MESSAGE_CATEGORY, Severity: MESSAGE_SEVERITY, ID: MESSAGE_ID, pDescription: cstring, DescriptionByteLength: uint, }
MESSAGE_CATEGORY ¶
MESSAGE_CATEGORY :: enum u32 { APPLICATION_DEFINED = 0, MISCELLANEOUS, INITIALIZATION, CLEANUP, COMPILATION, STATE_CREATION, STATE_SETTING, STATE_GETTING, RESOURCE_MANIPULATION, EXECUTION, SHADER, // Not supported until D3D 11.1 }
MESSAGE_ID ¶
MESSAGE_ID :: enum u32 { UNKNOWN = 0, DEVICE_IASETVERTEXBUFFERS_HAZARD, DEVICE_IASETINDEXBUFFER_HAZARD, DEVICE_VSSETSHADERRESOURCES_HAZARD, DEVICE_VSSETCONSTANTBUFFERS_HAZARD, DEVICE_GSSETSHADERRESOURCES_HAZARD, DEVICE_GSSETCONSTANTBUFFERS_HAZARD, DEVICE_PSSETSHADERRESOURCES_HAZARD, DEVICE_PSSETCONSTANTBUFFERS_HAZARD, DEVICE_OMSETRENDERTARGETS_HAZARD, DEVICE_SOSETTARGETS_HAZARD, STRING_FROM_APPLICATION, CORRUPTED_THIS, CORRUPTED_PARAMETER1, CORRUPTED_PARAMETER2, CORRUPTED_PARAMETER3, CORRUPTED_PARAMETER4, CORRUPTED_PARAMETER5, CORRUPTED_PARAMETER6, CORRUPTED_PARAMETER7, CORRUPTED_PARAMETER8, CORRUPTED_PARAMETER9, CORRUPTED_PARAMETER10, CORRUPTED_PARAMETER11, CORRUPTED_PARAMETER12, CORRUPTED_PARAMETER13, CORRUPTED_PARAMETER14, CORRUPTED_PARAMETER15, CORRUPTED_MULTITHREADING, MESSAGE_REPORTING_OUTOFMEMORY, IASETINPUTLAYOUT_UNBINDDELETINGOBJECT, IASETVERTEXBUFFERS_UNBINDDELETINGOBJECT, IASETINDEXBUFFER_UNBINDDELETINGOBJECT, VSSETSHADER_UNBINDDELETINGOBJECT, VSSETSHADERRESOURCES_UNBINDDELETINGOBJECT, VSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT, VSSETSAMPLERS_UNBINDDELETINGOBJECT, GSSETSHADER_UNBINDDELETINGOBJECT, GSSETSHADERRESOURCES_UNBINDDELETINGOBJECT, GSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT, GSSETSAMPLERS_UNBINDDELETINGOBJECT, SOSETTARGETS_UNBINDDELETINGOBJECT, PSSETSHADER_UNBINDDELETINGOBJECT, PSSETSHADERRESOURCES_UNBINDDELETINGOBJECT, PSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT, PSSETSAMPLERS_UNBINDDELETINGOBJECT, RSSETSTATE_UNBINDDELETINGOBJECT, OMSETBLENDSTATE_UNBINDDELETINGOBJECT, OMSETDEPTHSTENCILSTATE_UNBINDDELETINGOBJECT, OMSETRENDERTARGETS_UNBINDDELETINGOBJECT, SETPREDICATION_UNBINDDELETINGOBJECT, GETPRIVATEDATA_MOREDATA, SETPRIVATEDATA_INVALIDFREEDATA, SETPRIVATEDATA_INVALIDIUNKNOWN, SETPRIVATEDATA_INVALIDFLAGS, SETPRIVATEDATA_CHANGINGPARAMS, SETPRIVATEDATA_OUTOFMEMORY, CREATEBUFFER_UNRECOGNIZEDFORMAT, CREATEBUFFER_INVALIDSAMPLES, CREATEBUFFER_UNRECOGNIZEDUSAGE, CREATEBUFFER_UNRECOGNIZEDBINDFLAGS, CREATEBUFFER_UNRECOGNIZEDCPUACCESSFLAGS, CREATEBUFFER_UNRECOGNIZEDMISCFLAGS, CREATEBUFFER_INVALIDCPUACCESSFLAGS, CREATEBUFFER_INVALIDBINDFLAGS, CREATEBUFFER_INVALIDINITIALDATA, CREATEBUFFER_INVALIDDIMENSIONS, CREATEBUFFER_INVALIDMIPLEVELS, CREATEBUFFER_INVALIDMISCFLAGS, CREATEBUFFER_INVALIDARG_RETURN, CREATEBUFFER_OUTOFMEMORY_RETURN, CREATEBUFFER_NULLDESC, CREATEBUFFER_INVALIDCONSTANTBUFFERBINDINGS, CREATEBUFFER_LARGEALLOCATION, CREATETEXTURE1D_UNRECOGNIZEDFORMAT, CREATETEXTURE1D_UNSUPPORTEDFORMAT, CREATETEXTURE1D_INVALIDSAMPLES, CREATETEXTURE1D_UNRECOGNIZEDUSAGE, CREATETEXTURE1D_UNRECOGNIZEDBINDFLAGS, CREATETEXTURE1D_UNRECOGNIZEDCPUACCESSFLAGS, CREATETEXTURE1D_UNRECOGNIZEDMISCFLAGS, CREATETEXTURE1D_INVALIDCPUACCESSFLAGS, CREATETEXTURE1D_INVALIDBINDFLAGS, CREATETEXTURE1D_INVALIDINITIALDATA, CREATETEXTURE1D_INVALIDDIMENSIONS, CREATETEXTURE1D_INVALIDMIPLEVELS, CREATETEXTURE1D_INVALIDMISCFLAGS, CREATETEXTURE1D_INVALIDARG_RETURN, CREATETEXTURE1D_OUTOFMEMORY_RETURN, CREATETEXTURE1D_NULLDESC, CREATETEXTURE1D_LARGEALLOCATION, CREATETEXTURE2D_UNRECOGNIZEDFORMAT, CREATETEXTURE2D_UNSUPPORTEDFORMAT, CREATETEXTURE2D_INVALIDSAMPLES, CREATETEXTURE2D_UNRECOGNIZEDUSAGE, CREATETEXTURE2D_UNRECOGNIZEDBINDFLAGS, CREATETEXTURE2D_UNRECOGNIZEDCPUACCESSFLAGS, CREATETEXTURE2D_UNRECOGNIZEDMISCFLAGS, CREATETEXTURE2D_INVALIDCPUACCESSFLAGS, CREATETEXTURE2D_INVALIDBINDFLAGS, CREATETEXTURE2D_INVALIDINITIALDATA, CREATETEXTURE2D_INVALIDDIMENSIONS, CREATETEXTURE2D_INVALIDMIPLEVELS, CREATETEXTURE2D_INVALIDMISCFLAGS, CREATETEXTURE2D_INVALIDARG_RETURN, CREATETEXTURE2D_OUTOFMEMORY_RETURN, CREATETEXTURE2D_NULLDESC, CREATETEXTURE2D_LARGEALLOCATION, CREATETEXTURE3D_UNRECOGNIZEDFORMAT, CREATETEXTURE3D_UNSUPPORTEDFORMAT, CREATETEXTURE3D_INVALIDSAMPLES, CREATETEXTURE3D_UNRECOGNIZEDUSAGE, CREATETEXTURE3D_UNRECOGNIZEDBINDFLAGS, CREATETEXTURE3D_UNRECOGNIZEDCPUACCESSFLAGS, CREATETEXTURE3D_UNRECOGNIZEDMISCFLAGS, CREATETEXTURE3D_INVALIDCPUACCESSFLAGS, CREATETEXTURE3D_INVALIDBINDFLAGS, CREATETEXTURE3D_INVALIDINITIALDATA, CREATETEXTURE3D_INVALIDDIMENSIONS, CREATETEXTURE3D_INVALIDMIPLEVELS, CREATETEXTURE3D_INVALIDMISCFLAGS, CREATETEXTURE3D_INVALIDARG_RETURN, CREATETEXTURE3D_OUTOFMEMORY_RETURN, CREATETEXTURE3D_NULLDESC, CREATETEXTURE3D_LARGEALLOCATION, CREATESHADERRESOURCEVIEW_UNRECOGNIZEDFORMAT, CREATESHADERRESOURCEVIEW_INVALIDDESC, CREATESHADERRESOURCEVIEW_INVALIDFORMAT, CREATESHADERRESOURCEVIEW_INVALIDDIMENSIONS, CREATESHADERRESOURCEVIEW_INVALIDRESOURCE, CREATESHADERRESOURCEVIEW_TOOMANYOBJECTS, CREATESHADERRESOURCEVIEW_INVALIDARG_RETURN, CREATESHADERRESOURCEVIEW_OUTOFMEMORY_RETURN, CREATERENDERTARGETVIEW_UNRECOGNIZEDFORMAT, CREATERENDERTARGETVIEW_UNSUPPORTEDFORMAT, CREATERENDERTARGETVIEW_INVALIDDESC, CREATERENDERTARGETVIEW_INVALIDFORMAT, CREATERENDERTARGETVIEW_INVALIDDIMENSIONS, CREATERENDERTARGETVIEW_INVALIDRESOURCE, CREATERENDERTARGETVIEW_TOOMANYOBJECTS, CREATERENDERTARGETVIEW_INVALIDARG_RETURN, CREATERENDERTARGETVIEW_OUTOFMEMORY_RETURN, CREATEDEPTHSTENCILVIEW_UNRECOGNIZEDFORMAT, CREATEDEPTHSTENCILVIEW_INVALIDDESC, CREATEDEPTHSTENCILVIEW_INVALIDFORMAT, CREATEDEPTHSTENCILVIEW_INVALIDDIMENSIONS, CREATEDEPTHSTENCILVIEW_INVALIDRESOURCE, CREATEDEPTHSTENCILVIEW_TOOMANYOBJECTS, CREATEDEPTHSTENCILVIEW_INVALIDARG_RETURN, CREATEDEPTHSTENCILVIEW_OUTOFMEMORY_RETURN, CREATEINPUTLAYOUT_OUTOFMEMORY, CREATEINPUTLAYOUT_TOOMANYELEMENTS, CREATEINPUTLAYOUT_INVALIDFORMAT, CREATEINPUTLAYOUT_INCOMPATIBLEFORMAT, CREATEINPUTLAYOUT_INVALIDSLOT, CREATEINPUTLAYOUT_INVALIDINPUTSLOTCLASS, CREATEINPUTLAYOUT_STEPRATESLOTCLASSMISMATCH, CREATEINPUTLAYOUT_INVALIDSLOTCLASSCHANGE, CREATEINPUTLAYOUT_INVALIDSTEPRATECHANGE, CREATEINPUTLAYOUT_INVALIDALIGNMENT, CREATEINPUTLAYOUT_DUPLICATESEMANTIC, CREATEINPUTLAYOUT_UNPARSEABLEINPUTSIGNATURE, CREATEINPUTLAYOUT_NULLSEMANTIC, CREATEINPUTLAYOUT_MISSINGELEMENT, CREATEINPUTLAYOUT_NULLDESC, CREATEVERTEXSHADER_OUTOFMEMORY, CREATEVERTEXSHADER_INVALIDSHADERBYTECODE, CREATEVERTEXSHADER_INVALIDSHADERTYPE, CREATEGEOMETRYSHADER_OUTOFMEMORY, CREATEGEOMETRYSHADER_INVALIDSHADERBYTECODE, CREATEGEOMETRYSHADER_INVALIDSHADERTYPE, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTOFMEMORY, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERBYTECODE, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMENTRIES, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSTREAMSTRIDEUNUSED, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDDECL, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_EXPECTEDDECL, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSLOT0EXPECTED, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSLOT, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ONLYONEELEMENTPERSLOT, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCOMPONENTCOUNT, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDGAPDEFINITION, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_REPEATEDOUTPUT, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSTREAMSTRIDE, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGSEMANTIC, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MASKMISMATCH, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_CANTHAVEONLYGAPS, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DECLTOOCOMPLEX, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE, CREATEPIXELSHADER_OUTOFMEMORY, CREATEPIXELSHADER_INVALIDSHADERBYTECODE, CREATEPIXELSHADER_INVALIDSHADERTYPE, CREATERASTERIZERSTATE_INVALIDFILLMODE, CREATERASTERIZERSTATE_INVALIDCULLMODE, CREATERASTERIZERSTATE_INVALIDDEPTHBIASCLAMP, CREATERASTERIZERSTATE_INVALIDSLOPESCALEDDEPTHBIAS, CREATERASTERIZERSTATE_TOOMANYOBJECTS, CREATERASTERIZERSTATE_NULLDESC, CREATEDEPTHSTENCILSTATE_INVALIDDEPTHWRITEMASK, CREATEDEPTHSTENCILSTATE_INVALIDDEPTHFUNC, CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFAILOP, CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILZFAILOP, CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILPASSOP, CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFUNC, CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFAILOP, CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILZFAILOP, CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILPASSOP, CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFUNC, CREATEDEPTHSTENCILSTATE_TOOMANYOBJECTS, CREATEDEPTHSTENCILSTATE_NULLDESC, CREATEBLENDSTATE_INVALIDSRCBLEND, CREATEBLENDSTATE_INVALIDDESTBLEND, CREATEBLENDSTATE_INVALIDBLENDOP, CREATEBLENDSTATE_INVALIDSRCBLENDALPHA, CREATEBLENDSTATE_INVALIDDESTBLENDALPHA, CREATEBLENDSTATE_INVALIDBLENDOPALPHA, CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK, CREATEBLENDSTATE_TOOMANYOBJECTS, CREATEBLENDSTATE_NULLDESC, CREATESAMPLERSTATE_INVALIDFILTER, CREATESAMPLERSTATE_INVALIDADDRESSU, CREATESAMPLERSTATE_INVALIDADDRESSV, CREATESAMPLERSTATE_INVALIDADDRESSW, CREATESAMPLERSTATE_INVALIDMIPLODBIAS, CREATESAMPLERSTATE_INVALIDMAXANISOTROPY, CREATESAMPLERSTATE_INVALIDCOMPARISONFUNC, CREATESAMPLERSTATE_INVALIDMINLOD, CREATESAMPLERSTATE_INVALIDMAXLOD, CREATESAMPLERSTATE_TOOMANYOBJECTS, CREATESAMPLERSTATE_NULLDESC, CREATEQUERYORPREDICATE_INVALIDQUERY, CREATEQUERYORPREDICATE_INVALIDMISCFLAGS, CREATEQUERYORPREDICATE_UNEXPECTEDMISCFLAG, CREATEQUERYORPREDICATE_NULLDESC, DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNRECOGNIZED, DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNDEFINED, IASETVERTEXBUFFERS_INVALIDBUFFER, DEVICE_IASETVERTEXBUFFERS_OFFSET_TOO_LARGE, DEVICE_IASETVERTEXBUFFERS_BUFFERS_EMPTY, IASETINDEXBUFFER_INVALIDBUFFER, DEVICE_IASETINDEXBUFFER_FORMAT_INVALID, DEVICE_IASETINDEXBUFFER_OFFSET_TOO_LARGE, DEVICE_IASETINDEXBUFFER_OFFSET_UNALIGNED, DEVICE_VSSETSHADERRESOURCES_VIEWS_EMPTY, VSSETCONSTANTBUFFERS_INVALIDBUFFER, DEVICE_VSSETCONSTANTBUFFERS_BUFFERS_EMPTY, DEVICE_VSSETSAMPLERS_SAMPLERS_EMPTY, DEVICE_GSSETSHADERRESOURCES_VIEWS_EMPTY, GSSETCONSTANTBUFFERS_INVALIDBUFFER, DEVICE_GSSETCONSTANTBUFFERS_BUFFERS_EMPTY, DEVICE_GSSETSAMPLERS_SAMPLERS_EMPTY, SOSETTARGETS_INVALIDBUFFER, DEVICE_SOSETTARGETS_OFFSET_UNALIGNED, DEVICE_PSSETSHADERRESOURCES_VIEWS_EMPTY, PSSETCONSTANTBUFFERS_INVALIDBUFFER, DEVICE_PSSETCONSTANTBUFFERS_BUFFERS_EMPTY, DEVICE_PSSETSAMPLERS_SAMPLERS_EMPTY, DEVICE_RSSETVIEWPORTS_INVALIDVIEWPORT, DEVICE_RSSETSCISSORRECTS_INVALIDSCISSOR, CLEARRENDERTARGETVIEW_DENORMFLUSH, CLEARDEPTHSTENCILVIEW_DENORMFLUSH, CLEARDEPTHSTENCILVIEW_INVALID, DEVICE_IAGETVERTEXBUFFERS_BUFFERS_EMPTY, DEVICE_VSGETSHADERRESOURCES_VIEWS_EMPTY, DEVICE_VSGETCONSTANTBUFFERS_BUFFERS_EMPTY, DEVICE_VSGETSAMPLERS_SAMPLERS_EMPTY, DEVICE_GSGETSHADERRESOURCES_VIEWS_EMPTY, DEVICE_GSGETCONSTANTBUFFERS_BUFFERS_EMPTY, DEVICE_GSGETSAMPLERS_SAMPLERS_EMPTY, DEVICE_SOGETTARGETS_BUFFERS_EMPTY, DEVICE_PSGETSHADERRESOURCES_VIEWS_EMPTY, DEVICE_PSGETCONSTANTBUFFERS_BUFFERS_EMPTY, DEVICE_PSGETSAMPLERS_SAMPLERS_EMPTY, DEVICE_RSGETVIEWPORTS_VIEWPORTS_EMPTY, DEVICE_RSGETSCISSORRECTS_RECTS_EMPTY, DEVICE_GENERATEMIPS_RESOURCE_INVALID, COPYSUBRESOURCEREGION_INVALIDDESTINATIONSUBRESOURCE, COPYSUBRESOURCEREGION_INVALIDSOURCESUBRESOURCE, COPYSUBRESOURCEREGION_INVALIDSOURCEBOX, COPYSUBRESOURCEREGION_INVALIDSOURCE, COPYSUBRESOURCEREGION_INVALIDDESTINATIONSTATE, COPYSUBRESOURCEREGION_INVALIDSOURCESTATE, COPYRESOURCE_INVALIDSOURCE, COPYRESOURCE_INVALIDDESTINATIONSTATE, COPYRESOURCE_INVALIDSOURCESTATE, UPDATESUBRESOURCE_INVALIDDESTINATIONSUBRESOURCE, UPDATESUBRESOURCE_INVALIDDESTINATIONBOX, UPDATESUBRESOURCE_INVALIDDESTINATIONSTATE, DEVICE_RESOLVESUBRESOURCE_DESTINATION_INVALID, DEVICE_RESOLVESUBRESOURCE_DESTINATION_SUBRESOURCE_INVALID, DEVICE_RESOLVESUBRESOURCE_SOURCE_INVALID, DEVICE_RESOLVESUBRESOURCE_SOURCE_SUBRESOURCE_INVALID, DEVICE_RESOLVESUBRESOURCE_FORMAT_INVALID, BUFFER_MAP_INVALIDMAPTYPE, BUFFER_MAP_INVALIDFLAGS, BUFFER_MAP_ALREADYMAPPED, BUFFER_MAP_DEVICEREMOVED_RETURN, BUFFER_UNMAP_NOTMAPPED, TEXTURE1D_MAP_INVALIDMAPTYPE, TEXTURE1D_MAP_INVALIDSUBRESOURCE, TEXTURE1D_MAP_INVALIDFLAGS, TEXTURE1D_MAP_ALREADYMAPPED, TEXTURE1D_MAP_DEVICEREMOVED_RETURN, TEXTURE1D_UNMAP_INVALIDSUBRESOURCE, TEXTURE1D_UNMAP_NOTMAPPED, TEXTURE2D_MAP_INVALIDMAPTYPE, TEXTURE2D_MAP_INVALIDSUBRESOURCE, TEXTURE2D_MAP_INVALIDFLAGS, TEXTURE2D_MAP_ALREADYMAPPED, TEXTURE2D_MAP_DEVICEREMOVED_RETURN, TEXTURE2D_UNMAP_INVALIDSUBRESOURCE, TEXTURE2D_UNMAP_NOTMAPPED, TEXTURE3D_MAP_INVALIDMAPTYPE, TEXTURE3D_MAP_INVALIDSUBRESOURCE, TEXTURE3D_MAP_INVALIDFLAGS, TEXTURE3D_MAP_ALREADYMAPPED, TEXTURE3D_MAP_DEVICEREMOVED_RETURN, TEXTURE3D_UNMAP_INVALIDSUBRESOURCE, TEXTURE3D_UNMAP_NOTMAPPED, CHECKFORMATSUPPORT_FORMAT_DEPRECATED, CHECKMULTISAMPLEQUALITYLEVELS_FORMAT_DEPRECATED, SETEXCEPTIONMODE_UNRECOGNIZEDFLAGS, SETEXCEPTIONMODE_INVALIDARG_RETURN, SETEXCEPTIONMODE_DEVICEREMOVED_RETURN, REF_SIMULATING_INFINITELY_FAST_HARDWARE, REF_THREADING_MODE, REF_UMDRIVER_EXCEPTION, REF_KMDRIVER_EXCEPTION, REF_HARDWARE_EXCEPTION, REF_ACCESSING_INDEXABLE_TEMP_OUT_OF_RANGE, REF_PROBLEM_PARSING_SHADER, REF_OUT_OF_MEMORY, REF_INFO, DEVICE_DRAW_VERTEXPOS_OVERFLOW, DEVICE_DRAWINDEXED_INDEXPOS_OVERFLOW, DEVICE_DRAWINSTANCED_VERTEXPOS_OVERFLOW, DEVICE_DRAWINSTANCED_INSTANCEPOS_OVERFLOW, DEVICE_DRAWINDEXEDINSTANCED_INSTANCEPOS_OVERFLOW, DEVICE_DRAWINDEXEDINSTANCED_INDEXPOS_OVERFLOW, DEVICE_DRAW_VERTEX_SHADER_NOT_SET, DEVICE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND, DEVICE_SHADER_LINKAGE_REGISTERINDEX, DEVICE_SHADER_LINKAGE_COMPONENTTYPE, DEVICE_SHADER_LINKAGE_REGISTERMASK, DEVICE_SHADER_LINKAGE_SYSTEMVALUE, DEVICE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS, DEVICE_DRAW_VERTEX_BUFFER_NOT_SET, DEVICE_DRAW_INPUTLAYOUT_NOT_SET, DEVICE_DRAW_CONSTANT_BUFFER_NOT_SET, DEVICE_DRAW_CONSTANT_BUFFER_TOO_SMALL, DEVICE_DRAW_SAMPLER_NOT_SET, DEVICE_DRAW_SHADERRESOURCEVIEW_NOT_SET, DEVICE_DRAW_VIEW_DIMENSION_MISMATCH, DEVICE_DRAW_VERTEX_BUFFER_STRIDE_TOO_SMALL, DEVICE_DRAW_VERTEX_BUFFER_TOO_SMALL, DEVICE_DRAW_INDEX_BUFFER_NOT_SET, DEVICE_DRAW_INDEX_BUFFER_FORMAT_INVALID, DEVICE_DRAW_INDEX_BUFFER_TOO_SMALL, DEVICE_DRAW_GS_INPUT_PRIMITIVE_MISMATCH, DEVICE_DRAW_RESOURCE_RETURN_TYPE_MISMATCH, DEVICE_DRAW_POSITION_NOT_PRESENT, DEVICE_DRAW_OUTPUT_STREAM_NOT_SET, DEVICE_DRAW_BOUND_RESOURCE_MAPPED, DEVICE_DRAW_INVALID_PRIMITIVETOPOLOGY, DEVICE_DRAW_VERTEX_OFFSET_UNALIGNED, DEVICE_DRAW_VERTEX_STRIDE_UNALIGNED, DEVICE_DRAW_INDEX_OFFSET_UNALIGNED, DEVICE_DRAW_OUTPUT_STREAM_OFFSET_UNALIGNED, DEVICE_DRAW_RESOURCE_FORMAT_LD_UNSUPPORTED, DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_UNSUPPORTED, DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_C_UNSUPPORTED, DEVICE_DRAW_RESOURCE_MULTISAMPLE_UNSUPPORTED, DEVICE_DRAW_SO_TARGETS_BOUND_WITHOUT_SOURCE, DEVICE_DRAW_SO_STRIDE_LARGER_THAN_BUFFER, DEVICE_DRAW_OM_RENDER_TARGET_DOES_NOT_SUPPORT_BLENDING, DEVICE_DRAW_OM_DUAL_SOURCE_BLENDING_CAN_ONLY_HAVE_RENDER_TARGET_0, DEVICE_REMOVAL_PROCESS_AT_FAULT, DEVICE_REMOVAL_PROCESS_POSSIBLY_AT_FAULT, DEVICE_REMOVAL_PROCESS_NOT_AT_FAULT, DEVICE_OPEN_SHARED_RESOURCE_INVALIDARG_RETURN, DEVICE_OPEN_SHARED_RESOURCE_OUTOFMEMORY_RETURN, DEVICE_OPEN_SHARED_RESOURCE_BADINTERFACE_RETURN, DEVICE_DRAW_VIEWPORT_NOT_SET, CREATEINPUTLAYOUT_TRAILING_DIGIT_IN_SEMANTIC, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_TRAILING_DIGIT_IN_SEMANTIC, DEVICE_RSSETVIEWPORTS_DENORMFLUSH, OMSETRENDERTARGETS_INVALIDVIEW, DEVICE_SETTEXTFILTERSIZE_INVALIDDIMENSIONS, DEVICE_DRAW_SAMPLER_MISMATCH, CREATEINPUTLAYOUT_TYPE_MISMATCH, BLENDSTATE_GETDESC_LEGACY, SHADERRESOURCEVIEW_GETDESC_LEGACY, CREATEQUERY_OUTOFMEMORY_RETURN, CREATEPREDICATE_OUTOFMEMORY_RETURN, CREATECOUNTER_OUTOFRANGE_COUNTER, CREATECOUNTER_SIMULTANEOUS_ACTIVE_COUNTERS_EXHAUSTED, CREATECOUNTER_UNSUPPORTED_WELLKNOWN_COUNTER, CREATECOUNTER_OUTOFMEMORY_RETURN, CREATECOUNTER_NONEXCLUSIVE_RETURN, CREATECOUNTER_NULLDESC, CHECKCOUNTER_OUTOFRANGE_COUNTER, CHECKCOUNTER_UNSUPPORTED_WELLKNOWN_COUNTER, SETPREDICATION_INVALID_PREDICATE_STATE, QUERY_BEGIN_UNSUPPORTED, PREDICATE_BEGIN_DURING_PREDICATION, QUERY_BEGIN_DUPLICATE, QUERY_BEGIN_ABANDONING_PREVIOUS_RESULTS, PREDICATE_END_DURING_PREDICATION, QUERY_END_ABANDONING_PREVIOUS_RESULTS, QUERY_END_WITHOUT_BEGIN, QUERY_GETDATA_INVALID_DATASIZE, QUERY_GETDATA_INVALID_FLAGS, QUERY_GETDATA_INVALID_CALL, DEVICE_DRAW_PS_OUTPUT_TYPE_MISMATCH, DEVICE_DRAW_RESOURCE_FORMAT_GATHER_UNSUPPORTED, DEVICE_DRAW_INVALID_USE_OF_CENTER_MULTISAMPLE_PATTERN, DEVICE_IASETVERTEXBUFFERS_STRIDE_TOO_LARGE, DEVICE_IASETVERTEXBUFFERS_INVALIDRANGE, CREATEINPUTLAYOUT_EMPTY_LAYOUT, DEVICE_DRAW_RESOURCE_SAMPLE_COUNT_MISMATCH, LIVE_OBJECT_SUMMARY, LIVE_BUFFER, LIVE_TEXTURE1D, LIVE_TEXTURE2D, LIVE_TEXTURE3D, LIVE_SHADERRESOURCEVIEW, LIVE_RENDERTARGETVIEW, LIVE_DEPTHSTENCILVIEW, LIVE_VERTEXSHADER, LIVE_GEOMETRYSHADER, LIVE_PIXELSHADER, LIVE_INPUTLAYOUT, LIVE_SAMPLER, LIVE_BLENDSTATE, LIVE_DEPTHSTENCILSTATE, LIVE_RASTERIZERSTATE, LIVE_QUERY, LIVE_PREDICATE, LIVE_COUNTER, LIVE_DEVICE, LIVE_SWAPCHAIN, D3D10_MESSAGES_END, D3D10L9_MESSAGES_START = 1048576, CREATEDEPTHSTENCILSTATE_STENCIL_NO_TWO_SIDED, CREATERASTERIZERSTATE_DepthBiasClamp_NOT_SUPPORTED, CREATESAMPLERSTATE_NO_COMPARISON_SUPPORT, CREATESAMPLERSTATE_EXCESSIVE_ANISOTROPY, CREATESAMPLERSTATE_BORDER_OUT_OF_RANGE, VSSETSAMPLERS_NOT_SUPPORTED, VSSETSAMPLERS_TOO_MANY_SAMPLERS, PSSETSAMPLERS_TOO_MANY_SAMPLERS, CREATERESOURCE_NO_ARRAYS, CREATERESOURCE_NO_VB_AND_IB_BIND, CREATERESOURCE_NO_TEXTURE_1D, CREATERESOURCE_DIMENSION_OUT_OF_RANGE, CREATERESOURCE_NOT_BINDABLE_AS_SHADER_RESOURCE, OMSETRENDERTARGETS_TOO_MANY_RENDER_TARGETS, OMSETRENDERTARGETS_NO_DIFFERING_BIT_DEPTHS, IASETVERTEXBUFFERS_BAD_BUFFER_INDEX, DEVICE_RSSETVIEWPORTS_TOO_MANY_VIEWPORTS, DEVICE_IASETPRIMITIVETOPOLOGY_ADJACENCY_UNSUPPORTED, DEVICE_RSSETSCISSORRECTS_TOO_MANY_SCISSORS, COPYRESOURCE_ONLY_TEXTURE_2D_WITHIN_GPU_MEMORY, COPYRESOURCE_NO_TEXTURE_3D_READBACK, COPYRESOURCE_NO_TEXTURE_ONLY_READBACK, CREATEINPUTLAYOUT_UNSUPPORTED_FORMAT, CREATEBLENDSTATE_NO_ALPHA_TO_COVERAGE, CREATERASTERIZERSTATE_DepthClipEnable_MUST_BE_TRUE, DRAWINDEXED_STARTINDEXLOCATION_MUST_BE_POSITIVE, CREATESHADERRESOURCEVIEW_MUST_USE_LOWEST_LOD, CREATESAMPLERSTATE_MINLOD_MUST_NOT_BE_FRACTIONAL, CREATESAMPLERSTATE_MAXLOD_MUST_BE_FLT_MAX, CREATESHADERRESOURCEVIEW_FIRSTARRAYSLICE_MUST_BE_ZERO, CREATESHADERRESOURCEVIEW_CUBES_MUST_HAVE_6_SIDES, CREATERESOURCE_NOT_BINDABLE_AS_RENDER_TARGET, CREATERESOURCE_NO_DWORD_INDEX_BUFFER, CREATERESOURCE_MSAA_PRECLUDES_SHADER_RESOURCE, CREATERESOURCE_PRESENTATION_PRECLUDES_SHADER_RESOURCE, CREATEBLENDSTATE_NO_INDEPENDENT_BLEND_ENABLE, CREATEBLENDSTATE_NO_INDEPENDENT_WRITE_MASKS, CREATERESOURCE_NO_STREAM_OUT, CREATERESOURCE_ONLY_VB_IB_FOR_BUFFERS, CREATERESOURCE_NO_AUTOGEN_FOR_VOLUMES, CREATERESOURCE_DXGI_FORMAT_R8G8B8A8_CANNOT_BE_SHARED, VSSHADERRESOURCES_NOT_SUPPORTED, GEOMETRY_SHADER_NOT_SUPPORTED, STREAM_OUT_NOT_SUPPORTED, TEXT_FILTER_NOT_SUPPORTED, CREATEBLENDSTATE_NO_SEPARATE_ALPHA_BLEND, CREATEBLENDSTATE_NO_MRT_BLEND, CREATEBLENDSTATE_OPERATION_NOT_SUPPORTED, CREATESAMPLERSTATE_NO_MIRRORONCE, DRAWINSTANCED_NOT_SUPPORTED, DRAWINDEXEDINSTANCED_NOT_SUPPORTED_BELOW_9_3, DRAWINDEXED_POINTLIST_UNSUPPORTED, SETBLENDSTATE_SAMPLE_MASK_CANNOT_BE_ZERO, CREATERESOURCE_DIMENSION_EXCEEDS_FEATURE_LEVEL_DEFINITION, CREATERESOURCE_ONLY_SINGLE_MIP_LEVEL_DEPTH_STENCIL_SUPPORTED, DEVICE_RSSETSCISSORRECTS_NEGATIVESCISSOR, SLOT_ZERO_MUST_BE_D3D10_INPUT_PER_VERTEX_DATA, CREATERESOURCE_NON_POW_2_MIPMAP, CREATESAMPLERSTATE_BORDER_NOT_SUPPORTED, OMSETRENDERTARGETS_NO_SRGB_MRT, COPYRESOURCE_NO_3D_MISMATCHED_UPDATES, D3D10L9_MESSAGES_END, D3D11_MESSAGES_START = 2097152, CREATEDEPTHSTENCILVIEW_INVALIDFLAGS, CREATEVERTEXSHADER_INVALIDCLASSLINKAGE, CREATEGEOMETRYSHADER_INVALIDCLASSLINKAGE, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTREAMS, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAMTORASTERIZER, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTREAMS, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCLASSLINKAGE, CREATEPIXELSHADER_INVALIDCLASSLINKAGE, CREATEDEFERREDCONTEXT_INVALID_COMMANDLISTFLAGS, CREATEDEFERREDCONTEXT_SINGLETHREADED, CREATEDEFERREDCONTEXT_INVALIDARG_RETURN, CREATEDEFERREDCONTEXT_INVALID_CALL_RETURN, CREATEDEFERREDCONTEXT_OUTOFMEMORY_RETURN, FINISHDISPLAYLIST_ONIMMEDIATECONTEXT, FINISHDISPLAYLIST_OUTOFMEMORY_RETURN, FINISHDISPLAYLIST_INVALID_CALL_RETURN, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAM, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDENTRIES, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTRIDES, CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTRIDES, DEVICE_HSSETSHADERRESOURCES_HAZARD, DEVICE_HSSETCONSTANTBUFFERS_HAZARD, HSSETSHADERRESOURCES_UNBINDDELETINGOBJECT, HSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT, CREATEHULLSHADER_INVALIDCALL, CREATEHULLSHADER_OUTOFMEMORY, CREATEHULLSHADER_INVALIDSHADERBYTECODE, CREATEHULLSHADER_INVALIDSHADERTYPE, CREATEHULLSHADER_INVALIDCLASSLINKAGE, DEVICE_HSSETSHADERRESOURCES_VIEWS_EMPTY, HSSETCONSTANTBUFFERS_INVALIDBUFFER, DEVICE_HSSETCONSTANTBUFFERS_BUFFERS_EMPTY, DEVICE_HSSETSAMPLERS_SAMPLERS_EMPTY, DEVICE_HSGETSHADERRESOURCES_VIEWS_EMPTY, DEVICE_HSGETCONSTANTBUFFERS_BUFFERS_EMPTY, DEVICE_HSGETSAMPLERS_SAMPLERS_EMPTY, DEVICE_DSSETSHADERRESOURCES_HAZARD, DEVICE_DSSETCONSTANTBUFFERS_HAZARD, DSSETSHADERRESOURCES_UNBINDDELETINGOBJECT, DSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT, CREATEDOMAINSHADER_INVALIDCALL, CREATEDOMAINSHADER_OUTOFMEMORY, CREATEDOMAINSHADER_INVALIDSHADERBYTECODE, CREATEDOMAINSHADER_INVALIDSHADERTYPE, CREATEDOMAINSHADER_INVALIDCLASSLINKAGE, DEVICE_DSSETSHADERRESOURCES_VIEWS_EMPTY, DSSETCONSTANTBUFFERS_INVALIDBUFFER, DEVICE_DSSETCONSTANTBUFFERS_BUFFERS_EMPTY, DEVICE_DSSETSAMPLERS_SAMPLERS_EMPTY, DEVICE_DSGETSHADERRESOURCES_VIEWS_EMPTY, DEVICE_DSGETCONSTANTBUFFERS_BUFFERS_EMPTY, DEVICE_DSGETSAMPLERS_SAMPLERS_EMPTY, DEVICE_DRAW_HS_XOR_DS_MISMATCH, DEFERRED_CONTEXT_REMOVAL_PROCESS_AT_FAULT, DEVICE_DRAWINDIRECT_INVALID_ARG_BUFFER, DEVICE_DRAWINDIRECT_OFFSET_UNALIGNED, DEVICE_DRAWINDIRECT_OFFSET_OVERFLOW, RESOURCE_MAP_INVALIDMAPTYPE, RESOURCE_MAP_INVALIDSUBRESOURCE, RESOURCE_MAP_INVALIDFLAGS, RESOURCE_MAP_ALREADYMAPPED, RESOURCE_MAP_DEVICEREMOVED_RETURN, RESOURCE_MAP_OUTOFMEMORY_RETURN, RESOURCE_MAP_WITHOUT_INITIAL_DISCARD, RESOURCE_UNMAP_INVALIDSUBRESOURCE, RESOURCE_UNMAP_NOTMAPPED, DEVICE_DRAW_RASTERIZING_CONTROL_POINTS, DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNSUPPORTED, DEVICE_DRAW_HS_DS_SIGNATURE_MISMATCH, DEVICE_DRAW_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH, DEVICE_DRAW_HS_DS_CONTROL_POINT_COUNT_MISMATCH, DEVICE_DRAW_HS_DS_TESSELLATOR_DOMAIN_MISMATCH, CREATE_CONTEXT, LIVE_CONTEXT, DESTROY_CONTEXT, CREATE_BUFFER, LIVE_BUFFER_WIN7, DESTROY_BUFFER, CREATE_TEXTURE1D, LIVE_TEXTURE1D_WIN7, DESTROY_TEXTURE1D, CREATE_TEXTURE2D, LIVE_TEXTURE2D_WIN7, DESTROY_TEXTURE2D, CREATE_TEXTURE3D, LIVE_TEXTURE3D_WIN7, DESTROY_TEXTURE3D, CREATE_SHADERRESOURCEVIEW, LIVE_SHADERRESOURCEVIEW_WIN7, DESTROY_SHADERRESOURCEVIEW, CREATE_RENDERTARGETVIEW, LIVE_RENDERTARGETVIEW_WIN7, DESTROY_RENDERTARGETVIEW, CREATE_DEPTHSTENCILVIEW, LIVE_DEPTHSTENCILVIEW_WIN7, DESTROY_DEPTHSTENCILVIEW, CREATE_VERTEXSHADER, LIVE_VERTEXSHADER_WIN7, DESTROY_VERTEXSHADER, CREATE_HULLSHADER, LIVE_HULLSHADER, DESTROY_HULLSHADER, CREATE_DOMAINSHADER, LIVE_DOMAINSHADER, DESTROY_DOMAINSHADER, CREATE_GEOMETRYSHADER, LIVE_GEOMETRYSHADER_WIN7, DESTROY_GEOMETRYSHADER, CREATE_PIXELSHADER, LIVE_PIXELSHADER_WIN7, DESTROY_PIXELSHADER, CREATE_INPUTLAYOUT, LIVE_INPUTLAYOUT_WIN7, DESTROY_INPUTLAYOUT, CREATE_SAMPLER, LIVE_SAMPLER_WIN7, DESTROY_SAMPLER, CREATE_BLENDSTATE, LIVE_BLENDSTATE_WIN7, DESTROY_BLENDSTATE, CREATE_DEPTHSTENCILSTATE, LIVE_DEPTHSTENCILSTATE_WIN7, DESTROY_DEPTHSTENCILSTATE, CREATE_RASTERIZERSTATE, LIVE_RASTERIZERSTATE_WIN7, DESTROY_RASTERIZERSTATE, CREATE_QUERY, LIVE_QUERY_WIN7, DESTROY_QUERY, CREATE_PREDICATE, LIVE_PREDICATE_WIN7, DESTROY_PREDICATE, CREATE_COUNTER, DESTROY_COUNTER, CREATE_COMMANDLIST, LIVE_COMMANDLIST, DESTROY_COMMANDLIST, CREATE_CLASSINSTANCE, LIVE_CLASSINSTANCE, DESTROY_CLASSINSTANCE, CREATE_CLASSLINKAGE, LIVE_CLASSLINKAGE, DESTROY_CLASSLINKAGE, LIVE_DEVICE_WIN7, LIVE_OBJECT_SUMMARY_WIN7, CREATE_COMPUTESHADER, LIVE_COMPUTESHADER, DESTROY_COMPUTESHADER, CREATE_UNORDEREDACCESSVIEW, LIVE_UNORDEREDACCESSVIEW, DESTROY_UNORDEREDACCESSVIEW, DEVICE_SETSHADER_INTERFACES_FEATURELEVEL, DEVICE_SETSHADER_INTERFACE_COUNT_MISMATCH, DEVICE_SETSHADER_INVALID_INSTANCE, DEVICE_SETSHADER_INVALID_INSTANCE_INDEX, DEVICE_SETSHADER_INVALID_INSTANCE_TYPE, DEVICE_SETSHADER_INVALID_INSTANCE_DATA, DEVICE_SETSHADER_UNBOUND_INSTANCE_DATA, DEVICE_SETSHADER_INSTANCE_DATA_BINDINGS, DEVICE_CREATESHADER_CLASSLINKAGE_FULL, DEVICE_CHECKFEATURESUPPORT_UNRECOGNIZED_FEATURE, DEVICE_CHECKFEATURESUPPORT_MISMATCHED_DATA_SIZE, DEVICE_CHECKFEATURESUPPORT_INVALIDARG_RETURN, DEVICE_CSSETSHADERRESOURCES_HAZARD, DEVICE_CSSETCONSTANTBUFFERS_HAZARD, CSSETSHADERRESOURCES_UNBINDDELETINGOBJECT, CSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT, CREATECOMPUTESHADER_INVALIDCALL, CREATECOMPUTESHADER_OUTOFMEMORY, CREATECOMPUTESHADER_INVALIDSHADERBYTECODE, CREATECOMPUTESHADER_INVALIDSHADERTYPE, CREATECOMPUTESHADER_INVALIDCLASSLINKAGE, DEVICE_CSSETSHADERRESOURCES_VIEWS_EMPTY, CSSETCONSTANTBUFFERS_INVALIDBUFFER, DEVICE_CSSETCONSTANTBUFFERS_BUFFERS_EMPTY, DEVICE_CSSETSAMPLERS_SAMPLERS_EMPTY, DEVICE_CSGETSHADERRESOURCES_VIEWS_EMPTY, DEVICE_CSGETCONSTANTBUFFERS_BUFFERS_EMPTY, DEVICE_CSGETSAMPLERS_SAMPLERS_EMPTY, DEVICE_CREATEVERTEXSHADER_DOUBLEFLOATOPSNOTSUPPORTED, DEVICE_CREATEHULLSHADER_DOUBLEFLOATOPSNOTSUPPORTED, DEVICE_CREATEDOMAINSHADER_DOUBLEFLOATOPSNOTSUPPORTED, DEVICE_CREATEGEOMETRYSHADER_DOUBLEFLOATOPSNOTSUPPORTED, DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEFLOATOPSNOTSUPPORTED, DEVICE_CREATEPIXELSHADER_DOUBLEFLOATOPSNOTSUPPORTED, DEVICE_CREATECOMPUTESHADER_DOUBLEFLOATOPSNOTSUPPORTED, CREATEBUFFER_INVALIDSTRUCTURESTRIDE, CREATESHADERRESOURCEVIEW_INVALIDFLAGS, CREATEUNORDEREDACCESSVIEW_INVALIDRESOURCE, CREATEUNORDEREDACCESSVIEW_INVALIDDESC, CREATEUNORDEREDACCESSVIEW_INVALIDFORMAT, CREATEUNORDEREDACCESSVIEW_INVALIDDIMENSIONS, CREATEUNORDEREDACCESSVIEW_UNRECOGNIZEDFORMAT, DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_HAZARD, DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_OVERLAPPING_OLD_SLOTS, DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_NO_OP, CSSETUNORDEREDACCESSVIEWS_UNBINDDELETINGOBJECT, PSSETUNORDEREDACCESSVIEWS_UNBINDDELETINGOBJECT, CREATEUNORDEREDACCESSVIEW_INVALIDARG_RETURN, CREATEUNORDEREDACCESSVIEW_OUTOFMEMORY_RETURN, CREATEUNORDEREDACCESSVIEW_TOOMANYOBJECTS, DEVICE_CSSETUNORDEREDACCESSVIEWS_HAZARD, CLEARUNORDEREDACCESSVIEW_DENORMFLUSH, DEVICE_CSSETUNORDEREDACCESSS_VIEWS_EMPTY, DEVICE_CSGETUNORDEREDACCESSS_VIEWS_EMPTY, CREATEUNORDEREDACCESSVIEW_INVALIDFLAGS, CREATESHADERRESESOURCEVIEW_TOOMANYOBJECTS, DEVICE_DISPATCHINDIRECT_INVALID_ARG_BUFFER, DEVICE_DISPATCHINDIRECT_OFFSET_UNALIGNED, DEVICE_DISPATCHINDIRECT_OFFSET_OVERFLOW, DEVICE_SETRESOURCEMINLOD_INVALIDCONTEXT, DEVICE_SETRESOURCEMINLOD_INVALIDRESOURCE, DEVICE_SETRESOURCEMINLOD_INVALIDMINLOD, DEVICE_GETRESOURCEMINLOD_INVALIDCONTEXT, DEVICE_GETRESOURCEMINLOD_INVALIDRESOURCE, OMSETDEPTHSTENCIL_UNBINDDELETINGOBJECT, CLEARDEPTHSTENCILVIEW_DEPTH_READONLY, CLEARDEPTHSTENCILVIEW_STENCIL_READONLY, CHECKFEATURESUPPORT_FORMAT_DEPRECATED, DEVICE_UNORDEREDACCESSVIEW_RETURN_TYPE_MISMATCH, DEVICE_UNORDEREDACCESSVIEW_NOT_SET, DEVICE_DRAW_UNORDEREDACCESSVIEW_RENDERTARGETVIEW_OVERLAP, DEVICE_UNORDEREDACCESSVIEW_DIMENSION_MISMATCH, DEVICE_UNORDEREDACCESSVIEW_APPEND_UNSUPPORTED, DEVICE_UNORDEREDACCESSVIEW_ATOMICS_UNSUPPORTED, DEVICE_UNORDEREDACCESSVIEW_STRUCTURE_STRIDE_MISMATCH, DEVICE_UNORDEREDACCESSVIEW_BUFFER_TYPE_MISMATCH, DEVICE_UNORDEREDACCESSVIEW_RAW_UNSUPPORTED, DEVICE_UNORDEREDACCESSVIEW_FORMAT_LD_UNSUPPORTED, DEVICE_UNORDEREDACCESSVIEW_FORMAT_STORE_UNSUPPORTED, DEVICE_UNORDEREDACCESSVIEW_ATOMIC_ADD_UNSUPPORTED, DEVICE_UNORDEREDACCESSVIEW_ATOMIC_BITWISE_OPS_UNSUPPORTED, DEVICE_UNORDEREDACCESSVIEW_ATOMIC_CMPSTORE_CMPEXCHANGE_UNSUPPORTED, DEVICE_UNORDEREDACCESSVIEW_ATOMIC_EXCHANGE_UNSUPPORTED, DEVICE_UNORDEREDACCESSVIEW_ATOMIC_SIGNED_MINMAX_UNSUPPORTED, DEVICE_UNORDEREDACCESSVIEW_ATOMIC_UNSIGNED_MINMAX_UNSUPPORTED, DEVICE_DISPATCH_BOUND_RESOURCE_MAPPED, DEVICE_DISPATCH_THREADGROUPCOUNT_OVERFLOW, DEVICE_DISPATCH_THREADGROUPCOUNT_ZERO, DEVICE_SHADERRESOURCEVIEW_STRUCTURE_STRIDE_MISMATCH, DEVICE_SHADERRESOURCEVIEW_BUFFER_TYPE_MISMATCH, DEVICE_SHADERRESOURCEVIEW_RAW_UNSUPPORTED, DEVICE_DISPATCH_UNSUPPORTED, DEVICE_DISPATCHINDIRECT_UNSUPPORTED, COPYSTRUCTURECOUNT_INVALIDOFFSET, COPYSTRUCTURECOUNT_LARGEOFFSET, COPYSTRUCTURECOUNT_INVALIDDESTINATIONSTATE, COPYSTRUCTURECOUNT_INVALIDSOURCESTATE, CHECKFORMATSUPPORT_FORMAT_NOT_SUPPORTED, DEVICE_CSSETUNORDEREDACCESSVIEWS_INVALIDVIEW, DEVICE_CSSETUNORDEREDACCESSVIEWS_INVALIDOFFSET, DEVICE_CSSETUNORDEREDACCESSVIEWS_TOOMANYVIEWS, CLEARUNORDEREDACCESSVIEWFLOAT_INVALIDFORMAT, DEVICE_UNORDEREDACCESSVIEW_COUNTER_UNSUPPORTED, REF_WARNING, DEVICE_DRAW_PIXEL_SHADER_WITHOUT_RTV_OR_DSV, SHADER_ABORT, SHADER_MESSAGE, SHADER_ERROR, OFFERRESOURCES_INVALIDRESOURCE, HSSETSAMPLERS_UNBINDDELETINGOBJECT, DSSETSAMPLERS_UNBINDDELETINGOBJECT, CSSETSAMPLERS_UNBINDDELETINGOBJECT, HSSETSHADER_UNBINDDELETINGOBJECT, DSSETSHADER_UNBINDDELETINGOBJECT, CSSETSHADER_UNBINDDELETINGOBJECT, ENQUEUESETEVENT_INVALIDARG_RETURN, ENQUEUESETEVENT_OUTOFMEMORY_RETURN, ENQUEUESETEVENT_ACCESSDENIED_RETURN, DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_NUMUAVS_INVALIDRANGE, USE_OF_ZERO_REFCOUNT_OBJECT, D3D11_MESSAGES_END, D3D11_1_MESSAGES_START = 3145728, CREATE_VIDEODECODER, CREATE_VIDEOPROCESSORENUM, CREATE_VIDEOPROCESSOR, CREATE_DECODEROUTPUTVIEW, CREATE_PROCESSORINPUTVIEW, CREATE_PROCESSOROUTPUTVIEW, CREATE_DEVICECONTEXTSTATE, LIVE_VIDEODECODER, LIVE_VIDEOPROCESSORENUM, LIVE_VIDEOPROCESSOR, LIVE_DECODEROUTPUTVIEW, LIVE_PROCESSORINPUTVIEW, LIVE_PROCESSOROUTPUTVIEW, LIVE_DEVICECONTEXTSTATE, DESTROY_VIDEODECODER, DESTROY_VIDEOPROCESSORENUM, DESTROY_VIDEOPROCESSOR, DESTROY_DECODEROUTPUTVIEW, DESTROY_PROCESSORINPUTVIEW, DESTROY_PROCESSOROUTPUTVIEW, DESTROY_DEVICECONTEXTSTATE, CREATEDEVICECONTEXTSTATE_INVALIDFLAGS, CREATEDEVICECONTEXTSTATE_INVALIDFEATURELEVEL, CREATEDEVICECONTEXTSTATE_FEATURELEVELS_NOT_SUPPORTED, CREATEDEVICECONTEXTSTATE_INVALIDREFIID, DEVICE_DISCARDVIEW_INVALIDVIEW, COPYSUBRESOURCEREGION1_INVALIDCOPYFLAGS, UPDATESUBRESOURCE1_INVALIDCOPYFLAGS, CREATERASTERIZERSTATE_INVALIDFORCEDSAMPLECOUNT, CREATEVIDEODECODER_OUTOFMEMORY_RETURN, CREATEVIDEODECODER_NULLPARAM, CREATEVIDEODECODER_INVALIDFORMAT, CREATEVIDEODECODER_ZEROWIDTHHEIGHT, CREATEVIDEODECODER_DRIVER_INVALIDBUFFERSIZE, CREATEVIDEODECODER_DRIVER_INVALIDBUFFERUSAGE, GETVIDEODECODERPROFILECOUNT_OUTOFMEMORY, GETVIDEODECODERPROFILE_NULLPARAM, GETVIDEODECODERPROFILE_INVALIDINDEX, GETVIDEODECODERPROFILE_OUTOFMEMORY_RETURN, CHECKVIDEODECODERFORMAT_NULLPARAM, CHECKVIDEODECODERFORMAT_OUTOFMEMORY_RETURN, GETVIDEODECODERCONFIGCOUNT_NULLPARAM, GETVIDEODECODERCONFIGCOUNT_OUTOFMEMORY_RETURN, GETVIDEODECODERCONFIG_NULLPARAM, GETVIDEODECODERCONFIG_INVALIDINDEX, GETVIDEODECODERCONFIG_OUTOFMEMORY_RETURN, GETDECODERCREATIONPARAMS_NULLPARAM, GETDECODERDRIVERHANDLE_NULLPARAM, GETDECODERBUFFER_NULLPARAM, GETDECODERBUFFER_INVALIDBUFFER, GETDECODERBUFFER_INVALIDTYPE, GETDECODERBUFFER_LOCKED, RELEASEDECODERBUFFER_NULLPARAM, RELEASEDECODERBUFFER_INVALIDTYPE, RELEASEDECODERBUFFER_NOTLOCKED, DECODERBEGINFRAME_NULLPARAM, DECODERBEGINFRAME_HAZARD, DECODERENDFRAME_NULLPARAM, SUBMITDECODERBUFFERS_NULLPARAM, SUBMITDECODERBUFFERS_INVALIDTYPE, DECODEREXTENSION_NULLPARAM, DECODEREXTENSION_INVALIDRESOURCE, CREATEVIDEOPROCESSORENUMERATOR_OUTOFMEMORY_RETURN, CREATEVIDEOPROCESSORENUMERATOR_NULLPARAM, CREATEVIDEOPROCESSORENUMERATOR_INVALIDFRAMEFORMAT, CREATEVIDEOPROCESSORENUMERATOR_INVALIDUSAGE, CREATEVIDEOPROCESSORENUMERATOR_INVALIDINPUTFRAMERATE, CREATEVIDEOPROCESSORENUMERATOR_INVALIDOUTPUTFRAMERATE, CREATEVIDEOPROCESSORENUMERATOR_INVALIDWIDTHHEIGHT, GETVIDEOPROCESSORCONTENTDESC_NULLPARAM, CHECKVIDEOPROCESSORFORMAT_NULLPARAM, GETVIDEOPROCESSORCAPS_NULLPARAM, GETVIDEOPROCESSORRATECONVERSIONCAPS_NULLPARAM, GETVIDEOPROCESSORRATECONVERSIONCAPS_INVALIDINDEX, GETVIDEOPROCESSORCUSTOMRATE_NULLPARAM, GETVIDEOPROCESSORCUSTOMRATE_INVALIDINDEX, GETVIDEOPROCESSORFILTERRANGE_NULLPARAM, GETVIDEOPROCESSORFILTERRANGE_UNSUPPORTED, CREATEVIDEOPROCESSOR_OUTOFMEMORY_RETURN, CREATEVIDEOPROCESSOR_NULLPARAM, VIDEOPROCESSORSETOUTPUTTARGETRECT_NULLPARAM, VIDEOPROCESSORSETOUTPUTBACKGROUNDCOLOR_NULLPARAM, VIDEOPROCESSORSETOUTPUTBACKGROUNDCOLOR_INVALIDALPHA, VIDEOPROCESSORSETOUTPUTCOLORSPACE_NULLPARAM, VIDEOPROCESSORSETOUTPUTALPHAFILLMODE_NULLPARAM, VIDEOPROCESSORSETOUTPUTALPHAFILLMODE_UNSUPPORTED, VIDEOPROCESSORSETOUTPUTALPHAFILLMODE_INVALIDSTREAM, VIDEOPROCESSORSETOUTPUTALPHAFILLMODE_INVALIDFILLMODE, VIDEOPROCESSORSETOUTPUTCONSTRICTION_NULLPARAM, VIDEOPROCESSORSETOUTPUTSTEREOMODE_NULLPARAM, VIDEOPROCESSORSETOUTPUTSTEREOMODE_UNSUPPORTED, VIDEOPROCESSORSETOUTPUTEXTENSION_NULLPARAM, VIDEOPROCESSORGETOUTPUTTARGETRECT_NULLPARAM, VIDEOPROCESSORGETOUTPUTBACKGROUNDCOLOR_NULLPARAM, VIDEOPROCESSORGETOUTPUTCOLORSPACE_NULLPARAM, VIDEOPROCESSORGETOUTPUTALPHAFILLMODE_NULLPARAM, VIDEOPROCESSORGETOUTPUTCONSTRICTION_NULLPARAM, VIDEOPROCESSORSETOUTPUTCONSTRICTION_UNSUPPORTED, VIDEOPROCESSORSETOUTPUTCONSTRICTION_INVALIDSIZE, VIDEOPROCESSORGETOUTPUTSTEREOMODE_NULLPARAM, VIDEOPROCESSORGETOUTPUTEXTENSION_NULLPARAM, VIDEOPROCESSORSETSTREAMFRAMEFORMAT_NULLPARAM, VIDEOPROCESSORSETSTREAMFRAMEFORMAT_INVALIDFORMAT, VIDEOPROCESSORSETSTREAMFRAMEFORMAT_INVALIDSTREAM, VIDEOPROCESSORSETSTREAMCOLORSPACE_NULLPARAM, VIDEOPROCESSORSETSTREAMCOLORSPACE_INVALIDSTREAM, VIDEOPROCESSORSETSTREAMOUTPUTRATE_NULLPARAM, VIDEOPROCESSORSETSTREAMOUTPUTRATE_INVALIDRATE, VIDEOPROCESSORSETSTREAMOUTPUTRATE_INVALIDFLAG, VIDEOPROCESSORSETSTREAMOUTPUTRATE_INVALIDSTREAM, VIDEOPROCESSORSETSTREAMSOURCERECT_NULLPARAM, VIDEOPROCESSORSETSTREAMSOURCERECT_INVALIDSTREAM, VIDEOPROCESSORSETSTREAMSOURCERECT_INVALIDRECT, VIDEOPROCESSORSETSTREAMDESTRECT_NULLPARAM, VIDEOPROCESSORSETSTREAMDESTRECT_INVALIDSTREAM, VIDEOPROCESSORSETSTREAMDESTRECT_INVALIDRECT, VIDEOPROCESSORSETSTREAMALPHA_NULLPARAM, VIDEOPROCESSORSETSTREAMALPHA_INVALIDSTREAM, VIDEOPROCESSORSETSTREAMALPHA_INVALIDALPHA, VIDEOPROCESSORSETSTREAMPALETTE_NULLPARAM, VIDEOPROCESSORSETSTREAMPALETTE_INVALIDSTREAM, VIDEOPROCESSORSETSTREAMPALETTE_INVALIDCOUNT, VIDEOPROCESSORSETSTREAMPALETTE_INVALIDALPHA, VIDEOPROCESSORSETSTREAMPIXELASPECTRATIO_NULLPARAM, VIDEOPROCESSORSETSTREAMPIXELASPECTRATIO_INVALIDSTREAM, VIDEOPROCESSORSETSTREAMPIXELASPECTRATIO_INVALIDRATIO, VIDEOPROCESSORSETSTREAMLUMAKEY_NULLPARAM, VIDEOPROCESSORSETSTREAMLUMAKEY_INVALIDSTREAM, VIDEOPROCESSORSETSTREAMLUMAKEY_INVALIDRANGE, VIDEOPROCESSORSETSTREAMLUMAKEY_UNSUPPORTED, VIDEOPROCESSORSETSTREAMSTEREOFORMAT_NULLPARAM, VIDEOPROCESSORSETSTREAMSTEREOFORMAT_INVALIDSTREAM, VIDEOPROCESSORSETSTREAMSTEREOFORMAT_UNSUPPORTED, VIDEOPROCESSORSETSTREAMSTEREOFORMAT_FLIPUNSUPPORTED, VIDEOPROCESSORSETSTREAMSTEREOFORMAT_MONOOFFSETUNSUPPORTED, VIDEOPROCESSORSETSTREAMSTEREOFORMAT_FORMATUNSUPPORTED, VIDEOPROCESSORSETSTREAMSTEREOFORMAT_INVALIDFORMAT, VIDEOPROCESSORSETSTREAMAUTOPROCESSINGMODE_NULLPARAM, VIDEOPROCESSORSETSTREAMAUTOPROCESSINGMODE_INVALIDSTREAM, VIDEOPROCESSORSETSTREAMFILTER_NULLPARAM, VIDEOPROCESSORSETSTREAMFILTER_INVALIDSTREAM, VIDEOPROCESSORSETSTREAMFILTER_INVALIDFILTER, VIDEOPROCESSORSETSTREAMFILTER_UNSUPPORTED, VIDEOPROCESSORSETSTREAMFILTER_INVALIDLEVEL, VIDEOPROCESSORSETSTREAMEXTENSION_NULLPARAM, VIDEOPROCESSORSETSTREAMEXTENSION_INVALIDSTREAM, VIDEOPROCESSORGETSTREAMFRAMEFORMAT_NULLPARAM, VIDEOPROCESSORGETSTREAMCOLORSPACE_NULLPARAM, VIDEOPROCESSORGETSTREAMOUTPUTRATE_NULLPARAM, VIDEOPROCESSORGETSTREAMSOURCERECT_NULLPARAM, VIDEOPROCESSORGETSTREAMDESTRECT_NULLPARAM, VIDEOPROCESSORGETSTREAMALPHA_NULLPARAM, VIDEOPROCESSORGETSTREAMPALETTE_NULLPARAM, VIDEOPROCESSORGETSTREAMPIXELASPECTRATIO_NULLPARAM, VIDEOPROCESSORGETSTREAMLUMAKEY_NULLPARAM, VIDEOPROCESSORGETSTREAMSTEREOFORMAT_NULLPARAM, VIDEOPROCESSORGETSTREAMAUTOPROCESSINGMODE_NULLPARAM, VIDEOPROCESSORGETSTREAMFILTER_NULLPARAM, VIDEOPROCESSORGETSTREAMEXTENSION_NULLPARAM, VIDEOPROCESSORGETSTREAMEXTENSION_INVALIDSTREAM, VIDEOPROCESSORBLT_NULLPARAM, VIDEOPROCESSORBLT_INVALIDSTREAMCOUNT, VIDEOPROCESSORBLT_TARGETRECT, VIDEOPROCESSORBLT_INVALIDOUTPUT, VIDEOPROCESSORBLT_INVALIDPASTFRAMES, VIDEOPROCESSORBLT_INVALIDFUTUREFRAMES, VIDEOPROCESSORBLT_INVALIDSOURCERECT, VIDEOPROCESSORBLT_INVALIDDESTRECT, VIDEOPROCESSORBLT_INVALIDINPUTRESOURCE, VIDEOPROCESSORBLT_INVALIDARRAYSIZE, VIDEOPROCESSORBLT_INVALIDARRAY, VIDEOPROCESSORBLT_RIGHTEXPECTED, VIDEOPROCESSORBLT_RIGHTNOTEXPECTED, VIDEOPROCESSORBLT_STEREONOTENABLED, VIDEOPROCESSORBLT_INVALIDRIGHTRESOURCE, VIDEOPROCESSORBLT_NOSTEREOSTREAMS, VIDEOPROCESSORBLT_INPUTHAZARD, VIDEOPROCESSORBLT_OUTPUTHAZARD, CREATEVIDEODECODEROUTPUTVIEW_OUTOFMEMORY_RETURN, CREATEVIDEODECODEROUTPUTVIEW_NULLPARAM, CREATEVIDEODECODEROUTPUTVIEW_INVALIDTYPE, CREATEVIDEODECODEROUTPUTVIEW_INVALIDBIND, CREATEVIDEODECODEROUTPUTVIEW_UNSUPPORTEDFORMAT, CREATEVIDEODECODEROUTPUTVIEW_INVALIDMIP, CREATEVIDEODECODEROUTPUTVIEW_UNSUPPORTEMIP, CREATEVIDEODECODEROUTPUTVIEW_INVALIDARRAYSIZE, CREATEVIDEODECODEROUTPUTVIEW_INVALIDARRAY, CREATEVIDEODECODEROUTPUTVIEW_INVALIDDIMENSION, CREATEVIDEOPROCESSORINPUTVIEW_OUTOFMEMORY_RETURN, CREATEVIDEOPROCESSORINPUTVIEW_NULLPARAM, CREATEVIDEOPROCESSORINPUTVIEW_INVALIDTYPE, CREATEVIDEOPROCESSORINPUTVIEW_INVALIDBIND, CREATEVIDEOPROCESSORINPUTVIEW_INVALIDMISC, CREATEVIDEOPROCESSORINPUTVIEW_INVALIDUSAGE, CREATEVIDEOPROCESSORINPUTVIEW_INVALIDFORMAT, CREATEVIDEOPROCESSORINPUTVIEW_INVALIDFOURCC, CREATEVIDEOPROCESSORINPUTVIEW_INVALIDMIP, CREATEVIDEOPROCESSORINPUTVIEW_UNSUPPORTEDMIP, CREATEVIDEOPROCESSORINPUTVIEW_INVALIDARRAYSIZE, CREATEVIDEOPROCESSORINPUTVIEW_INVALIDARRAY, CREATEVIDEOPROCESSORINPUTVIEW_INVALIDDIMENSION, CREATEVIDEOPROCESSOROUTPUTVIEW_OUTOFMEMORY_RETURN, CREATEVIDEOPROCESSOROUTPUTVIEW_NULLPARAM, CREATEVIDEOPROCESSOROUTPUTVIEW_INVALIDTYPE, CREATEVIDEOPROCESSOROUTPUTVIEW_INVALIDBIND, CREATEVIDEOPROCESSOROUTPUTVIEW_INVALIDFORMAT, CREATEVIDEOPROCESSOROUTPUTVIEW_INVALIDMIP, CREATEVIDEOPROCESSOROUTPUTVIEW_UNSUPPORTEDMIP, CREATEVIDEOPROCESSOROUTPUTVIEW_UNSUPPORTEDARRAY, CREATEVIDEOPROCESSOROUTPUTVIEW_INVALIDARRAY, CREATEVIDEOPROCESSOROUTPUTVIEW_INVALIDDIMENSION, DEVICE_DRAW_INVALID_USE_OF_FORCED_SAMPLE_COUNT, CREATEBLENDSTATE_INVALIDLOGICOPS, CREATESHADERRESOURCEVIEW_INVALIDDARRAYWITHDECODER, CREATEUNORDEREDACCESSVIEW_INVALIDDARRAYWITHDECODER, CREATERENDERTARGETVIEW_INVALIDDARRAYWITHDECODER, DEVICE_LOCKEDOUT_INTERFACE, REF_WARNING_ATOMIC_INCONSISTENT, REF_WARNING_READING_UNINITIALIZED_RESOURCE, REF_WARNING_RAW_HAZARD, REF_WARNING_WAR_HAZARD, REF_WARNING_WAW_HAZARD, CREATECRYPTOSESSION_NULLPARAM, CREATECRYPTOSESSION_OUTOFMEMORY_RETURN, GETCRYPTOTYPE_NULLPARAM, GETDECODERPROFILE_NULLPARAM, GETCRYPTOSESSIONCERTIFICATESIZE_NULLPARAM, GETCRYPTOSESSIONCERTIFICATE_NULLPARAM, GETCRYPTOSESSIONCERTIFICATE_WRONGSIZE, GETCRYPTOSESSIONHANDLE_WRONGSIZE, NEGOTIATECRPYTOSESSIONKEYEXCHANGE_NULLPARAM, ENCRYPTIONBLT_UNSUPPORTED, ENCRYPTIONBLT_NULLPARAM, ENCRYPTIONBLT_SRC_WRONGDEVICE, ENCRYPTIONBLT_DST_WRONGDEVICE, ENCRYPTIONBLT_FORMAT_MISMATCH, ENCRYPTIONBLT_SIZE_MISMATCH, ENCRYPTIONBLT_SRC_MULTISAMPLED, ENCRYPTIONBLT_DST_NOT_STAGING, ENCRYPTIONBLT_SRC_MAPPED, ENCRYPTIONBLT_DST_MAPPED, ENCRYPTIONBLT_SRC_OFFERED, ENCRYPTIONBLT_DST_OFFERED, ENCRYPTIONBLT_SRC_CONTENT_UNDEFINED, DECRYPTIONBLT_UNSUPPORTED, DECRYPTIONBLT_NULLPARAM, DECRYPTIONBLT_SRC_WRONGDEVICE, DECRYPTIONBLT_DST_WRONGDEVICE, DECRYPTIONBLT_FORMAT_MISMATCH, DECRYPTIONBLT_SIZE_MISMATCH, DECRYPTIONBLT_DST_MULTISAMPLED, DECRYPTIONBLT_SRC_NOT_STAGING, DECRYPTIONBLT_DST_NOT_RENDER_TARGET, DECRYPTIONBLT_SRC_MAPPED, DECRYPTIONBLT_DST_MAPPED, DECRYPTIONBLT_SRC_OFFERED, DECRYPTIONBLT_DST_OFFERED, DECRYPTIONBLT_SRC_CONTENT_UNDEFINED, STARTSESSIONKEYREFRESH_NULLPARAM, STARTSESSIONKEYREFRESH_INVALIDSIZE, FINISHSESSIONKEYREFRESH_NULLPARAM, GETENCRYPTIONBLTKEY_NULLPARAM, GETENCRYPTIONBLTKEY_INVALIDSIZE, GETCONTENTPROTECTIONCAPS_NULLPARAM, CHECKCRYPTOKEYEXCHANGE_NULLPARAM, CHECKCRYPTOKEYEXCHANGE_INVALIDINDEX, CREATEAUTHENTICATEDCHANNEL_NULLPARAM, CREATEAUTHENTICATEDCHANNEL_UNSUPPORTED, CREATEAUTHENTICATEDCHANNEL_INVALIDTYPE, CREATEAUTHENTICATEDCHANNEL_OUTOFMEMORY_RETURN, GETAUTHENTICATEDCHANNELCERTIFICATESIZE_INVALIDCHANNEL, GETAUTHENTICATEDCHANNELCERTIFICATESIZE_NULLPARAM, GETAUTHENTICATEDCHANNELCERTIFICATE_INVALIDCHANNEL, GETAUTHENTICATEDCHANNELCERTIFICATE_NULLPARAM, GETAUTHENTICATEDCHANNELCERTIFICATE_WRONGSIZE, NEGOTIATEAUTHENTICATEDCHANNELKEYEXCHANGE_INVALIDCHANNEL, NEGOTIATEAUTHENTICATEDCHANNELKEYEXCHANGE_NULLPARAM, QUERYAUTHENTICATEDCHANNEL_NULLPARAM, QUERYAUTHENTICATEDCHANNEL_WRONGCHANNEL, QUERYAUTHENTICATEDCHANNEL_UNSUPPORTEDQUERY, QUERYAUTHENTICATEDCHANNEL_WRONGSIZE, QUERYAUTHENTICATEDCHANNEL_INVALIDPROCESSINDEX, CONFIGUREAUTHENTICATEDCHANNEL_NULLPARAM, CONFIGUREAUTHENTICATEDCHANNEL_WRONGCHANNEL, CONFIGUREAUTHENTICATEDCHANNEL_UNSUPPORTEDCONFIGURE, CONFIGUREAUTHENTICATEDCHANNEL_WRONGSIZE, CONFIGUREAUTHENTICATEDCHANNEL_INVALIDPROCESSIDTYPE, VSSETCONSTANTBUFFERS_INVALIDBUFFEROFFSETORCOUNT, DSSETCONSTANTBUFFERS_INVALIDBUFFEROFFSETORCOUNT, HSSETCONSTANTBUFFERS_INVALIDBUFFEROFFSETORCOUNT, GSSETCONSTANTBUFFERS_INVALIDBUFFEROFFSETORCOUNT, PSSETCONSTANTBUFFERS_INVALIDBUFFEROFFSETORCOUNT, CSSETCONSTANTBUFFERS_INVALIDBUFFEROFFSETORCOUNT, NEGOTIATECRPYTOSESSIONKEYEXCHANGE_INVALIDSIZE, NEGOTIATEAUTHENTICATEDCHANNELKEYEXCHANGE_INVALIDSIZE, OFFERRESOURCES_INVALIDPRIORITY, GETCRYPTOSESSIONHANDLE_OUTOFMEMORY, ACQUIREHANDLEFORCAPTURE_NULLPARAM, ACQUIREHANDLEFORCAPTURE_INVALIDTYPE, ACQUIREHANDLEFORCAPTURE_INVALIDBIND, ACQUIREHANDLEFORCAPTURE_INVALIDARRAY, VIDEOPROCESSORSETSTREAMROTATION_NULLPARAM, VIDEOPROCESSORSETSTREAMROTATION_INVALIDSTREAM, VIDEOPROCESSORSETSTREAMROTATION_INVALID, VIDEOPROCESSORSETSTREAMROTATION_UNSUPPORTED, VIDEOPROCESSORGETSTREAMROTATION_NULLPARAM, DEVICE_CLEARVIEW_INVALIDVIEW, DEVICE_CREATEVERTEXSHADER_DOUBLEEXTENSIONSNOTSUPPORTED, DEVICE_CREATEVERTEXSHADER_SHADEREXTENSIONSNOTSUPPORTED, DEVICE_CREATEHULLSHADER_DOUBLEEXTENSIONSNOTSUPPORTED, DEVICE_CREATEHULLSHADER_SHADEREXTENSIONSNOTSUPPORTED, DEVICE_CREATEDOMAINSHADER_DOUBLEEXTENSIONSNOTSUPPORTED, DEVICE_CREATEDOMAINSHADER_SHADEREXTENSIONSNOTSUPPORTED, DEVICE_CREATEGEOMETRYSHADER_DOUBLEEXTENSIONSNOTSUPPORTED, DEVICE_CREATEGEOMETRYSHADER_SHADEREXTENSIONSNOTSUPPORTED, DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEEXTENSIONSNOTSUPPORTED, DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_SHADEREXTENSIONSNOTSUPPORTED, DEVICE_CREATEPIXELSHADER_DOUBLEEXTENSIONSNOTSUPPORTED, DEVICE_CREATEPIXELSHADER_SHADEREXTENSIONSNOTSUPPORTED, DEVICE_CREATECOMPUTESHADER_DOUBLEEXTENSIONSNOTSUPPORTED, DEVICE_CREATECOMPUTESHADER_SHADEREXTENSIONSNOTSUPPORTED, DEVICE_SHADER_LINKAGE_MINPRECISION, VIDEOPROCESSORSETSTREAMALPHA_UNSUPPORTED, VIDEOPROCESSORSETSTREAMPIXELASPECTRATIO_UNSUPPORTED, DEVICE_CREATEVERTEXSHADER_UAVSNOTSUPPORTED, DEVICE_CREATEHULLSHADER_UAVSNOTSUPPORTED, DEVICE_CREATEDOMAINSHADER_UAVSNOTSUPPORTED, DEVICE_CREATEGEOMETRYSHADER_UAVSNOTSUPPORTED, DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UAVSNOTSUPPORTED, DEVICE_CREATEPIXELSHADER_UAVSNOTSUPPORTED, DEVICE_CREATECOMPUTESHADER_UAVSNOTSUPPORTED, DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_INVALIDOFFSET, DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_TOOMANYVIEWS, DEVICE_CLEARVIEW_NOTSUPPORTED, SWAPDEVICECONTEXTSTATE_NOTSUPPORTED, UPDATESUBRESOURCE_PREFERUPDATESUBRESOURCE1, GETDC_INACCESSIBLE, DEVICE_CLEARVIEW_INVALIDRECT, DEVICE_DRAW_SAMPLE_MASK_IGNORED_ON_FL9, DEVICE_OPEN_SHARED_RESOURCE1_NOT_SUPPORTED, DEVICE_OPEN_SHARED_RESOURCE_BY_NAME_NOT_SUPPORTED, ENQUEUESETEVENT_NOT_SUPPORTED, OFFERRELEASE_NOT_SUPPORTED, OFFERRESOURCES_INACCESSIBLE, CREATEVIDEOPROCESSORINPUTVIEW_INVALIDMSAA, CREATEVIDEOPROCESSOROUTPUTVIEW_INVALIDMSAA, DEVICE_CLEARVIEW_INVALIDSOURCERECT, DEVICE_CLEARVIEW_EMPTYRECT, UPDATESUBRESOURCE_EMPTYDESTBOX, COPYSUBRESOURCEREGION_EMPTYSOURCEBOX, DEVICE_DRAW_OM_RENDER_TARGET_DOES_NOT_SUPPORT_LOGIC_OPS, DEVICE_DRAW_DEPTHSTENCILVIEW_NOT_SET, DEVICE_DRAW_RENDERTARGETVIEW_NOT_SET, DEVICE_DRAW_RENDERTARGETVIEW_NOT_SET_DUE_TO_FLIP_PRESENT, DEVICE_UNORDEREDACCESSVIEW_NOT_SET_DUE_TO_FLIP_PRESENT, GETDATAFORNEWHARDWAREKEY_NULLPARAM, CHECKCRYPTOSESSIONSTATUS_NULLPARAM, GETCRYPTOSESSIONPRIVATEDATASIZE_NULLPARAM, GETVIDEODECODERCAPS_NULLPARAM, GETVIDEODECODERCAPS_ZEROWIDTHHEIGHT, CHECKVIDEODECODERDOWNSAMPLING_NULLPARAM, CHECKVIDEODECODERDOWNSAMPLING_INVALIDCOLORSPACE, CHECKVIDEODECODERDOWNSAMPLING_ZEROWIDTHHEIGHT, VIDEODECODERENABLEDOWNSAMPLING_NULLPARAM, VIDEODECODERENABLEDOWNSAMPLING_UNSUPPORTED, VIDEODECODERUPDATEDOWNSAMPLING_NULLPARAM, VIDEODECODERUPDATEDOWNSAMPLING_UNSUPPORTED, CHECKVIDEOPROCESSORFORMATCONVERSION_NULLPARAM, VIDEOPROCESSORSETOUTPUTCOLORSPACE1_NULLPARAM, VIDEOPROCESSORGETOUTPUTCOLORSPACE1_NULLPARAM, VIDEOPROCESSORSETSTREAMCOLORSPACE1_NULLPARAM, VIDEOPROCESSORSETSTREAMCOLORSPACE1_INVALIDSTREAM, VIDEOPROCESSORSETSTREAMMIRROR_NULLPARAM, VIDEOPROCESSORSETSTREAMMIRROR_INVALIDSTREAM, VIDEOPROCESSORSETSTREAMMIRROR_UNSUPPORTED, VIDEOPROCESSORGETSTREAMCOLORSPACE1_NULLPARAM, VIDEOPROCESSORGETSTREAMMIRROR_NULLPARAM, RECOMMENDVIDEODECODERDOWNSAMPLING_NULLPARAM, RECOMMENDVIDEODECODERDOWNSAMPLING_INVALIDCOLORSPACE, RECOMMENDVIDEODECODERDOWNSAMPLING_ZEROWIDTHHEIGHT, VIDEOPROCESSORSETOUTPUTSHADERUSAGE_NULLPARAM, VIDEOPROCESSORGETOUTPUTSHADERUSAGE_NULLPARAM, VIDEOPROCESSORGETBEHAVIORHINTS_NULLPARAM, VIDEOPROCESSORGETBEHAVIORHINTS_INVALIDSTREAMCOUNT, VIDEOPROCESSORGETBEHAVIORHINTS_TARGETRECT, VIDEOPROCESSORGETBEHAVIORHINTS_INVALIDSOURCERECT, VIDEOPROCESSORGETBEHAVIORHINTS_INVALIDDESTRECT, GETCRYPTOSESSIONPRIVATEDATASIZE_INVALID_KEY_EXCHANGE_TYPE, DEVICE_OPEN_SHARED_RESOURCE1_ACCESS_DENIED, D3D11_1_MESSAGES_END, D3D11_2_MESSAGES_START, CREATEBUFFER_INVALIDUSAGE, CREATETEXTURE1D_INVALIDUSAGE, CREATETEXTURE2D_INVALIDUSAGE, CREATEINPUTLAYOUT_LEVEL9_STEPRATE_NOT_1, CREATEINPUTLAYOUT_LEVEL9_INSTANCING_NOT_SUPPORTED, UPDATETILEMAPPINGS_INVALID_PARAMETER, COPYTILEMAPPINGS_INVALID_PARAMETER, COPYTILES_INVALID_PARAMETER, UPDATETILES_INVALID_PARAMETER, RESIZETILEPOOL_INVALID_PARAMETER, TILEDRESOURCEBARRIER_INVALID_PARAMETER, NULL_TILE_MAPPING_ACCESS_WARNING, NULL_TILE_MAPPING_ACCESS_ERROR, DIRTY_TILE_MAPPING_ACCESS, DUPLICATE_TILE_MAPPINGS_IN_COVERED_AREA, TILE_MAPPINGS_IN_COVERED_AREA_DUPLICATED_OUTSIDE, TILE_MAPPINGS_SHARED_BETWEEN_INCOMPATIBLE_RESOURCES, TILE_MAPPINGS_SHARED_BETWEEN_INPUT_AND_OUTPUT, CHECKMULTISAMPLEQUALITYLEVELS_INVALIDFLAGS, GETRESOURCETILING_NONTILED_RESOURCE, RESIZETILEPOOL_SHRINK_WITH_MAPPINGS_STILL_DEFINED_PAST_END, NEED_TO_CALL_TILEDRESOURCEBARRIER, CREATEDEVICE_INVALIDARGS, CREATEDEVICE_WARNING, CLEARUNORDEREDACCESSVIEWUINT_HAZARD, CLEARUNORDEREDACCESSVIEWFLOAT_HAZARD, TILED_RESOURCE_TIER_1_BUFFER_TEXTURE_MISMATCH, CREATE_CRYPTOSESSION, CREATE_AUTHENTICATEDCHANNEL, LIVE_CRYPTOSESSION, LIVE_AUTHENTICATEDCHANNEL, DESTROY_CRYPTOSESSION, DESTROY_AUTHENTICATEDCHANNEL, D3D11_2_MESSAGES_END, D3D11_3_MESSAGES_START, CREATERASTERIZERSTATE_INVALID_CONSERVATIVERASTERMODE, DEVICE_DRAW_INVALID_SYSTEMVALUE, CREATEQUERYORPREDICATE_INVALIDCONTEXTTYPE, CREATEQUERYORPREDICATE_DECODENOTSUPPORTED, CREATEQUERYORPREDICATE_ENCODENOTSUPPORTED, CREATESHADERRESOURCEVIEW_INVALIDPLANEINDEX, CREATESHADERRESOURCEVIEW_INVALIDVIDEOPLANEINDEX, CREATESHADERRESOURCEVIEW_AMBIGUOUSVIDEOPLANEINDEX, CREATERENDERTARGETVIEW_INVALIDPLANEINDEX, CREATERENDERTARGETVIEW_INVALIDVIDEOPLANEINDEX, CREATERENDERTARGETVIEW_AMBIGUOUSVIDEOPLANEINDEX, CREATEUNORDEREDACCESSVIEW_INVALIDPLANEINDEX, CREATEUNORDEREDACCESSVIEW_INVALIDVIDEOPLANEINDEX, CREATEUNORDEREDACCESSVIEW_AMBIGUOUSVIDEOPLANEINDEX, JPEGDECODE_INVALIDSCANDATAOFFSET, JPEGDECODE_NOTSUPPORTED, JPEGDECODE_DIMENSIONSTOOLARGE, JPEGDECODE_INVALIDCOMPONENTS, JPEGDECODE_DESTINATIONNOT2D, JPEGDECODE_TILEDRESOURCESUNSUPPORTED, JPEGDECODE_GUARDRECTSUNSUPPORTED, JPEGDECODE_FORMATUNSUPPORTED, JPEGDECODE_INVALIDSUBRESOURCE, JPEGDECODE_INVALIDMIPLEVEL, JPEGDECODE_EMPTYDESTBOX, JPEGDECODE_DESTBOXNOT2D, JPEGDECODE_DESTBOXNOTSUB, JPEGDECODE_DESTBOXESINTERSECT, JPEGDECODE_XSUBSAMPLEMISMATCH, JPEGDECODE_YSUBSAMPLEMISMATCH, JPEGDECODE_XSUBSAMPLEODD, JPEGDECODE_YSUBSAMPLEODD, JPEGDECODE_OUTPUTDIMENSIONSTOOLARGE, JPEGDECODE_NONPOW2SCALEUNSUPPORTED, JPEGDECODE_FRACTIONALDOWNSCALETOLARGE, JPEGDECODE_CHROMASIZEMISMATCH, JPEGDECODE_LUMACHROMASIZEMISMATCH, JPEGDECODE_INVALIDNUMDESTINATIONS, JPEGDECODE_SUBBOXUNSUPPORTED, JPEGDECODE_1DESTUNSUPPORTEDFORMAT, JPEGDECODE_3DESTUNSUPPORTEDFORMAT, JPEGDECODE_SCALEUNSUPPORTED, JPEGDECODE_INVALIDSOURCESIZE, JPEGDECODE_INVALIDCOPYFLAGS, JPEGDECODE_HAZARD, JPEGDECODE_UNSUPPORTEDSRCBUFFERUSAGE, JPEGDECODE_UNSUPPORTEDSRCBUFFERMISCFLAGS, JPEGDECODE_UNSUPPORTEDDSTTEXTUREUSAGE, JPEGDECODE_BACKBUFFERNOTSUPPORTED, JPEGDECODE_UNSUPPRTEDCOPYFLAGS, JPEGENCODE_NOTSUPPORTED, JPEGENCODE_INVALIDSCANDATAOFFSET, JPEGENCODE_INVALIDCOMPONENTS, JPEGENCODE_SOURCENOT2D, JPEGENCODE_TILEDRESOURCESUNSUPPORTED, JPEGENCODE_GUARDRECTSUNSUPPORTED, JPEGENCODE_XSUBSAMPLEMISMATCH, JPEGENCODE_YSUBSAMPLEMISMATCH, JPEGENCODE_FORMATUNSUPPORTED, JPEGENCODE_INVALIDSUBRESOURCE, JPEGENCODE_INVALIDMIPLEVEL, JPEGENCODE_DIMENSIONSTOOLARGE, JPEGENCODE_HAZARD, JPEGENCODE_UNSUPPORTEDDSTBUFFERUSAGE, JPEGENCODE_UNSUPPORTEDDSTBUFFERMISCFLAGS, JPEGENCODE_UNSUPPORTEDSRCTEXTUREUSAGE, JPEGENCODE_BACKBUFFERNOTSUPPORTED, CREATEQUERYORPREDICATE_UNSUPPORTEDCONTEXTTTYPEFORQUERY, FLUSH1_INVALIDCONTEXTTYPE, DEVICE_SETHARDWAREPROTECTION_INVALIDCONTEXT, VIDEOPROCESSORSETOUTPUTHDRMETADATA_NULLPARAM, VIDEOPROCESSORSETOUTPUTHDRMETADATA_INVALIDSIZE, VIDEOPROCESSORGETOUTPUTHDRMETADATA_NULLPARAM, VIDEOPROCESSORGETOUTPUTHDRMETADATA_INVALIDSIZE, VIDEOPROCESSORSETSTREAMHDRMETADATA_NULLPARAM, VIDEOPROCESSORSETSTREAMHDRMETADATA_INVALIDSTREAM, VIDEOPROCESSORSETSTREAMHDRMETADATA_INVALIDSIZE, VIDEOPROCESSORGETSTREAMHDRMETADATA_NULLPARAM, VIDEOPROCESSORGETSTREAMHDRMETADATA_INVALIDSTREAM, VIDEOPROCESSORGETSTREAMHDRMETADATA_INVALIDSIZE, VIDEOPROCESSORGETSTREAMFRAMEFORMAT_INVALIDSTREAM, VIDEOPROCESSORGETSTREAMCOLORSPACE_INVALIDSTREAM, VIDEOPROCESSORGETSTREAMOUTPUTRATE_INVALIDSTREAM, VIDEOPROCESSORGETSTREAMSOURCERECT_INVALIDSTREAM, VIDEOPROCESSORGETSTREAMDESTRECT_INVALIDSTREAM, VIDEOPROCESSORGETSTREAMALPHA_INVALIDSTREAM, VIDEOPROCESSORGETSTREAMPALETTE_INVALIDSTREAM, VIDEOPROCESSORGETSTREAMPIXELASPECTRATIO_INVALIDSTREAM, VIDEOPROCESSORGETSTREAMLUMAKEY_INVALIDSTREAM, VIDEOPROCESSORGETSTREAMSTEREOFORMAT_INVALIDSTREAM, VIDEOPROCESSORGETSTREAMAUTOPROCESSINGMODE_INVALIDSTREAM, VIDEOPROCESSORGETSTREAMFILTER_INVALIDSTREAM, VIDEOPROCESSORGETSTREAMROTATION_INVALIDSTREAM, VIDEOPROCESSORGETSTREAMCOLORSPACE1_INVALIDSTREAM, VIDEOPROCESSORGETSTREAMMIRROR_INVALIDSTREAM, CREATE_FENCE, LIVE_FENCE, DESTROY_FENCE, CREATE_SYNCHRONIZEDCHANNEL, LIVE_SYNCHRONIZEDCHANNEL, DESTROY_SYNCHRONIZEDCHANNEL, CREATEFENCE_INVALIDFLAGS, D3D11_3_MESSAGES_END, D3D11_5_MESSAGES_START, NEGOTIATECRYPTOSESSIONKEYEXCHANGEMT_INVALIDKEYEXCHANGETYPE, NEGOTIATECRYPTOSESSIONKEYEXCHANGEMT_NOT_SUPPORTED, DECODERBEGINFRAME_INVALID_HISTOGRAM_COMPONENT_COUNT, DECODERBEGINFRAME_INVALID_HISTOGRAM_COMPONENT, DECODERBEGINFRAME_INVALID_HISTOGRAM_BUFFER_SIZE, DECODERBEGINFRAME_INVALID_HISTOGRAM_BUFFER_USAGE, DECODERBEGINFRAME_INVALID_HISTOGRAM_BUFFER_MISC_FLAGS, DECODERBEGINFRAME_INVALID_HISTOGRAM_BUFFER_OFFSET, CREATE_TRACKEDWORKLOAD, LIVE_TRACKEDWORKLOAD, DESTROY_TRACKEDWORKLOAD, CREATE_TRACKED_WORKLOAD_NULLPARAM, CREATE_TRACKED_WORKLOAD_INVALID_MAX_INSTANCES, CREATE_TRACKED_WORKLOAD_INVALID_DEADLINE_TYPE, CREATE_TRACKED_WORKLOAD_INVALID_ENGINE_TYPE, MULTIPLE_TRACKED_WORKLOADS, MULTIPLE_TRACKED_WORKLOAD_PAIRS, INCOMPLETE_TRACKED_WORKLOAD_PAIR, OUT_OF_ORDER_TRACKED_WORKLOAD_PAIR, CANNOT_ADD_TRACKED_WORKLOAD, TRACKED_WORKLOAD_NOT_SUPPORTED, TRACKED_WORKLOAD_ENGINE_TYPE_NOT_FOUND, NO_TRACKED_WORKLOAD_SLOT_AVAILABLE, END_TRACKED_WORKLOAD_INVALID_ARG, TRACKED_WORKLOAD_DISJOINT_FAILURE, D3D11_5_MESSAGES_END, }
MESSAGE_SEVERITY ¶
MESSAGE_SEVERITY :: enum u32 { CORRUPTION = 0, ERROR, WARNING, INFO, MESSAGE, // Not supported until D3D 11.1 }
MIN_PRECISION ¶
MIN_PRECISION :: enum i32 { DEFAULT = 0, FLOAT_16 = 1, FLOAT_2_8 = 2, RESERVED = 3, SINT_16 = 4, UINT_16 = 5, ANY_16 = 240, ANY_10 = 241, }
NAME ¶
NAME :: enum i32 { UNDEFINED = 0, POSITION = 1, CLIP_DISTANCE = 2, CULL_DISTANCE = 3, RENDER_TARGET_ARRAY_INDEX = 4, VIEWPORT_ARRAY_INDEX = 5, VERTEX_ID = 6, PRIMITIVE_ID = 7, INSTANCE_ID = 8, IS_FRONT_FACE = 9, SAMPLE_INDEX = 10, FINAL_QUAD_EDGE_TESSFACTOR = 11, FINAL_QUAD_INSIDE_TESSFACTOR = 12, FINAL_TRI_EDGE_TESSFACTOR = 13, FINAL_TRI_INSIDE_TESSFACTOR = 14, FINAL_LINE_DETAIL_TESSFACTOR = 15, FINAL_LINE_DENSITY_TESSFACTOR = 16, BARYCENTRICS = 23, SHADINGRATE = 24, CULLPRIMITIVE = 25, TARGET = 64, DEPTH = 65, COVERAGE = 66, DEPTH_GREATER_EQUAL = 67, DEPTH_LESS_EQUAL = 68, STENCIL_REF = 69, INNER_COVERAGE = 70, }
PARAMETER_DESC ¶
PARAMETER_DESC :: struct { Name: cstring, SemanticName: cstring, Type: SHADER_VARIABLE_TYPE, Class: SHADER_VARIABLE_CLASS, Rows: u32, Columns: u32, InterpolationMode: INTERPOLATION_MODE, Flags: PARAMETER_FLAGS, FirstInRegister: u32, FirstInComponent: u32, FirstOutRegister: u32, FirstOutComponent: u32, }
PARAMETER_FLAG ¶
PARAMETER_FLAG :: enum u32 { IN = 0, OUT = 1, }
PARAMETER_FLAGS ¶
PARAMETER_FLAGS :: distinct bit_set[PARAMETER_FLAG; u32]
PFN_CREATE_DEVICE ¶
PFN_CREATE_DEVICE :: proc "c" (a0: ^directx_dxgi.IAdapter, a1: DRIVER_TYPE, a2: sys_windows.HMODULE, a3: u32, a4: ^FEATURE_LEVEL, a5: u32, a6: u32, a7: ^^IDevice, a8: ^FEATURE_LEVEL, a9: ^^IDeviceContext) -> sys_windows.HRESULT
PFN_CREATE_DEVICE_AND_SWAP_CHAIN ¶
PFN_CREATE_DEVICE_AND_SWAP_CHAIN :: proc "c" (a0: ^directx_dxgi.IAdapter, a1: DRIVER_TYPE, a2: sys_windows.HMODULE, a3: u32, a4: ^FEATURE_LEVEL, a5: u32, a6: u32, a7: ^directx_dxgi.SWAP_CHAIN_DESC, a8: ^^directx_dxgi.ISwapChain, a9: ^^IDevice, a10: ^FEATURE_LEVEL, a11: ^^IDeviceContext) -> sys_windows.HRESULT
PFN_DESTRUCTION_CALLBACK ¶
PFN_DESTRUCTION_CALLBACK :: proc "c" (a0: rawptr)
PRIMITIVE ¶
PRIMITIVE :: enum i32 { UNDEFINED = 0, POINT = 1, LINE = 2, TRIANGLE = 3, LINE_ADJ = 6, TRIANGLE_ADJ = 7, _1_CONTROL_POINT_PATCH = 8, _2_CONTROL_POINT_PATCH = 9, _3_CONTROL_POINT_PATCH = 10, _4_CONTROL_POINT_PATCH = 11, _5_CONTROL_POINT_PATCH = 12, _6_CONTROL_POINT_PATCH = 13, _7_CONTROL_POINT_PATCH = 14, _8_CONTROL_POINT_PATCH = 15, _9_CONTROL_POINT_PATCH = 16, _10_CONTROL_POINT_PATCH = 17, _11_CONTROL_POINT_PATCH = 18, _12_CONTROL_POINT_PATCH = 19, _13_CONTROL_POINT_PATCH = 20, _14_CONTROL_POINT_PATCH = 21, _15_CONTROL_POINT_PATCH = 22, _16_CONTROL_POINT_PATCH = 23, _17_CONTROL_POINT_PATCH = 24, _18_CONTROL_POINT_PATCH = 25, _19_CONTROL_POINT_PATCH = 26, _20_CONTROL_POINT_PATCH = 27, _21_CONTROL_POINT_PATCH = 28, _22_CONTROL_POINT_PATCH = 29, _23_CONTROL_POINT_PATCH = 30, _24_CONTROL_POINT_PATCH = 31, _25_CONTROL_POINT_PATCH = 32, _26_CONTROL_POINT_PATCH = 33, _27_CONTROL_POINT_PATCH = 34, _28_CONTROL_POINT_PATCH = 35, _29_CONTROL_POINT_PATCH = 36, _30_CONTROL_POINT_PATCH = 37, _31_CONTROL_POINT_PATCH = 38, _32_CONTROL_POINT_PATCH = 39, }
PRIMITIVE_TOPOLOGY ¶
PRIMITIVE_TOPOLOGY :: enum i32 { UNDEFINED = 0, POINTLIST = 1, LINELIST = 2, LINESTRIP = 3, TRIANGLELIST = 4, TRIANGLESTRIP = 5, LINELIST_ADJ = 10, LINESTRIP_ADJ = 11, TRIANGLELIST_ADJ = 12, TRIANGLESTRIP_ADJ = 13, _1_CONTROL_POINT_PATCHLIST = 33, _2_CONTROL_POINT_PATCHLIST = 34, _3_CONTROL_POINT_PATCHLIST = 35, _4_CONTROL_POINT_PATCHLIST = 36, _5_CONTROL_POINT_PATCHLIST = 37, _6_CONTROL_POINT_PATCHLIST = 38, _7_CONTROL_POINT_PATCHLIST = 39, _8_CONTROL_POINT_PATCHLIST = 40, _9_CONTROL_POINT_PATCHLIST = 41, _10_CONTROL_POINT_PATCHLIST = 42, _11_CONTROL_POINT_PATCHLIST = 43, _12_CONTROL_POINT_PATCHLIST = 44, _13_CONTROL_POINT_PATCHLIST = 45, _14_CONTROL_POINT_PATCHLIST = 46, _15_CONTROL_POINT_PATCHLIST = 47, _16_CONTROL_POINT_PATCHLIST = 48, _17_CONTROL_POINT_PATCHLIST = 49, _18_CONTROL_POINT_PATCHLIST = 50, _19_CONTROL_POINT_PATCHLIST = 51, _20_CONTROL_POINT_PATCHLIST = 52, _21_CONTROL_POINT_PATCHLIST = 53, _22_CONTROL_POINT_PATCHLIST = 54, _23_CONTROL_POINT_PATCHLIST = 55, _24_CONTROL_POINT_PATCHLIST = 56, _25_CONTROL_POINT_PATCHLIST = 57, _26_CONTROL_POINT_PATCHLIST = 58, _27_CONTROL_POINT_PATCHLIST = 59, _28_CONTROL_POINT_PATCHLIST = 60, _29_CONTROL_POINT_PATCHLIST = 61, _30_CONTROL_POINT_PATCHLIST = 62, _31_CONTROL_POINT_PATCHLIST = 63, _32_CONTROL_POINT_PATCHLIST = 64, }
QUERY ¶
QUERY :: enum i32 { EVENT = 0, OCCLUSION = 1, TIMESTAMP = 2, TIMESTAMP_DISJOINT = 3, PIPELINE_STATISTICS = 4, OCCLUSION_PREDICATE = 5, SO_STATISTICS = 6, SO_OVERFLOW_PREDICATE = 7, SO_STATISTICS_STREAM0 = 8, SO_OVERFLOW_PREDICATE_STREAM0 = 9, SO_STATISTICS_STREAM1 = 10, SO_OVERFLOW_PREDICATE_STREAM1 = 11, SO_STATISTICS_STREAM2 = 12, SO_OVERFLOW_PREDICATE_STREAM2 = 13, SO_STATISTICS_STREAM3 = 14, SO_OVERFLOW_PREDICATE_STREAM3 = 15, }
QUERY_DESC ¶
QUERY_DESC :: struct { Query: QUERY, MiscFlags: QUERY_MISC_FLAGS, }
QUERY_MISC_FLAG ¶
QUERY_MISC_FLAG :: enum u32 { PREDICATEHINT = 0, }
QUERY_MISC_FLAGS ¶
QUERY_MISC_FLAGS :: distinct bit_set[QUERY_MISC_FLAG; u32]
RAISE_FLAG ¶
RAISE_FLAG :: enum u32 { DRIVER_INTERNAL_ERROR = 0, }
RAISE_FLAGS ¶
RAISE_FLAGS :: distinct bit_set[RAISE_FLAG; u32]
RASTERIZER_DESC ¶
RASTERIZER_DESC :: struct { FillMode: FILL_MODE, CullMode: CULL_MODE, FrontCounterClockwise: sys_windows.BOOL, DepthBias: i32, DepthBiasClamp: f32, SlopeScaledDepthBias: f32, DepthClipEnable: sys_windows.BOOL, ScissorEnable: sys_windows.BOOL, MultisampleEnable: sys_windows.BOOL, AntialiasedLineEnable: sys_windows.BOOL, }
REGISTER_COMPONENT_TYPE ¶
REGISTER_COMPONENT_TYPE :: enum i32 { UNKNOWN = 0, UINT32 = 1, SINT32 = 2, FLOAT32 = 3, }
RENDER_TARGET_VIEW_DESC ¶
RENDER_TARGET_VIEW_DESC :: struct { Format: directx_dxgi.FORMAT, ViewDimension: RTV_DIMENSION, using _: struct #raw_union { Buffer: BUFFER_RTV, Texture1D: TEX1D_RTV, Texture1DArray: TEX1D_ARRAY_RTV, Texture2D: TEX2D_RTV, Texture2DArray: TEX2D_ARRAY_RTV, Texture2DMS: TEX2DMS_RTV, Texture2DMSArray: TEX2DMS_ARRAY_RTV, Texture3D: TEX3D_RTV, }, }
RESOURCE_DIMENSION ¶
RESOURCE_DIMENSION :: enum i32 { UNKNOWN = 0, BUFFER = 1, TEXTURE1D = 2, TEXTURE2D = 3, TEXTURE3D = 4, }
RESOURCE_MISC_FLAG ¶
RESOURCE_MISC_FLAG :: enum u32 { GENERATE_MIPS = 0, SHARED = 1, TEXTURECUBE = 2, DRAWINDIRECT_ARGS = 4, BUFFER_ALLOW_RAW_VIEWS = 5, BUFFER_STRUCTURED = 6, RESOURCE_CLAMP = 7, SHARED_KEYEDMUTEX = 8, GDI_COMPATIBLE = 9, SHARED_NTHANDLE = 11, RESTRICTED_CONTENT = 12, RESTRICT_SHARED_RESOURCE = 13, RESTRICT_SHARED_RESOURCE_DRIVER = 14, GUARDED = 15, TILE_POOL = 17, TILED = 18, HW_PROTECTED = 19, }
RESOURCE_MISC_FLAGS ¶
RESOURCE_MISC_FLAGS :: distinct bit_set[RESOURCE_MISC_FLAG; u32]
RESOURCE_RETURN_TYPE ¶
RESOURCE_RETURN_TYPE :: enum i32 { UNORM = 1, SNORM = 2, SINT = 3, UINT = 4, FLOAT = 5, MIXED = 6, DOUBLE = 7, CONTINUED = 8, }
RLDO_FLAG ¶
RLDO_FLAG :: enum u32 { SUMMARY = 0, DETAIL = 1, IGNORE_INTERNAL = 2, }
RTV_DIMENSION ¶
RTV_DIMENSION :: enum i32 { UNKNOWN = 0, BUFFER = 1, TEXTURE1D = 2, TEXTURE1DARRAY = 3, TEXTURE2D = 4, TEXTURE2DARRAY = 5, TEXTURE2DMS = 6, TEXTURE2DMSARRAY = 7, TEXTURE3D = 8, }
SAMPLER_DESC ¶
SAMPLER_DESC :: struct { Filter: FILTER, AddressU: TEXTURE_ADDRESS_MODE, AddressV: TEXTURE_ADDRESS_MODE, AddressW: TEXTURE_ADDRESS_MODE, MipLODBias: f32, MaxAnisotropy: u32, ComparisonFunc: COMPARISON_FUNC, BorderColor: [4]f32, MinLOD: f32, MaxLOD: f32, }
SHADER_BUFFER_DESC ¶
SHADER_BUFFER_DESC :: struct { Name: cstring, Type: CBUFFER_TYPE, Variables: u32, Size: u32, uFlags: SHADER_CBUFFER_FLAGS, }
SHADER_CACHE_SUPPORT_FLAG ¶
SHADER_CACHE_SUPPORT_FLAG :: enum u32 { AUTOMATIC_INPROC_CACHE = 0, AUTOMATIC_DISK_CACHE = 1, }
SHADER_CACHE_SUPPORT_FLAGS ¶
SHADER_CACHE_SUPPORT_FLAGS :: distinct bit_set[SHADER_CACHE_SUPPORT_FLAG; u32]
SHADER_CBUFFER_FLAG ¶
SHADER_CBUFFER_FLAG :: enum u32 { USERPACKED = 0, }
SHADER_CBUFFER_FLAGS ¶
SHADER_CBUFFER_FLAGS :: distinct bit_set[SHADER_CBUFFER_FLAG; u32]
SHADER_DESC ¶
SHADER_DESC :: struct { Version: u32, Creator: cstring, Flags: u32, ConstantBuffers: u32, BoundResources: u32, InputParameters: u32, OutputParameters: u32, InstructionCount: u32, TempRegisterCount: u32, TempArrayCount: u32, DefCount: u32, DclCount: u32, TextureNormalInstructions: u32, TextureLoadInstructions: u32, TextureCompInstructions: u32, TextureBiasInstructions: u32, TextureGradientInstructions: u32, FloatInstructionCount: u32, IntInstructionCount: u32, UintInstructionCount: u32, StaticFlowControlCount: u32, DynamicFlowControlCount: u32, MacroInstructionCount: u32, ArrayInstructionCount: u32, CutInstructionCount: u32, EmitInstructionCount: u32, GSOutputTopology: PRIMITIVE_TOPOLOGY, GSMaxOutputVertexCount: u32, InputPrimitive: PRIMITIVE, PatchConstantParameters: u32, cGSInstanceCount: u32, cControlPoints: u32, HSOutputPrimitive: TESSELLATOR_OUTPUT_PRIMITIVE, HSPartitioning: TESSELLATOR_PARTITIONING, TessellatorDomain: TESSELLATOR_DOMAIN, cBarrierInstructions: u32, cInterlockedInstructions: u32, cTextureStoreInstructions: u32, }
SHADER_INPUT_BIND_DESC ¶
SHADER_INPUT_BIND_DESC :: struct { Name: cstring, Type: SHADER_INPUT_TYPE, BindPoint: u32, BindCount: u32, uFlags: SHADER_INPUT_FLAGS, ReturnType: RESOURCE_RETURN_TYPE, Dimension: SRV_DIMENSION, NumSamples: u32, }
SHADER_INPUT_FLAG ¶
SHADER_INPUT_FLAG :: enum u32 { USERPACKED = 0, COMPARISON_SAMPLER = 1, TEXTURE_COMPONENT_0 = 2, TEXTURE_COMPONENT_1 = 3, TEXTURE_COMPONENTS = 12, UNUSED = 4, }
SHADER_INPUT_FLAGS ¶
SHADER_INPUT_FLAGS :: distinct bit_set[SHADER_INPUT_FLAG; u32]
Related Constants
SHADER_INPUT_TYPE ¶
SHADER_INPUT_TYPE :: enum i32 { CBUFFER = 0, TBUFFER = 1, TEXTURE = 2, SAMPLER = 3, UAV_RWTYPED = 4, STRUCTURED = 5, UAV_RWSTRUCTURED = 6, BYTEADDRESS = 7, UAV_RWBYTEADDRESS = 8, UAV_APPEND_STRUCTURED = 9, UAV_CONSUME_STRUCTURED = 10, UAV_RWSTRUCTURED_WITH_COUNTER = 11, RTACCELERATIONSTRUCTURE = 12, UAV_FEEDBACKTEXTURE = 13, }
SHADER_MIN_PRECISION_SUPPORT ¶
SHADER_MIN_PRECISION_SUPPORT :: enum i32 { _10_BIT = 1, _16_BIT = 2, }
SHADER_REQUIRES_FLAG ¶
SHADER_REQUIRES_FLAG :: enum u64 { DOUBLES = 0, EARLY_DEPTH_STENCIL = 1, UAVS_AT_EVERY_STAGE = 2, _64_UAVS = 3, MINIMUM_PRECISION = 4, _11_1_DOUBLE_EXTENSIONS = 5, _11_1_SHADER_EXTENSIONS = 6, LEVEL_9_COMPARISON_FILTERING = 7, TILED_RESOURCES = 8, }
SHADER_REQUIRES_FLAGS ¶
SHADER_REQUIRES_FLAGS :: distinct bit_set[SHADER_REQUIRES_FLAG; u64]
Related Constants
- SHADER_REQUIRES_11_1_DOUBLE_EXTENSIONS
- SHADER_REQUIRES_11_1_SHADER_EXTENSIONS
- SHADER_REQUIRES_64_UAVS
- SHADER_REQUIRES_DOUBLES
- SHADER_REQUIRES_EARLY_DEPTH_STENCIL
- SHADER_REQUIRES_LEVEL_9_COMPARISON_FILTERING
- SHADER_REQUIRES_MINIMUM_PRECISION
- SHADER_REQUIRES_TILED_RESOURCES
- SHADER_REQUIRES_UAVS_AT_EVERY_STAGE
SHADER_RESOURCE_VIEW_DESC ¶
SHADER_RESOURCE_VIEW_DESC :: struct { Format: directx_dxgi.FORMAT, ViewDimension: SRV_DIMENSION, using _: struct #raw_union { Buffer: BUFFER_SRV, Texture1D: TEX1D_SRV, Texture1DArray: TEX1D_ARRAY_SRV, Texture2D: TEX2D_SRV, Texture2DArray: TEX2D_ARRAY_SRV, Texture2DMS: TEX2DMS_SRV, Texture2DMSArray: TEX2DMS_ARRAY_SRV, Texture3D: TEX3D_SRV, TextureCube: TEXCUBE_SRV, TextureCubeArray: TEXCUBE_ARRAY_SRV, BufferEx: BUFFEREX_SRV, }, }
SHADER_TYPE_DESC ¶
SHADER_TYPE_DESC :: struct { Class: SHADER_VARIABLE_CLASS, Type: SHADER_VARIABLE_TYPE, Rows: u32, Columns: u32, Elements: u32, Members: u32, Offset: u32, Name: cstring, }
SHADER_VARIABLE_CLASS ¶
SHADER_VARIABLE_CLASS :: enum i32 { SCALAR = 0, VECTOR = 1, MATRIX_ROWS = 2, MATRIX_COLUMNS = 3, OBJECT = 4, STRUCT = 5, INTERFACE_CLASS = 6, INTERFACE_POINTER = 7, }
SHADER_VARIABLE_FLAG ¶
SHADER_VARIABLE_FLAG :: enum u32 { USERPACKED = 0, USED = 1, INTERFACE_POINTER = 2, INTERFACE_PARAMETER = 3, }
SHADER_VARIABLE_FLAGS ¶
SHADER_VARIABLE_FLAGS :: distinct bit_set[SHADER_VARIABLE_FLAG; u32]
SHADER_VARIABLE_TYPE ¶
SHADER_VARIABLE_TYPE :: enum i32 { VOID = 0, BOOL = 1, INT = 2, FLOAT = 3, STRING = 4, TEXTURE = 5, TEXTURE1D = 6, TEXTURE2D = 7, TEXTURE3D = 8, TEXTURECUBE = 9, SAMPLER = 10, SAMPLER1D = 11, SAMPLER2D = 12, SAMPLER3D = 13, SAMPLERCUBE = 14, PIXELSHADER = 15, VERTEXSHADER = 16, PIXELFRAGMENT = 17, VERTEXFRAGMENT = 18, UINT = 19, UINT8 = 20, GEOMETRYSHADER = 21, RASTERIZER = 22, DEPTHSTENCIL = 23, BLEND = 24, BUFFER = 25, CBUFFER = 26, TBUFFER = 27, TEXTURE1DARRAY = 28, TEXTURE2DARRAY = 29, RENDERTARGETVIEW = 30, DEPTHSTENCILVIEW = 31, TEXTURE2DMS = 32, TEXTURE2DMSARRAY = 33, TEXTURECUBEARRAY = 34, HULLSHADER = 35, DOMAINSHADER = 36, INTERFACE_POINTER = 37, COMPUTESHADER = 38, DOUBLE = 39, RWTEXTURE1D = 40, RWTEXTURE1DARRAY = 41, RWTEXTURE2D = 42, RWTEXTURE2DARRAY = 43, RWTEXTURE3D = 44, RWBUFFER = 45, BYTEADDRESS_BUFFER = 46, RWBYTEADDRESS_BUFFER = 47, STRUCTURED_BUFFER = 48, RWSTRUCTURED_BUFFER = 49, APPEND_STRUCTURED_BUFFER = 50, CONSUME_STRUCTURED_BUFFER = 51, MIN8FLOAT = 52, MIN10FLOAT = 53, MIN16FLOAT = 54, MIN12INT = 55, MIN16INT = 56, MIN16UINT = 57, }
SHADER_VERSION_TYPE ¶
SHADER_VERSION_TYPE :: enum i32 { PIXEL_SHADER = 0, VERTEX_SHADER = 1, GEOMETRY_SHADER = 2, HULL_SHADER = 3, DOMAIN_SHADER = 4, COMPUTE_SHADER = 5, RESERVED0 = 65520, }
SHARED_RESOURCE_TIER ¶
SHARED_RESOURCE_TIER :: enum i32 { _0 = 0, _1 = 1, _2 = 2, _3 = 3, }
SIGNATURE_PARAMETER_DESC ¶
SIGNATURE_PARAMETER_DESC :: struct { SemanticName: cstring, SemanticIndex: u32, Register: u32, SystemValueType: NAME, ComponentType: REGISTER_COMPONENT_TYPE, Mask: u8, ReadWriteMask: u8, Stream: u32, MinPrecision: MIN_PRECISION, }
SRV_DIMENSION ¶
SRV_DIMENSION :: enum i32 { UNKNOWN = 0, BUFFER = 1, TEXTURE1D = 2, TEXTURE1DARRAY = 3, TEXTURE2D = 4, TEXTURE2DARRAY = 5, TEXTURE2DMS = 6, TEXTURE2DMSARRAY = 7, TEXTURE3D = 8, TEXTURECUBE = 9, TEXTURECUBEARRAY = 10, BUFFEREX = 11, }
STANDARD_MULTISAMPLE_QUALITY_LEVELS ¶
STANDARD_MULTISAMPLE_QUALITY_LEVELS :: enum i32 { STANDARD_MULTISAMPLE_PATTERN = -1, CENTER_MULTISAMPLE_PATTERN = -2, }
STENCIL_OP ¶
STENCIL_OP :: enum i32 { KEEP = 1, ZERO = 2, REPLACE = 3, INCR_SAT = 4, DECR_SAT = 5, INVERT = 6, INCR = 7, DECR = 8, }
TESSELLATOR_DOMAIN ¶
TESSELLATOR_DOMAIN :: enum i32 { UNDEFINED = 0, ISOLINE = 1, TRI = 2, QUAD = 3, }
TESSELLATOR_OUTPUT_PRIMITIVE ¶
TESSELLATOR_OUTPUT_PRIMITIVE :: enum i32 { UNDEFINED = 0, POINT = 1, LINE = 2, TRIANGLE_CW = 3, TRIANGLE_CCW = 4, }
TESSELLATOR_PARTITIONING ¶
TESSELLATOR_PARTITIONING :: enum i32 { UNDEFINED = 0, INTEGER = 1, POW2 = 2, FRACTIONAL_ODD = 3, FRACTIONAL_EVEN = 4, }
TEX1D_DSV ¶
TEX1D_DSV :: struct { MipSlice: u32, }
TEX1D_RTV ¶
TEX1D_RTV :: struct { MipSlice: u32, }
TEX1D_UAV ¶
TEX1D_UAV :: struct { MipSlice: u32, }
TEX2DMS_DSV ¶
TEX2DMS_DSV :: struct { UnusedField_NothingToDefine: u32, }
TEX2DMS_RTV ¶
TEX2DMS_RTV :: struct { UnusedField_NothingToDefine: u32, }
TEX2DMS_SRV ¶
TEX2DMS_SRV :: struct { UnusedField_NothingToDefine: u32, }
TEX2D_DSV ¶
TEX2D_DSV :: struct { MipSlice: u32, }
TEX2D_RTV ¶
TEX2D_RTV :: struct { MipSlice: u32, }
TEX2D_UAV ¶
TEX2D_UAV :: struct { MipSlice: u32, }
TEX2D_VDOV ¶
TEX2D_VDOV :: struct { ArraySlice: u32, }
TEX2D_VPOV ¶
TEX2D_VPOV :: struct { MipSlice: u32, }
TEXTURE1D_DESC ¶
TEXTURE1D_DESC :: struct { Width: u32, MipLevels: u32, ArraySize: u32, Format: directx_dxgi.FORMAT, Usage: USAGE, BindFlags: BIND_FLAGS, CPUAccessFlags: CPU_ACCESS_FLAGS, MiscFlags: RESOURCE_MISC_FLAGS, }
TEXTURE2D_DESC ¶
TEXTURE2D_DESC :: struct { Width: u32, Height: u32, MipLevels: u32, ArraySize: u32, Format: directx_dxgi.FORMAT, SampleDesc: directx_dxgi.SAMPLE_DESC, Usage: USAGE, BindFlags: BIND_FLAGS, CPUAccessFlags: CPU_ACCESS_FLAGS, MiscFlags: RESOURCE_MISC_FLAGS, }
TEXTURE3D_DESC ¶
TEXTURE3D_DESC :: struct { Width: u32, Height: u32, Depth: u32, MipLevels: u32, Format: directx_dxgi.FORMAT, Usage: USAGE, BindFlags: BIND_FLAGS, CPUAccessFlags: CPU_ACCESS_FLAGS, MiscFlags: RESOURCE_MISC_FLAGS, }
TEXTURECUBE_FACE ¶
TEXTURECUBE_FACE :: enum i32 { POSITIVE_X = 0, NEGATIVE_X = 1, POSITIVE_Y = 2, NEGATIVE_Y = 3, POSITIVE_Z = 4, NEGATIVE_Z = 5, }
TEXTURE_ADDRESS_MODE ¶
TEXTURE_ADDRESS_MODE :: enum i32 { WRAP = 1, MIRROR = 2, CLAMP = 3, BORDER = 4, MIRROR_ONCE = 5, }
TILED_RESOURCES_TIER ¶
TILED_RESOURCES_TIER :: enum i32 { TILED_RESOURCES_NOT_SUPPORTED = 0, _1 = 1, _2 = 2, _3 = 3, }
UAV_DIMENSION ¶
UAV_DIMENSION :: enum i32 { UNKNOWN = 0, BUFFER = 1, TEXTURE1D = 2, TEXTURE1DARRAY = 3, TEXTURE2D = 4, TEXTURE2DARRAY = 5, TEXTURE3D = 8, }
UNORDERED_ACCESS_VIEW_DESC ¶
UNORDERED_ACCESS_VIEW_DESC :: struct { Format: directx_dxgi.FORMAT, ViewDimension: UAV_DIMENSION, using _: struct #raw_union { Buffer: BUFFER_UAV, Texture1D: TEX1D_UAV, Texture1DArray: TEX1D_ARRAY_UAV, Texture2D: TEX2D_UAV, Texture2DArray: TEX2D_ARRAY_UAV, Texture3D: TEX3D_UAV, }, }
VDOV_DIMENSION ¶
VDOV_DIMENSION :: enum i32 { UNKNOWN = 0, TEXTURE2D = 1, }
VIDEO_COLOR ¶
VIDEO_COLOR :: struct { using _: struct #raw_union { YCbCr: VIDEO_COLOR_YCbCrA, RGBA: VIDEO_COLOR_RGBA, }, }
VIDEO_DECODER_BUFFER_DESC ¶
VIDEO_DECODER_BUFFER_DESC :: struct { BufferType: VIDEO_DECODER_BUFFER_TYPE, BufferIndex: u32, DataOffset: u32, DataSize: u32, FirstMBaddress: u32, NumMBsInBuffer: u32, Width: u32, Height: u32, Stride: u32, ReservedBits: u32, pIV: rawptr, IVSize: u32, PartialEncryption: sys_windows.BOOL, EncryptedBlockInfo: ENCRYPTED_BLOCK_INFO, }
VIDEO_DECODER_BUFFER_TYPE ¶
VIDEO_DECODER_BUFFER_TYPE :: enum i32 { PICTURE_PARAMETERS = 0, MACROBLOCK_CONTROL = 1, RESIDUAL_DIFFERENCE = 2, DEBLOCKING_CONTROL = 3, INVERSE_QUANTIZATION_MATRIX = 4, SLICE_CONTROL = 5, BITSTREAM = 6, MOTION_VECTOR = 7, FILM_GRAIN = 8, }
VIDEO_DECODER_CONFIG ¶
VIDEO_DECODER_CONFIG :: struct { guidConfigBitstreamEncryption: sys_windows.GUID, guidConfigMBcontrolEncryption: sys_windows.GUID, guidConfigResidDiffEncryption: sys_windows.GUID, ConfigBitstreamRaw: u32, ConfigMBcontrolRasterOrder: u32, ConfigResidDiffHost: u32, ConfigSpatialResid8: u32, ConfigResid8Subtraction: u32, ConfigSpatialHost8or9Clipping: u32, ConfigSpatialResidInterleaved: u32, ConfigIntraResidUnsigned: u32, ConfigResidDiffAccelerator: u32, ConfigHostInverseScan: u32, ConfigSpecificIDCT: u32, Config4GroupedCoefs: u32, ConfigMinRenderTargetBuffCount: u16, ConfigDecoderSpecific: u16, }
VIDEO_DECODER_OUTPUT_VIEW_DESC ¶
VIDEO_DECODER_OUTPUT_VIEW_DESC :: struct { DecodeProfile: sys_windows.GUID, ViewDimension: VDOV_DIMENSION, using _: struct { Texture2D: TEX2D_VDOV, }, }
VIDEO_FRAME_FORMAT ¶
VIDEO_FRAME_FORMAT :: enum i32 { PROGRESSIVE = 0, INTERLACED_TOP_FIELD_FIRST = 1, INTERLACED_BOTTOM_FIELD_FIRST = 2, }
VIDEO_PROCESSOR_ALPHA_FILL_MODE ¶
VIDEO_PROCESSOR_ALPHA_FILL_MODE :: enum i32 { OPAQUE = 0, BACKGROUND = 1, DESTINATION = 2, SOURCE_STREAM = 3, }
VIDEO_PROCESSOR_AUTO_STREAM_CAPS ¶
VIDEO_PROCESSOR_AUTO_STREAM_CAPS :: enum i32 { // TODO: make bit_set DENOISE = 1, DERINGING = 2, EDGE_ENHANCEMENT = 4, COLOR_CORRECTION = 8, FLESH_TONE_MAPPING = 16, IMAGE_STABILIZATION = 32, SUPER_RESOLUTION = 64, ANAMORPHIC_SCALING = 128, }
VIDEO_PROCESSOR_COLOR_SPACE ¶
VIDEO_PROCESSOR_COLOR_SPACE :: distinct bit_set[VIDEO_PROCESSOR_COLOR_SPACE_FLAG; u32]
VIDEO_PROCESSOR_COLOR_SPACE_FLAG ¶
VIDEO_PROCESSOR_COLOR_SPACE_FLAG :: enum u32 { Usage = 0, RGB_Range = 1, YCbCr_Matrix = 2, YCbCr_xvYCC = 3, Nominal_Range = 4, Reserved = 6, }
VIDEO_PROCESSOR_CONTENT_DESC ¶
VIDEO_PROCESSOR_CONTENT_DESC :: struct { InputFrameFormat: VIDEO_FRAME_FORMAT, InputFrameRate: directx_dxgi.RATIONAL, InputWidth: u32, InputHeight: u32, OutputFrameRate: directx_dxgi.RATIONAL, OutputWidth: u32, OutputHeight: u32, Usage: VIDEO_USAGE, }
VIDEO_PROCESSOR_DEVICE_CAPS ¶
VIDEO_PROCESSOR_DEVICE_CAPS :: enum i32 { // TODO: make bit_set LINEAR_SPACE = 1, xvYCC = 2, RGB_RANGE_CONVERSION = 4, YCbCr_MATRIX_CONVERSION = 8, NOMINAL_RANGE = 16, }
VIDEO_PROCESSOR_FEATURE_CAPS ¶
VIDEO_PROCESSOR_FEATURE_CAPS :: enum i32 { // TODO: make bit_set ALPHA_FILL = 1, CONSTRICTION = 2, LUMA_KEY = 4, ALPHA_PALETTE = 8, LEGACY = 16, STEREO = 32, ROTATION = 64, ALPHA_STREAM = 128, PIXEL_ASPECT_RATIO = 256, MIRROR = 512, SHADER_USAGE = 1024, METADATA_HDR10 = 2048, }
VIDEO_PROCESSOR_FILTER ¶
VIDEO_PROCESSOR_FILTER :: enum i32 { BRIGHTNESS = 0, CONTRAST = 1, HUE = 2, SATURATION = 3, NOISE_REDUCTION = 4, EDGE_ENHANCEMENT = 5, ANAMORPHIC_SCALING = 6, STEREO_ADJUSTMENT = 7, }
VIDEO_PROCESSOR_FILTER_CAPS ¶
VIDEO_PROCESSOR_FILTER_CAPS :: enum i32 { // TODO: make bit_set BRIGHTNESS = 1, CONTRAST = 2, HUE = 4, SATURATION = 8, NOISE_REDUCTION = 16, EDGE_ENHANCEMENT = 32, ANAMORPHIC_SCALING = 64, STEREO_ADJUSTMENT = 128, }
VIDEO_PROCESSOR_FORMAT_CAPS ¶
VIDEO_PROCESSOR_FORMAT_CAPS :: enum i32 { // TODO: make bit_set RGB_INTERLACED = 1, RGB_PROCAMP = 2, RGB_LUMA_KEY = 4, PALETTE_INTERLACED = 8, }
VIDEO_PROCESSOR_FORMAT_SUPPORT ¶
VIDEO_PROCESSOR_FORMAT_SUPPORT :: enum i32 { INPUT = 1, OUTPUT = 2, }
VIDEO_PROCESSOR_INPUT_VIEW_DESC ¶
VIDEO_PROCESSOR_INPUT_VIEW_DESC :: struct { FourCC: u32, ViewDimension: VPIV_DIMENSION, using _: struct { Texture2D: TEX2D_VPIV, }, }
VIDEO_PROCESSOR_ITELECINE_CAPS ¶
VIDEO_PROCESSOR_ITELECINE_CAPS :: enum i32 { _32 = 1, _22 = 2, _2224 = 4, _2332 = 8, _32322 = 16, _55 = 32, _64 = 64, _87 = 128, _222222222223 = 256, OTHER = -2147843648, }
VIDEO_PROCESSOR_NOMINAL_RANGE ¶
VIDEO_PROCESSOR_NOMINAL_RANGE :: enum i32 { UNDEFINED = 0, _16_235 = 1, _0_255 = 2, }
VIDEO_PROCESSOR_OUTPUT_RATE ¶
VIDEO_PROCESSOR_OUTPUT_RATE :: enum i32 { NORMAL = 0, HALF = 1, CUSTOM = 2, }
VIDEO_PROCESSOR_OUTPUT_VIEW_DESC ¶
VIDEO_PROCESSOR_OUTPUT_VIEW_DESC :: struct { ViewDimension: VPOV_DIMENSION, using _: struct #raw_union { Texture2D: TEX2D_VPOV, Texture2DArray: TEX2D_ARRAY_VPOV, }, }
VIDEO_PROCESSOR_PROCESSOR_CAPS ¶
VIDEO_PROCESSOR_PROCESSOR_CAPS :: enum i32 { // TODO: make bit_set DEINTERLACE_BLEND = 1, DEINTERLACE_BOB = 2, DEINTERLACE_ADAPTIVE = 4, DEINTERLACE_MOTION_COMPENSATION = 8, INVERSE_TELECINE = 16, FRAME_RATE_CONVERSION = 32, }
VIDEO_PROCESSOR_ROTATION ¶
VIDEO_PROCESSOR_ROTATION :: enum i32 { IDENTITY = 0, _90 = 1, _180 = 2, _270 = 3, }
VIDEO_PROCESSOR_STEREO_CAPS ¶
VIDEO_PROCESSOR_STEREO_CAPS :: enum i32 { // TODO: make bit_set MONO_OFFSET = 1, ROW_INTERLEAVED = 2, COLUMN_INTERLEAVED = 4, CHECKERBOARD = 8, FLIP_MODE = 16, }
VIDEO_PROCESSOR_STEREO_FLIP_MODE ¶
VIDEO_PROCESSOR_STEREO_FLIP_MODE :: enum i32 { NONE = 0, FRAME0 = 1, FRAME1 = 2, }
VIDEO_PROCESSOR_STEREO_FORMAT ¶
VIDEO_PROCESSOR_STEREO_FORMAT :: enum i32 { MONO = 0, HORIZONTAL = 1, VERTICAL = 2, SEPARATE = 3, MONO_OFFSET = 4, ROW_INTERLEAVED = 5, COLUMN_INTERLEAVED = 6, CHECKERBOARD = 7, }
VIDEO_PROCESSOR_STREAM ¶
VIDEO_PROCESSOR_STREAM :: struct { Enable: sys_windows.BOOL, OutputIndex: u32, InputFrameOrField: u32, PastFrames: u32, FutureFrames: u32, ppPastSurfaces: ^^IVideoProcessorInputView, pInputSurface: ^IVideoProcessorInputView, ppFutureSurfaces: ^^IVideoProcessorInputView, ppPastSurfacesRight: ^^IVideoProcessorInputView, pInputSurfaceRight: ^IVideoProcessorInputView, ppFutureSurfacesRight: ^^IVideoProcessorInputView, }
VIDEO_USAGE ¶
VIDEO_USAGE :: enum i32 { PLAYBACK_NORMAL = 0, OPTIMAL_SPEED = 1, OPTIMAL_QUALITY = 2, }
VPIV_DIMENSION ¶
VPIV_DIMENSION :: enum i32 { UNKNOWN = 0, TEXTURE2D = 1, }
VPOV_DIMENSION ¶
VPOV_DIMENSION :: enum i32 { UNKNOWN = 0, TEXTURE2D = 1, TEXTURE2DARRAY = 2, }
Constants
ANISOTROPIC_FILTERING_BIT ¶
ANISOTROPIC_FILTERING_BIT :: 0x40
APPEND_ALIGNED_ELEMENT ¶
APPEND_ALIGNED_ELEMENT :: 0xffffffff
ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT ¶
ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT :: 9
CLIP_OR_CULL_DISTANCE_COUNT ¶
CLIP_OR_CULL_DISTANCE_COUNT :: 8
CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT ¶
CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT :: 2
COLOR_WRITE_ENABLE_ALL ¶
COLOR_WRITE_ENABLE_ALL :: COLOR_WRITE_ENABLE_MASK{.RED, .GREEN, .BLUE, .ALPHA}
COLOR_WRITE_ENABLE_ALPHA ¶
COLOR_WRITE_ENABLE_ALPHA :: COLOR_WRITE_ENABLE_MASK{.ALPHA}
COLOR_WRITE_ENABLE_BLUE ¶
COLOR_WRITE_ENABLE_BLUE :: COLOR_WRITE_ENABLE_MASK{.BLUE}
COLOR_WRITE_ENABLE_GREEN ¶
COLOR_WRITE_ENABLE_GREEN :: COLOR_WRITE_ENABLE_MASK{.GREEN}
COLOR_WRITE_ENABLE_RED ¶
COLOR_WRITE_ENABLE_RED :: COLOR_WRITE_ENABLE_MASK{.RED}
COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT ¶
COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT :: 14
COMMONSHADER_CONSTANT_BUFFER_COMPONENTS ¶
COMMONSHADER_CONSTANT_BUFFER_COMPONENTS :: 4
COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT ¶
COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT :: 32
COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT ¶
COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT :: 15
COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT ¶
COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT :: 16
COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS ¶
COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS :: 4
COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT ¶
COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT :: 15
COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST ¶
COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST :: 1
COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS ¶
COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS :: 1
COMMONSHADER_FLOWCONTROL_NESTING_LIMIT ¶
COMMONSHADER_FLOWCONTROL_NESTING_LIMIT :: 64
COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS ¶
COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS :: 4
COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT ¶
COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT :: 1
COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST ¶
COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST :: 1
COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS ¶
COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS :: 1
COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT ¶
COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT :: 32
COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS ¶
COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS :: 1
COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT ¶
COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT :: 128
COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST ¶
COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST :: 1
COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS ¶
COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS :: 1
COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT ¶
COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT :: 128
COMMONSHADER_SAMPLER_REGISTER_COMPONENTS ¶
COMMONSHADER_SAMPLER_REGISTER_COMPONENTS :: 1
COMMONSHADER_SAMPLER_REGISTER_COUNT ¶
COMMONSHADER_SAMPLER_REGISTER_COUNT :: 16
COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST ¶
COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST :: 1
COMMONSHADER_SAMPLER_REGISTER_READ_PORTS ¶
COMMONSHADER_SAMPLER_REGISTER_READ_PORTS :: 1
COMMONSHADER_SAMPLER_SLOT_COUNT ¶
COMMONSHADER_SAMPLER_SLOT_COUNT :: 16
COMMONSHADER_SUBROUTINE_NESTING_LIMIT ¶
COMMONSHADER_SUBROUTINE_NESTING_LIMIT :: 32
COMMONSHADER_TEMP_REGISTER_COMPONENTS ¶
COMMONSHADER_TEMP_REGISTER_COMPONENTS :: 4
COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT ¶
COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT :: 32
COMMONSHADER_TEMP_REGISTER_COUNT ¶
COMMONSHADER_TEMP_REGISTER_COUNT :: 4096
COMMONSHADER_TEMP_REGISTER_READS_PER_INST ¶
COMMONSHADER_TEMP_REGISTER_READS_PER_INST :: 3
COMMONSHADER_TEMP_REGISTER_READ_PORTS ¶
COMMONSHADER_TEMP_REGISTER_READ_PORTS :: 3
COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX ¶
COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX :: 10
COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN ¶
COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN :: -10
COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE ¶
COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE :: -8
COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE ¶
COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE :: 7
COMPARISON_FILTERING_BIT ¶
COMPARISON_FILTERING_BIT :: 0x80
CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶
CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 256
CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP ¶
CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP :: 64
CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶
CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 240
CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP ¶
CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP :: 68
CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶
CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 224
CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP ¶
CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP :: 72
CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶
CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 208
CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP ¶
CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP :: 76
CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶
CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 192
CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP ¶
CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP :: 84
CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶
CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 176
CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP ¶
CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP :: 92
CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶
CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 160
CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP ¶
CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP :: 100
CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶
CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 144
CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP ¶
CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP :: 112
CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶
CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 128
CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP ¶
CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP :: 128
CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶
CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 112
CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP ¶
CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP :: 144
CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶
CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 96
CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP ¶
CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP :: 168
CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶
CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 80
CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP ¶
CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP :: 204
CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶
CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 64
CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP ¶
CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP :: 256
CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶
CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 48
CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP ¶
CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP :: 340
CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶
CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 32
CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP ¶
CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP :: 512
CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ¶
CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 16
CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP ¶
CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP :: 768
CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION ¶
CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION :: 1
CS_4_X_RAW_UAV_BYTE_ALIGNMENT ¶
CS_4_X_RAW_UAV_BYTE_ALIGNMENT :: 256
CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP ¶
CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP :: 768
CS_4_X_THREAD_GROUP_MAX_X ¶
CS_4_X_THREAD_GROUP_MAX_X :: 768
CS_4_X_THREAD_GROUP_MAX_Y ¶
CS_4_X_THREAD_GROUP_MAX_Y :: 768
CS_4_X_UAV_REGISTER_COUNT ¶
CS_4_X_UAV_REGISTER_COUNT :: 1
CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION ¶
CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION :: 65535
CS_TGSM_REGISTER_COUNT ¶
CS_TGSM_REGISTER_COUNT :: 8192
CS_TGSM_REGISTER_READS_PER_INST ¶
CS_TGSM_REGISTER_READS_PER_INST :: 1
CS_TGSM_RESOURCE_REGISTER_COMPONENTS ¶
CS_TGSM_RESOURCE_REGISTER_COMPONENTS :: 1
CS_TGSM_RESOURCE_REGISTER_READ_PORTS ¶
CS_TGSM_RESOURCE_REGISTER_READ_PORTS :: 1
CS_THREADGROUPID_REGISTER_COMPONENTS ¶
CS_THREADGROUPID_REGISTER_COMPONENTS :: 3
CS_THREADGROUPID_REGISTER_COUNT ¶
CS_THREADGROUPID_REGISTER_COUNT :: 1
CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS ¶
CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS :: 1
CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT ¶
CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT :: 1
CS_THREADIDINGROUP_REGISTER_COMPONENTS ¶
CS_THREADIDINGROUP_REGISTER_COMPONENTS :: 3
CS_THREADIDINGROUP_REGISTER_COUNT ¶
CS_THREADIDINGROUP_REGISTER_COUNT :: 1
CS_THREADID_REGISTER_COMPONENTS ¶
CS_THREADID_REGISTER_COMPONENTS :: 3
CS_THREADID_REGISTER_COUNT ¶
CS_THREADID_REGISTER_COUNT :: 1
CS_THREAD_GROUP_MAX_THREADS_PER_GROUP ¶
CS_THREAD_GROUP_MAX_THREADS_PER_GROUP :: 1024
CS_THREAD_GROUP_MAX_X ¶
CS_THREAD_GROUP_MAX_X :: 1024
CS_THREAD_GROUP_MAX_Y ¶
CS_THREAD_GROUP_MAX_Y :: 1024
CS_THREAD_GROUP_MAX_Z ¶
CS_THREAD_GROUP_MAX_Z :: 64
CS_THREAD_GROUP_MIN_X ¶
CS_THREAD_GROUP_MIN_X :: 1
CS_THREAD_GROUP_MIN_Y ¶
CS_THREAD_GROUP_MIN_Y :: 1
CS_THREAD_GROUP_MIN_Z ¶
CS_THREAD_GROUP_MIN_Z :: 1
CS_THREAD_LOCAL_TEMP_REGISTER_POOL ¶
CS_THREAD_LOCAL_TEMP_REGISTER_POOL :: 16384
DEFAULT_BLEND_FACTOR_ALPHA ¶
DEFAULT_BLEND_FACTOR_ALPHA :: 1.0
DEFAULT_BLEND_FACTOR_BLUE ¶
DEFAULT_BLEND_FACTOR_BLUE :: 1.0
DEFAULT_BLEND_FACTOR_GREEN ¶
DEFAULT_BLEND_FACTOR_GREEN :: 1.0
DEFAULT_BLEND_FACTOR_RED ¶
DEFAULT_BLEND_FACTOR_RED :: 1.0
DEFAULT_BORDER_COLOR_COMPONENT ¶
DEFAULT_BORDER_COLOR_COMPONENT :: 0.0
DEFAULT_DEPTH_BIAS ¶
DEFAULT_DEPTH_BIAS :: 0
DEFAULT_DEPTH_BIAS_CLAMP ¶
DEFAULT_DEPTH_BIAS_CLAMP :: 0.0
DEFAULT_MAX_ANISOTROPY ¶
DEFAULT_MAX_ANISOTROPY :: 16
DEFAULT_MIP_LOD_BIAS ¶
DEFAULT_MIP_LOD_BIAS :: 0.0
DEFAULT_RENDER_TARGET_ARRAY_INDEX ¶
DEFAULT_RENDER_TARGET_ARRAY_INDEX :: 0
DEFAULT_SAMPLE_MASK ¶
DEFAULT_SAMPLE_MASK :: 0xffffffff
DEFAULT_SCISSOR_ENDX ¶
DEFAULT_SCISSOR_ENDX :: 0
DEFAULT_SCISSOR_ENDY ¶
DEFAULT_SCISSOR_ENDY :: 0
DEFAULT_SCISSOR_STARTX ¶
DEFAULT_SCISSOR_STARTX :: 0
DEFAULT_SCISSOR_STARTY ¶
DEFAULT_SCISSOR_STARTY :: 0
DEFAULT_SLOPE_SCALED_DEPTH_BIAS ¶
DEFAULT_SLOPE_SCALED_DEPTH_BIAS :: 0.0
DEFAULT_STENCIL_READ_MASK ¶
DEFAULT_STENCIL_READ_MASK :: 0xff
DEFAULT_STENCIL_REFERENCE ¶
DEFAULT_STENCIL_REFERENCE :: 0
DEFAULT_STENCIL_WRITE_MASK ¶
DEFAULT_STENCIL_WRITE_MASK :: 0xff
DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX ¶
DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX :: 0
DEFAULT_VIEWPORT_HEIGHT ¶
DEFAULT_VIEWPORT_HEIGHT :: 0
DEFAULT_VIEWPORT_MAX_DEPTH ¶
DEFAULT_VIEWPORT_MAX_DEPTH :: 0.0
DEFAULT_VIEWPORT_MIN_DEPTH ¶
DEFAULT_VIEWPORT_MIN_DEPTH :: 0.0
DEFAULT_VIEWPORT_TOPLEFTX ¶
DEFAULT_VIEWPORT_TOPLEFTX :: 0
DEFAULT_VIEWPORT_TOPLEFTY ¶
DEFAULT_VIEWPORT_TOPLEFTY :: 0
DEFAULT_VIEWPORT_WIDTH ¶
DEFAULT_VIEWPORT_WIDTH :: 0
DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS ¶
DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS :: 3968
DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS ¶
DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS :: 4
DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT ¶
DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32
DS_INPUT_CONTROL_POINT_REGISTER_COUNT ¶
DS_INPUT_CONTROL_POINT_REGISTER_COUNT :: 32
DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST ¶
DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST :: 2
DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS ¶
DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS :: 1
DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS ¶
DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS :: 3
DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT ¶
DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32
DS_INPUT_DOMAIN_POINT_REGISTER_COUNT ¶
DS_INPUT_DOMAIN_POINT_REGISTER_COUNT :: 1
DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST ¶
DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST :: 2
DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS ¶
DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS :: 1
DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS ¶
DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS :: 4
DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT ¶
DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT :: 32
DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT ¶
DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT :: 32
DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST ¶
DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST :: 2
DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS ¶
DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS :: 1
DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS ¶
DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS :: 1
DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT ¶
DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT ¶
DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT :: 1
DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST ¶
DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST :: 2
DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS ¶
DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS :: 1
DS_OUTPUT_REGISTER_COMPONENTS ¶
DS_OUTPUT_REGISTER_COMPONENTS :: 4
DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ¶
DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
DS_OUTPUT_REGISTER_COUNT ¶
DS_OUTPUT_REGISTER_COUNT :: 32
FILTER_REDUCTION_TYPE_MASK ¶
FILTER_REDUCTION_TYPE_MASK :: 0x3
FILTER_REDUCTION_TYPE_SHIFT ¶
FILTER_REDUCTION_TYPE_SHIFT :: 7
FILTER_TYPE_MASK ¶
FILTER_TYPE_MASK :: 0x3
FL9_1_DEFAULT_MAX_ANISOTROPY ¶
FL9_1_DEFAULT_MAX_ANISOTROPY :: 2
FL9_1_IA_PRIMITIVE_MAX_COUNT ¶
FL9_1_IA_PRIMITIVE_MAX_COUNT :: 65535
FL9_1_MAX_TEXTURE_REPEAT ¶
FL9_1_MAX_TEXTURE_REPEAT :: 128
FL9_1_REQ_TEXTURE1D_U_DIMENSION ¶
FL9_1_REQ_TEXTURE1D_U_DIMENSION :: 2048
FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION ¶
FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION :: 2048
FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION ¶
FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION :: 256
FL9_1_REQ_TEXTURECUBE_DIMENSION ¶
FL9_1_REQ_TEXTURECUBE_DIMENSION :: 512
FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT ¶
FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT :: 1
FL9_2_IA_PRIMITIVE_MAX_COUNT ¶
FL9_2_IA_PRIMITIVE_MAX_COUNT :: 1048575
FL9_2_MAX_TEXTURE_REPEAT ¶
FL9_2_MAX_TEXTURE_REPEAT :: 2048
FL9_3_MAX_TEXTURE_REPEAT ¶
FL9_3_MAX_TEXTURE_REPEAT :: 8192
FL9_3_REQ_TEXTURE1D_U_DIMENSION ¶
FL9_3_REQ_TEXTURE1D_U_DIMENSION :: 4096
FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION ¶
FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION :: 4096
FL9_3_REQ_TEXTURECUBE_DIMENSION ¶
FL9_3_REQ_TEXTURECUBE_DIMENSION :: 4096
FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT ¶
FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT :: 4
FLOAT16_FUSED_TOLERANCE_IN_ULP ¶
FLOAT16_FUSED_TOLERANCE_IN_ULP :: 0.6
FLOAT32_MAX ¶
FLOAT32_MAX :: 3.402823466e+38
FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP ¶
FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP :: 0.6
FLOAT_TO_SRGB_EXPONENT_DENOMINATOR ¶
FLOAT_TO_SRGB_EXPONENT_DENOMINATOR :: 2.4
FLOAT_TO_SRGB_EXPONENT_NUMERATOR ¶
FLOAT_TO_SRGB_EXPONENT_NUMERATOR :: 1.0
FLOAT_TO_SRGB_OFFSET ¶
FLOAT_TO_SRGB_OFFSET :: 0.055
FLOAT_TO_SRGB_SCALE_1 ¶
FLOAT_TO_SRGB_SCALE_1 :: 12.92
FLOAT_TO_SRGB_SCALE_2 ¶
FLOAT_TO_SRGB_SCALE_2 :: 1.055
FLOAT_TO_SRGB_THRESHOLD ¶
FLOAT_TO_SRGB_THRESHOLD :: 0.0031308
FTOI_INSTRUCTION_MAX_INPUT ¶
FTOI_INSTRUCTION_MAX_INPUT :: 2147483647.999
FTOI_INSTRUCTION_MIN_INPUT ¶
FTOI_INSTRUCTION_MIN_INPUT :: -2147483648.999
FTOU_INSTRUCTION_MAX_INPUT ¶
FTOU_INSTRUCTION_MAX_INPUT :: 4294967295.999
FTOU_INSTRUCTION_MIN_INPUT ¶
FTOU_INSTRUCTION_MIN_INPUT :: 0.0
GS_INPUT_INSTANCE_ID_READS_PER_INST ¶
GS_INPUT_INSTANCE_ID_READS_PER_INST :: 2
GS_INPUT_INSTANCE_ID_READ_PORTS ¶
GS_INPUT_INSTANCE_ID_READ_PORTS :: 1
GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS ¶
GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS :: 1
GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT ¶
GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
GS_INPUT_INSTANCE_ID_REGISTER_COUNT ¶
GS_INPUT_INSTANCE_ID_REGISTER_COUNT :: 1
GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS ¶
GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS :: 1
GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT ¶
GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT :: 32
GS_INPUT_PRIM_CONST_REGISTER_COUNT ¶
GS_INPUT_PRIM_CONST_REGISTER_COUNT :: 1
GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST ¶
GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST :: 2
GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS ¶
GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS :: 1
GS_INPUT_REGISTER_COMPONENTS ¶
GS_INPUT_REGISTER_COMPONENTS :: 4
GS_INPUT_REGISTER_COMPONENT_BIT_COUNT ¶
GS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
GS_INPUT_REGISTER_COUNT ¶
GS_INPUT_REGISTER_COUNT :: 32
GS_INPUT_REGISTER_READS_PER_INST ¶
GS_INPUT_REGISTER_READS_PER_INST :: 2
GS_INPUT_REGISTER_READ_PORTS ¶
GS_INPUT_REGISTER_READ_PORTS :: 1
GS_INPUT_REGISTER_VERTICES ¶
GS_INPUT_REGISTER_VERTICES :: 32
GS_MAX_INSTANCE_COUNT ¶
GS_MAX_INSTANCE_COUNT :: 32
GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES ¶
GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES :: 1024
GS_OUTPUT_ELEMENTS ¶
GS_OUTPUT_ELEMENTS :: 32
GS_OUTPUT_REGISTER_COMPONENTS ¶
GS_OUTPUT_REGISTER_COMPONENTS :: 4
GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ¶
GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
GS_OUTPUT_REGISTER_COUNT ¶
GS_OUTPUT_REGISTER_COUNT :: 32
HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT ¶
HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT :: 32
HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT ¶
HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT :: 32
HS_CONTROL_POINT_REGISTER_COMPONENTS ¶
HS_CONTROL_POINT_REGISTER_COMPONENTS :: 4
HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT ¶
HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32
HS_CONTROL_POINT_REGISTER_READS_PER_INST ¶
HS_CONTROL_POINT_REGISTER_READS_PER_INST :: 2
HS_CONTROL_POINT_REGISTER_READ_PORTS ¶
HS_CONTROL_POINT_REGISTER_READ_PORTS :: 1
HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND ¶
HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND :: 0xffffffff
HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS ¶
HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS :: 1
HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT ¶
HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT ¶
HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT :: 1
HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST ¶
HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST :: 2
HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS ¶
HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS :: 1
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS ¶
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS :: 1
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT ¶
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT ¶
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT :: 1
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST ¶
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST :: 2
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS ¶
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS :: 1
HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS ¶
HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS :: 1
HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT ¶
HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT ¶
HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT :: 1
HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST ¶
HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST :: 2
HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS ¶
HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS :: 1
HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND ¶
HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND :: 0xffffffff
HS_MAXTESSFACTOR_LOWER_BOUND ¶
HS_MAXTESSFACTOR_LOWER_BOUND :: 1.0
HS_MAXTESSFACTOR_UPPER_BOUND ¶
HS_MAXTESSFACTOR_UPPER_BOUND :: 64.0
HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS ¶
HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS :: 3968
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS ¶
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS :: 1
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT ¶
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT ¶
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT :: 1
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST ¶
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST :: 2
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS ¶
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS :: 1
HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS ¶
HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS :: 4
HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT ¶
HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT :: 32
HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT ¶
HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT :: 32
HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST ¶
HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST :: 2
HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS ¶
HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS :: 1
HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS ¶
HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS :: 128
IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES ¶
IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES :: 0
IA_DEFAULT_PRIMITIVE_TOPOLOGY ¶
IA_DEFAULT_PRIMITIVE_TOPOLOGY :: 0
IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES ¶
IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES :: 0
IA_INDEX_INPUT_RESOURCE_SLOT_COUNT ¶
IA_INDEX_INPUT_RESOURCE_SLOT_COUNT :: 1
IA_INSTANCE_ID_BIT_COUNT ¶
IA_INSTANCE_ID_BIT_COUNT :: 32
IA_INTEGER_ARITHMETIC_BIT_COUNT ¶
IA_INTEGER_ARITHMETIC_BIT_COUNT :: 32
IA_PATCH_MAX_CONTROL_POINT_COUNT ¶
IA_PATCH_MAX_CONTROL_POINT_COUNT :: 32
IA_PRIMITIVE_ID_BIT_COUNT ¶
IA_PRIMITIVE_ID_BIT_COUNT :: 32
IA_VERTEX_ID_BIT_COUNT ¶
IA_VERTEX_ID_BIT_COUNT :: 32
IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT ¶
IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT :: 32
IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS ¶
IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS :: 128
IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT ¶
IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT :: 32
IAsynchronous_UUID_STRING ¶
IAsynchronous_UUID_STRING :: "4B35D0CD-1E15-4258-9C98-1B1333F6DD3B"
IAuthenticatedChannel_UUID_STRING ¶
IAuthenticatedChannel_UUID_STRING :: "3015A308-DCBD-47AA-A747-192486D14D4A"
IBlendState_UUID_STRING ¶
IBlendState_UUID_STRING :: "75B68FAA-347D-4159-8F45-A0640F01CD9A"
IBuffer_UUID_STRING ¶
IBuffer_UUID_STRING :: "48570B85-D1EE-4FCD-A250-EB350722B037"
IClassInstance_UUID_STRING ¶
IClassInstance_UUID_STRING :: "A6CD7FAA-B0B7-4A2F-9436-8662A65797CB"
IClassLinkage_UUID_STRING ¶
IClassLinkage_UUID_STRING :: "DDF57CBA-9543-46E4-A12B-F207A0FE7FED"
ICommandList_UUID_STRING ¶
ICommandList_UUID_STRING :: "A24BC4D1-769E-43F7-8013-98FF566C18E2"
IComputeShader_UUID_STRING ¶
IComputeShader_UUID_STRING :: "4F5B196E-C2BD-495E-BD01-1FDED38E4969"
ICounter_UUID_STRING ¶
ICounter_UUID_STRING :: "6E8C49FB-A371-4770-B440-29086022B741"
ICryptoSession_UUID_STRING ¶
ICryptoSession_UUID_STRING :: "9B32F9AD-BDCC-40A6-A39D-D5C865845720"
ID3D11FunctionParameterReflection_UUID_STRING ¶
ID3D11FunctionParameterReflection_UUID_STRING :: "42757488-334F-47FE-982E-1A65D08CC462"
ID3D11FunctionReflection_UUID_STRING ¶
ID3D11FunctionReflection_UUID_STRING :: "207BCECB-D683-4A06-A8A3-9B149B9F73A4"
ID3D11LibraryReflection_UUID_STRING ¶
ID3D11LibraryReflection_UUID_STRING :: "54384F1B-5B3E-4BB7-AE01-60BA3097CBB6"
ID3D11ShaderReflectionConstantBuffer_UUID_STRING ¶
ID3D11ShaderReflectionConstantBuffer_UUID_STRING :: "EB62D63D-93DD-4318-8AE8-C6F83AD371B8"
ID3D11ShaderReflectionType_UUID_STRING ¶
ID3D11ShaderReflectionType_UUID_STRING :: "6E6FFA6A-9BAE-4613-A51E-91652D508C21"
ID3D11ShaderReflectionVariable_UUID_STRING ¶
ID3D11ShaderReflectionVariable_UUID_STRING :: "51F23923-F3E5-4BD1-91CB-606177D8DB4C"
ID3D11ShaderReflection_UUID_STRING ¶
ID3D11ShaderReflection_UUID_STRING :: "8D536CA1-0CCA-4956-A837-786963755584"
ID3DDestructionNotifier_UUID_STRING ¶
ID3DDestructionNotifier_UUID_STRING :: "A06EB39A-50DA-425B-8C31-4EECD6C270F3"
ID3DUserDefinedAnnotation_UUID_STRING ¶
ID3DUserDefinedAnnotation_UUID_STRING :: "B2DAAD8B-03D4-4DBF-95EB-32AB4B63D0AB"
IDebug_UUID_STRING ¶
IDebug_UUID_STRING :: "79CF2233-7536-4948-9D36-1E4692DC5760"
IDepthStencilState_UUID_STRING ¶
IDepthStencilState_UUID_STRING :: "03823EFB-8D8F-4E1C-9AA2-F64BB2CBFDF1"
IDepthStencilView_UUID_STRING ¶
IDepthStencilView_UUID_STRING :: "9FDAC92A-1876-48C3-AFAD-25B94F84A9B6"
IDeviceChild_UUID_STRING ¶
IDeviceChild_UUID_STRING :: "1841E5C8-16B0-489B-BCC8-44CFB0D5DEAE"
IDeviceContext_UUID_STRING ¶
IDeviceContext_UUID_STRING :: "C0BFA96C-E089-44FB-8EAF-26F8796190DA"
IDevice_UUID_STRING ¶
IDevice_UUID_STRING :: "DB6F6DDB-AC77-4E88-8253-819DF9BBF140"
IDomainShader_UUID_STRING ¶
IDomainShader_UUID_STRING :: "F582C508-0F36-490C-9977-31EECE268CFA"
IGeometryShader_UUID_STRING ¶
IGeometryShader_UUID_STRING :: "38325B96-EFFB-4022-BA02-2E795B70275C"
IHullShader_UUID_STRING ¶
IHullShader_UUID_STRING :: "8E5C6061-628A-4C8E-8264-BBE45CB3D5DD"
IInfoQueue_UUID_STRING ¶
IInfoQueue_UUID_STRING :: "6543DBB6-1B48-42F5-AB82-E97EC74326F6"
IInputLayout_UUID_STRING ¶
IInputLayout_UUID_STRING :: "E4819DDC-4CF0-4025-BD26-5DE82A3E07B7"
INTEGER_DIVIDE_BY_ZERO_QUOTIENT ¶
INTEGER_DIVIDE_BY_ZERO_QUOTIENT :: 0xffffffff
INTEGER_DIVIDE_BY_ZERO_REMAINDER ¶
INTEGER_DIVIDE_BY_ZERO_REMAINDER :: 0xffffffff
IPixelShader_UUID_STRING ¶
IPixelShader_UUID_STRING :: "EA82E40D-51DC-4F33-93D4-DB7C9125AE8C"
IPredicate_UUID_STRING ¶
IPredicate_UUID_STRING :: "9EB576DD-9F77-4D86-81AA-8BAB5FE490E2"
IQuery_UUID_STRING ¶
IQuery_UUID_STRING :: "D6C00747-87B7-425E-B84D-44D108560AFD"
IRasterizerState_UUID_STRING ¶
IRasterizerState_UUID_STRING :: "9BB4AB81-AB1A-4D8F-B506-FC04200B6EE7"
IRenderTargetView_UUID_STRING ¶
IRenderTargetView_UUID_STRING :: "DFDBA067-0B8D-4865-875B-D7B4516CC164"
IResource_UUID_STRING ¶
IResource_UUID_STRING :: "DC8E63F3-D12B-4952-B47B-5E45026A862D"
ISamplerState_UUID_STRING ¶
ISamplerState_UUID_STRING :: "DA6FEA51-564C-4487-9810-F0D0F9B4E3A5"
IShaderResourceView_UUID_STRING ¶
IShaderResourceView_UUID_STRING :: "B0E06FE0-8192-4E1A-B1CA-36D7414710B2"
ITexture1D_UUID_STRING ¶
ITexture1D_UUID_STRING :: "F8FB5C27-C6B3-4F75-A4C8-439AF2EF564C"
ITexture2D_UUID_STRING ¶
ITexture2D_UUID_STRING :: "6F15AAF2-D208-4E89-9AB4-489535D34F9C"
ITexture3D_UUID_STRING ¶
ITexture3D_UUID_STRING :: "037E866E-F56D-4357-A8AF-9DABBE6E250E"
IUnorderedAccessView_UUID_STRING ¶
IUnorderedAccessView_UUID_STRING :: "28ACF509-7F5C-48F6-8611-F316010A6380"
IVertexShader_UUID_STRING ¶
IVertexShader_UUID_STRING :: "3B301D64-D678-4289-8897-22F8928B72F3"
IVideoContext_UUID_STRING ¶
IVideoContext_UUID_STRING :: "61F21C45-3C0E-4A74-9CEA-67100D9AD5E4"
IVideoDecoderOutputView_UUID_STRING ¶
IVideoDecoderOutputView_UUID_STRING :: "C2931AEA-2A85-4F20-860F-FBA1FD256E18"
IVideoDecoder_UUID_STRING ¶
IVideoDecoder_UUID_STRING :: "3C9C5B51-995D-48D1-9B8D-FA5CAEDED65C"
IVideoDevice_UUID_STRING ¶
IVideoDevice_UUID_STRING :: "10EC4D5B-975A-4689-B9E4-D0AAC30FE333"
IVideoProcessorEnumerator_UUID_STRING ¶
IVideoProcessorEnumerator_UUID_STRING :: "31627037-53AB-4200-9061-05FAA9AB45F9"
IVideoProcessorInputView_UUID_STRING ¶
IVideoProcessorInputView_UUID_STRING :: "11EC5A5F-51DC-4945-AB34-6E8C21300EA5"
IVideoProcessorOutputView_UUID_STRING ¶
IVideoProcessorOutputView_UUID_STRING :: "A048285E-25A9-4527-BD93-D68B68C44254"
IVideoProcessor_UUID_STRING ¶
IVideoProcessor_UUID_STRING :: "1D7B0652-185F-41C6-85CE-0C5BE3D4AE6C"
IView_UUID_STRING ¶
IView_UUID_STRING :: "839D1216-BB2E-412B-B7F4-A9DBEBE08ED1"
KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL ¶
KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL :: 0xffffffff
KEEP_UNORDERED_ACCESS_VIEWS ¶
KEEP_UNORDERED_ACCESS_VIEWS :: 0xffffffff
LINEAR_GAMMA ¶
LINEAR_GAMMA :: 1.0
MAG_FILTER_SHIFT ¶
MAG_FILTER_SHIFT :: 2
MAJOR_VERSION ¶
MAJOR_VERSION :: 11
MAX_BORDER_COLOR_COMPONENT ¶
MAX_BORDER_COLOR_COMPONENT :: 1.0
MAX_DEPTH ¶
MAX_DEPTH :: 1.0
MAX_MAXANISOTROPY ¶
MAX_MAXANISOTROPY :: 16
MAX_MULTISAMPLE_SAMPLE_COUNT ¶
MAX_MULTISAMPLE_SAMPLE_COUNT :: 32
MAX_POSITION_VALUE ¶
MAX_POSITION_VALUE :: 3.402823466e+34
MAX_TEXTURE_DIMENSION_2_TO_EXP ¶
MAX_TEXTURE_DIMENSION_2_TO_EXP :: 17
MINOR_VERSION ¶
MINOR_VERSION :: 0
MIN_BORDER_COLOR_COMPONENT ¶
MIN_BORDER_COLOR_COMPONENT :: 0.0
MIN_DEPTH ¶
MIN_DEPTH :: 0.0
MIN_FILTER_SHIFT ¶
MIN_FILTER_SHIFT :: 4
MIN_MAXANISOTROPY ¶
MIN_MAXANISOTROPY :: 0
MIP_FILTER_SHIFT ¶
MIP_FILTER_SHIFT :: 0
MIP_LOD_BIAS_MAX ¶
MIP_LOD_BIAS_MAX :: 15.99
MIP_LOD_BIAS_MIN ¶
MIP_LOD_BIAS_MIN :: -16.0
MIP_LOD_FRACTIONAL_BIT_COUNT ¶
MIP_LOD_FRACTIONAL_BIT_COUNT :: 8
MIP_LOD_RANGE_BIT_COUNT ¶
MIP_LOD_RANGE_BIT_COUNT :: 8
MULTISAMPLE_ANTIALIAS_LINE_WIDTH ¶
MULTISAMPLE_ANTIALIAS_LINE_WIDTH :: 1.4
NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT ¶
NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT :: 0
PIXEL_ADDRESS_RANGE_BIT_COUNT ¶
PIXEL_ADDRESS_RANGE_BIT_COUNT :: 15
PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT ¶
PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT :: 16
PS_CS_UAV_REGISTER_COMPONENTS ¶
PS_CS_UAV_REGISTER_COMPONENTS :: 1
PS_CS_UAV_REGISTER_COUNT ¶
PS_CS_UAV_REGISTER_COUNT :: 8
PS_CS_UAV_REGISTER_READS_PER_INST ¶
PS_CS_UAV_REGISTER_READS_PER_INST :: 1
PS_CS_UAV_REGISTER_READ_PORTS ¶
PS_CS_UAV_REGISTER_READ_PORTS :: 1
PS_FRONTFACING_DEFAULT_VALUE ¶
PS_FRONTFACING_DEFAULT_VALUE :: 0xffffffff
PS_FRONTFACING_FALSE_VALUE ¶
PS_FRONTFACING_FALSE_VALUE :: 0
PS_FRONTFACING_TRUE_VALUE ¶
PS_FRONTFACING_TRUE_VALUE :: 0xffffffff
PS_INPUT_REGISTER_COMPONENTS ¶
PS_INPUT_REGISTER_COMPONENTS :: 4
PS_INPUT_REGISTER_COMPONENT_BIT_COUNT ¶
PS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
PS_INPUT_REGISTER_COUNT ¶
PS_INPUT_REGISTER_COUNT :: 32
PS_INPUT_REGISTER_READS_PER_INST ¶
PS_INPUT_REGISTER_READS_PER_INST :: 2
PS_INPUT_REGISTER_READ_PORTS ¶
PS_INPUT_REGISTER_READ_PORTS :: 1
PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT ¶
PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT :: 0.0
PS_OUTPUT_DEPTH_REGISTER_COMPONENTS ¶
PS_OUTPUT_DEPTH_REGISTER_COMPONENTS :: 1
PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT ¶
PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT :: 32
PS_OUTPUT_DEPTH_REGISTER_COUNT ¶
PS_OUTPUT_DEPTH_REGISTER_COUNT :: 1
PS_OUTPUT_MASK_REGISTER_COMPONENTS ¶
PS_OUTPUT_MASK_REGISTER_COMPONENTS :: 1
PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT ¶
PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT :: 32
PS_OUTPUT_MASK_REGISTER_COUNT ¶
PS_OUTPUT_MASK_REGISTER_COUNT :: 1
PS_OUTPUT_REGISTER_COMPONENTS ¶
PS_OUTPUT_REGISTER_COMPONENTS :: 4
PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ¶
PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
PS_OUTPUT_REGISTER_COUNT ¶
PS_OUTPUT_REGISTER_COUNT :: 8
PS_PIXEL_CENTER_FRACTIONAL_COMPONENT ¶
PS_PIXEL_CENTER_FRACTIONAL_COMPONENT :: 0.5
RAW_UAV_SRV_BYTE_ALIGNMENT ¶
RAW_UAV_SRV_BYTE_ALIGNMENT :: 16
REQ_BLEND_OBJECT_COUNT_PER_DEVICE ¶
REQ_BLEND_OBJECT_COUNT_PER_DEVICE :: 4096
REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP ¶
REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP :: 27
REQ_CONSTANT_BUFFER_ELEMENT_COUNT ¶
REQ_CONSTANT_BUFFER_ELEMENT_COUNT :: 4096
REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE ¶
REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE :: 4096
REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP ¶
REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP :: 32
REQ_DRAW_VERTEX_COUNT_2_TO_EXP ¶
REQ_DRAW_VERTEX_COUNT_2_TO_EXP :: 32
REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION ¶
REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION :: 16384
REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT ¶
REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT :: 1024
REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT ¶
REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT :: 4096
REQ_MAXANISOTROPY ¶
REQ_MAXANISOTROPY :: 16
REQ_MIP_LEVELS ¶
REQ_MIP_LEVELS :: 15
REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES ¶
REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES :: 2048
REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE ¶
REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE :: 4096
REQ_RENDER_TO_BUFFER_WINDOW_WIDTH ¶
REQ_RENDER_TO_BUFFER_WINDOW_WIDTH :: 16384
REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM ¶
REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM :: 128
REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM ¶
REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM :: 0.25
REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM ¶
REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM :: 2048
REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP ¶
REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP :: 20
REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE ¶
REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE :: 4096
REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION ¶
REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION :: 2048
REQ_TEXTURE1D_U_DIMENSION ¶
REQ_TEXTURE1D_U_DIMENSION :: 16384
REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION ¶
REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION :: 2048
REQ_TEXTURE2D_U_OR_V_DIMENSION ¶
REQ_TEXTURE2D_U_OR_V_DIMENSION :: 16384
REQ_TEXTURE3D_U_V_OR_W_DIMENSION ¶
REQ_TEXTURE3D_U_V_OR_W_DIMENSION :: 2048
REQ_TEXTURECUBE_DIMENSION ¶
REQ_TEXTURECUBE_DIMENSION :: 16384
RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL ¶
RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL :: 0
RETURN_PARAMETER_INDEX ¶
RETURN_PARAMETER_INDEX :: -1
SDK_VERSION ¶
SDK_VERSION :: 7
SHADER_INPUT_FLAG_COMPARISON_SAMPLER ¶
SHADER_INPUT_FLAG_COMPARISON_SAMPLER :: SHADER_INPUT_FLAGS{.COMPARISON_SAMPLER}
SHADER_INPUT_FLAG_TEXTURE_COMPONENTS ¶
SHADER_INPUT_FLAG_TEXTURE_COMPONENTS :: SHADER_INPUT_FLAGS{.TEXTURE_COMPONENT_0, .TEXTURE_COMPONENT_1}
SHADER_INPUT_FLAG_TEXTURE_COMPONENT_0 ¶
SHADER_INPUT_FLAG_TEXTURE_COMPONENT_0 :: SHADER_INPUT_FLAGS{.TEXTURE_COMPONENT_0}
SHADER_INPUT_FLAG_TEXTURE_COMPONENT_1 ¶
SHADER_INPUT_FLAG_TEXTURE_COMPONENT_1 :: SHADER_INPUT_FLAGS{.TEXTURE_COMPONENT_1}
SHADER_INPUT_FLAG_UNUSED ¶
SHADER_INPUT_FLAG_UNUSED :: SHADER_INPUT_FLAGS{.UNUSED}
SHADER_INPUT_FLAG_USERPACKED ¶
SHADER_INPUT_FLAG_USERPACKED :: SHADER_INPUT_FLAGS{.USERPACKED}
SHADER_MAJOR_VERSION ¶
SHADER_MAJOR_VERSION :: 5
SHADER_MAX_INSTANCES ¶
SHADER_MAX_INSTANCES :: 65535
SHADER_MAX_INTERFACES ¶
SHADER_MAX_INTERFACES :: 253
SHADER_MAX_INTERFACE_CALL_SITES ¶
SHADER_MAX_INTERFACE_CALL_SITES :: 4096
SHADER_MAX_TYPES ¶
SHADER_MAX_TYPES :: 65535
SHADER_MINOR_VERSION ¶
SHADER_MINOR_VERSION :: 0
SHADER_REQUIRES_11_1_DOUBLE_EXTENSIONS ¶
SHADER_REQUIRES_11_1_DOUBLE_EXTENSIONS :: SHADER_REQUIRES_FLAGS{._11_1_DOUBLE_EXTENSIONS}
SHADER_REQUIRES_11_1_SHADER_EXTENSIONS ¶
SHADER_REQUIRES_11_1_SHADER_EXTENSIONS :: SHADER_REQUIRES_FLAGS{._11_1_SHADER_EXTENSIONS}
SHADER_REQUIRES_64_UAVS ¶
SHADER_REQUIRES_64_UAVS :: SHADER_REQUIRES_FLAGS{._64_UAVS}
SHADER_REQUIRES_DOUBLES ¶
SHADER_REQUIRES_DOUBLES :: SHADER_REQUIRES_FLAGS{.DOUBLES}
SHADER_REQUIRES_EARLY_DEPTH_STENCIL ¶
SHADER_REQUIRES_EARLY_DEPTH_STENCIL :: SHADER_REQUIRES_FLAGS{.EARLY_DEPTH_STENCIL}
SHADER_REQUIRES_LEVEL_9_COMPARISON_FILTERING ¶
SHADER_REQUIRES_LEVEL_9_COMPARISON_FILTERING :: SHADER_REQUIRES_FLAGS{.LEVEL_9_COMPARISON_FILTERING}
SHADER_REQUIRES_MINIMUM_PRECISION ¶
SHADER_REQUIRES_MINIMUM_PRECISION :: SHADER_REQUIRES_FLAGS{.MINIMUM_PRECISION}
SHADER_REQUIRES_TILED_RESOURCES ¶
SHADER_REQUIRES_TILED_RESOURCES :: SHADER_REQUIRES_FLAGS{.TILED_RESOURCES}
SHADER_REQUIRES_UAVS_AT_EVERY_STAGE ¶
SHADER_REQUIRES_UAVS_AT_EVERY_STAGE :: SHADER_REQUIRES_FLAGS{.UAVS_AT_EVERY_STAGE}
SHIFT_INSTRUCTION_PAD_VALUE ¶
SHIFT_INSTRUCTION_PAD_VALUE :: 0
SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT ¶
SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT :: 5
SIMULTANEOUS_RENDER_TARGET_COUNT ¶
SIMULTANEOUS_RENDER_TARGET_COUNT :: 8
SO_BUFFER_MAX_STRIDE_IN_BYTES ¶
SO_BUFFER_MAX_STRIDE_IN_BYTES :: 2048
SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES ¶
SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES :: 512
SO_BUFFER_SLOT_COUNT ¶
SO_BUFFER_SLOT_COUNT :: 4
SO_DDI_REGISTER_INDEX_DENOTING_GAP ¶
SO_DDI_REGISTER_INDEX_DENOTING_GAP :: 0xffffffff
SO_NO_RASTERIZED_STREAM ¶
SO_NO_RASTERIZED_STREAM :: 0xffffffff
SO_OUTPUT_COMPONENT_COUNT ¶
SO_OUTPUT_COMPONENT_COUNT :: 128
SO_STREAM_COUNT ¶
SO_STREAM_COUNT :: 4
SPEC_DATE_DAY ¶
SPEC_DATE_DAY :: 16
SPEC_DATE_YEAR ¶
SPEC_DATE_YEAR :: 2011
SPEC_VERSION ¶
SPEC_VERSION :: 1.07
SRGB_GAMMA ¶
SRGB_GAMMA :: 2.2
SRGB_TO_FLOAT_DENOMINATOR_1 ¶
SRGB_TO_FLOAT_DENOMINATOR_1 :: 12.92
SRGB_TO_FLOAT_DENOMINATOR_2 ¶
SRGB_TO_FLOAT_DENOMINATOR_2 :: 1.055
SRGB_TO_FLOAT_EXPONENT ¶
SRGB_TO_FLOAT_EXPONENT :: 2.4
SRGB_TO_FLOAT_OFFSET ¶
SRGB_TO_FLOAT_OFFSET :: 0.055
SRGB_TO_FLOAT_THRESHOLD ¶
SRGB_TO_FLOAT_THRESHOLD :: 0.04045
SRGB_TO_FLOAT_TOLERANCE_IN_ULP ¶
SRGB_TO_FLOAT_TOLERANCE_IN_ULP :: 0.5
STANDARD_COMPONENT_BIT_COUNT ¶
STANDARD_COMPONENT_BIT_COUNT :: 32
STANDARD_COMPONENT_BIT_COUNT_DOUBLED ¶
STANDARD_COMPONENT_BIT_COUNT_DOUBLED :: 64
STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE ¶
STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE :: 4
STANDARD_PIXEL_COMPONENT_COUNT ¶
STANDARD_PIXEL_COMPONENT_COUNT :: 128
STANDARD_PIXEL_ELEMENT_COUNT ¶
STANDARD_PIXEL_ELEMENT_COUNT :: 32
STANDARD_VECTOR_SIZE ¶
STANDARD_VECTOR_SIZE :: 4
STANDARD_VERTEX_ELEMENT_COUNT ¶
STANDARD_VERTEX_ELEMENT_COUNT :: 32
STANDARD_VERTEX_TOTAL_COMPONENT_COUNT ¶
STANDARD_VERTEX_TOTAL_COMPONENT_COUNT :: 64
SUBPIXEL_FRACTIONAL_BIT_COUNT ¶
SUBPIXEL_FRACTIONAL_BIT_COUNT :: 8
SUBTEXEL_FRACTIONAL_BIT_COUNT ¶
SUBTEXEL_FRACTIONAL_BIT_COUNT :: 8
TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR ¶
TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR :: 64
TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR ¶
TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR :: 64
TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR ¶
TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR :: 63
TESSELLATOR_MAX_TESSELLATION_FACTOR ¶
TESSELLATOR_MAX_TESSELLATION_FACTOR :: 64
TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR ¶
TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR :: 2
TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR ¶
TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR :: 1
TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR ¶
TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR :: 1
TEXEL_ADDRESS_RANGE_BIT_COUNT ¶
TEXEL_ADDRESS_RANGE_BIT_COUNT :: 16
UNBOUND_MEMORY_ACCESS_RESULT ¶
UNBOUND_MEMORY_ACCESS_RESULT :: 0
VIEWPORT_AND_SCISSORRECT_MAX_INDEX ¶
VIEWPORT_AND_SCISSORRECT_MAX_INDEX :: 15
VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE ¶
VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE :: 16
VIEWPORT_BOUNDS_MAX ¶
VIEWPORT_BOUNDS_MAX :: 32767
VIEWPORT_BOUNDS_MIN ¶
VIEWPORT_BOUNDS_MIN :: -32768
VS_INPUT_REGISTER_COMPONENTS ¶
VS_INPUT_REGISTER_COMPONENTS :: 4
VS_INPUT_REGISTER_COMPONENT_BIT_COUNT ¶
VS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
VS_INPUT_REGISTER_COUNT ¶
VS_INPUT_REGISTER_COUNT :: 32
VS_INPUT_REGISTER_READS_PER_INST ¶
VS_INPUT_REGISTER_READS_PER_INST :: 2
VS_INPUT_REGISTER_READ_PORTS ¶
VS_INPUT_REGISTER_READ_PORTS :: 1
VS_OUTPUT_REGISTER_COMPONENTS ¶
VS_OUTPUT_REGISTER_COMPONENTS :: 4
VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ¶
VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
VS_OUTPUT_REGISTER_COUNT ¶
VS_OUTPUT_REGISTER_COUNT :: 32
WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT ¶
WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT :: 10
WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP ¶
WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP :: 25
WHQL_DRAW_VERTEX_COUNT_2_TO_EXP ¶
WHQL_DRAW_VERTEX_COUNT_2_TO_EXP :: 25
WKPDID_D3DDebugObjectNameW_UUID_STRING ¶
WKPDID_D3DDebugObjectNameW_UUID_STRING :: "4CCA5FD8-921F-42C8-8566-70CAF2A9B741"
Variables
AUTHENTICATED_CONFIGURE_CRYPTO_SESSION ¶
AUTHENTICATED_CONFIGURE_CRYPTO_SESSION: sys_windows.GUID
AUTHENTICATED_CONFIGURE_ENCRYPTION_WHEN_ACCESSIBLE ¶
AUTHENTICATED_CONFIGURE_ENCRYPTION_WHEN_ACCESSIBLE: sys_windows.GUID
AUTHENTICATED_CONFIGURE_INITIALIZE ¶
AUTHENTICATED_CONFIGURE_INITIALIZE: sys_windows.GUID
AUTHENTICATED_CONFIGURE_PROTECTION ¶
AUTHENTICATED_CONFIGURE_PROTECTION: sys_windows.GUID
AUTHENTICATED_CONFIGURE_SHARED_RESOURCE ¶
AUTHENTICATED_CONFIGURE_SHARED_RESOURCE: sys_windows.GUID
AUTHENTICATED_QUERY_ACCESSIBILITY_ATTRIBUTES ¶
AUTHENTICATED_QUERY_ACCESSIBILITY_ATTRIBUTES: sys_windows.GUID
AUTHENTICATED_QUERY_CHANNEL_TYPE ¶
AUTHENTICATED_QUERY_CHANNEL_TYPE: sys_windows.GUID
AUTHENTICATED_QUERY_CRYPTO_SESSION ¶
AUTHENTICATED_QUERY_CRYPTO_SESSION: sys_windows.GUID
AUTHENTICATED_QUERY_CURRENT_ENCRYPTION_WHEN_ACCESSIBLE ¶
AUTHENTICATED_QUERY_CURRENT_ENCRYPTION_WHEN_ACCESSIBLE: sys_windows.GUID
AUTHENTICATED_QUERY_DEVICE_HANDLE ¶
AUTHENTICATED_QUERY_DEVICE_HANDLE: sys_windows.GUID
AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID ¶
AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID: sys_windows.GUID
AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID_COUNT ¶
AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID_COUNT: sys_windows.GUID
AUTHENTICATED_QUERY_OUTPUT_ID ¶
AUTHENTICATED_QUERY_OUTPUT_ID: sys_windows.GUID
AUTHENTICATED_QUERY_OUTPUT_ID_COUNT ¶
AUTHENTICATED_QUERY_OUTPUT_ID_COUNT: sys_windows.GUID
AUTHENTICATED_QUERY_PROTECTION ¶
AUTHENTICATED_QUERY_PROTECTION: sys_windows.GUID
AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS ¶
AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS: sys_windows.GUID
AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT ¶
AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT: sys_windows.GUID
AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT ¶
AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT: sys_windows.GUID
CRYPTO_TYPE_AES128_CTR ¶
CRYPTO_TYPE_AES128_CTR: sys_windows.GUID
DECODER_BITSTREAM_ENCRYPTION_TYPE_CBCS ¶
DECODER_BITSTREAM_ENCRYPTION_TYPE_CBCS: sys_windows.GUID
DECODER_BITSTREAM_ENCRYPTION_TYPE_CENC ¶
DECODER_BITSTREAM_ENCRYPTION_TYPE_CENC: sys_windows.GUID
DECODER_ENCRYPTION_HW_CENC ¶
DECODER_ENCRYPTION_HW_CENC: sys_windows.GUID
DECODER_PROFILE_H264_IDCT_FGT ¶
DECODER_PROFILE_H264_IDCT_FGT: sys_windows.GUID
DECODER_PROFILE_H264_IDCT_NOFGT ¶
DECODER_PROFILE_H264_IDCT_NOFGT: sys_windows.GUID
DECODER_PROFILE_H264_MOCOMP_FGT ¶
DECODER_PROFILE_H264_MOCOMP_FGT: sys_windows.GUID
DECODER_PROFILE_H264_MOCOMP_NOFGT ¶
DECODER_PROFILE_H264_MOCOMP_NOFGT: sys_windows.GUID
DECODER_PROFILE_H264_VLD_FGT ¶
DECODER_PROFILE_H264_VLD_FGT: sys_windows.GUID
DECODER_PROFILE_H264_VLD_MULTIVIEW_NOFGT ¶
DECODER_PROFILE_H264_VLD_MULTIVIEW_NOFGT: sys_windows.GUID
DECODER_PROFILE_H264_VLD_NOFGT ¶
DECODER_PROFILE_H264_VLD_NOFGT: sys_windows.GUID
DECODER_PROFILE_H264_VLD_STEREO_NOFGT ¶
DECODER_PROFILE_H264_VLD_STEREO_NOFGT: sys_windows.GUID
DECODER_PROFILE_H264_VLD_STEREO_PROGRESSIVE_NOFGT ¶
DECODER_PROFILE_H264_VLD_STEREO_PROGRESSIVE_NOFGT: sys_windows.GUID
DECODER_PROFILE_H264_VLD_WITHFMOASO_NOFGT ¶
DECODER_PROFILE_H264_VLD_WITHFMOASO_NOFGT: sys_windows.GUID
DECODER_PROFILE_HEVC_VLD_MAIN ¶
DECODER_PROFILE_HEVC_VLD_MAIN: sys_windows.GUID
DECODER_PROFILE_HEVC_VLD_MAIN10 ¶
DECODER_PROFILE_HEVC_VLD_MAIN10: sys_windows.GUID
DECODER_PROFILE_MPEG1_VLD ¶
DECODER_PROFILE_MPEG1_VLD: sys_windows.GUID
DECODER_PROFILE_MPEG2_IDCT ¶
DECODER_PROFILE_MPEG2_IDCT: sys_windows.GUID
DECODER_PROFILE_MPEG2_MOCOMP ¶
DECODER_PROFILE_MPEG2_MOCOMP: sys_windows.GUID
DECODER_PROFILE_MPEG2_VLD ¶
DECODER_PROFILE_MPEG2_VLD: sys_windows.GUID
DECODER_PROFILE_MPEG2and1_VLD ¶
DECODER_PROFILE_MPEG2and1_VLD: sys_windows.GUID
DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_GMC ¶
DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_GMC: sys_windows.GUID
DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_NOGMC ¶
DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_NOGMC: sys_windows.GUID
DECODER_PROFILE_MPEG4PT2_VLD_SIMPLE ¶
DECODER_PROFILE_MPEG4PT2_VLD_SIMPLE: sys_windows.GUID
DECODER_PROFILE_VC1_D2010 ¶
DECODER_PROFILE_VC1_D2010: sys_windows.GUID
DECODER_PROFILE_VC1_IDCT ¶
DECODER_PROFILE_VC1_IDCT: sys_windows.GUID
DECODER_PROFILE_VC1_MOCOMP ¶
DECODER_PROFILE_VC1_MOCOMP: sys_windows.GUID
DECODER_PROFILE_VC1_POSTPROC ¶
DECODER_PROFILE_VC1_POSTPROC: sys_windows.GUID
DECODER_PROFILE_VC1_VLD ¶
DECODER_PROFILE_VC1_VLD: sys_windows.GUID
DECODER_PROFILE_VP8_VLD ¶
DECODER_PROFILE_VP8_VLD: sys_windows.GUID
DECODER_PROFILE_VP9_VLD_10BIT_PROFILE2 ¶
DECODER_PROFILE_VP9_VLD_10BIT_PROFILE2: sys_windows.GUID
DECODER_PROFILE_VP9_VLD_PROFILE0 ¶
DECODER_PROFILE_VP9_VLD_PROFILE0: sys_windows.GUID
DECODER_PROFILE_WMV8_MOCOMP ¶
DECODER_PROFILE_WMV8_MOCOMP: sys_windows.GUID
DECODER_PROFILE_WMV8_POSTPROC ¶
DECODER_PROFILE_WMV8_POSTPROC: sys_windows.GUID
DECODER_PROFILE_WMV9_IDCT ¶
DECODER_PROFILE_WMV9_IDCT: sys_windows.GUID
DECODER_PROFILE_WMV9_MOCOMP ¶
DECODER_PROFILE_WMV9_MOCOMP: sys_windows.GUID
DECODER_PROFILE_WMV9_POSTPROC ¶
DECODER_PROFILE_WMV9_POSTPROC: sys_windows.GUID
IAsynchronous_UUID ¶
IAsynchronous_UUID: ^sys_windows.GUID = …
IAuthenticatedChannel_UUID ¶
IAuthenticatedChannel_UUID: ^sys_windows.GUID = …
IBlendState_UUID ¶
IBlendState_UUID: ^sys_windows.GUID = …
IBuffer_UUID ¶
IBuffer_UUID: ^sys_windows.GUID = …
IClassInstance_UUID ¶
IClassInstance_UUID: ^sys_windows.GUID = …
IClassLinkage_UUID ¶
IClassLinkage_UUID: ^sys_windows.GUID = …
ICommandList_UUID ¶
ICommandList_UUID: ^sys_windows.GUID = …
IComputeShader_UUID ¶
IComputeShader_UUID: ^sys_windows.GUID = …
ICounter_UUID ¶
ICounter_UUID: ^sys_windows.GUID = …
ICryptoSession_UUID ¶
ICryptoSession_UUID: ^sys_windows.GUID = …
ID3D11FunctionParameterReflection_UUID ¶
ID3D11FunctionParameterReflection_UUID: ^sys_windows.GUID = …
ID3D11FunctionReflection_UUID ¶
ID3D11FunctionReflection_UUID: ^sys_windows.GUID = …
ID3D11LibraryReflection_UUID ¶
ID3D11LibraryReflection_UUID: ^sys_windows.GUID = …
ID3D11ShaderReflectionConstantBuffer_UUID ¶
ID3D11ShaderReflectionConstantBuffer_UUID: ^sys_windows.GUID = …
ID3D11ShaderReflectionType_UUID ¶
ID3D11ShaderReflectionType_UUID: ^sys_windows.GUID = …
ID3D11ShaderReflectionVariable_UUID ¶
ID3D11ShaderReflectionVariable_UUID: ^sys_windows.GUID = …
ID3D11ShaderReflection_UUID ¶
ID3D11ShaderReflection_UUID: ^sys_windows.GUID = …
ID3DDestructionNotifier_UUID ¶
ID3DDestructionNotifier_UUID: ^sys_windows.GUID = …
ID3DUserDefinedAnnotation_UUID ¶
ID3DUserDefinedAnnotation_UUID: ^sys_windows.GUID = …
IDebug_UUID ¶
IDebug_UUID: ^sys_windows.GUID = …
IDepthStencilState_UUID ¶
IDepthStencilState_UUID: ^sys_windows.GUID = …
IDepthStencilView_UUID ¶
IDepthStencilView_UUID: ^sys_windows.GUID = …
IDeviceChild_UUID ¶
IDeviceChild_UUID: ^sys_windows.GUID = …
IDeviceContext_UUID ¶
IDeviceContext_UUID: ^sys_windows.GUID = …
IDevice_UUID ¶
IDevice_UUID: ^sys_windows.GUID = …
IDomainShader_UUID ¶
IDomainShader_UUID: ^sys_windows.GUID = …
IGeometryShader_UUID ¶
IGeometryShader_UUID: ^sys_windows.GUID = …
IHullShader_UUID ¶
IHullShader_UUID: ^sys_windows.GUID = …
IInfoQueue_UUID ¶
IInfoQueue_UUID: ^sys_windows.GUID = …
IInputLayout_UUID ¶
IInputLayout_UUID: ^sys_windows.GUID = …
IPixelShader_UUID ¶
IPixelShader_UUID: ^sys_windows.GUID = …
IPredicate_UUID ¶
IPredicate_UUID: ^sys_windows.GUID = …
IQuery_UUID ¶
IQuery_UUID: ^sys_windows.GUID = …
IRasterizerState_UUID ¶
IRasterizerState_UUID: ^sys_windows.GUID = …
IRenderTargetView_UUID ¶
IRenderTargetView_UUID: ^sys_windows.GUID = …
IResource_UUID ¶
IResource_UUID: ^sys_windows.GUID = …
ISamplerState_UUID ¶
ISamplerState_UUID: ^sys_windows.GUID = …
IShaderResourceView_UUID ¶
IShaderResourceView_UUID: ^sys_windows.GUID = …
ITexture1D_UUID ¶
ITexture1D_UUID: ^sys_windows.GUID = …
ITexture2D_UUID ¶
ITexture2D_UUID: ^sys_windows.GUID = …
ITexture3D_UUID ¶
ITexture3D_UUID: ^sys_windows.GUID = …
IUnorderedAccessView_UUID ¶
IUnorderedAccessView_UUID: ^sys_windows.GUID = …
IVertexShader_UUID ¶
IVertexShader_UUID: ^sys_windows.GUID = …
IVideoContext_UUID ¶
IVideoContext_UUID: ^sys_windows.GUID = …
IVideoDecoderOutputView_UUID ¶
IVideoDecoderOutputView_UUID: ^sys_windows.GUID = …
IVideoDecoder_UUID ¶
IVideoDecoder_UUID: ^sys_windows.GUID = …
IVideoDevice_UUID ¶
IVideoDevice_UUID: ^sys_windows.GUID = …
IVideoProcessorEnumerator_UUID ¶
IVideoProcessorEnumerator_UUID: ^sys_windows.GUID = …
IVideoProcessorInputView_UUID ¶
IVideoProcessorInputView_UUID: ^sys_windows.GUID = …
IVideoProcessorOutputView_UUID ¶
IVideoProcessorOutputView_UUID: ^sys_windows.GUID = …
IVideoProcessor_UUID ¶
IVideoProcessor_UUID: ^sys_windows.GUID = …
IView_UUID ¶
IView_UUID: ^sys_windows.GUID = …
KEY_EXCHANGE_HW_PROTECTION ¶
KEY_EXCHANGE_HW_PROTECTION: sys_windows.GUID
KEY_EXCHANGE_RSAES_OAEP ¶
KEY_EXCHANGE_RSAES_OAEP: sys_windows.GUID
TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE ¶
TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE: sys_windows.GUID
TEXTURE_LAYOUT_ROW_MAJOR ¶
TEXTURE_LAYOUT_ROW_MAJOR: sys_windows.GUID
WKPDID_CommentStringW ¶
WKPDID_CommentStringW: sys_windows.GUID
WKPDID_D3DDebugObjectNameW_UUID ¶
WKPDID_D3DDebugObjectNameW_UUID: ^sys_windows.GUID = …
Procedures
CreateDevice ¶
CreateDevice :: proc "stdcall" ( pAdapter: ^directx_dxgi.IAdapter, DriverType: DRIVER_TYPE, Software: sys_windows.HMODULE, Flags: CREATE_DEVICE_FLAGS, pFeatureLevels: [^]FEATURE_LEVEL, FeatureLevels: u32, SDKVersion: u32, ppDevice: ^^IDevice, pFeatureLevel: ^FEATURE_LEVEL, ppImmediateContext: ^^IDeviceContext, ) -> sys_windows.HRESULT ---
CreateDeviceAndSwapChain ¶
CreateDeviceAndSwapChain :: proc "stdcall" ( pAdapter: ^directx_dxgi.IAdapter, DriverType: DRIVER_TYPE, Software: sys_windows.HMODULE, Flags: CREATE_DEVICE_FLAGS, pFeatureLevels: [^]FEATURE_LEVEL, FeatureLevels: u32, SDKVersion: u32, pSwapChainDesc: ^directx_dxgi.SWAP_CHAIN_DESC, ppSwapChain: ^^directx_dxgi.ISwapChain, ppDevice: ^^IDevice, pFeatureLevel: ^FEATURE_LEVEL, ppImmediateContext: ^^IDeviceContext, ) -> sys_windows.HRESULT ---
Procedure Groups
This section is empty.
Source Files
Generation Information
Generated with odin version dev-2024-12 (vendor "odin") Windows_amd64 @ 2024-12-06 21:12:14.012643600 +0000 UTC